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dpidcoe
Gallente We Rat
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Posted - 2010.03.07 01:24:00 -
[31]
***TL;DR version for the attention span impaired: When me and my friends had been playing eve for less than 2 months our corp got wardecced by a bigger and older corp. It inconvenienced us but we survived and learned a lot from it. There's no reason the OP can't do the same, so he shouldn't whine about it and instead should HTFU. ***
I first started playing eve with a group of 3 friends and we ran into a similar situation as the OP. We had formed a "pirate" corp and situated ourselves in some backwater system in the domain region. There we were content to harass the local miner population and look for trouble in the nearby lowsec areas.
Then one day we got wardecced out of the blue by a 50 person corp who claimed to be antipirate. In the 24 hours before the war started, we began researching their corp. All of their members were at least a year old (to our character ages of 2 months) and seemed like they knew what they were doing. We noticed they had their HQ in a mission hub (we didn't know it was a mission hub at the time though), so we assembled a 3 ship fleet and flew down 20 jumps to check it out in the last hour before the dec started.
I started stalking one of their members in the last few minutes leading down to the beginning of concord sanctioned hostilities and managed to pop an unsuspecting hauler with my thorax. That stirred them up quite a bit and we promptly got station camped by several BS and BCs (and we were just a fleet of noobs with 2 cruisers and a BC). After awhile they got bored and started leaving 1 by 1. Eventually we undocked into a raven, rokh, and blackbird. The raven pilot was asleep, the rock was 30km out from the station, and the blackbird started jamming us. I managed to counter jam it with ECM drones from my thorax and we popped it just as the raven pilot woke up. We got started on the raven and were amazed to see how fast it went down (we later found out someone had killrights on the raven pilot and decided to take advantage of us and cash in on them). We got overconfident and went after the rokh only to loose our brutix when their backup showed.
After that fight we scattered. I moved to the other side of our region where I had some agents to mission for and worked on getting standings for an L3 agent. Our CEO moved deep into lowsec, then made a new character to haul his stuff for him. Our caldari pilot made and alt and tried to infiltrate the corp that decced us. After not seeing them for 2 weeks (except when flying neutral alts we made to scout for us), they dropped the dec. In the end we did about 100m worth of damage to them, plus cost them a significant time investment in fruitlessly camping empty systems. All we lost was a single brutix, but learned about docking agro mechanics in the process.
This entire story to say, there's no reason why a small corp of poor, inexperienced noobs can't survive a wardec from a large corp of rich, experienced veterans.
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Ard UnjiiGo
The Tuskers
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Posted - 2010.03.07 01:30:00 -
[32]
Kudos.
That is indeed how it can be done.
Good gaming.
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Ekon Bor
Amarr Van Diemen's Demise
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Posted - 2010.03.07 02:20:00 -
[33]
Edited by: Ekon Bor on 07/03/2010 02:21:45
Originally by: dpidcoe Lots of smart stuff
Low SP + Smarts + Guts to try stuff > High SP + Lazy and Overconfident + Thinks that SP alone will do the job for them at least 7 out of 10 times. And remember, they're the ones that decced you. They lose out if they don't win, whereas you win if you don't lose.
Of course, if your opponent is High SP + Smart + Has a degree of patience and testicular fortitude, you're rooted. But only one way to find out.
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FU22
Duty.
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Posted - 2010.03.07 02:46:00 -
[34]
Like everyones said, either hire mercs to do the shooting for you or go out in a gang of t1 cruisers and take out an expensive ship of theirs, preferably t2/faction
Or simply deny them kills/create several corps and just jump between them if you want to really want to annoy them 
Originally by: Millie Clode Dear santa, for christmas I would like an endless supply of noobs to march across my screen so I can pretend I'm playing duck hunt
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Etro Tanar
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Posted - 2010.03.07 09:18:00 -
[35]
No point shelling out for a ornate dagger when a cheap, plain will do the job.
Basically, just throw cheap t1 fit stuff at them like everyone else has said. Hit them hard and fast, blow up the mostly costly ships of theirs you can find and make them pay. Just be smart, pick your battles and remember you won't win them all, but you sure will learn each time.
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Belfist
Caldari Bountyhunter Ltd.
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Posted - 2010.03.07 11:24:00 -
[36]
And again. Thx to all who wrote an answer here.
Your posts have shown to me that war in eve is quite normal. Aditionaly your tips have shown me how to handle this wardecs in future.
But all in all i think it isn't easy to join the eve universe nowdays. So much you have to learn about everything and in situations like mine you just feel helpless.
Well, in my opinion everyone will get in touch with all these complex things and in my case it starts with wardecs. 
At last: a few minutes before downtime i went online an saw that the wardec runs out today. Made my day ^^
Fly Safe Belfist
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Millie Clode
Amarr Standards and Practices
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Posted - 2010.03.07 11:31:00 -
[37]
Originally by: Belfist And again. Thx to all who wrote an answer here.
Your posts have shown to me that war in eve is quite normal. Aditionaly your tips have shown me how to handle this wardecs in future.
