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Ishalani
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Posted - 2010.03.10 13:28:00 -
[1]
...what would you choose as a new player interested in pvp?
A friend and I are going to make new characters to try some pvp on. We're both nubs at anything not controlled by AI, and we're looking at getting some lowbie ships and going looking for some trouble.
If you were starting again and wanted to pvp, what would you choose faction/ship wise? So far, it looks like the most recommended nubfrig is a Rifter.
Would we be better off both having the same ship, or should we have different ones to cover different roles?
Thanks a lot for reading, and hope you can help two frightened rabbits avoid oncoming traffic :)
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1 of2
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Posted - 2010.03.10 14:02:00 -
[2]
best idea train amarr/caldari and work towards nightmare or cruor in the right hands both ships can be deadly myself i have 4 accounts each race specific and u cant beat having fun all rounder toons
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Amarr Supremacist
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Posted - 2010.03.10 14:10:00 -
[3]
Go for whatever race appeals to you. Minmatar is by all means an amazing choice right now as they are strong with the recent projectile changes. You will find ships to fly whatever race you pick.
Originally by: 1 of2 best idea train amarr/caldari and work towards nightmare or cruor in the right hands both ships can be deadly myself i have 4 accounts each race specific and u cant beat having fun all rounder toons
Wow.
That is incredibly stupid advice. Like, Siigari-level stupidity.
- Intigo
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Midnight Pheonix
Hell's Horsemen
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Posted - 2010.03.10 14:30:00 -
[4]
I recently did the same thing reflecting off of what I learned on the previous character. Start with something that you have always wanted to try and run with it where it would take you. PVP is amazing and no one should be starved for it. Just make sure you start with something cheap as you will lose many ships on the way to truly becoming skilled. This is one reason the rifter is so widely used, they are cheap to replace and the projectiles are amazing when it comes to recent buffs. You can stick with one race or if you like run the dual race pirate line, the thing is, do with it what you will, and have fun. If your afraid to lose a ship, don't be, just remember don't fight a losing battle, if you know your going to lose, why fire a shot (unless your suicide ganking).
Just my two isk, see you in the belts.
Midnight Pheonix |

Ishalani
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Posted - 2010.03.10 14:35:00 -
[5]
Thanks a lot for the input - much appreciated!
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Marko Riva
Adamant Inc.
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Posted - 2010.03.10 15:26:00 -
[6]
Edited by: Marko Riva on 10/03/2010 15:26:53 I did do it all again, several times actually :P
This one focussed on minmatar while also dabbling with Gallente droneboats (easy to train for and you'll need droneskills anyway). If you want to PVP but not the zerg/blob 0.0 boring crap, go minnie, it's fantastic.
----------- I think, therefore I'm single. Want to learn combat/PVP? Alliance creation service |

Spikeee
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Posted - 2010.03.10 16:32:00 -
[7]
Minnie ftw atm tbh
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Darthewok
Motsu Mining Corp
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Posted - 2010.03.10 16:52:00 -
[8]
Edited by: Darthewok on 10/03/2010 16:57:17 If I redid my time in EVE I would do it this way: 1) train rifter and straight away join RvB 2) meanwhile go for agony unleashed basic PVP course. 3) when you have decent BC skills, join a 0.0 alliance, and spend some time there to demystify yourself about 0.0
at some point do A LOT of independent travelling all over the map and 0.0 to familiarize yourself with all the different regions of 0.0 or you will remain like a frog in a well only knowing a tiny part of EVE. or knowing only how a single alliance/corp does things. or knowing only one type of warfare eg. only blobbing or only small gang. if you don't know the map well you can never be able to find good fights yourself and be a proper PVPer rather than just being very reliant on FCs (who oftentimes may not know how to get fights too)
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Andre Vauban
Gallente Quantum Cats Syndicate
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Posted - 2010.03.10 17:20:00 -
[9]
The only right answer is pick something and focus exclusively on it. Remember, Eve is a game of breadth. The only real thing separating noobs from vets is vets can do MORE things. Don't crosstrain races, don't cross train ships that require multiple weapons systems (at first), don't train ships that require armor and shield tanks, etc.
If you narrow your focus on what you want, you can quickly build a character that can effectively compete with veterans in that narrow space.
Take a look at the Incursus, Rifter, and Punisher for damage and the Griffin for ECM. I would definitely take a look at the Griffin, as its a powerful ECM boat and is often overlooked.
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omgevenmoarfreemoniez
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Posted - 2010.03.10 20:31:00 -
[10]
Minmatar far outclass every other race at this time.
