
Mioelnir
Minmatar Cataclysm Enterprises Ev0ke
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Posted - 2010.02.28 02:25:00 -
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Originally by: CompactDisc7227 There should be multiple occasions of unique items being handed out or none at all.
Could you please explain how something that is handed out more than once still qualifies as unique to you? And what is 'a little less unique'? Is it a comparable concept to 'a bit pregnant'?
New players want the old shinyshiny toys. Of course. With barely 3 years of EVE, I'm still drawn towards that bling. But the reason it blings so bright is that fact that it is so rare. Handing them out regularly just diminishes it.
And back to the real topic, I prefer to invent items for which there are T2 BPOs. Less math-challenged inventors ruining my margins. The invention-only items are swarmed by instant-gratification prod-newbs, that do not have the fiscal stamina to wait for a product to sell, cutting their profit margins by millions per hour (because they also do not understand how the eve market works).
Is having one/multiple T2 BPO more convenient than 700 drone inventions in 7 days? Hell yes (been there and done it). But thats really all there is. Convenience. If you are up to speed as an inventor, you can easily outperform the profits of pretty much 80%+ of the T2 BPOs and keep up with even owners of multiple T2 BPO of the medium-high range. There are a few players who have a decent amount of the absolute top T2 BPOs, yes, which they collected and worked for over the years, yes. And they will out-profit me. BU-HU! How mean of them.
The top daytraders in Jita out-profit me too, because I do not nearly have the same amount of liquid ISK to work the market like they do. And chances are they earned their initial money from static 10/10s are somesuch. Which I won't ever be able to do. But seriously, that doesn't mean CCP should seize their wallets.
You all seem to suffer from what in colloquial german is called '*****neid'.
EVE is a persistent game universe. Past successes as well as faults cast their shadows upon todays gameplay. This is what makes EVE EVE. Grow a pair, use your elbows and stop mimimimimimimi-ing about the game being unfair to you.
It's intended.
CCP does not even dare to fully reimburse a dreadnought that an account hacker sold for 2 million ISK on the regular market, because it interferes with the player market. But removing legitimately traded items with a trade volume in the hundreds of billions of ISK, that's just fine? How do the players get reimbursed? What about original owners that won them themselves? Are they cut short because they never sold them? What about people that stole them, sacrificing the one thing ISK can't buy - trust - and got branded thieves to acquire it? What value is attached to that?
In conclusion: - poorly presented - poorly thought out - lacking fundamental understanding
-> absolutely not supported
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