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MeBiatch
Republic University Minmatar Republic
443
|
Posted - 2012.06.27 17:22:00 -
[1] - Quote
Darius Brinn wrote:After the changes to war mechanics, small corps have it harder to wage war on large alliances, an activity that could prove very lucrative if done right.
However, today I'm here to cry and whine about good ole' corp hopping. Yes. Again.
We're currently in the middle of a tiny and friendly war with AAA pilots, and we're finding it quite frustrating to see how fond of corp hopping they are.
AAA pilots LOG OFF, get kicked out of corp on demand, relog, and bypass fleets and camps in NPC corps.
How come this hasn't still been addressed as an EXPLOIT?
It was suggested, some time ago, that whoever wanted to quit a corp before a war should do it before hostilities have started.
It was suggested that something similar to an aggro timer should be implemented, so that corp hoppers find themselves to be fair game for a certain period after quitting a corp/alliance in the middle of a war. Make it 48 or even 24 hours, but make it happen.
Is there any reason to explain why this hasn't been dealt with? I don't think corp-hopping was what they had in mind when they set up the corp recruitment/quitting rules.
Yes, I know. High Sec wars are for useless fools who fail at life and EvE, and yes, we should all come to deep 0.0 where your Titans and Drake/AHAC/Alpha BS fleets will pwn the everloving crap out of us, and we should all quit the game and send our stuff to the nearest AAA office...but, could we please discuss about the topic at hand?
Corp hopping is essentially WRONG, and AAA pilots keep doing this, when there are perfectly feasible, quick and fussless solutions suggested by the playerbase.
fair enough i mean if i leave a player corp it should drag the war to the new corp but not for npc... you should not be allowed to join a npc corp if you are war decced...
PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
443
|
Posted - 2012.06.27 17:23:00 -
[2] - Quote
Jade Constantine wrote:Ranger 1 wrote:The point remains valid.
You should never have a situation where a pilot can simply click a button, undock, and be able to safely sail away from people who could kill him seconds before.
It is NOT a good game mechanic.
I am all for people being able to sacrifice a bit and evade a war dec (stay logged off, stay stuck out of corp for a while) but there needs to be a period of time (24 hours would be fine) for the war dec to not affect them anymore. Well we're currently playing a game where the largest alliance in space is currently protected from a hisec coalition 1/20th of its size by a 20 Trillion ISK ($300,000 dollar) wardec ally shield. The game designers have told us that war is not supposed to be fair. Compared to that obscenity of game design one might consider that a bit of wardec evasion by individuals slithering through the gaps is pretty small beer in the grand scheme of things.
jade why dont you just add all those former allies to your alliance? that way they can still fight for you? PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
444
|
Posted - 2012.06.27 17:30:00 -
[3] - Quote
Price Check Aisle3 wrote:MeBiatch wrote:jade why dont you just add all those former allies to your alliance? that way they can still fight for you? For once this guy has an excellent point. Create new alliance, join up, dec for cheap.
there must be a blue moon somewhere in the galaxy eh? PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
444
|
Posted - 2012.06.27 17:45:00 -
[4] - Quote
Jade Constantine wrote:MeBiatch wrote: jade why dont you just add all those former allies to your alliance? that way they can still fight for you? edit if corp hopping pulls them into the war... just make a bunch of alts have then join star fraction then join the former allies corp to pull them into the war!
Well the alliance issue is always that you need to have as many alt-controlled pretend corps (for executor voting) as you do real corps - (otherwise you'll lose the alliance to a Band of Brothers disband thing) Basically each corp in the alliance gets to declare "support" secretly and you need to ensure you have a majority to keep your alliance. So practically - to maintain our 52 allies we'd need 52 alt corps each of which needs an active subscribing member (or roughly 18 accounts worth of alts) paying for this with plex brings the admin cost of the whole structure to somewhere around 8.2 billion isk per month. Which is still some way in advance of the price the Goons pay for their wardec (50m isk). As for the corp hopping ally alt fandango - I'm not really sure how all that works. Surely a better option would just doing something sensible for wardec ally costs in the first place?
so what you are saying is that to have a large alliance costs lots of isk and there is lots of risk associated with it like awoxers and such... so should an alliace who has spent the time negotiating and taking risk not have some advantages to it?
you only need one exec corp for the alliance and you can use one of your alts for it... just admit that you can just ask your former allies to join your alliance and it costs you nothing... infact it will cost goond more to dec you as your alliance will be bigger... PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
444
|
Posted - 2012.06.27 17:55:00 -
[5] - Quote
Jade Constantine wrote:MeBiatch wrote: so what you are saying is that to have a large alliance costs lots of isk and there is lots of risk associated with it like awoxers and such... so should an alliace who has spent the time negotiating and taking risk not have some advantages to it?
You appear to have completely ignored the point that the goons need to pay 50m isk to declare a war that I'd need to pay 8.2b (per month) to defend with 1/20th the number. As I said in my initial post - with the mechanics so completely skewed in favour of large alliances I'm honestly not surprised that most people choose corp hopping wardec evasion rather than playing with a fixed deck where the dealer controls all the cards.
right just like you ignored the fact that you can save 8.2 billion by having those allies join your alliance! i mean thats what alliances are for right?
how about you send me the 8.2 billion isk and i will negotiate with your allies to join the star fraction...
PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |

MeBiatch
Republic University Minmatar Republic
444
|
Posted - 2012.06.27 22:57:00 -
[6] - Quote
Jade Constantine wrote:MeBiatch wrote:Jade Constantine wrote:MeBiatch wrote: so what you are saying is that to have a large alliance costs lots of isk and there is lots of risk associated with it like awoxers and such... so should an alliace who has spent the time negotiating and taking risk not have some advantages to it?
You appear to have completely ignored the point that the goons need to pay 50m isk to declare a war that I'd need to pay 8.2b (per month) to defend with 1/20th the number. As I said in my initial post - with the mechanics so completely skewed in favour of large alliances I'm honestly not surprised that most people choose corp hopping wardec evasion rather than playing with a fixed deck where the dealer controls all the cards. right just like you ignored the fact that you can save 8.2 billion by having those allies join your alliance! i mean thats what alliances are for right? how about you send me the 8.2 billion isk and i will negotiate with your allies to join the star fraction... Read again. (harder this time).
Oh so you took my advise and increased the size of your alliane... Cool beans bro... PLEX FOR PIZZA! -áThere are no stupid Questions... just stupid people... |
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