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Thread Statistics | Show CCP posts - 15 post(s) |

Cousin Vinnie
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Posted - 2010.08.19 22:02:00 -
[1]
Test : August 19 @ 20:00 OS : Vista64bit CPU : Intel E8400 GPU : ATI 4870 RAM : 4gb
-Audio was enabled -Brackets were on -Average FPS was 20 -No major desyncs -Performance compared to tq was about a 5, give or take a point in certain areas. -Nothing particularly special, module delays, several seconds of delay between locking targets and broadcasts. Nothing was ever totally unresponsive.
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Cousin Vinnie
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Posted - 2010.09.02 22:41:00 -
[2]
Test : September 2 @ 20:00 OS : Vista 64 bit CPU : Intel E8400 GPU : ATI Radeon HD 4870 RAM : 4gb
Audio : Yes Brackets : Yes Average FPS : 15-25 Desyncs : Brief moments here and there but nothing with too much inconvenience Performance of sisi compared to TQ : It seemed significantly laggier, even before the test started. My Experience : This test was significantly more laggy than all previous tests I've been on. My computer usually runs 60 fps on 3 clients; I was running 1 client this time with the map open and was getting 15-25 fps. Modules were cylcing fine and seemed to start up more reliably than previous tests (the cycle bar was extremely lagged).
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Cousin Vinnie
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Posted - 2010.09.09 22:38:00 -
[3]
OS: Vista 64bit CPU: Intel E8400 GPU: ATI Radeon HD 4870 RAM: 4gb
Audio: Enabled, with Eve Voice Brackets: Enabled Average FPS: 10-15 without fighting, 1-5 with fighting Any Desyncs: Had some extreme delays with commands but I was never completely desync'd. Compared to TQ: I'd give it a 3 Experience: It was extremely laggy, modules had problems activating/deactivating and many cycles seemed to skip. My fps was lower than usual and my overview did not update in any way once most of the population was on-grid. Overall, it was much worse than tq or any previous tests I've attended.
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Cousin Vinnie
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Posted - 2010.09.16 22:54:00 -
[4]
Test: September 16 @ 20:00 OS: Vista 64bit CPU: Intel E8400 GPU: ATI Radeon HD 4870 RAM: 4gb
Audio: Enabled Brackets: Enabled for half of the test Average FPS: 10 with brackets, 15 without Desyncs: Every jump had a long desync and I was totally desync'd for most of the fight. Rating Compared to TQ: 2 or 3 Comments: This test was extremely laggy. After every jump my grid seemed to load twice; during the fight my client white-screened for about a minute; it took about 10 minutes for my ship to figure out it was dead.
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