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Helmh0ltz
Blue Republic
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Posted - 2010.03.10 21:31:00 -
[11]
Originally by: Darthewok Edited by: Darthewok on 10/03/2010 17:01:10 If I redid my time in EVE I would do it this way: 1) train rifter and straight away join RvB rifter>>>other t1 frig, and RvB being mostly t1 frig and cruiser warfare, enables you to fight people in t1 frigs. 2) meanwhile go for agony unleashed basic PVP course. 3) when you have decent BC skills, join a 0.0 alliance, and spend some time there to demystify yourself about 0.0
at some point do A LOT of independent travelling all over the map and 0.0 to familiarize yourself with all the different regions of 0.0 or you will remain like a frog in a well only knowing a tiny part of EVE. or knowing only how a single alliance/corp does things. or knowing only one type of warfare eg. only blobbing or only small gang. if you don't know the map well you can never be able to find good fights yourself and be a proper PVPer rather than just being very reliant on FCs (who oftentimes may not know how to get fights too)
This is almost exactly what i'm doing. 
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Tornado Bait
Minmatar Hellhounds. HellFleet
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Posted - 2010.03.11 02:47:00 -
[12]
I would go gallente and beeline for the vexor.
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Ka Jolo
The Tuskers
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Posted - 2010.03.11 04:37:00 -
[13]
If I had it to do all over again, I wouldn't change a thing. However, if I were starting up a new pilot right now, I wouldn't do what I did back in 2007.
Here are some points to keep in mind:
- Consider choosing a race based solely on the portrait. The race your pilot represents is completely and utterly unrelated to the race that builds the ships he flies. There is no ship or module in the game that can only be used by a given race or that deals bonuses or penalties to a given race. It used to be one would choose a race for starting skills or for beginning attributes; both of these concerns have been largely negated by changes to character creation.
- By the same token, consider using an existing character. Chances are you'll have a head-start no matter what foolish notions you had in your noob days for skill training. Your learning skills, for example, should be way ahead of a new character's.
- This is a game, and it's meant to be fun. Don't make decisions now solely so you can fly your target ship 723 days from now rather than 792 days. And don't fly a ship just because it's "the best;" consider what sort of combat is fun for you, and look for a ship that's "the best using that style" even if it's not the FOTM. So many fights come down to your actual RL skills anyway, rather than the ship you're in. Every day somebody kills a Hurricane in a T1 frigate, or takes out a Dramiel with a T1 cruiser. At any rate, when you do get into your target ship 723 days from now--"the best"--it will have been nerfed and will have fallen into disfavor because of some new ship that's been introduced. You might as well have fun along the way; and right now there are people having a blast flying T1 frigates from each race (yes, even in Merlins).
- Having said that, EVEMon is your friend. Make a plan and stick to it. Take the first ship you want to fly well and make a plan to gain the skills to fly it well. Pay attention to any recommended character attribute remapping if it makes a significant difference.
- Have realistic expectations. 0.0 fleet warfare, lowsec piracy, RvB wars, faction warfare--none of them offer 24/7 back-to-back fights. For every pilot with an edge out there looking for a fight, there's a rather outclassed pilot looking to avoid one.
- Don't take shortcuts. If you want to be good at PVP, you have to do a lot of PVP before you're really good. People who "concentrate on making ISK until they have enough SP to be good at PVP" end up being good at making ISK and being just as clueless at PVP as when they started. Likewise, buying a PVP character without having learned the RL skills the original owner developed just means your losses will be more costly and embarrassing.
- Finally, you might as well start training up your main now to be your new PVP character's covert ops probing alt/bait. That's what he'll be reduced to anyway.
Have fun!
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Asuka Smith
Gallente Noir.
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Posted - 2010.03.11 06:46:00 -
[14]
Minmatar are pretty great, all the way from T1 frigates to T2 stuff too.
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TraininVain
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Posted - 2010.03.11 11:53:00 -
[15]
While it's true Minmatar are the best package deal (sub-BS at least) and I tend to recommend them to people bear in mind every race does have workable combat ships.
T1 Frigates the rifter is definitely the best and is a great starting point. I think it's a fair indication of what's good about minmatar generally as it's quite versatile and shows off ACs quite well (different damage types, broad range envelope).
It opens up a bit more as you go up the weight classes.
As for combinations of ships I'd say at most you want a TD or two at T1 frigate in a pair. Having two guys is really just enhancing your ability to kill stuff quickly. As you move up to heavier ships then I'd consider having two different ships along and typically that'd be crowd control + tackling and a big stick to beat them with.
