| Pages: 1 2 3 :: [one page] |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Ishihiro tanaka
|
Posted - 2004.11.29 08:06:00 -
[1]
Edited by: Ishihiro tanaka on 17/12/2004 12:58:40 Edited by: Ishihiro tanaka on 29/11/2004 08:13:09 Edited by: Ishihiro tanaka on 29/11/2004 08:11:14 Seeing a lot of questions about the fuelling needs of a POS, i made a small study of it and also did some math. Here's the result..
I've made the assumption that the strontium clatherate will not be used unless the POS is under attack, hence the same amount for total usage of this ice product. (reinforced state means the shield gets hardened even further when its down to 25% of full capacity, e.g. under attac for prolonged periods)
The CT can carry up to 100K of cargo space, so based on that, i calculated that a fully stocked POS will operate 8 days and 15 hours before going offline.
If you mine the Ice products (being the isotopes, liquid ozone, heavy water and strontium clatherate), you'd need 1 bessie with 10K cargo space each week to fill the POS again.
I hope its usefull, any other questions, i'd be happy to answer. Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.11.29 08:06:00 -
[2]
Edited by: Ishihiro tanaka on 17/12/2004 12:58:40 Edited by: Ishihiro tanaka on 29/11/2004 08:13:09 Edited by: Ishihiro tanaka on 29/11/2004 08:11:14 Seeing a lot of questions about the fuelling needs of a POS, i made a small study of it and also did some math. Here's the result..
I've made the assumption that the strontium clatherate will not be used unless the POS is under attack, hence the same amount for total usage of this ice product. (reinforced state means the shield gets hardened even further when its down to 25% of full capacity, e.g. under attac for prolonged periods)
The CT can carry up to 100K of cargo space, so based on that, i calculated that a fully stocked POS will operate 8 days and 15 hours before going offline.
If you mine the Ice products (being the isotopes, liquid ozone, heavy water and strontium clatherate), you'd need 1 bessie with 10K cargo space each week to fill the POS again.
I hope its usefull, any other questions, i'd be happy to answer. Those who aim at nothing, will most certainly hit that!
|

Hestel
|
Posted - 2004.11.29 09:26:00 -
[3]
what would need to be mined each day to keep it running. and how much would it cost per day if u buy the items.
|

Hestel
|
Posted - 2004.11.29 09:26:00 -
[4]
what would need to be mined each day to keep it running. and how much would it cost per day if u buy the items.
|

Ishihiro tanaka
|
Posted - 2004.11.29 10:59:00 -
[5]
Well, accroding to the market, here are a few prices: Enriched uranium: 4723,19 Coolant: 1000,00 Oxygen: 90,51 Mechanical parts: 600,00 Robotics: 7000,00
So, all in all, to keep your POS online for 8 days, 15 hours = 8M. Prices may vary depending on where you are though. Use the base price in the itemdatabase to prevent from getting ripped of, e.g. mechanical parts in Khanid region for 4.5M / piece..
I'm working on the ice mining bits and pieces
Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.11.29 10:59:00 -
[6]
Well, accroding to the market, here are a few prices: Enriched uranium: 4723,19 Coolant: 1000,00 Oxygen: 90,51 Mechanical parts: 600,00 Robotics: 7000,00
So, all in all, to keep your POS online for 8 days, 15 hours = 8M. Prices may vary depending on where you are though. Use the base price in the itemdatabase to prevent from getting ripped of, e.g. mechanical parts in Khanid region for 4.5M / piece..
I'm working on the ice mining bits and pieces
Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.11.29 12:50:00 -
[7]
It keeps getting better and better, i've just completed a bit of my ice mining math. I came to the conclusion that if you want to fuel a POS for 8 days, you'll need:
From my fuelling card: 103500 isotopes (needs the most of that)
103500 / 250 (max yield isotopes) = 414 refines = 414 ice yields.
414 * 9.5 (ice mining cycle time) = 3933 minutes of mining
3933 / 3 (large mining barge) = 1311 minutes for 1 large mining barge.
1311 / 60 = 22 hours of mining for 1 large mining barge
That's for the isotopes. You can mine the other ores for the liquid ozone and heavy water preferably. If you want to mine it out of the same ore as the isotopes you'll need:
31050 / 50 (liquid ozone yield) = 621 number of refines
621 * 9.5 (ice harvester cycle time) = 5900 minutes (rounded up) 5900 / 3 = 1967 minutes for 1 large mining barge
1967 / 60 = 33 hours of continiuos mining with 1 large barge equipped with 3 ice harvesters.
You can, offcourse, go mine the other ice ores like dark glitter and such to yield more liquid ozone and heavy water, but the bottom lines remains that you'll need to mine for the isotopes as well.
Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.11.29 12:50:00 -
[8]
It keeps getting better and better, i've just completed a bit of my ice mining math. I came to the conclusion that if you want to fuel a POS for 8 days, you'll need:
From my fuelling card: 103500 isotopes (needs the most of that)
103500 / 250 (max yield isotopes) = 414 refines = 414 ice yields.
414 * 9.5 (ice mining cycle time) = 3933 minutes of mining
3933 / 3 (large mining barge) = 1311 minutes for 1 large mining barge.
1311 / 60 = 22 hours of mining for 1 large mining barge
That's for the isotopes. You can mine the other ores for the liquid ozone and heavy water preferably. If you want to mine it out of the same ore as the isotopes you'll need:
31050 / 50 (liquid ozone yield) = 621 number of refines
621 * 9.5 (ice harvester cycle time) = 5900 minutes (rounded up) 5900 / 3 = 1967 minutes for 1 large mining barge
1967 / 60 = 33 hours of continiuos mining with 1 large barge equipped with 3 ice harvesters.
You can, offcourse, go mine the other ice ores like dark glitter and such to yield more liquid ozone and heavy water, but the bottom lines remains that you'll need to mine for the isotopes as well.
Those who aim at nothing, will most certainly hit that!
|