But all in all i think it isn't easy to join the eve universe nowdays. So much you have to learn about everything and in situations like mine you just feel helpless.
Well, in my opinion everyone will get in touch with all these complex things and in my case it starts with wardecs. 
At last: a few minutes before downtime i went online an saw that the wardec runs out today. Made my day ^^
Fly Safe Belfist
This is why we play. The universe is cold and cruel, as are the people in it. There is no innate protection for the weak.
That said, being young and under-resourced does not always confer weakness. Learn your stuff and pretty soon the shoe is on the other foot ---------- Sig Page 1 Snipah YOU CANT MINE SO YOU KILL |

Albatheron
Caldari Repo Industries R.E.P.O.
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Posted - 2010.03.08 14:32:00 -
[38]
I say you should fight them. Get in t1 cruiser's and have fun with the game. Make some mistakes and learn from them. Or you could hire some merc's there are plenty of merc's in eve looking for a good war these day's. Anyway good luck with whatever you decide to do.
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Tulisin Dragonflame
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Posted - 2010.03.08 17:48:00 -
[39]
+1 for "Make a run on 'em in T1 cruisers"
Corps who wardec newb corps are usually pretty small, unless the newb corps are very large. Most "station camping" happens with 2-3 tech2 (as in, rather expensive) ships. You don't need to kill 2, or even 3 of them, a 5-cruiser gang (I assume your corp is big enough to get 5 cruisers together?) will be able to take down at least one of the opposing ships before going down, at a tiny fraction of the cost. At that point you're getting PvP experience and you're denying the wardeccing folks any kind of profit from the wardec.
Being camped in station is especially sucky if you're in the station, but camping also gives away one of the most powerful pieces of intel in PvP: Exactly where your opponents are waiting. Once you know where they are, you can simply have your corp mates ambush them from the outside.
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zarlack coldhand
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Posted - 2010.03.08 18:01:00 -
[40]
Ham and Scram up the drake. get your RL friends to all log on together go after them.
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El'Niaga
Minmatar Republic Military School
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Posted - 2010.03.08 20:24:00 -
[41]
What you can do really depends on what funds you have on hand and what stations you've found yourselves trapped into.
You say your fairly new and depending on play level it is possible you might have a good treasury and possible you might have a poor treasury :(.
If you have a good treasury the t1 cruiser idea is a good idea. First off you need to think about the cruisers a little, you can go to battleclinic and find some cheap fits that are low skill and low cost. Try to get a good mix too you'll want some tacklers (stabber and thorax do well here), some ew (blackbird is very good here but celestis can be very useful, the Bellicose might not be as good since they probably have bigger ships than you, the arbitrator can disrupt tracking but is useless against things like drakes in ew warfare), and then you'll need some dps (Rupture, Omen, Vexor, etc can fill this role).
Your goal is to tie up and jam their ships and then destroy it, now if its solo you might get one without losing anything but most empire war declarers go in packs, so you're going to lose a few ships and possibly pods make sure to keep your clones up to date, first time after you are podded update the clone before doing anything else.
The cost of 1 t2 ship is generally many times the cost of t1 fitted t1 ships. You could kill one of theirs and lose all of yours and you'd still be ahead in isk. When you do kill their ship try to have a tackler grab whatever faction/t2/named mods the enemy has and then shoot the rest of the wreck and run. Dock up see what you got and look over the market, see if you can pay for your stuff off their loot.
Doing this may require sitting in station and training a few skills. You don't have to be experts but try to train up the skills to level 3 for electronic warfare (whoever does that) propulsion jamming (whoever does that) etc. Choose among yourselves people to fill roles.
If you can get a 10 man squad:
1. EW 2. EW 3. EW 4. Tackler 5. Tackler 6. Tackler 7. DPS 8. DPS 9. DPS 10. DPS
Tackler gets point EW jams that ship (use racial jammers not multis and make sure to match it against their ships). Then concentrated all dps ships on the held jammed ship, use other ew ships to jam two other enemy ships.
Don't listen in local, don't smack, just celebrate in your corp channel on the first enemy ship downed.
You might want to make a neutral alt on same account who one of you can log into and look and see what the enemy has, if you really want to be mean or agressive train it to use a ship scanner and cargo scanner, keep it in NPC corp , target their ships and make a list. Should help in deciding who to take out etc....guy with a lot of fat loot he forgot to drop at base he's the target as what he has will most likely pay for your effort for some time to come.
If you however have not had time to build up a good treasury, you can win through boring them, its not so exciting but use the time to finish up your learning skills and basic combat skills (or industry if that's your preference). Stay in station and just skill. Do that a couple weeks and most of the noob grievers get bored and move on. You might could use market action to build the funds to do the above while doing this.
Good Luck.
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Toriessian
Amarr Void Engineers
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Posted - 2010.03.08 22:26:00 -
[42]
I would escape from the station in frigates and find a quiet corner of low sec and hunker down there. Identify the nearby "busy" low sec systems, preferably ones that often have gate camps. In the unlikely event they do come into low sec bait them into said busy system. You'll prolly lose all of your frigs in this case but your enemy will lose more valuable stuff. With some light diplomacy you might even make some friends.
