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Cipher Jones
Minmatar
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Posted - 2010.02.02 14:25:00 -
[31]
Heres why:
This isn't the matrix and you aren't Neo. No human could beat a video game where the game was programmed to win every time without finding an exploit.
the game has to be fun, not 100% realistic, after all.
-------------------------------------------------- I'm so Old I can remember when QQ was TT
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jx3p
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Posted - 2010.02.02 14:27:00 -
[32]
Yes, let's make missions and ratting even more thrilling. The thought of having to press F1 more times during a fight makes me nervous with excitement.
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Yonna Paris
Gallente Hinata House
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Posted - 2010.02.02 14:37:00 -
[33]
Originally by: Higgs Bison
Originally by: jk scowling Rats are inefficient because no-one has told them about the shortcuts. Apparently they are still all using rollerball mice as well.
Trackballs are actually significantly faster than mice.
Rollerball mouse != Trackball |
Rhaetic
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Posted - 2010.02.03 05:51:00 -
[34]
Originally by: jx3p Yes, let's make missions and ratting even more thrilling. The thought of having to press F1 more times during a fight makes me nervous with excitement.
All sarcasm aside, I believe the OP is proposing that Rats be given sufficient AI that you need to do more than turn on an Armor Repairer, CTRL-click to target them, and then light off all your weapons via an F1 group.
IT would be nice if that time I spent training Electronic Warfare skills was useful in missions.
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.02.03 06:25:00 -
[35]
Originally by: Rhaetic I remember reading somewhere that the average citizen in Empire space can expect to make 250k-750k ISK over the course of their lifetime -- dependent on what Empire they hail from (Minmitar do not tend to be as wealthy, for example).
Uhm... Stop making things up.
The 10k ISK we start the game with is considered a rather sizable fortune for normal citizens, leaving the capsuleer training out of reach for all but the richest of people.
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Johnny Fontane
The Nova Foundation
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Posted - 2010.02.19 07:09:00 -
[36]
Forget the rp bull****.
It would be nice if even rats in truesec -1.0 can be defeated buy pressing F1 and watching a movie until the reload warning is heard.
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Niccolado Starwalker
Gallente Shadow Templars
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Posted - 2010.02.19 11:21:00 -
[37]
Rats are there for only one purpose: as moneybags up for grabbing. I dont want them to be a challenge unless you increase their bounty proportionally.
Originally by: Dianabolic Your tears are absolutely divine, like a fine fine wine, rolling down your cheeks until they flow down the river of LOL. |
Reem Fairchild
Minmatar Punic Corp.
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Posted - 2010.02.19 11:58:00 -
[38]
Edited by: Reem Fairchild on 19/02/2010 11:58:35 Why not instead of having 5 NPC battleships that are each do less than a (player-flown) tech 1 cruiser in dps in a mission; have just one, make it do almost the same DPS and have almost the same tank as a real player battleship, and just give it the bounty of 5 current battleship mission rats? Wouldn't that be so much better?
When I started playing back in early 2007 (actually, the very end of 2006), I remember CCP saying they were going to do pretty much that, as a part of the efforts to reduce lag. It's been 3 years since then. ----- 'In Eve, as in real life, if you are bored it's your own fault.' |
N Ano
Caldari Zerg Corp
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Posted - 2010.02.19 12:20:00 -
[39]
Originally by: Banana Torres What is the purpose of rats?
To make money!
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