Hestel
|
Posted - 2004.11.29 13:10:00 -
[9]
so acording to ur thing 8 mil per 8 days = 1 mil per day. or 33 hours of mining. i can make 4 mil an hour mining scord. so its cheeper for me to mine scord and pay for the minrals.
|

Hestel
|
Posted - 2004.11.29 13:10:00 -
[10]
so acording to ur thing 8 mil per 8 days = 1 mil per day. or 33 hours of mining. i can make 4 mil an hour mining scord. so its cheeper for me to mine scord and pay for the minrals.
|

agentsmitty
|
Posted - 2004.11.29 13:16:00 -
[11]
i think he meant 8mil for the items that you cant get from ice, if you include ice, i'm sure its more.
|

agentsmitty
|
Posted - 2004.11.29 13:16:00 -
[12]
i think he meant 8mil for the items that you cant get from ice, if you include ice, i'm sure its more.
|

Ishihiro tanaka
|
Posted - 2004.11.29 13:21:00 -
[13]
Edited by: Ishihiro tanaka on 29/11/2004 13:25:03 Indeed, i mean the market-only items are for sale at roughly 1M per day for the POS.
If you want to buy the Ice stuff on market, you'd better be off talking to another member on the factory channel who is selling his services for Ice contracts.
Bottom line is, if only a few people are mining the ice, prices will go over the top. It is not for sale by NPC's.
Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.11.29 13:21:00 -
[14]
Edited by: Ishihiro tanaka on 29/11/2004 13:25:03 Indeed, i mean the market-only items are for sale at roughly 1M per day for the POS.
If you want to buy the Ice stuff on market, you'd better be off talking to another member on the factory channel who is selling his services for Ice contracts.
Bottom line is, if only a few people are mining the ice, prices will go over the top. It is not for sale by NPC's.
Those who aim at nothing, will most certainly hit that!
|

Hestel
|
Posted - 2004.11.29 13:30:00 -
[15]
ahh ok then me n cople others shuld all have med barge in about 3 days. and thn were going large
|

Hestel
|
Posted - 2004.11.29 13:30:00 -
[16]
ahh ok then me n cople others shuld all have med barge in about 3 days. and thn were going large
|

EzTarget
|
Posted - 2004.11.29 14:01:00 -
[17]
Originally by: Ishihiro tanaka It keeps getting better and better, i've just completed a bit of my ice mining math. I came to the conclusion that if you want to fuel a POS for 8 days, you'll need:
From my fuelling card: 103500 isotopes (needs the most of that)
103500 / 250 (max yield isotopes) = 414 refines = 414 ice yields.
414 * 9.5 (ice mining cycle time) = 3933 minutes of mining
3933 / 3 (large mining barge) = 1311 minutes for 1 large mining barge.
1311 / 60 = 22 hours of mining for 1 large mining barge
That's for the isotopes. You can mine the other ores for the liquid ozone and heavy water preferably. If you want to mine it out of the same ore as the isotopes you'll need:
31050 / 50 (liquid ozone yield) = 621 number of refines
621 * 9.5 (ice harvester cycle time) = 5900 minutes (rounded up) 5900 / 3 = 1967 minutes for 1 large mining barge
1967 / 60 = 33 hours of continiuos mining with 1 large barge equipped with 3 ice harvesters.
You can, offcourse, go mine the other ice ores like dark glitter and such to yield more liquid ozone and heavy water, but the bottom lines remains that you'll need to mine for the isotopes as well.
Couple of probs with your calcs there Ishihiro (I think...)
8 days of isotops = 24 * 8 * 500 = 96000
96000 / 250 ( max yeild ) = 396 refines, with 30 spare isotopes :D
396 * 10 min cycle (This is max cycle time from the stats of the ice harvester ) = 3960 mins
3960 / 3 ( Large barge ) = 1320 or 22 hours mining
With the ice harvesting skill :
LVL - Mins - Hours 0 - 1320 - 22 1 - 1254 - 20.9 2 - 1188 - 19.8 3 - 1122 - 18.7 4 - 1056 - 17.6 5 - 990 - 16.5
And that's just to mine the isotopes from the best ore.
For the Liquid Ozone your looking at needing 28800 units and 594 units of ice.
Please note these figures are from Clear Icicle as that's the ice type my corp have been looking at.
While having the 28800 units of Liqid Ozone and Heavy water on hand, you may not actually use that many units while the tower is online, and in fact you MIGHT be able to get away with the 396 unit's of ice, but be careful as the closer you get to using 100% grid / cpu you will use more of those ice products.
Interestingly if you have access to glare ice, you can run the tower for 3 hours from 1 unit of glare crust and 7 unit's of clear icicle (or the equivalent best ice for your area). The up turn of this is instead of needing 10 unit's of ice you only need 8, which if you extrapolate it out helps in the long run as 8 days running now comes down to 420 units of ice (396 isotope rich ice, and 24 units of glare crust) compared to 594 of 1 isotope rich.
|

