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Thread Statistics | Show CCP posts - 2 post(s) |

Gnulpie
Minmatar Miner Tech
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Posted - 2010.02.19 21:33:00 -
[1]
Awesome
Just awesome!!!
T0rfi blogs are the best blogs :-)
If you guys at CCP will manage to release all that stuff without major bugs like in Dominion, then it will be really big this time. Potential to attract tons of new players also. Great stuff. |

Gnulpie
Minmatar Miner Tech
|
Posted - 2010.02.20 14:47:00 -
[2]
So what is it about?
1) Survey planets 2) Discover stuff (mineral traces) 3) Set up infrastructure to extract those minerals 4) Reprocess those minerals and pack them together for transportation 5) Move the packed minerals into orbit 6) Pick up minerals in orbit and use them within the Eve universe
Some questions now:
A) What sort of minerals? The known belt minerals like tritanium, mexallon, zydrine etc.? Moon minerals like cadmium, platinum, technetium etc.? Gas stuff which is used for combat boosters and t3 stuff? New minerals?
B) Where does the infrastructure on the planets come from? NPC sold? Player made?
C) Will it be profitable? How to prevent it from being too profitable without breaking immersion with strange artificial restrictions?
My concerns:
ad A) New sources without new sinks are bad. So best would be some new MAJOR sinks for all these new things.
ad B) I really really really reaaaaaally hope that stuff will be player made. The current nonense of dominion that the infrastructure must be bought from npc's and can't be manufactured by players is so much against all what Eve with its sandbox stands for. Give us the blueprints! (and if you are worried about loosing an isk-sink, then npc sell blueprint copies and no originals!) This will also help creating some sink which is necessary as explained at point A.
ad C) If it is not profitable people won't do it (best example: low sec). Make things profitable and do NOT pre-nerf them into being totally worthless. Let the market do the work and let it even out the profits!
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Gnulpie
Minmatar Miner Tech
|
Posted - 2010.02.21 13:58:00 -
[3]
Originally by: Max Khaos
Remove Local
No. Local in Empire is okay. What could be done is to add tools for local like charging people when talking in local etc.
Originally by: Max Khaos
Fix failed invention and market
No. Nothing wrong with inventions, it is working very fine.
Originally by: Max Khaos
Fix Problems.
Be more specific. Talk to the CSM, talk to the devs, become a bug hunter. |
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