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Syds Sinclair
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Posted - 2010.01.27 23:37:00 -
[1]
..Hey folks, I'm looking for a good fit for my Exequror that I use to transport small volume items around hisec. I wont be auto piloting it, but I still want to try to beef it up to protect it from a suicide gank. Any help?
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Alt Tabbed
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Posted - 2010.01.27 23:45:00 -
[2]
Originally by: Syds Sinclair ..Hey folks, I'm looking for a good fit for my Exequror that I use to transport small volume items around hisec. I wont be auto piloting it, but I still want to try to beef it up to protect it from a suicide gank. Any help?
How big is your cargo?
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Syds Sinclair
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Posted - 2010.01.28 00:14:00 -
[3]
Originally by: Alt Tabbed How big is your cargo?
..My primary concern would be surviving the most likely attack. I would only be using this ship for smallish cargo. Having a good sized cargo would be a secondary goal.
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Sumelar
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Posted - 2010.01.28 01:34:00 -
[4]
For starters, use a frigate if the cargo is small enough.
[Exequror, New Setup 1] Damage Control II Nanofiber Internal Structure II Nanofiber Internal Structure II
Invulnerability Field II Photon Scattering Field II Large Shield Extender II Large Shield Extender II
[empty high slot] [empty high slot] [empty high slot] [empty high slot]
Medium Core Defence Field Extender I Medium Core Defence Field Extender I Medium Core Defence Field Extender I
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Sigras
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Posted - 2010.01.28 04:04:00 -
[5]
Honestly, I wouldn't go with nanofibers as they lower your EHP, I'd probably go for PDS' which raise EHP or with cargohold expanders for more space.
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Sumelar
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Posted - 2010.01.28 04:36:00 -
[6]
Nano's make you align faster, this isn't to let you survive attacks, it's to give you a slight buffer and a feeling of security, and get you to the next gate faster.
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Patrice Macmahon
Department of Defence
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Posted - 2010.01.28 05:14:00 -
[7]
If your in Highsec, and are not part of any faction wars... hell, level up cruiser, slap on as many cargo hold expanders as you can, and perhaps add a polly carbon engine housing or expanded cargo hold rig.
Throw on a shield booster and shield extender if your really worriesd about suicide gankers to give yourself a warm fuzzy, cuz thats about all its going to do, gankers will gank you if your moving really expensive stuff, and there isn't much you can do to stop them if your in a position that they can do it.
High sec is relatively safe, just load for cargo, don't worry about any expensive.
If you working on trade items being moved around and you can sit in a cruiser.... seriously, spend the 7 minutes to train up industrial to 1, add cargo hold expanders, and youll be able to move significantly more than your Exequire. An Ity I should run you less than a millioin if memory serves right, and you can make roughly 200K per propperly researched "trade goods" run in high sec at about 10-16 jumps.
Exes, are good 'cheap' logistics ships or noob mining vessels thanks to the larger cargo hold (less time jumping between stations). In reality, you can get almost the same cargo hold out of a destroyer with 3x cargo expander II's on it (800m3). You supposed to use the exe to repair other ships and haul loot and ammo for your group. Back before industrials it was a good hauler, but now that there is a better ship out there, suck it up, spend the isk for the book and Ity I, and go make better money.
If you planning on going into low sec, get your evasive manuvering and spaceship command skills up for faster align times, fit for buffer shield tank, slap on 3 warp core stabelizers (Yess 3, people really like to fit faction scramblers in low sec) then fit the rest for cargo hold optimization. You should be able to do allright and warp out before they realize they need moar points on you.
Have fun and fly safe.
The Intakis have an obligation to defend the Federation, but not to assult others on its behalf. |