EzTarget
|
Posted - 2004.11.29 14:01:00 -
[18]
Originally by: Ishihiro tanaka It keeps getting better and better, i've just completed a bit of my ice mining math. I came to the conclusion that if you want to fuel a POS for 8 days, you'll need:
From my fuelling card: 103500 isotopes (needs the most of that)
103500 / 250 (max yield isotopes) = 414 refines = 414 ice yields.
414 * 9.5 (ice mining cycle time) = 3933 minutes of mining
3933 / 3 (large mining barge) = 1311 minutes for 1 large mining barge.
1311 / 60 = 22 hours of mining for 1 large mining barge
That's for the isotopes. You can mine the other ores for the liquid ozone and heavy water preferably. If you want to mine it out of the same ore as the isotopes you'll need:
31050 / 50 (liquid ozone yield) = 621 number of refines
621 * 9.5 (ice harvester cycle time) = 5900 minutes (rounded up) 5900 / 3 = 1967 minutes for 1 large mining barge
1967 / 60 = 33 hours of continiuos mining with 1 large barge equipped with 3 ice harvesters.
You can, offcourse, go mine the other ice ores like dark glitter and such to yield more liquid ozone and heavy water, but the bottom lines remains that you'll need to mine for the isotopes as well.
Couple of probs with your calcs there Ishihiro (I think...)
8 days of isotops = 24 * 8 * 500 = 96000
96000 / 250 ( max yeild ) = 396 refines, with 30 spare isotopes :D
396 * 10 min cycle (This is max cycle time from the stats of the ice harvester ) = 3960 mins
3960 / 3 ( Large barge ) = 1320 or 22 hours mining
With the ice harvesting skill :
LVL - Mins - Hours 0 - 1320 - 22 1 - 1254 - 20.9 2 - 1188 - 19.8 3 - 1122 - 18.7 4 - 1056 - 17.6 5 - 990 - 16.5
And that's just to mine the isotopes from the best ore.
For the Liquid Ozone your looking at needing 28800 units and 594 units of ice.
Please note these figures are from Clear Icicle as that's the ice type my corp have been looking at.
While having the 28800 units of Liqid Ozone and Heavy water on hand, you may not actually use that many units while the tower is online, and in fact you MIGHT be able to get away with the 396 unit's of ice, but be careful as the closer you get to using 100% grid / cpu you will use more of those ice products.
Interestingly if you have access to glare ice, you can run the tower for 3 hours from 1 unit of glare crust and 7 unit's of clear icicle (or the equivalent best ice for your area). The up turn of this is instead of needing 10 unit's of ice you only need 8, which if you extrapolate it out helps in the long run as 8 days running now comes down to 420 units of ice (396 isotope rich ice, and 24 units of glare crust) compared to 594 of 1 isotope rich.
|

Domatavus Fallatus
|
Posted - 2004.11.29 14:14:00 -
[19]
problem there is, enriched uranium are illegal in many sovereignities.......
------- My Posts only reflect my personal Opinion and NOT thoose of my Corp
|

Domatavus Fallatus
|
Posted - 2004.11.29 14:14:00 -
[20]
problem there is, enriched uranium are illegal in many sovereignities.......
------- My Posts only reflect my personal Opinion and NOT thoose of my Corp
|

Ishihiro tanaka
|
Posted - 2004.11.29 14:16:00 -
[21]
Edited by: Ishihiro tanaka on 29/11/2004 14:19:36 I deliberatly didn't include the ice harvesting skill as i was approaching the issue from worst case.
If you indeed mine with lvl 5 than time would reduce, so does using the ice refining skill.
Thnx for the clearing up :)
I haven't found the enriched uranium being contraband, where does it say so? Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.11.29 14:16:00 -
[22]
Edited by: Ishihiro tanaka on 29/11/2004 14:19:36 I deliberatly didn't include the ice harvesting skill as i was approaching the issue from worst case.
If you indeed mine with lvl 5 than time would reduce, so does using the ice refining skill.
Thnx for the clearing up :)
I haven't found the enriched uranium being contraband, where does it say so? Those who aim at nothing, will most certainly hit that!
|

EzTarget
|
Posted - 2004.11.29 14:40:00 -
[23]
Well you did use the ice harvesting skill when you said 1 cycle was 9.5 mins (I'm nit picking here...)
I also noticed then 1:7 does not goto 24:396, so I better explain :
3 hours = 1:7 ratio of Glare Crust : Isotope rich that 1 unit of glare crust can be used for 1/3 of a day as each time you get another isotope rich ice ore you are adding a small amount of extra time, upto about 20 isotope rich ores, which give approx 9.7 hours use, then continuing to 24 hours you need 3 glare to 50 isotope ice.
It is interesting to not that the base price for all ice mins is 1K / unit, I've already seen people selling Strontium on the market for upwards of 100K / unit.
Most of the information that I've found on the forums in the last few day's has been very close to my own working out... I still need to double check Ishihiro's figures at the top of this thread, but it looks about right to me (I was working on 1K / hour principle at first)
|

