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Thread Statistics | Show CCP posts - 0 post(s) |
HeliosGal
Caldari
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Posted - 2010.03.08 02:13:00 -
[1]
Feel free to comment what u would like to see put into the next big expansion. We know ccp will make it all pvp stuff generally so perhaps a focus on PVE or UI changes u would like to see but feel free to add whatever
For me id like to see tech 3 frigates, destroyers and battlecruisers New additions to wormhole space - another one of those 3 remaining ancient races ccp hinted at tis in aprocyha expansion but have never followed up Some form of planetary industrial interaction for high sec and low sec - perhaps a rental of planet space or some form of facility usage, also wormhole space id like to see covert industrial complexes on the planets - no sov but perhaps a active pos in local and a certain level of sleeper killing might enable it to be put beyond 00. Or even facilities with a limited defensive ability - if u reside u deploy it close to the planet a small gang can kill it or take it over or something like that but it would have some production benefits Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.08 02:22:00 -
[2]
Restoration of concord missions with the various sec gain bugs fixed DED connections skillbooks Removal or reimplementation of mines and mine launchers ( perhaps a mine sweeping t3 destroyer) Cosmic Anmoloy depsawn bug finally fixed Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.08 11:07:00 -
[3]
Originally by: Jin Leegai I for one would love for people in WH space to gain Sov and moon mine.
hell, let them build stations!
well ccp have done a interview with tentonhammer and have stated planetary interaction will be open from high sec thro to 00 ( sov only ) high sec will involve any planet being able to take facilities which will produce goods and items. But the more the planet is used ( more facilities) the lower overall yields per player will be, low sec i see perhaps some form of attack and defense same with wspace, 00 will require sov, but all areas will be useful
No word yet on specifics but looks promising Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.09 02:30:00 -
[4]
agree missile points on rookie ships agree on covetor NPC ewar fix agreed Assualt frigs fixed , or t3 frigs being a cross less lag Mineral market might merge into planetary interaction Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.09 03:41:00 -
[5]
Originally by: Jerid Verges -Less new things. -More fixes and rebalancing. -New anti-macroer stuff.
more new things coming, fixes will happen after, new anti macro agree comets needed follow thro Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.09 04:50:00 -
[6]
had a thought here if npc trade goods are being phased out including those used in pos fuel, planets will become a defacto source of non ice fuel for poses instead of markets. Perhaps ice planets will supply low orbital ice products as well as asteroid belts. Gas products will be used in booster as well as other production perhaps tech 3 mods or it will blend with moon mining etc ? Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.09 08:54:00 -
[7]
Originally by: Lone Provider Edited by: Lone Provider on 09/03/2010 07:15:19 Edited by: Lone Provider on 09/03/2010 07:14:55 In the Tyrannis expansion I'd like to see-
DRONES-
1/ Drone Hardwiring, maybe not for DPS, but for all the other attributes
2/ Ability to reconnect to Drones if socket closes
3/ Drone attribute bug to be fixed
4/ Drone damage notifier
5/ New Drone designs to reflect T3 skins
DOMINIX-
1/ Skin similar to the Proteus
2/ Stretched lengthways abit
3/ Maybe a visable bay opening like on the carriers
i agre perhaps pirate factional t3 type ships - migh need to find the say the vigiliant bpc or a lower level one, it could have a unique bonus to the pirate factions and then put subsystems into it. Drone mwd focus for the gal etc Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.09 10:07:00 -
[8]
could even go as far as tech 3 drones with perhaps unique properties Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.09 12:55:00 -
[9]
not sure this is the next eve mega expansion Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.09 14:14:00 -
[10]
lets keep this on topic thanks.
Moon goo, les do it t3 modules - now or a later expansion same with t3 frigs and destoryers dust 514 on PC, is it happening or no go for now Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
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HeliosGal
Caldari
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Posted - 2010.03.10 04:39:00 -
[11]
Personal housing would be useful in npc 00, wormhole and low sec, could tie in with planetary interactions in some form Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.10 06:06:00 -
[12]
Originally by: Bunyip Personally, I'd love to see an expansion focus on the three main problems with corporations: Corp UI/Roles, Wardecs, and POS mechanics. Wardecs and POS mechanics are probably going to be huge changes, so I doubt we'll see both of them fixed at once, but Corp UI should be relatively easier.
agree fully corp UI-ROles need fixing, war decs need to be unlimited 50m each for alliance 2m per corp and pos mechanics might changeb ut not to much Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
HeliosGal
Caldari
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Posted - 2010.03.10 11:17:00 -
[13]
Originally by: Lemmy Kravitz I would like to see Dual screen support. I've got a second monitor and I REALLY want to throw all my chat and overview and other oddball ingame GUI windows on my other screen.
watch the ccp fanfest from last year they had triple screen support as a proof in concept its coming possibly in this expansion no confirmation yet though Signature - CCP what this game needs is more variance in PVE aspects and a little bit less PVP focus, more content more varied level 1-4 missions more than just 10 per faction high sec low sec and 00 |
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