
Bomberlocks
Minmatar Star Bombers
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Posted - 2010.03.05 12:03:00 -
[1]
There advice being posted here (kills frigates first or last etc) is confusing. There are many different types of missions and player skill has a big influence as well. - Player skills: A younger player, with less sp and isk, should always make sure he can warp out of a mission if it gets too hot. This means killing the scramming/disrupting frigs first. Do this with the mission specific drones (but don't use Amarr drones as they have a very low damage modifier). Older player with better damage and tanking skills can often afford to just sit there, aggro the whole room in a mission and shoot away and kill the drones last.
- Killing order/managing aggression to minimize dps: The way you should kill the npcs depends very much on the mission. In some missions, such as Pirate Invasion, you can easily manage the aggression IF you are not aggroed by the whole room. The warp in point in this mission is very sensitive and although you mostly can aggro individual groups, it does happen that you get aggroed by almost all on warp in. Happened to me last night. In cases like this, it is imperative that a younger/lower skilled player kill the drones first.
- Managing aggro by only getting npcs to attack you in groups is a big part of missions. The missions The Assault (serpentis) and Smash the Suppliers (amarr) often agrro the whole room and these two missions do enormous damage which is not survivable by a newer player. They can, however, both be kited, in the serpentis case, of course, bringing a sensor booster along will help tremendously against the dampening.
Apart from that, the killing order should be based on the eve-survival guides. Count the number of ships who damage at range and see if they are outnumbered by ships that do damage in close. In some missions, you can minimize damage by kiting the NPCs, especially if you are flying a Raven, but in others, like missions against Mordus, they do damage at long range, and then you should be killing the ones who do the most dps first. If there are 20 BCs doing 1000 raw dps and 10 BSs doing 1000 raw dps, you will be better killing of the BCs first as they die faster. In other cases the BS dps outnumbers the BC dps by quite a margin and you should kill those first.
- The major part of mission planning of course, is to fit your resistances and damage types according to the mission, if you can. Amarr have big difficulty earlier on with Angel missions as they tank EM/Therm pretty well and Amarr can only use these types. In cases like this, fit a good tank, kills the tackling frigs first and be prepared to warp out if needs be.
- Ship types: Once you get enough sp and isk to fly a T2 or faction BS, such as a Golem, CNR, Vargur, Machariel etc, you should not be having any problems with missions any more, and can then simply concentrate on isk/hour efficiency.
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