EzTarget
|
Posted - 2004.11.29 14:40:00 -
[24]
Well you did use the ice harvesting skill when you said 1 cycle was 9.5 mins (I'm nit picking here...)
I also noticed then 1:7 does not goto 24:396, so I better explain :
3 hours = 1:7 ratio of Glare Crust : Isotope rich that 1 unit of glare crust can be used for 1/3 of a day as each time you get another isotope rich ice ore you are adding a small amount of extra time, upto about 20 isotope rich ores, which give approx 9.7 hours use, then continuing to 24 hours you need 3 glare to 50 isotope ice.
It is interesting to not that the base price for all ice mins is 1K / unit, I've already seen people selling Strontium on the market for upwards of 100K / unit.
Most of the information that I've found on the forums in the last few day's has been very close to my own working out... I still need to double check Ishihiro's figures at the top of this thread, but it looks about right to me (I was working on 1K / hour principle at first)
|

Ishihiro tanaka
|
Posted - 2004.11.29 14:47:00 -
[25]
Ok that is indeed clearer. My approach to the POS fuelling problem was going for the max cargo space and dividing that up equally amongst the needed cargo space.
Lot of poohaa, easy calc, done in a few mins in Excel 
The ice mineral count was done with ye'ol little japanese finger basher so i might have done something wrong there. But my checkings were ok. Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.11.29 14:47:00 -
[26]
Ok that is indeed clearer. My approach to the POS fuelling problem was going for the max cargo space and dividing that up equally amongst the needed cargo space.
Lot of poohaa, easy calc, done in a few mins in Excel 
The ice mineral count was done with ye'ol little japanese finger basher so i might have done something wrong there. But my checkings were ok. Those who aim at nothing, will most certainly hit that!
|

Mrissa Easeah
|
Posted - 2004.11.29 17:15:00 -
[27]
Edited by: Mrissa Easeah on 03/12/2004 00:24:33 Edit: This has since been shown to be false, disregard this approach to moving illegal radioactives. - Mrissa Easeah
Originally by: Domatavus Fallatus problem there is, enriched uranium are illegal in many sovereignities.......
There's a workaround for this, apparently, from the Missions forum. Set up a transport 'mission' for the uranium. Apparently once in a shipping crate, contraband's no longer detectable.
|

Mrissa Easeah
|
Posted - 2004.11.29 17:15:00 -
[28]
Edited by: Mrissa Easeah on 03/12/2004 00:24:33 Edit: This has since been shown to be false, disregard this approach to moving illegal radioactives. - Mrissa Easeah
Originally by: Domatavus Fallatus problem there is, enriched uranium are illegal in many sovereignities.......
There's a workaround for this, apparently, from the Missions forum. Set up a transport 'mission' for the uranium. Apparently once in a shipping crate, contraband's no longer detectable.
|

Acturon
|
Posted - 2004.11.29 17:49:00 -
[29]
It's CCP's fix for courier missions, to give them a reason, for people to want to actually set one up and make it worth while to others, and for others to do them... just my tired opinion.
Acturon, CEO of Contorta Lamna |

Acturon
|
Posted - 2004.11.29 17:49:00 -
[30]
It's CCP's fix for courier missions, to give them a reason, for people to want to actually set one up and make it worth while to others, and for others to do them... just my tired opinion.
Acturon, CEO of Contorta Lamna |

Sokudo
|
Posted - 2004.11.29 18:13:00 -
[31]
I also think that the stations are also going to need those that some, so nicely, call "carebears". I've been mining in a 0.9 system with a single ice-harvester barge and have gotten a reasonable amount together already in just over an hour.
I can't help wondering if this is CCP's way of saying to the PVP'ers "Hey guys... these newbies are helping you out, so don't diss them all the time".
I'll be upgrading my barge soon enough, as my AstroG improves sufficiently to let me, but I'm sure that the newbies out there will start flying the smallest barges to bring in cash - this will also mean that more fuel will be available. Remember that the smallest barge is only 1.9 mill... that's cheaper than most cruisers and may give more starting miners a good start.
In a little over an hour, I mined 6 Blue Ice, yielding 1406 Oxygen Isotopes, 279 Liquid Ozone, 561 Heavy Water and 3 Strontium Clathrates (would have been more Clathrate, but I refined a couple of single units). If just one pilot can do that in an hour, you factory-owners might yet be able to keep them afloat... probably by selling advanced materials back to the empire systems to build those components they need for the tech 2 ships.
It's all swings and roundabouts here people - you sell, you'll be supplied. Try to keep it to yourselves and you'd better have a strong grip on those icefields and people willing to mine them for you. 
|

