|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Ephemeron
Retribution Corp. Initiative Associates
|
Posted - 2010.03.10 23:38:00 -
[1]
Quote: As far as stealth and combat effectiveness goes, you can fit a cloak to a regular battleship and have the exact same functionality, save the recalibration penalty.
That is wrong.
The cloaking speed bonus plays critical role in allowing black ops to escape bubble camps in 0.0
Normal cloak fitted BS can't escape from anyone with a dictor or HIC because it's MWD+cloak pulse moves it just a couple KM - and the campers can easily decloak it. Black ops on other hand can often get out of bubble range on its MWD+cloak pulse, and even if it can't, it has a pretty good chance of evading enemy ships that try to decloak it.
The survivability for solo/small gang roaming is about 10x. However, since it's price is also about 10x of normal, the long term cost to benefit is 1:1 and thus no real incentive to use. It's still a viable choice, just nothing major.
The simplest way to introduce more black ops into general pvp is to half their price. More complicated way is to boost their performance, but that's where nobody can agree what to do. And CCP is too paranoid about any chances that increase killing power.
|

Ephemeron
Retribution Corp. Initiative Associates
|
Posted - 2010.03.10 23:56:00 -
[2]
Originally by: Anile8er Isn't that the idea behind being "BLACK OPS" ? i.e. behind the enemy lines... disrupting local activity... commerce raiding... not going head to head with more generalized PVP ships.
Unfortunately that idea only works in theory. In practice, the only thing you can hope to disrupt are asteroid belt NPC farmers.
All the real commerce and industry happens in stations and POS. All the valuable traffic goes thru cyno jumps or death star jump bridges.
Nobody uses gates anymore for anything really valuable. Not like the old days.
|

Ephemeron
Retribution Corp. Initiative Associates
|
Posted - 2010.03.11 03:33:00 -
[3]
Originally by: Bellum Eternus Dood, with all due respect, if you jump a Black Ops into a bubble camp, you're doing it wrong. 
There is no wrong way to play EVE, just profitable or not profitable - until the player quits the game.
Anyway, if you are serious about black ops discussion, you have to consider all possibilities, that's rule #1 of game design.
|
|
|
|