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ryh
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Posted - 2010.02.15 12:11:00 -
[31]
I agree they need to be addressed but not removed. The change should be when fitted you get a chicken sound when ever you fly a ship with them fitted.
Baaaaaawk, bawk, bawk, bawk, baaaaaaaawk.
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Mograph
Caldari Starscream Industries IDLE EMPIRE
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Posted - 2010.02.15 12:35:00 -
[32]
Edited by: Mograph on 15/02/2010 12:37:50 warp core stabs are for pussies!
if you dont wanna get blown up flying in empire/ low sec, stop fitting shield+armou+hull tanks using lazers on your ravens, not fitting a damage control, not fitting a mwd, not using ECM drones, and fitting a cloak+warp core stabs to your massive fail fit NPCing ships. which measn before you've even managed to get a lock your aready ****ed!
people like you, are actually my favourite type of person to kill in eve. becuase i know that when i destroy your ship, point your pod and ransom you, your probably stupid enough to pay me, becuase you've come into low sec in your t2 implanted clone, yet have no idea what your actually doing.
after you dont pay I'll pod you send you back to your fail 1.0 sec home base and you will rage quit and cry in the forums, ITS NOT FAIR YOU EVIL PIRATES ARE BETTER THAN ME AND KNOW WHAT YOUR SDOING.
simply gtfo of this game and play something else. douchebag and if you are reading this you have reached the signature without noticing. |

Ackwell
Tiera Javelin Ltd.
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Posted - 2010.02.15 13:17:00 -
[33]
You can't fit as many stabs to a badger as you can to some other industrials. But you can shield tank it to withstand any reasonable suicide ganking attempt until CONCORD gets there. And to be clear industrials are the only ships where stabs are a reasonable option.
If you have a problem you can find a solution it without the help from the developers, that's the idea of a sandbox game. Period.
Ackwell CO, Tiera Javelin Ltd. Caldari Honor! Amarr Victor!
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Vrabac
Zawa's Fan Club
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Posted - 2010.02.15 13:24:00 -
[34]
Originally by: Mograph Edited by: Mograph on 15/02/2010 12:37:50 warp core stabs are for pussies!
if you dont wanna get blown up flying in empire/ low sec, stop fitting shield+armou+hull tanks using lazers on your ravens, not fitting a damage control, not fitting a mwd, not using ECM drones, and fitting a cloak+warp core stabs to your massive fail fit NPCing ships. which measn before you've even managed to get a lock your aready ****ed!
people like you, are actually my favourite type of person to kill in eve. becuase i know that when i destroy your ship, point your pod and ransom you, your probably stupid enough to pay me, becuase you've come into low sec in your t2 implanted clone, yet have no idea what your actually doing.
after you dont pay I'll pod you send you back to your fail 1.0 sec home base and you will rage quit and cry in the forums, ITS NOT FAIR YOU EVIL PIRATES ARE BETTER THAN ME AND KNOW WHAT YOUR SDOING.
simply gtfo of this game and play something else. douchebag
Aren't you a tough guy. 
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Mograph
Caldari Starscream Industries IDLE EMPIRE
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Posted - 2010.02.15 16:37:00 -
[35]
Originally by: Vrabac
Aren't you a tough guy. 
troll much ^^?
I would appear a tough guy to the OP as he's gonna rock up in his 6x stabbed battleship with no tank or damage mods and my HIC would kill him before he even locked me. :D
Just fed up of carebears whining on and on about how unfair it is that other people are able to kill them.
As far as suicide ganking goes I've made several posts about how a rebalnce on insurance would create a partial solution,
Sec status = modifier on insurance costs, so a -10 guy has to pay twice as much just to insure his ship. and a +10 guy pays half the normal cost.
^solves the insurance problem of suicide ganking actually making you a profit.
then there was the benefit to High sec status post i made where, corps should recieve benefit to having high sec status.