Sokudo
|
Posted - 2004.11.29 18:13:00 -
[32]
I also think that the stations are also going to need those that some, so nicely, call "carebears". I've been mining in a 0.9 system with a single ice-harvester barge and have gotten a reasonable amount together already in just over an hour.
I can't help wondering if this is CCP's way of saying to the PVP'ers "Hey guys... these newbies are helping you out, so don't diss them all the time".
I'll be upgrading my barge soon enough, as my AstroG improves sufficiently to let me, but I'm sure that the newbies out there will start flying the smallest barges to bring in cash - this will also mean that more fuel will be available. Remember that the smallest barge is only 1.9 mill... that's cheaper than most cruisers and may give more starting miners a good start.
In a little over an hour, I mined 6 Blue Ice, yielding 1406 Oxygen Isotopes, 279 Liquid Ozone, 561 Heavy Water and 3 Strontium Clathrates (would have been more Clathrate, but I refined a couple of single units). If just one pilot can do that in an hour, you factory-owners might yet be able to keep them afloat... probably by selling advanced materials back to the empire systems to build those components they need for the tech 2 ships.
It's all swings and roundabouts here people - you sell, you'll be supplied. Try to keep it to yourselves and you'd better have a strong grip on those icefields and people willing to mine them for you. 
|

Redundancy
|
Posted - 2004.11.29 18:18:00 -
[33]
Originally by: Mrissa Easeah
Originally by: Domatavus Fallatus problem there is, enriched uranium are illegal in many sovereignities.......
There's a workaround for this, apparently, from the Missions forum. Set up a transport 'mission' for the uranium. Apparently once in a shipping crate, contraband's no longer detectable.
As far as I'm aware, it used to be illegal, but was changed before Exodus release.
|

Redundancy
|
Posted - 2004.11.29 18:18:00 -
[34]
Originally by: Mrissa Easeah
Originally by: Domatavus Fallatus problem there is, enriched uranium are illegal in many sovereignities.......
There's a workaround for this, apparently, from the Missions forum. Set up a transport 'mission' for the uranium. Apparently once in a shipping crate, contraband's no longer detectable.
As far as I'm aware, it used to be illegal, but was changed before Exodus release.
|

Ratzap
|
Posted - 2004.12.01 16:19:00 -
[35]
Sokudo, what you're missing is that ice products are player bought only so far. So any newbie staking his future on ice will most likely fail - you have to pay up front to start the sell order and you get no money at all until someone buys your gear. The groups forming to mine and sell ice products can constantly adjust their prices to match or undercut the newbs. Until things stabilise, grinding up rocks is a safe bet.
Ratzap
|

Ratzap
|
Posted - 2004.12.01 16:19:00 -
[36]
Sokudo, what you're missing is that ice products are player bought only so far. So any newbie staking his future on ice will most likely fail - you have to pay up front to start the sell order and you get no money at all until someone buys your gear. The groups forming to mine and sell ice products can constantly adjust their prices to match or undercut the newbs. Until things stabilise, grinding up rocks is a safe bet.
Ratzap
|

Solant
|
Posted - 2004.12.01 19:51:00 -
[37]
Originally by: Mrissa Easeah
Originally by: Domatavus Fallatus problem there is, enriched uranium are illegal in many sovereignities.......
There's a workaround for this, apparently, from the Missions forum. Set up a transport 'mission' for the uranium. Apparently once in a shipping crate, contraband's no longer detectable.
I was transporting Toxic Waste while doing a Courier Mission for another player (Originally had no idea it was Toxic Waste because it was wrapped up for the shipping mission) And the items were confiscated and I was fined 1.5mill isk. Just my 2 cents.
|

Solant
|
Posted - 2004.12.01 19:51:00 -
[38]
Originally by: Mrissa Easeah
Originally by: Domatavus Fallatus problem there is, enriched uranium are illegal in many sovereignities.......
There's a workaround for this, apparently, from the Missions forum. Set up a transport 'mission' for the uranium. Apparently once in a shipping crate, contraband's no longer detectable.
I was transporting Toxic Waste while doing a Courier Mission for another player (Originally had no idea it was Toxic Waste because it was wrapped up for the shipping mission) And the items were confiscated and I was fined 1.5mill isk. Just my 2 cents.
|

Ishihiro tanaka
|
Posted - 2004.12.03 00:12:00 -
[39]
With the market-only materials being provided by NPC's, luckily the prices will remain relatively stable.
I'm wondering where the ice product prices will go in the long run..
Has anybody seen the Corporate hangar assembly on the market yet?
Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.12.03 00:12:00 -
[40]
With the market-only materials being provided by NPC's, luckily the prices will remain relatively stable.
I'm wondering where the ice product prices will go in the long run..
Has anybody seen the Corporate hangar assembly on the market yet?
Those who aim at nothing, will most certainly hit that!
|

Mrissa Easeah
|
Posted - 2004.12.03 00:20:00 -
[41]
Originally by: Solant
Originally by: Mrissa Easeah
Originally by: Domatavus Fallatus problem there is, enriched uranium are illegal in many sovereignities.......
There's a workaround for this, apparently, from the Missions forum. Set up a transport 'mission' for the uranium. Apparently once in a shipping crate, contraband's no longer detectable.
I was transporting Toxic Waste while doing a Courier Mission for another player (Originally had no idea it was Toxic Waste because it was wrapped up for the shipping mission) And the items were confiscated and I was fined 1.5mill isk. Just my 2 cents.
Eep!! Sorry then, disregard my earlier. Was merely carrying over what I had read in Missions forum regarding this.
|

