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Author |
Thread Statistics | Show CCP posts - 9 post(s) |

Faffywaffy
Fremen Sietch DarkSide.
33
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Posted - 2012.07.01 18:35:00 -
[1] - Quote
Please make it so that disconnecting in the arena doesn't make the ship explode. I can't see the harm in just making the ship stay there as if it's pointed/in a bubble (no emergency warp) and give the pilot a chance to reconnect. It's already very unlucky to have a pilot disconnect - there's no reason to make it worse by blowing his ship right there on the spot. |

Karah Serrigan
The Hatchery Team Liquid
30
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Posted - 2012.07.01 20:23:00 -
[2] - Quote
Support this. You could just activate the bubble with 125km range when the countdown ticks down. As far as i know shadow cartel lost their proteus to a disconnect today, just as the match started, which is really unfortunate, but can happen when you have people from all over the world playing.
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W0wbagger
Immortalis Inc. Shadow Cartel
7
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Posted - 2012.07.01 21:40:00 -
[3] - Quote
well we clearly support this! |

W0wbagger
Immortalis Inc. Shadow Cartel
7
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Posted - 2012.07.01 21:41:00 -
[4] - Quote
(his ship didnt blow up - it ewarped - but gms blew it up after the match when he logged back in) |

Nashh Kadavr
Kadavr Black Guard
9
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Posted - 2012.07.01 21:42:00 -
[5] - Quote
support this post! My Blog; http://nashh-blog.pvp101.net/
3rd Party; http://pvp101.net/index.php/3rd-party-services
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Medamuncher
Immortalis Inc. Shadow Cartel
1
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Posted - 2012.07.01 21:45:00 -
[6] - Quote
I support this idea |

Corine Noas
Rage and Terror Against ALL Authorities
2
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Posted - 2012.07.01 21:51:00 -
[7] - Quote
+1 |

MrMaaX
Kadavr Black Guard Shadow Cartel
0
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Posted - 2012.07.01 21:55:00 -
[8] - Quote
I support this idea! |

Templar Nato
Shadow Cartel
14
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Posted - 2012.07.01 22:04:00 -
[9] - Quote
Fully supported. |

Ruddyn
Kadavr Black Guard Shadow Cartel
5
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Posted - 2012.07.01 22:05:00 -
[10] - Quote
Make it so!
+1 |
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hearnie
Immortalis Inc. Shadow Cartel
1
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Posted - 2012.07.01 22:06:00 -
[11] - Quote
I too support this
FUUUUUUU SOCKET CLOSED |

B'reanna
Sniggerdly Pandemic Legion
0
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Posted - 2012.07.01 22:06:00 -
[12] - Quote
yeap was saddened to find out that you simply explode instead of having a chance to reconnect. |

Bacchanalian
Stimulus Rote Kapelle
66
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Posted - 2012.07.01 22:09:00 -
[13] - Quote
It used to be this way.
http://www.youtube.com/watch?v=-6beiH6Bo5w
The "small technical difficulty" they refer to is our Guardian disconnecting. He took several minutes to reconnect but they held up the match for us long enough for him to connect. I don't know if we should do that, but letting the ship not explode seems quite reasonable.
Incidentally, if you get bored with that video and want to watch pew, click forward to roughly 4:00 where the match finally starts as our Guardian reconnects. |

hearnie
Immortalis Inc. Shadow Cartel
1
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Posted - 2012.07.01 22:09:00 -
[14] - Quote
also, I never saw the countdown in local, pretty sure I was offline before the match started. |

El'Ninio
Sovetsky Soyuz R.E.V.O.L.U.T.I.O.N
3
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Posted - 2012.07.01 22:18:00 -
[15] - Quote
support!
truly that this is baddest think that u can imagine in AT fight ... but **** happens... some people live in remote places around the world.. how do you think.. can u have good internet connection in some atoll island in pacific ocean or above arctic circle in Siberia ? and u wanna play eve ... wanna take part in fights in AT...
I think it's not fair for people who has this problem ... even in AT! |

Karah Serrigan
The Hatchery Team Liquid
31
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Posted - 2012.07.01 22:21:00 -
[16] - Quote
Bacchanalian wrote:It used to be this way. http://www.youtube.com/watch?v=-6beiH6Bo5wThe "small technical difficulty" they refer to is our Guardian disconnecting. He took several minutes to reconnect but they held up the match for us long enough for him to connect. I don't know if we should do that, but letting the ship not explode seems quite reasonable. Incidentally, if you get bored with that video and want to watch pew, click forward to roughly 4:00 where the match finally starts as our Guardian reconnects. Well, this was before the match started so i can see why they decided to wait.
If it happens in the middle of a match, obviously the ship will continue doing what it did, this includes running out of boundary by itself if it takes you too long to reconnect. This also means that it will continue to shoot the enemy, or apply reps to friendlies, but i dont see why any these should be penalized if you disconnect. |