Corp sec status = average of members sec status. Corp sec status modifies War dec fees. baddabing - high sec status has a benefit now.
both of these points are there to aid carebears without neutering the pirates and suicide gankers of eve completely. which is what all the whines and tears are about, and all the whines and tears are uneducated, selfish posts becuase they lost a ship at some point by "assuming" they were safe, - its EVE online people, nobody is safe, your are just "slightly safer than completely unsafe"
stop assuming you can hide in high sec and actually learn how to defend yourselves/stay safe propperly. once you have achieved this, then IMHO you have the credentials to start posting on ideas/ features that WOULD actually have benefit to this game.
and if you are reading this you have reached the signature without noticing. |

nether void
Caldari Caldari Provisions
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Posted - 2010.02.15 19:05:00 -
[36]
While I agree Eve should never be 'totally safe', I also agree there's an imbalance when it comes to industrial types. As has already been mentioned, if you're trying to play this game semi solo, and don't have people sitting around waiting to escort your hauler all over the place (cause people don't just sit around logged in, waiting to escort people all day) you are pretty much regulated to high sec npc corp action. Or hell look at the freighter. You'd be stupid to fly that outside of an npc corp. Really blows. Your one option is to get a blockade runner, but the cost is pretty high unless you're trading an uber about of crap...which by the way must be something you're going to actually turn a higher profit on in low sec by large margins to even bother with the risk. Or you can get an escort...which kind of begs the question...how many people want to just sit around and run defense? Almost zero.
In a general sense, stable business profits are best made in the least risky environments. This is pretty common sense. So it only makes sense industrial/trader types are going to stick to high sec almost unanimously. The only way you would get them to try and move things into low sec to sell them is lower the risk and/or increase the profit. Problem is, how the hell are you going to do that?
- Increase chance to run a blockade without using a blockade runner = **** off pirates - Increase profits in low sec from trade to equal the risk of using an expensive blockade runner = **** off pirates cause they have to pay a lot more for their supplies
Either way you go the pirates get ****y. I really just think it needs to be more balanced somehow. It shouldn't be that the indies always get away and likewise shouldn't always get blown to bits (assuming not in a blockade runner).
I won't comment on using a scout. IMO running a second account or using an alt to jump through first is meta and not an acceptable solution. The solution should be a purposeful game mechanic. Maybe a scout camera you can fire through a gate via a high slot launcher or something.
The most obvious issue is that the gates form choke points on systems, and the easiest way to reduce the risk and get indies travelling into and out of low to do business is to take out those choke points. Pirates would have to catch them at stations or belts. Or add some other places in between to catch them at.
Getting a bit off topic on that last one. lol Just spitballing.
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Andrea Griffin
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Posted - 2010.02.15 20:16:00 -
[37]
Edited by: Andrea Griffin on 15/02/2010 20:18:21
Originally by: 011011 Which then begs the question: how are you supposed to counter jokers in Armageddons with 8 smartbombs and 8 stabs?
Originally by: Nether Void which kind of begs the question...how many people want to just sit around and run defense?
No, it does not.
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Xonus Calimar
Terra Incognita Systematic-Chaos
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Posted - 2010.02.15 20:41:00 -
[38]
Originally by: Khors
Originally by: Jin Nib
Originally by: AFK Cloaker WAAAAAAAAAAAAAAAAAAAH MY MINMATAR SHIP DONT ENOUGH LOW SLOT TO FIT DAMAGE AND TANK PLZ MOVE DAMMAGE MOD TO MIDS SLOTS PLZ
Hey! You're not AFK!
OH MY GOD! HOLY ****! EVERYONE!!! DOCK UP!111111
/thread -Xonus ___________________________________ My opinions may not necessarily reflect the opinions of my Corporation or Alliance. |

Hellfury Resurrected
Incura
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Posted - 2010.02.15 21:24:00 -
[39]
The number of people who bit on this is astounding. -------------------------------------------
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ShahFluffers
Gallente Vitharr's Vengeance
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Posted - 2010.02.15 22:15:00 -
[40]
Originally by: Andrea Griffin Edited by: Andrea Griffin on 15/02/2010 20:18:21
Originally by: 011011 Which then begs the question: how are you supposed to counter jokers in Armageddons with 8 smartbombs and 8 stabs?
Originally by: Nether Void which kind of begs the question...how many people want to just sit around and run defense?
No, it does not.
Shush you. These are forums, not essay papers. Butchering and confusing obscure technicalities in the English language is permissible so long as it is understandable (wassap brah? How u liek dis, yo?).