Mrissa Easeah
|
Posted - 2004.12.03 00:20:00 -
[42]
Originally by: Solant
Originally by: Mrissa Easeah
Originally by: Domatavus Fallatus problem there is, enriched uranium are illegal in many sovereignities.......
There's a workaround for this, apparently, from the Missions forum. Set up a transport 'mission' for the uranium. Apparently once in a shipping crate, contraband's no longer detectable.
I was transporting Toxic Waste while doing a Courier Mission for another player (Originally had no idea it was Toxic Waste because it was wrapped up for the shipping mission) And the items were confiscated and I was fined 1.5mill isk. Just my 2 cents.
Eep!! Sorry then, disregard my earlier. Was merely carrying over what I had read in Missions forum regarding this.
|

Shelob Pippen
|
Posted - 2004.12.07 03:28:00 -
[43]
does anyone have a breakdown on what each ice gives ya, for example, clear icicle refines to what?
just want to know |

Shelob Pippen
|
Posted - 2004.12.07 03:28:00 -
[44]
does anyone have a breakdown on what each ice gives ya, for example, clear icicle refines to what?
just want to know |

Feyd Darkholme
|
Posted - 2004.12.07 03:53:00 -
[45]
I can't remember if anyone posted a list or just links to an offsite list... but here it is. 
Ice Ore Yields (perfect refine): ~~~~~~~~~~~~~~~~~~~~
Thin Blue Ice Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Oxygen Isotopes: 50
Blue Ice Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Oxygen Isotopes: 250
Coarse Glacial Mass Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Hydrogen Isotopes: 50
Glacial Mass Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Hydrogen Isotopes: 250
Diluted Clear Icicle Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Helium Isotopes: 50
Clear Icicle Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Helium Isotopes: 250
Impure White Glaze: Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Nitrogen Isotopes: 50
White Glaze Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Nitrogen Isotopes: 250
Dark Glitter Heavy Water: 500 Liquid Ozone: 1000 Stronthium Clathrate: 50
Gelidus Heavy Water: 250 Liquid Ozone: 500 Stronthium Clathrate: 75
Glare Crust Heavy Water: 1000 Liquid Ozone: 500 Stronthium Clathrate: 25
Krystallos Heavy Water: 100 Liquid Ozone: 250 Stronthium Clathrate: 100 ~~~~~~~~~~~~~~~~~~~~ ---------------
|

Feyd Darkholme
|
Posted - 2004.12.07 03:53:00 -
[46]
I can't remember if anyone posted a list or just links to an offsite list... but here it is. 
Ice Ore Yields (perfect refine): ~~~~~~~~~~~~~~~~~~~~
Thin Blue Ice Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Oxygen Isotopes: 50
Blue Ice Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Oxygen Isotopes: 250
Coarse Glacial Mass Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Hydrogen Isotopes: 50
Glacial Mass Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Hydrogen Isotopes: 250
Diluted Clear Icicle Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Helium Isotopes: 50
Clear Icicle Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Helium Isotopes: 250
Impure White Glaze: Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Nitrogen Isotopes: 50
White Glaze Heavy Water: 100 Liquid Ozone: 50 Stronthium Clathrate: 1 Nitrogen Isotopes: 250
Dark Glitter Heavy Water: 500 Liquid Ozone: 1000 Stronthium Clathrate: 50
Gelidus Heavy Water: 250 Liquid Ozone: 500 Stronthium Clathrate: 75
Glare Crust Heavy Water: 1000 Liquid Ozone: 500 Stronthium Clathrate: 25
Krystallos Heavy Water: 100 Liquid Ozone: 250 Stronthium Clathrate: 100 ~~~~~~~~~~~~~~~~~~~~ ---------------
|

Ishihiro tanaka
|
Posted - 2004.12.07 09:15:00 -
[47]
The nice thing to this is that the POS refinery always yields 100% for ice products.
Has anyone tried it out already to see if this is correct?
Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.12.07 09:15:00 -
[48]
The nice thing to this is that the POS refinery always yields 100% for ice products.
Has anyone tried it out already to see if this is correct?
Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.12.16 23:55:00 -
[49]
Edited by: Ishihiro tanaka on 17/12/2004 00:04:32 With the new patch installed as of thursday 16th of december, the following changes were made:
CT cargo space reduced from 100K -> 50K Isotopes volme lowered from 0.4 -> 0.15 Liquid Ozone and Heavy water volume lowered from 0.75 -> 0.4 Strontium Clatherate volume lowered from 5 -> 3
All across te board, this means we can now fuel our POS 8 hours less than pre-patch. I was really hoping to see an increase in this online time.
On the other hand, fuelling the POS is now a bit easier, pre-patch you needed 10 bessie x 10K, now you need 5. Or 2 - 3 Iteron MK V's
For more info please click Here Those who aim at nothing, will most certainly hit that!
|

