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chadwill
Gallente The Scope
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Posted - 2010.02.18 11:06:00 -
[1]
Damn they are big...
http://www.youtube.com/watch?v=JPeb547pis0
gonna try this myself now :P
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chadwill
Gallente The Scope
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Posted - 2010.02.18 12:52:00 -
[2]
Originally by: Virgil Travis They aren't far off
Link fail?
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chadwill
Gallente The Scope
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Posted - 2010.02.18 14:03:00 -
[3]
Originally by: Enoch Thered If only I knew how to/had the stuff required to get the models in crysis.
Yeah.. Ive installed crysis and 3d studio max, and now im trying to get triexporter to work on windows 7 64bit..
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chadwill
Gallente The Scope
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Posted - 2010.02.19 11:06:00 -
[4]
Originally by: Dipluz actually the ships are larger than in that video
oh?
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chadwill
Gallente The Scope
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Posted - 2010.02.19 11:53:00 -
[5]
Damn, seems that the sandbox 2 exporter for 3ds max dosent work with "3d studio max 2009"
guess i need to try and get a copy of "3ds max 9" from the bay..
if any of you guys dont know how to get it to work with the 2009 version..
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chadwill
Gallente The Scope
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Posted - 2010.02.20 14:17:00 -
[6]
Originally by: Catheryn Martobi Edited by: Catheryn Martobi on 20/02/2010 11:01:37 Edited by: Catheryn Martobi on 20/02/2010 10:53:49 I have no idea how to get the models in the first place. I can extract them from the .stuff file, but I can't seem to get TriExporter to point to the extracted models. Any help?
Edit: I found this tutorial, but I appear to have a different tree structure. CCP may have changed the client since then or I'm doing something wrong. When I navigate to res/models/ships, the only two races I see are Gallente and Minmatar. And each race only has one ship in it.
Edit2: Alright, I seem to have found all the ship models in res/dx9/model/ship, but I can't find the correct textures. When I try to apply the textures, some work (but leave white spaces), some are a neon green, and some don't appear to do anything.
http://img716.imageshack.us/img716/4444/capturezz.jpg
You need to add the d.dds texture many times, acording to the number of UV maps
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chadwill
Gallente The Scope
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Posted - 2010.02.21 01:53:00 -
[7]
Trying to make a proper space scene, but still have some problems with textures.. like shiny/lights/translucent
had to make this for a test tho :P
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