Being a person who mostly engages in PvP I can't properly express how annoying it is to engage ships (especially combat ships, wtf?) and find they are stabbed. I've engaged a few drakes that, when their massive shield buffer tank gets low, they warp away... despite having 3 or 4 disruptors on them. Now, don't get me wrong... those Drake pilots were pretty balsy for what they did and it was a legitimate tactic. Had we had a 'dictor or a HIC they would not have escaped.
However, what you are proposing here would make such tactics only able to be countered by numbers alone. Skirmish warfare and small roaming gangs would become a thing of the past as you need enough people with disruptors to hold ships down rather than bringing in one or two specialized ships.
I agree with some here that say you are looking for a "get out of PvP for free" card. The game is deeply rooted and developed on the concept of PvP. Making WCS the way you wish would turn that on its head. "Just because I look like an idiot doesn't mean I am one." ~Unknown |

DuKackBoon
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Posted - 2010.02.15 22:39:00 -
[41]
Originally by: Monikerina Why do I have to be infinite pointed in Empire space, where I am supposed to be safe?
You are not safe anywhere but in a Station.
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Tason Hyena
Minmatar Brutor tribe
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Posted - 2010.02.15 22:40:00 -
[42]
Originally by: Ackwell You can't fit as many stabs to a badger as you can to some other industrials. But you can shield tank it to withstand any reasonable suicide ganking attempt until CONCORD gets there. And to be clear industrials are the only ships where stabs are a reasonable option.
If you have a problem you can find a solution it without the help from the developers, that's the idea of a sandbox game. Period.
Shield tanking wont matter if you get aggressed on a lowsec gate and scrammed. Warp stabs wont even help you if its more than a couple people. Any non-blockade running industrial is a loot pinata for a gate camp.
It'd be nice to be able to take a t1 industrial to lowsec with a reasonable chance of just making it through one or two systems.
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seany1212
Nitsujsoft Enterprises
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Posted - 2010.02.16 01:04:00 -
[43]
Edited by: seany1212 on 16/02/2010 01:05:41
Originally by: Tason Hyena
It'd be nice to be able to take a t1 industrial to lowsec with a reasonable chance of just making it through one or two systems.
It'd be nice but its not going to happen, low sec is a transition space between the safety of high sec and the all out last man standing of 0.0, your going to get shot there but theres also defenses that work for you, t1 industrials are more fitted for the safety of high sec, train your industrial to level 5, get a transport ship, either the cloaked bonus one or the +2 stabbed one and stop complaining that nobody is meant to touch you running through low sec.
edit: spelling
You guys make squeeky noises when you pop, and that's enough motivation as far as I'm concerned. |

Jotobar
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Posted - 2010.02.16 03:49:00 -
[44]
Originally by: Krinthe
Originally by: FU22
Originally by: Bun Engine Meh, 3/10.
Points for putting it in W&T instead of S&M.
Why did people still feed this troll even after the first poster even pointed out it was a blatent troll 
Hmm, good question. Seems to be some sort of "human" thing to do when you read something that is, to the reader, disagreeable. Everyone wants to add their 2 cents, myself included.
Yea that part I get, I don't get what kindof satisfaction people get from someone simply listening to them though, internet is weird.
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Salen Kane
Amarr
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Posted - 2010.02.16 13:55:00 -
[45]
Originally by: Monikerina
* If MY new WTCS II were implemented, that would balance out Caldari by giving them a place to stick more WCS.
I know exactly where you can stick your new Warp Core Stabs idea. Do not try to pwn with the ship. You are only pwning yourself. Instead, realise that there is no ship, there is only you, pwning. |

Dodgy Past
Amarr Debitum Naturae
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Posted - 2010.02.16 18:11:00 -
[46]
Originally by: Tason Hyena It'd be nice to be able to take a t1 industrial to lowsec with a reasonable chance of just making it through one or two systems.
Every day low sec and C3 worm hole POS are fuelled, reactions run, moons mined, equipment is dropped off for null sec logistics and somehow most of that stuff makes it.
Many of those people are doing it in T1 industrials.