Ishihiro tanaka
|
Posted - 2004.12.16 23:55:00 -
[50]
Edited by: Ishihiro tanaka on 17/12/2004 00:04:32 With the new patch installed as of thursday 16th of december, the following changes were made:
CT cargo space reduced from 100K -> 50K Isotopes volme lowered from 0.4 -> 0.15 Liquid Ozone and Heavy water volume lowered from 0.75 -> 0.4 Strontium Clatherate volume lowered from 5 -> 3
All across te board, this means we can now fuel our POS 8 hours less than pre-patch. I was really hoping to see an increase in this online time.
On the other hand, fuelling the POS is now a bit easier, pre-patch you needed 10 bessie x 10K, now you need 5. Or 2 - 3 Iteron MK V's
For more info please click Here Those who aim at nothing, will most certainly hit that!
|

Pelagiad
|
Posted - 2004.12.17 00:13:00 -
[51]
Edited by: Pelagiad on 17/12/2004 00:14:17
Originally by: Ishihiro tanaka
Use the base price in the itemdatabase to prevent from getting ripped of, e.g. mechanical parts in Khanid region for 4.5M / piece..
Does that mean I'm getting ripped off if I buy zydrine for more that 2048? Get real you'll pay what the market is and should use that price to get an idea of real cost. Anyone that uses the item database prices to plan is just plain stupid. My Battleships would be really cheap if I used the mineral base price now wouldn't they.
Pel
[email protected] |

Pelagiad
|
Posted - 2004.12.17 00:13:00 -
[52]
Edited by: Pelagiad on 17/12/2004 00:14:17
Originally by: Ishihiro tanaka
Use the base price in the itemdatabase to prevent from getting ripped of, e.g. mechanical parts in Khanid region for 4.5M / piece..
Does that mean I'm getting ripped off if I buy zydrine for more that 2048? Get real you'll pay what the market is and should use that price to get an idea of real cost. Anyone that uses the item database prices to plan is just plain stupid. My Battleships would be really cheap if I used the mineral base price now wouldn't they.
Pel
[email protected] |

Caesium
|
Posted - 2004.12.17 06:34:00 -
[53]
uhh I think you miss the point, mech parts and coolant etc are npc corp provided, ie, there are hundreds of thousands of them for sale, infact unlimited amounts of them. if zyd was being provided by npc corps at 2048 and there was an unlimited amount for sale would you be paying 4200 for them?
|

Caesium
|
Posted - 2004.12.17 06:34:00 -
[54]
uhh I think you miss the point, mech parts and coolant etc are npc corp provided, ie, there are hundreds of thousands of them for sale, infact unlimited amounts of them. if zyd was being provided by npc corps at 2048 and there was an unlimited amount for sale would you be paying 4200 for them?
|

The Major
|
Posted - 2004.12.18 20:07:00 -
[55]
I've been crunching a few numbers trying to work out how much I consider Ice Products to be worth and comparing that to how risky Ice mining actually is. I'm going to throw a few figures out there and see what people think because I'm not sure anybody has done some real maths yet to figure out what to pay miners for their work.
Oh and this is also based on the assumption that there is no way in hell any miner is going to make more mining Ice in a 0.8 system than mining Bistot in a 0.0 for example. It's just not risky enough.
These are all priced in isk per unit and are very rough. Also takes into account the fact that some of these are harder to come by in Whiteglaze compared to how much of the stuff you need per hour running a POS at max.
Heavy Water: 375 Liquid Ozone: 750 Nitrogen Isotope: 150
Out of whiteglaze you mostly get Nitrogen Isotopes and considering how abundant white glaze is it's really not worth as much as something like Liquid Ozone which is a very small part of a nomral Whiteglaze refine but you still need as much of that as you do Heavy Water to run the Caldari POS (Which I've based my current numbers on).
With these numbers somebody mining White Glaze in a 0.8 system is looking to make ~1million isk per Ice Harvester Per hour. And for those wondering it then costs about 8mill per day to buy in the ice products to run a POS.
Note that I've not thought about any of the other ice products because: I don't care about them yet.
|

The Major
|
Posted - 2004.12.18 20:07:00 -
[56]
I've been crunching a few numbers trying to work out how much I consider Ice Products to be worth and comparing that to how risky Ice mining actually is. I'm going to throw a few figures out there and see what people think because I'm not sure anybody has done some real maths yet to figure out what to pay miners for their work.
Oh and this is also based on the assumption that there is no way in hell any miner is going to make more mining Ice in a 0.8 system than mining Bistot in a 0.0 for example. It's just not risky enough.
These are all priced in isk per unit and are very rough. Also takes into account the fact that some of these are harder to come by in Whiteglaze compared to how much of the stuff you need per hour running a POS at max.
Heavy Water: 375 Liquid Ozone: 750 Nitrogen Isotope: 150
Out of whiteglaze you mostly get Nitrogen Isotopes and considering how abundant white glaze is it's really not worth as much as something like Liquid Ozone which is a very small part of a nomral Whiteglaze refine but you still need as much of that as you do Heavy Water to run the Caldari POS (Which I've based my current numbers on).
With these numbers somebody mining White Glaze in a 0.8 system is looking to make ~1million isk per Ice Harvester Per hour. And for those wondering it then costs about 8mill per day to buy in the ice products to run a POS.
Note that I've not thought about any of the other ice products because: I don't care about them yet.
|

