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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.04 16:33:00 -
[1]
Interesting. You are missing the point. Completely and utterly.
CCP created a system that required more people than before. CCP concentrated multiple goals into singular ones. Even if the cluster behaved like before dominion and even if you get fights up to 1.5k under control, your failure in game design will produce higher and higher numbers until the nodes break again.
Had anyone spent any thought on the sov system beyond "let's make it like the old one", we wouldn't have this problem in the first place and you could spend your energy and time on something different.
Also:
Quote: The conclusion has, however, always been to leave fleet battles alone rather than reimbursing them as a whole.
This is not consistent with GM actions taken in the past months. Not that inconsistency in the GM department is anything new when it comes to game related petitions.. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.04 16:50:00 -
[2]
Originally by: Yaay Part 2 for server crashes seems to be high instantaneous damage calculations. This seems to be typically linked to grid load, but happens after grid load from time to time as well. The only real cause for this seems to be large fleets and their x 5 drones being hit by large swarms of bombs.
Nah, it's much simpler.
If you order everyone to shoot the gate while the enemy jumps in / warps on grid, he will never load. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.04 17:13:00 -
[3]
Yes, but you will hesitate to bomb your own fleet. Shoot a gate? Not so much. |
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.04 19:49:00 -
[4]
Edited by: Batolemaeus on 04/02/2010 19:49:26
Originally by: Pallidum Treponema
I think it's a matter of the client sending a "LOGOUT" message to the server, but as the server is overloaded, it won't actually act on the logout until, say 40 minutes later.
Wrong. Everyone who has an alt can do a little test: Log out while gridload isn't working. Your main will be flagged offline immediately. You can see him going offline in your address book. So the info is there, it's just gms not caring if you lose your ship hours after logging out. |
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.05 03:10:00 -
[5]
Originally by: Jackson Taus
The problem is that in theory defenders could blob each SBU sequentially, and in any system with more than 2 gates, the attacker can just blob on the station or iHub and hope to shoot it down before losing 2 SBUs (or 3 SBUs in a 5-gate system).
The solution is to spread fleets over time, not space. If there was something to do every day, maybe even multiple times a day, instead of once every three days, you'd get a lot less numbers. Can you imagine assembling your entire coalition to defend a station system twice a day for a week or even longer? |
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.05 16:12:00 -
[6]
Originally by: Kanuo Ashkeron
As you stated above, I was not on the receiving end of the bug. However, my question was more generally: When someone follows all these discussions, it seems that the general warfare strategy didnŠt shift with Dominion. Warfare still concentrates on one system after another. Why donŠt people try to open up a front with many systems contested at the same time? If you have a front of several systems you have to split forces among them and the lag problem is gone (it seems 250vs250 fights are possible).
Then your enemy takes his entire blob and kills you one by one. Or, since he started contesting YOUR system earlier than you can counter attack, he IGNORES you, gets your system, sovs it up, and THEN defends. By that time your morale will be down the toilet anyways and you already lost a station.. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.06 22:37:00 -
[7]
Originally by: Rakshasa Taisab
So why don't the defenders get themselves in to the system before the attackers?
Did it ever occur to you that defenders are the ones that react to what the attackers are doing? So they naturally are the ones who are late?
I know this is a very challenging thing for you to grasp, but in warfare it's usually the attacker who knows where to strike first. |
Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.09 01:59:00 -
[8]
Originally by: CCP Atlas
Originally by: BlackHorizon ...from what I can read from CCP Atlas' posts, CCP forced the node to stay online.
That is actually not what happened. A bug which caused nodes to die was fixed. It is as simple as that.
Nice Backpedaling. ----------------------------------------------
Originally by: CCP Prism X In New Eden, EVE wins you.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.09 03:38:00 -
[9]
Originally by: Zenst I will saftly say that this bodge they have outline will not fix the issues that players are having concerns about and indeed will only exsacerbate them further.
Finally someone who switched his brain on. \o/
To quote myself, because i cba to type it again:
Originally by: Batolemaeus
CCP created a system that required more people than before. CCP concentrated multiple goals into singular ones. Even if the cluster behaved like before dominion and even if you get fights up to 1.5k under control, your failure in game design will produce higher and higher numbers until the nodes break again.
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Batolemaeus
Caldari Free-Space-Ranger Morsus Mihi
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Posted - 2010.02.09 07:41:00 -
[10]
Originally by: Lykouleon
3) Your completely disregarding the facts that Atlas has outlined: that no game mechanics were affected during the fleet fight.
Oh, so ships not despawning 15 minutes after being logged off is a feature now? |
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