Very simple way is beg someone to scout and make sure they use directional. When doing multiple jumps set up safes close to the next gate, warp to those, align to the gate and cloak while your scout checks out the next system. ---------------------------------------------------------------------------- you seem determined to turn it into ******* Hollyoaks for neckbeards. |

Oriss Amarr
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Posted - 2010.02.16 18:24:00 -
[47]
I really wish there was a map function that would allow me to see any recent amount of ship losses in systems, so I could steer clear of lowsec's that have this issue. I also wish that I could manually jump through gates at 0 so I wouldn't have the problem of getting my industrial or CNR handed to me.
Wait, oh shi-
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Tarhim
Caldari
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Posted - 2010.02.16 19:30:00 -
[48]
Originally by: nether void While I agree Eve should never be 'totally safe', I also agree there's an imbalance when it comes to industrial types.
Balance does not amuont to affirmative action.
Quote:
As has already been mentioned, if you're trying to play this game semi solo, and don't have people sitting around waiting to escort your hauler all over the place (cause people don't just sit around logged in, waiting to escort people all day) you are pretty much regulated to high sec npc corp action. Or hell look at the freighter. You'd be stupid to fly that outside of an npc corp. Really blows. Your one option is to get a blockade runner, but the cost is pretty high unless you're trading an uber about of crap...
See, the thing is, why *should* you be able to get away with hauling valuable junk in t1 industrial? To make admittably poor RL analogy, you are trying to take civilan unarmored truck full of shiny stuff through violent areas with minimal law enforcement (lowsec) or even active warzone ruled by warring factions (nullsec).
If you try to do this on your own, without escort and not much idea whats going on, it is very probable that someone will gank your shiny truck.
That being said, people do this in RL and in Eve on daily basis. There is, however, not negligible element of risk in such activity. Why should it be "balanced"?
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Reavant
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Posted - 2010.02.16 23:56:00 -
[49]
This really just seems like a bit of QQ'age. What I read is that "I Fly caldari, I got killed in lowsec because I intentionally flew a ship I knew didn't have very many lows for WCS, please make the same module's t2 version fit into my mid slots so that I can omgrunaway and be five times more successful than everyone with only a few mid slots because they can't fit t2 WCS, Please QQQQQQQQ"
Really?
Blunty, a ****ing stupid idea.
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Guillame Herschel
Gallente NME1
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Posted - 2010.02.17 00:41:00 -
[50]
Edited by: Guillame Herschel on 17/02/2010 00:42:17
Originally by: Monikerina I don't know what you are reading into my posts, but I never said I wanted people to be flying WCS into combat.
True enough. But I read what you wrote very carefully: You said you want to be able to fly them OUT of combat.
You are a troll.
-- He said "The President is near."
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Guillame Herschel
Gallente NME1
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Posted - 2010.02.17 00:45:00 -
[51]
Originally by: Tason Hyena as it is now hauling is suicidal unless you are a specialized t2 ship, stay in empire alone, or are a jump freighterprepared.
FIFY -- He said "The President is near."
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Sloan X
Minmatar Pator Tech School
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Posted - 2010.02.17 02:17:00 -
[52]
Edited by: Sloan X on 17/02/2010 02:18:46 I gots an idea. let ikea make all our internets spaceships.
the races ships are SUPPOST to be different, they not ment to be equal.
do you understand that. NOT EQUAL...and its ok.
if you dun like it WOW is this way------->
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Tason Hyena
Minmatar Brutor tribe
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Posted - 2010.02.17 03:16:00 -
[53]
Quote: Every day low sec and C3 worm hole POS are fuelled, reactions run, moons mined, equipment is dropped off for null sec logistics and somehow most of that stuff makes it.
Many of those people are doing it in T1 industrials.
Very simple way is beg someone to scout and make sure they use directional. When doing multiple jumps set up safes close to the next gate, warp to those, align to the gate and cloak while your scout checks out the next system.
That works for people doing mostly a single, static route. For someone who hauls or tries to across multiple systems, that's not a solution unless they build multiple safe spots off of gate both ways for every possible system pre-camp.
Quote: It'd be nice but its not going to happen, low sec is a transition space between the safety of high sec and the all out last man standing of 0.0, your going to get shot there but theres also defenses that work for you, t1 industrials are more fitted for the safety of high sec, train your industrial to level 5, get a transport ship, either the cloaked bonus one or the +2 stabbed one and stop complaining that nobody is meant to touch you running through low sec.