Syds Sinclair
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Posted - 2010.01.28 06:04:00 -
[8]
..Thanks for the detailed run down. I can fly a fully expanded Mark V, but I don't need that much space all of the time. I figured flying around in that beast is like begging gankers to scan and pop me. That's why for the smaller stuff I like to go and get, I wanted to fly something that wouldn't be such a big target. I think I'm going to have to suck it up and just train for a transport ship. Any good fits for those? Hisec only.
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Patrice Macmahon
Department of Defence
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Posted - 2010.01.28 20:39:00 -
[9]
Originally by: Syds Sinclair ..Thanks for the detailed run down. I can fly a fully expanded Mark V, but I don't need that much space all of the time. I figured flying around in that beast is like begging gankers to scan and pop me. That's why for the smaller stuff I like to go and get, I wanted to fly something that wouldn't be such a big target. I think I'm going to have to suck it up and just train for a transport ship. Any good fits for those? Hisec only.
[Viator, New Setup 1] Inertia Stabilizers II Inertia Stabilizers II Inertia Stabilizers II
Invulnerability Field II Shield Boost Amplifier II Large Shield Booster II
[empty high slot]
Medium Cargohold Optimization I Medium Cargohold Optimization I
its 150 million total cost including the ship. But the shield tanking setup is to taste actually, as I said, gankers will get cha, period. But with max skills this aligns at 3.5 seconds, and hasjust under 5k in cargo room. Good for pushin low volume trades about. Sorry if sounded like I was talkin down to you, it just appeared to be a noobish question. Since your top speed is nonexistand on this build, its a warp to zero kind of thing (226 m/s)
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Syds Sinclair
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Posted - 2010.01.28 20:49:00 -
[10]
..Thanks for your reply bro. Yeah your right about that, I am a noob when it comes to a lot of Eve. I have spent most of my time skilling for a perfect Hulk, manufacturing, invention, and so far have gotten by with my Mark V and using contracts to move things around.
I don't get what you mean by your last comment. Are you saying if I'm using the warp to 0 that I wont get suicide ganked?
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Patrice Macmahon
Department of Defence
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Posted - 2010.01.28 21:54:00 -
[11]
Not reliably no, If you in HIGH sec, and your warping to zero, you are practically insta jumping as soon as you are no longer invulnerable. High sec gankers are mostly looking for slow alligning frighters on their way out (takes a big fleet to drop) or afk autopiloters they can bump away from station. Or ofc miners out in the belts.
The Intakis have an obligation to defend the Federation, but not to assult others on its behalf. |

Theac Osiris
Gallente The Scope
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Posted - 2010.01.29 00:20:00 -
[12]
Edited by: Theac Osiris on 29/01/2010 00:21:13 If you are really concerned, I'd fit out a blockade runner (Viator) with a covops cloak, a bunch of cargo expanders or nanofibers (cargo vs. align speed), an MWD, and some shield extenders on a lark, and pilot it like you're in 0.0: warp to zero and cloak the instant you start aligning.
EDIT: You probably wouldn't need it, though. Not many suicide ganks would be fast enough to scan down and destroy even a slow brick like the Bestower warping to zero.
______________________________________________ Missions. They're like mining, but with guns. |

Patrice Macmahon
Department of Defence
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Posted - 2010.01.29 03:31:00 -
[13]
Originally by: Theac Osiris Edited by: Theac Osiris on 29/01/2010 00:21:13 If you are really concerned, I'd fit out a blockade runner (Viator) with a covops cloak, a bunch of cargo expanders or nanofibers (cargo vs. align speed), an MWD, and some shield extenders on a lark, and pilot it like you're in 0.0: warp to zero and cloak the instant you start aligning.
EDIT: You probably wouldn't need it, though. Not many suicide ganks would be fast enough to scan down and destroy even a slow brick like the Bestower warping to zero.
Nanfibers dont increase agility as much as inertia stabelizers, if you ship is designed to warp to zero, the added speed doesnt help. Plus they hurt cargo capacity.
The Intakis have an obligation to defend the Federation, but not to assult others on its behalf. |

Eastern Promise
Gunboat Commerce
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Posted - 2010.01.29 07:30:00 -
[14]
Originally by: Patrice Macmahon
Nanfibers dont increase agility as much as inertia stabelizers, if you ship is designed to warp to zero, the added speed doesnt help. Plus they hurt cargo capacity.
You're thinking about overdrives. And fit an MWD and cloak to that blockade runner so that you can use it in lowsec no problem.
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Patrice Macmahon
Department of Defence
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Posted - 2010.01.30 02:28:00 -
[15]
Originally by: Eastern Promise
Originally by: Patrice Macmahon
Nanfibers dont increase agility as much as inertia stabelizers, if you ship is designed to warp to zero, the added speed doesnt help. Plus they hurt cargo capacity.
You're thinking about overdrives. And fit an MWD and cloak to that blockade runner so that you can use it in lowsec no problem.
Check you modules again:
Nanofiber Internal Structure II Speed +9.4% Agility +15.8% Hull HP: -20% - Good balance of speed and agility. Good for some cruisers and most frigates who need to orbit at close range.
Overdrive Injector system II Speed ++12.5% Cargo -20% - Good for frigs and anyone else needing to 'catch' someone in straight line trajectories (closing distances). Damage to cargo space make this unfavorable for haulers, and it fails to assist in warp out time when leaving a gate grid. But may help a little if you fail to warp to zero or get caught in a bubble and still intend on speeding towards a gate (Ab/MWD required)
Inertia Stabelizer II Agility +20% sig radius +11% 20% faster warping time for a 11% faster lock time on you means 9% less time for locking. No cargo or hull HP reduction. Allows you to turn 180 faster for the hopes of running away from the edge of the bubble rather than blitzing through it (add in 3 warp core stabelizers and you can usually get away in these situations). For high sec warp to zero situations it outperforms Nanofibers by a long shot when you factor in stacking penalties.
The Intakis have an obligation to defend the Federation, but not to assult others on its behalf. |