Low sec isn't as scary as its made out to be: 1) There is a lot of empty low sec, especially around less populated areas.
2) I've always been of the belief HS wars are more dangerous to noob corps then living in low sec. The HS war situation lets a much larger entity focus on you specifically. In low sec the larger corp can't focus solely on you because anyone can PEW PEW them. Especially if they are actively chasing you.
3) The survival skills you gain will be priceless.
4) If a someone does come through your temporary low sec home its often going to be someone passing through. If it does happen to be a roaming gang dock up. You can choose to be camped in a station in HS or camped in a station in low sec. At least in low sec they have to leave eventually because someone might come along and PEW PEW them if they sit still too long. If its one roamer looking for trouble kill him.
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Tau Cabalander
Caldari
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Posted - 2010.03.08 22:52:00 -
[43]
The easiest way to avoid a station camp: jumpclones.
EACS will even help you get them free of charge.
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PhantomMajor
Minmatar
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Posted - 2010.03.09 10:27:00 -
[44]
Edited by: PhantomMajor on 09/03/2010 10:27:10 this is basically Darwin's theory of evolution in modern times; the more intelligent species adapts and grows to deal with it's ever changing enviroment. Those that don't adapt usually die out or go back to playing World of Warcraft.
To quote clint eastwood; "over-come, adapt, improvise"!
my first eve video
http://www.youtube.com/watch?v=5ROr6bYLOXY |

Abulurd Boniface
Gallente Gangrel Mining and Security
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Posted - 2010.03.09 10:47:00 -
[45]
My esteemed fellow-capsuleers give great advice but it tends to be geared towards people who already have the means and the skills to overcome an enemy.
A corp with really new players is neither having enough skills and certainly not the funds that experienced privateers have.
One cannot win against these people. What can be done is: to leave the dock and stop the ship. The ship is the newbie ship that's free to all players. The enemy will destroy it [make sure to be ready at that point to dock up so that you're not podded].
Having the enemy blow up newbie ships has a few advantages: - it's free - it makes for a miserable kill mail - it requires the attacker to spend ammunition - it requires no special skills - it does not cost any money in fitting
but most importantly, and this is crucial: it will annoy your enemy no end.
The enemy is deprived of a meaningful victory. You don't lose anything, you make a mockery of their effort. They just wasted 50 million for absolutely no return. Technically that means you win the war :-)
The sweetest drink in all of EVE is the bitter juice of pirate tears. Never pass up on a chance to annoy those who seek to annoy you.
For good to survive it suffices for evil to acquire a deadly, incapacitating disease. |

N'tek alar
Minmatar
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Posted - 2010.03.09 11:26:00 -
[46]
Originally by: Abulurd Boniface
A corp with really new players is neither having enough skills and certainly not the funds that experienced privateers have.
Funds... a t1 fit and insured frigate costs less than 100k, and with the appropriate fit requires very VERY little sp (a day or two of training), While remaining capable of being a threat to a bigger ship (provided you fly in a group of them and fit the appropriate e-war), Succeed in blowing a single t2 fitted ship up and you've caused damage in excess of hundreds of these frigates.
Originally by: Abulurd Boniface
One cannot win against these people.
Really? That's funny, When i was a few weeks old my corp got decced, we had 7 people in corp, all less than a month old, The people who decced us had 3 active people who had all played for over a year and flew t2 fitted ships of various types.
It took us 3 days to make them retract the war dec, In that time they lost over 50 mill isk, We lost less than 5 mill.
Originally by: Abulurd Boniface
Having the enemy blow up newbie ships has a few advantages: - it's free - it makes for a miserable kill mail - it requires the attacker to spend ammunition - it requires no special skills - it does not cost any money in fitting
but most importantly, and this is crucial: it will annoy your enemy no end.
The enemy is deprived of a meaningful victory. You don't lose anything, you make a mockery of their effort. They just wasted 50 million for absolutely no return. Technically that means you win the war :-)
I doubt it'd annoy them much tbh, At most you would prevent them from getting bored since you're giving them something to do while they're camping you, Even staying docked would be better in that case since they'll be sitting around doing nothing while having to pay attention in case you DO undock.
Also, the war dec cost is 2 million, not 50, shows how much you know. ------------------------- I'm not shirtless damnit! |

Abulurd Boniface
Gallente Gangrel Mining and Security
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Posted - 2010.03.09 12:46:00 -
[47]
Originally by: N'tek alar
Also, the war dec cost is 2 million, not 50, shows how much you know.
I have never started a war myself. I did ask around how much it would cost to start one. The price quoted was 50 mil. Hence. 2 million is nothing.
I would assume 1 year-old characters with the right skills/ships would be able to take on weeks-old newbies. If you could make them stop in 3 days they can't have been all that experienced themselves.
For good to survive it suffices for evil to acquire a deadly, incapacitating disease. |
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