
Freyya
Advanced Planetary Exports Intergalactic Exports Group
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Posted - 2010.03.13 10:15:00 -
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Originally by: Kyra Felann Edited by: Kyra Felann on 12/03/2010 19:36:55
Originally by: Amerilia Ati cards can handle it, they just cant handle an nvidia format
Yes, I'm aware. It's a newish technology and it's common for new technologies to be proprietary before they become open standards. Look at early sound cards--you had to tell the game whether you were using a Sound Blaster card or an AdLib card or a Turtle Beach card. Look at early 3D cards--3dFX cards had their own format, other cards used OpenGL and then Direct3D.
NVidia has actually made PhysX available to more people when they bought Aegeia. Before that, it was only available to people who bought those dedicated cards, which few people did because developers didn't support it because not many people had the cards. Lots of people own NVidia cards.
My point is that if developers don't start supporting the physics acceleration that is out there now, it'll be years or longer before physics acceleration starts to become common in games like graphics or sound acceleration are now. I think we can all agree that physics acceleration being common will be a good thing. Some people will be left out at first because they don't have the supported hardware. But that's nothing new.
I'm sure CCP doesn't want to exclude a portion of their players from getting the full experience, but right now it's either that or gimp it for everyone so that no one can get the full experience.
ATi can handle anything just fine since the HD3xxx series. It's nVidia that blocks ATi from using the subroutines or instruction sets to utilise the physics, since they have a patent on the way physics are handled on the nVidia cards, since they work on a different principle of handling graphics than ATi does.
Also ATi has been starting up a similar program, or breathing new life into it actually, just like TWIWMTBP from nVidia. Just simply buy your way into the dev office and tell them to optimize their games for ATi architecture and make sure the competition suffers a performance hit due to a mismatch in exact handling of graphics/whatever. All this was written in simpleton terms btw. Alot more to it than the above.. ___________
NOW COLLECTING ISD AND CCP AUTOGRAPHS It'll be worth something someday. -Rauth
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