Bacchanalian
Stimulus Rote Kapelle
66
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Posted - 2012.07.01 22:39:00 -
[17] - Quote
Actually Karah, I agree with you, I had a reading comprehension fail and didn't realize that we were discussing disconnecting in the middle of a match. I didn't watch all of the matches this morning because :USTZ:.
I could see how it could be exploited if a disconnect resulted in anything other than the ship exploding (certainly no EVE players anywhere have ever abused methods involving closing game clients to somehow strategically benefit themselves or their side of a fight, never).
Sucks, but that's the way it's gotta be. |

Faffywaffy
Fremen Sietch DarkSide.
47
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Posted - 2012.07.01 22:43:00 -
[18] - Quote
Bacchanalian wrote:Actually Karah, I agree with you, I had a reading comprehension fail and didn't realize that we were discussing disconnecting in the middle of a match. I didn't watch all of the matches this morning because :USTZ:.
I could see how it could be exploited if a disconnect resulted in anything other than the ship exploding (certainly no EVE players anywhere have ever abused methods involving closing game clients to somehow strategically benefit themselves or their side of a fight, never).
Sucks, but that's the way it's gotta be.
Perhaps I'm missing something. How could it benefit someone to disconnect under the proposed mechanic (that is, no emergency warp)? |

Davader
Space Cleaners The Gorgon Empire
34
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Posted - 2012.07.01 22:50:00 -
[19] - Quote
Fully support this. Disconnected people shouild just stay at the arena. |

Celedris
Stimulus Rote Kapelle
1
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Posted - 2012.07.01 23:11:00 -
[20] - Quote
It would be good if there was a giant invisible bubble put up around the tournament once match started to prevent emergency warps. Having an important ship disconnect for even a minute is probably already going to lose most fights where it would have mattered anyway though. |
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Terios Corvalis
HUN Corp. HUN Reloaded
14
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Posted - 2012.07.01 23:40:00 -
[21] - Quote
Absolutely supported! |

Corine Noas
Rage and Terror Against ALL Authorities
2
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Posted - 2012.07.01 23:43:00 -
[22] - Quote
Celedris wrote:It would be good if there was a giant invisible bubble put up around the tournament once match started to prevent emergency warps. Having an important ship disconnect for even a minute is probably already going to lose most fights where it would have mattered anyway though. The bubble is already there. You can watch VODs and notice it right in the center of arena. |
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CCP Veritas
C C P C C P Alliance
529

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Posted - 2012.07.01 23:49:00 -
[23] - Quote
hearnie wrote:also, I never saw the countdown in local, pretty sure I was offline before the match started. This confirms what I believed happened. There is a warp bubble at the center of the arena, but to allow for warps it is not activated until the match actually starts. Had the disconnect happened after match start the ship almost certainly would have stayed in place. CCP Veritas - Senior Programmer - EVE Software |
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Karah Serrigan
The Hatchery Team Liquid
31
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Posted - 2012.07.01 23:57:00 -
[24] - Quote
CCP Veritas wrote:hearnie wrote:also, I never saw the countdown in local, pretty sure I was offline before the match started. This confirms what I believed happened. There is a warp bubble at the center of the arena, but to allow for warps it is not activated until the match actually starts. Had the disconnect happened after match start the ship almost certainly would have stayed in place. Oh, i didnt notice the bubble gets onlined at the start of the match because there was no visible effect. Well if thats the case all is fine then. :) |

B'reanna
Sniggerdly Pandemic Legion
0
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Posted - 2012.07.02 00:36:00 -
[25] - Quote
yea that's certainly better so he was killed bc he tried to warp off not due to disconnection. |

Darek Castigatus
Immortalis Inc. Shadow Cartel
92
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Posted - 2012.07.02 01:50:00 -
[26] - Quote
B'reanna wrote:yea that's certainly better so he was killed bc he tried to warp off not due to disconnection.
the only reason he warped in the first place was because he disconnected. |

B'reanna
Sniggerdly Pandemic Legion
0
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Posted - 2012.07.02 04:52:00 -
[27] - Quote
Darek Castigatus wrote:B'reanna wrote:yea that's certainly better so he was killed bc he tried to warp off not due to disconnection. the only reason he warped in the first place was because he disconnected.
true but my point was if some one discos during a match they still have a chance to get back in not auto killed. it was the fact that he discoed before the warp disruptor went up that was his downfall. |

Diascor
Iris Covenant The Gorgon Empire
0
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Posted - 2012.07.02 05:10:00 -
[28] - Quote
Support this. |

cBuHoIIac
SoT DarkSide.
0
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Posted - 2012.07.02 06:00:00 -
[29] - Quote
Absolutely supported! |

Tyrrax Thorrk
Guiding Hand Social Club Dystopia Alliance
96
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Posted - 2012.07.02 06:55:00 -
[30] - Quote
yep don't see any point in popping people who could log back in and continue to fight |
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