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Thread Statistics | Show CCP posts - 2 post(s) |

Lead Six
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Posted - 2010.02.21 17:01:00 -
[31]
I'm surprised no one has posted the cartoon of the Megathron crashing into NE land yet.
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Viktor Fyretracker
Caldari Fyretracker Heavy Industries
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Posted - 2010.02.21 17:12:00 -
[32]
dunno about WoW, but Protoss ships from Starcraft would fit right into the Amarr fleet.
i just want me some Yamato Cannon on my Battlecruiser.
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Aloriana Jacques
Amarr Royal Amarr Institute
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Posted - 2010.02.21 17:13:00 -
[33]
Originally by: Viktor Fyretracker dunno about WoW, but Protoss ships from Starcraft would fit right into the Amarr fleet.
i just want me some Yamato Cannon on my Battlecruiser.
YOU MUST CONSTRUCT ADDITIONAL PYLONS! - - - Aloriana Jacques - Skill Sheet
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Zedic
Amarr Universalis Imperium
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Posted - 2010.02.21 18:14:00 -
[34]
"You've ruined your own lands..."

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Viktor Fyretracker
Caldari Fyretracker Heavy Industries
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Posted - 2010.02.21 18:29:00 -
[35]
Originally by: Zedic "You've ruined your own lands..."

Bbbbbark, you have ruined your own lands you will not ruin mine.
>Fippy Darkpaw /off
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CCP Explorer

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Posted - 2010.02.21 19:47:00 -
[36]
Originally by: Tulisin Dragonflame
Originally by: CCP Explorer Wormholes are also "dungeons". (Not the wormhole solarsystems, they are regular solarsystems; but the wormhole portals are dynamically allocated "dungeons".) "Dungeons" are not instanced (nothing in EVE is) but are parts of space with special properties.
My understanding of the term instanced content has always revolved less around content only opened for specific players and more about the fact that it flashes into existence when needed and out of existence when it isn't needed. Mission content would certainly fall into this definition, being non-static areas. Just because other players can join in without consent doesn't make the content non-instanced, IMO. Furthermore, I'd assume the goal by doing missions like this is to decrease server stress (by not having a bajillion deadspaces open 100 % of the time) and allow many people to do the same content simultaneously, these are the same goals that instancing is intended to achieve.
My definition is "running in what appears to be the same space but in a parallel reality to my own (possibly on a different computer)". There can be many copies of dynamically allocated dungeons in EVE but they are all in different parts of space, all in the same reality and all accessible by all players whether they are invited or not.
Erlendur S. Thorsteinsson Software Director EVE Online, CCP Games |
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Jerid Verges
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Posted - 2010.02.21 20:01:00 -
[37]
If CCP ever merged with Blizzard Eve Online would go down the ****ter faster then you can cry "CAREBEAR!"
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Triple Entendre
Emergence Inc.
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Posted - 2010.02.21 20:53:00 -
[38]
Edited by: Triple Entendre on 21/02/2010 20:53:43
Originally by: CCP Explorer My definition is "running in what appears to be the same space but in a parallel reality to my own"
Funny. That's what I say about normal society. 
Originally by: CCP Explorer
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Liang Nuren
No Salvation War.Pigs.
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Posted - 2010.02.22 02:03:00 -
[39]
Edited by: Liang Nuren on 22/02/2010 02:03:42
Originally by: Tulisin Dragonflame My understanding of the term instanced content has always revolved less around content only opened for specific players and more about the fact that it flashes into existence when needed and out of existence when it isn't needed. Mission content would certainly fall into this definition, being non-static areas. Just because other players can join in without consent doesn't make the content non-instanced, IMO. Furthermore, I'd assume the goal by doing missions like this is to decrease server stress (by not having a bajillion deadspaces open 100 % of the time) and allow many people to do the same content simultaneously, these are the same goals that instancing is intended to achieve.
Ummm, no. "Instances" have always (at least, since 92 or so when I actively joined the mud development community) had the connotation of being "instanced for the player [group]". Of course, the term itself comes from having 'instanced' a duplicate copy of something (for a player [group]) rather than having a single static instance of it. It's actually quite novel that CCP would 'instance' their dungeons and let other people crash the party.
BTW, even MUDs as old as Diku (I can't speak for some of the older variants since I never worked on them) supported "freeing" areas that weren't being used. MUD server space charges by your CPU weight and memory footprint afterall. So when some area had to be read back into memory again ... it was 'instanced' again. ;-)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |

MsValentineWiggin
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Posted - 2010.02.22 03:33:00 -
[40]
Originally by: Ragedman CCP doesn't merge with WoW. WoW is a game offered by Blizzard.
CCP would be merging with Blizzard. 
The parent company is Activision Blizzard (Ticker: ATVI], a US$14B company headquarted in the US but with a majority ownnership by a French company, Vivendi.
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