Wyke Mossari
Gallente Staner Industries
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Posted - 2010.01.30 15:55:00 -
[16]
Edited by: Wyke Mossari on 30/01/2010 16:01:18 The advice to use a T1 Hauler for low volume high value hauling in High sec is an absolute disaster and an open invitation to be suicide ganked.
To mitigate against High-Sec ganks you want the largest possible buffer tank. To keep your low slots free for agility or cargo mods means using a passive shield tank. Shield extenders and NOT shield boosting, the gank will be over before the booster has any effect and either you or the ganker will be will be in a pod. That applies to Exequror, Indy or Transport.
Given your skills the Exequror is a fair choice for a fast agile high security hauler. Use two Large Shield Extenders and Invulnerability field in your mid slots, and damage control in your low slot. Re-enforced bulkheads are an additional option. Use T2 if you have the ISK & skills.
If you are more worried about security than speed the Occator is a better choice than the Viator, it has more intrinsic hit points and more slots for a passive omni tank.
A T1 fit Occator with 37k EHP.
[Occator, Security] Damage Control I Microcell Nanite Reactive Membrane I 400mm Reinforced Steel Plates I 400mm Reinforced Steel Plates I 400mm Reinforced Steel Plates I 400mm Reinforced Steel Plates I
Medium Shield Extender I Medium Shield Extender I
[empty high slot]
The following baseline setup for an Occator with T2 fit has 44k EHP enough to shrug off all but the most serious ganker.
[Occator, Security] Damage Control II Microcell Nanite Reactive Membrane I 400mm Reinforced Steel Plates II 400mm Reinforced Steel Plates II 400mm Reinforced Steel Plates II 400mm Reinforced Steel Plates II
Medium Shield Extender II Medium Shield Extender II
[empty high slot]
If you have the right skills you could swap the Reactive Membrane for an Energised Adaptive Nano Membrane II and get 55k EHP. You might even manage to get over 68k with the right skills and a large shield extender II.
Viator Anti-Gank setup, about 21.5K EHP.
[Viator, Security Transport] Damage Control II Reinforced Bulkheads II Energized Adaptive Nano Membrane II
Medium Shield Extender II Medium Shield Extender II Medium Shield Extender II
[empty high slot]
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RalShae Marques
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Posted - 2010.02.01 21:47:00 -
[17]
Just because you can fly a Itty mark 5, doesn't mean you HAVE to.
As you're probably aware, there's a speed/cargo boost per skill level on all the Iterons.
An Iteron Mark 1. has a base speed of 125 m/sec. and cargo capacity of 3000m3. With the 25% bonus, that goes to 156.25 m/sec, and 3750m3 Cargo.
It's now nearly as fast as the base Exequror, and more than 4 times the capacity, all without a single cargo expander.
As you know cargo expanders are going to slow you down.
Slap an AB and Shield extender in the mids, some inertial dampers and injecters in the lows, and an aux thruster rig, and it'll matriculate across the starscape quite nicely for a Indy.
Also.. if you're flying a Mark 1, you'll look like a newb, with nothing much of value to the gankers. Or.. (to be totally honest) like an easy target. But either way.. If suicide gankers are bent on destroying you, neither the Iteron, nor the Exequror, are going to stop them.
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Patrice Macmahon
Department of Defence
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Posted - 2010.02.01 22:15:00 -
[18]
The only argument I guess I am trying to make with all this is Alignment time. When making high sec - Warp to Zero - cargo runs it comes down to capacity and alignment times. If your warping out faster, that means your a harder target to high sec gank. Buffer tank to survive the few seconds of ouchie, and then your gone.
Ity V with 3 stabelizers and two cargo expanders is 9.8 align time with 9750 cargo room., and 5 slots of buffer.
Ity I with 2 cargo expanders is 6096m3 with 9.9 align time and only 2 mid slots for buffer, or 7 second align time with 3750m3.
The Intakis have an obligation to defend the Federation, but not to assult others on its behalf. |
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