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The Ratfink
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Posted - 2010.03.11 11:54:00 -
[16]
Edited by: The Ratfink on 11/03/2010 11:56:03 I would go amarr personally.
t1 frigs/ dessy - weak t2 frigs/ dictor - strong
t1 cruisers/ bc - av t2 cruisers/ bc - strong
t1 bs - strong t2 bs - redeemer is best blackops!
caps - mmmm super sexy
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VCBee 2fast2furious
GoonWaffe SOLODRAKBANSOLODRAKBANSO
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Posted - 2010.03.11 12:36:00 -
[17]
I'd have skipped the part where I crosstrained Gallente.
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Ernesto DaSilva
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Posted - 2010.03.11 12:56:00 -
[18]
---// thread hijacked //---
Originally by: Ka Jolo Here are some points to keep in mind:
Ka Jolo, I salute you for your quality posts. Always sincere, helpful or at least entertaining.
o7 good hunting!
---// thread released //---
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oodin
Beyond Divinity Inc
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Posted - 2010.03.11 15:20:00 -
[19]
Originally by: 1 of2 best idea train amarr/caldari and work towards nightmare or cruor in the right hands both ships can be deadly
gonna take him months before he can even start to think about pvp this way 
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Altered Ego
Lone Star Academy Lone Star Partners
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Posted - 2010.03.11 15:45:00 -
[20]
Choose a name that begins with S.
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Sneaky Noob
Ice Fire Warriors
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Posted - 2010.03.11 22:58:00 -
[21]
i wouldn't change anything.
90% of the fun in this game is learning from your mistakes and realizing there is no "IWINBUTTON" The Sneakiest Noob in EVE |

Eelis Kiy
Gallente Shadows Of The Federation
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Posted - 2010.03.12 13:17:00 -
[22]
Originally by: Altered Ego Choose a name that begins with S.
Aye or name the toon "Primary" or "Ilovemanparts" or something.
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Forge Trader
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Posted - 2010.03.12 19:51:00 -
[23]
I decided to train my THIRD character for PvP, from the start. Choose the Rifter as my first goal.
Great choice. Somewhere on this forum is a thread for training to fly rifters, from the gitgo. Believe it is called the "21 day Rifter skill training plan", or somesuch.
Besides being inexpensive, and a good ship relative to other t1 frigates, you actually have to fly it! Unlike, say, the missile ships I started with to do npc missions easily.
That is, you learn how to control your distance from someone else with the mwd and by aiming-in your orbits; how to husband your cap to keep the mwd & armor repairer working; when and how to gtfo, when necessary.
Another advantage to the rifter is the next ship up the line from rifter is the Wolf, a realy excellent assault frigate which is powerful enough to use for ratting in 0.0 in Blood Raider or Sansha territory, or the Jaguar, the other minmatar AF, which is a lot of fun for pvp, also.
I dont think at the t1 frigate level it makes much difference whether you and your buddy fly the same ships, or not.
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Jabru
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Posted - 2010.03.14 03:13:00 -
[24]
well i started end of march last year and still can't use T2 large weapons, but t2 mediums (approx 15.5M SP sadly this is because of all the cross training ive had to do for minmater (not that i minded of coarse), my eventual aim is a torp/neut typhoon with a huge buffer. (so i can gank amarr mission runners) i have all support skills at lv4 for both projectiles and torps.
But with all the cross training i can fly a good shield nano pest, a good tripple/duel rep pest, 6 days from using shield boost amp's II, then another 40ish days from a complete t2 fitted maelstorm for missioning, i have gallete BS4 and minmater bs4 so when i can afford a mach i can buy one.
I have another carebear character who is 8.4M SP who im getting to go down the gila/rattlesnake line,
only thing i would change would be starting amarr then cross train for minmater for the pirate ships like bhaalgorn as that makes my naughty parts tingle.
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Tau Cabalander
Caldari
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Posted - 2010.03.14 05:34:00 -
[25]
Sorry, but the first thing that popped into my mind upon reading the title was:
Look.
I understand too little too late.
I realize there are things you say and do you can never take back.
But what would you be if you didnĘt even try?
You have to try!
So after a lot of thought IĘd like to reconsider.
Please!
If itĘs not too late!
Make it a cheeseburger!
-- Lyle Lovett ("Here I am")
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Reldor Silverheart
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Posted - 2010.03.15 15:23:00 -
[26]
sorry if i'm butting in but i found this thread very interesting so i ought to ask. Many say focus on one thing and get good at it.
The dilemma i have myself currently is the fact that i'd like to pilot the hyperion, i also have a long term plan made for that aswell. The issue i have been having is that people say it is a sub par ship. But if i dedicate enough time and patience to becoming good with it? Would it be worth it in the long run?