Not saying no one should be able to touch, but T1s have no defense. Imagine if you couldn't PvP at all with any T1 cruiser or battleship, but had to buy T2 just to have a chance.
If you want more people willing to transport through lowsec, T1s have to be be buffed some.
Quote: I really wish there was a map function that would allow me to see any recent amount of ship losses in systems, so I could steer clear of lowsec's that have this issue. I also wish that I could manually jump through gates at 0 so I wouldn't have the problem of getting my industrial or CNR handed to me.
Wait, oh shi-
Too bad it isn't infallible, and that its possible to have gate camps in low population and low death systems eh? Too bad also many systems are lowsec chokepoints where no other option exists.
And do you even play? Warp to zero isnt the problem, its align time off the gate where you gank a t1. That's the problem, and T1s have all penalty and no gain. The only reason blockade runners even matter is because of increased agility and the ability to pump and activate cloak.
The only preparation is to buy said blockade runner, or bring a large enough escort to clear the camp. The latter simply isn't worth it for general trading, which is where the problem lies. Boosting industrial strength ironically will get more people into lowsec and more activity, which will make everyone happier. Pirates will see ships come through systems with actual cargo, traders can start to try and courier or stock in low sec.
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Altered Ego
Lone Star Academy Lone Star Partners
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Posted - 2010.02.17 05:32:00 -
[54]
Edited by: Altered Ego on 17/02/2010 05:32:34 If you are war dec'd and you want to move something, try some combination of;
1 - get a hauler alt 2 - move to an npc corp 3 - train a blockade runner 4 - just dock up until the war dec passes.
Super modules that make you immune are a -bad- idea ... and immunity is what you are asking for, no matter how you dress it up.
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Exordium8
Minmatar Dead poets society The Laughing Men
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Posted - 2010.02.17 06:45:00 -
[55]
As Yahtzee of Zero Punctuation once said: In short, no In long, NOOOOOOOOOOOOOOOOOOOOOOOOO. --------------------------------- Pillage, then burn. Everything is air-droppable at least once. There is no 'overkill.' There is only 'open fire' and 'time to reload.
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Rodj Blake
Amarr PIE Inc.
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Posted - 2010.02.17 11:42:00 -
[56]
Originally by: Monikerina
* Caldari are underpowered. Warp Core Stabs go in the lows, something Caldari are woefully inadequate in. That gets us screwed over a disproportionate amount of the time. I'm certain that some people will poo poo this, but it is a blatant fact.
Sure, just as soon as they make T2 ECMs low-slot items.
That was me disagreeing with your idea, by the way.
Dulce et decorum est pro imperium mori.
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TheGunslinger42
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Posted - 2010.02.18 11:28:00 -
[57]
None-issue and completely ludicrous 'fixes'
1/10 troll thread
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Cedkin
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Posted - 2010.02.19 14:44:00 -
[58]
Originally by: Monikerina * Caldari are underpowered. Warp Core Stabs go in the lows, something Caldari are woefully inadequate in. That gets us screwed over a disproportionate amount of the time. I'm certain that some people will poo poo this, but it is a blatant fact
Not really. As they have lots of midslots for tank AND then fit their lows with warp stabs, i'd say it would make Caldari "overpowered" in that aspect. An armor tanker would have to sacrifice his tank and damage mods in order to fit warp stabs, while a Caldari pilot "just" has to sacrifice a couple of damage mods while still fielding a respectable tank.
Anyways, stabs are for transport ships and pussies, how will anyone ever be able to kill something if it's so easy to counter scramblers?
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Pater Peccavi
Minmatar Tribal Liberation Force
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Posted - 2010.02.19 19:49:00 -
[59]
Originally by: AFK Cloaker
fixed _________ My name is Pater!  |

Skarcity
Gallente University of Caille
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Posted - 2010.02.19 22:09:00 -
[60]
Originally by: DuKackBoon
Originally by: Monikerina Why do I have to be infinite pointed in Empire space, where I am supposed to be safe?
You are not safe anywhere but in a Station.
/me plants a bomb in DuKackBoon's hangar
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