I can't pilot it yet, but with the skillplan i will be able to outfit it fully.
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Jotobar
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Posted - 2010.03.15 15:33:00 -
[27]
Originally by: Forge Trader I decided to train my THIRD character for PvP, from the start. Choose the Rifter as my first goal.
Great choice. Somewhere on...
An example of good advice
Originally by: 1 of2 best idea train amarr/caldari and work towards nightmare or cruor
An example of trolling or terrible advice
fakedit: reldor, do what you please but I wouldn't recomend gallente regardless of how much time you put in to it.
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Sovereign Enterprise
Gallente The Hull Miners Union Gentlemen's Club
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Posted - 2010.03.15 17:10:00 -
[28]
Originally by: Ka Jolo If I had it to do all over again, I wouldn't change a thing. However, if I were starting up a new pilot right now, I wouldn't do what I did back in 2007.
Here are some points to keep in mind:
- Consider choosing a race based solely on the portrait. The race your pilot represents is completely and utterly unrelated to the race that builds the ships he flies. There is no ship or module in the game that can only be used by a given race or that deals bonuses or penalties to a given race. It used to be one would choose a race for starting skills or for beginning attributes; both of these concerns have been largely negated by changes to character creation.
- By the same token, consider using an existing character. Chances are you'll have a head-start no matter what foolish notions you had in your noob days for skill training. Your learning skills, for example, should be way ahead of a new character's.
- This is a game, and it's meant to be fun. Don't make decisions now solely so you can fly your target ship 723 days from now rather than 792 days. And don't fly a ship just because it's "the best;" consider what sort of combat is fun for you, and look for a ship that's "the best using that style" even if it's not the FOTM. So many fights come down to your actual RL skills anyway, rather than the ship you're in. Every day somebody kills a Hurricane in a T1 frigate, or takes out a Dramiel with a T1 cruiser. At any rate, when you do get into your target ship 723 days from now--"the best"--it will have been nerfed and will have fallen into disfavor because of some new ship that's been introduced. You might as well have fun along the way; and right now there are people having a blast flying T1 frigates from each race (yes, even in Merlins).
- Having said that, EVEMon is your friend. Make a plan and stick to it. Take the first ship you want to fly well and make a plan to gain the skills to fly it well. Pay attention to any recommended character attribute remapping if it makes a significant difference.
- Have realistic expectations. 0.0 fleet warfare, lowsec piracy, RvB wars, faction warfare--none of them offer 24/7 back-to-back fights. For every pilot with an edge out there looking for a fight, there's a rather outclassed pilot looking to avoid one.
- Don't take shortcuts. If you want to be good at PVP, you have to do a lot of PVP before you're really good. People who "concentrate on making ISK until they have enough SP to be good at PVP" end up being good at making ISK and being just as clueless at PVP as when they started. Likewise, buying a PVP character without having learned the RL skills the original owner developed just means your losses will be more costly and embarrassing.
- Finally, you might as well start training up your main now to be your new PVP character's covert ops probing alt/bait. That's what he'll be reduced to anyway.
Have fun!
Seconding this. You have no idea how many times I wish I had a minnie/amarr portrait.
One thing I would like to add...you're going to lose ships. You're going to lose ships a lot. You're going to lose more ships than you kill. But do not give up, it will get better. One of the best things about pvp'ing in cheap ships is that, at the end of the day, you still lose almost nothing. And that one kill, the one guy you managed to pull off the impossible on and solo a t2 cruiser with your Rifter, that will make up for every loss before it.
And to the guy training for a hyperion...are you ****ing crazy?
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Reldor Silverheart
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Posted - 2010.03.15 17:31:00 -
[29]
Some say that i am, but i will either go for the megathron or hyperion. Probably megathron for starters tho. They do have similar styles tho so i will be equally proficent for both i believe.
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Yakov Draken
Minmatar Tides Of War
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Posted - 2010.03.15 21:06:00 -
[30]
Minmatar is awesome right now. I'm maxed out for sub-cap pvp in Minnie ships and it rocks. I thought about crosstraining many times, did for the Ishtar and started for the Mega, but with the recent Minnie buffs there is no need.
I have started training a new non-pirate pvp toon and he is Minmatar. I have a finished Amarr combat alt and a low sp Gallente one but Minmatar remains my choice of preference for its variety and excellence.
Superior Minmatar PvP Ships:
Rifter Rupture Vagabond Hurricane Typhoon
If you are into pve you have the Maelstrom and Vargur plus their are plenty of other solid pvp options - the ships I mentioned above are as good as it gets in their role.
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