EzTarget
|
Posted - 2004.12.19 11:07:00 -
[57]
Originally by: The Major I've been crunching a few numbers trying to work out how much I consider Ice Products to be worth and comparing that to how risky Ice mining actually is. I'm going to throw a few figures out there and see what people think because I'm not sure anybody has done some real maths yet to figure out what to pay miners for their work.
Oh and this is also based on the assumption that there is no way in hell any miner is going to make more mining Ice in a 0.8 system than mining Bistot in a 0.0 for example. It's just not risky enough.
These are all priced in isk per unit and are very rough. Also takes into account the fact that some of these are harder to come by in Whiteglaze compared to how much of the stuff you need per hour running a POS at max.
Heavy Water: 375 Liquid Ozone: 750 Nitrogen Isotope: 150
Out of whiteglaze you mostly get Nitrogen Isotopes and considering how abundant white glaze is it's really not worth as much as something like Liquid Ozone which is a very small part of a nomral Whiteglaze refine but you still need as much of that as you do Heavy Water to run the Caldari POS (Which I've based my current numbers on).
With these numbers somebody mining White Glaze in a 0.8 system is looking to make ~1million isk per Ice Harvester Per hour. And for those wondering it then costs about 8mill per day to buy in the ice products to run a POS.
Note that I've not thought about any of the other ice products because: I don't care about them yet.
Ok now lets do the same in 0.0 space :
Heavy Water : 150 Liquid Ozone : 200 Isotopes : 1000 strontium : 100
This is becase the ice out in 0.0 is low in isotopes but high in the other materials. So your best bet would be to sell your isotopes in 0.0 space and your HW and LO in empire.
|

EzTarget
|
Posted - 2004.12.19 11:07:00 -
[58]
Originally by: The Major I've been crunching a few numbers trying to work out how much I consider Ice Products to be worth and comparing that to how risky Ice mining actually is. I'm going to throw a few figures out there and see what people think because I'm not sure anybody has done some real maths yet to figure out what to pay miners for their work.
Oh and this is also based on the assumption that there is no way in hell any miner is going to make more mining Ice in a 0.8 system than mining Bistot in a 0.0 for example. It's just not risky enough.
These are all priced in isk per unit and are very rough. Also takes into account the fact that some of these are harder to come by in Whiteglaze compared to how much of the stuff you need per hour running a POS at max.
Heavy Water: 375 Liquid Ozone: 750 Nitrogen Isotope: 150
Out of whiteglaze you mostly get Nitrogen Isotopes and considering how abundant white glaze is it's really not worth as much as something like Liquid Ozone which is a very small part of a nomral Whiteglaze refine but you still need as much of that as you do Heavy Water to run the Caldari POS (Which I've based my current numbers on).
With these numbers somebody mining White Glaze in a 0.8 system is looking to make ~1million isk per Ice Harvester Per hour. And for those wondering it then costs about 8mill per day to buy in the ice products to run a POS.
Note that I've not thought about any of the other ice products because: I don't care about them yet.
Ok now lets do the same in 0.0 space :
Heavy Water : 150 Liquid Ozone : 200 Isotopes : 1000 strontium : 100
This is becase the ice out in 0.0 is low in isotopes but high in the other materials. So your best bet would be to sell your isotopes in 0.0 space and your HW and LO in empire.
|

The Major
|
Posted - 2004.12.19 15:48:00 -
[59]
Originally by: EzTarget
Ok now lets do the same in 0.0 space :
Heavy Water : 150 Liquid Ozone : 200 Isotopes : 1000 strontium : 100
This is becase the ice out in 0.0 is low in isotopes but high in the other materials. So your best bet would be to sell your isotopes in 0.0 space and your HW and LO in empire.
Rather predictably that would make running a POS deep in 0.0 space (and I mean real deep) much more expensive than somewhere with quick access to empire. Which seems about right to me. If people want to run the risk of buying up isotopes cheap in Empire and then running them out to 0.0 past blockades and do the same on the way back with LO and HW then they are entitled to that profit.
Dunno about anybody else but that seems completely fair to me. Not only do we get a boost in mining but it gives traders something to think about as well. This time wihtout any NPC involvement at all.
|

The Major
|
Posted - 2004.12.19 15:48:00 -
[60]
Originally by: EzTarget
Ok now lets do the same in 0.0 space :
Heavy Water : 150 Liquid Ozone : 200 Isotopes : 1000 strontium : 100
This is becase the ice out in 0.0 is low in isotopes but high in the other materials. So your best bet would be to sell your isotopes in 0.0 space and your HW and LO in empire.
Rather predictably that would make running a POS deep in 0.0 space (and I mean real deep) much more expensive than somewhere with quick access to empire. Which seems about right to me. If people want to run the risk of buying up isotopes cheap in Empire and then running them out to 0.0 past blockades and do the same on the way back with LO and HW then they are entitled to that profit.
Dunno about anybody else but that seems completely fair to me. Not only do we get a boost in mining but it gives traders something to think about as well. This time wihtout any NPC involvement at all.
|

Tredegar
|
Posted - 2004.12.25 01:26:00 -
[61]
I'm confused. I looked at the yields that Feyd put down and looked at the eve item database and they don't match up. The yields for certain ices are different. Which is correct? The one from the item database or the one that Feyd put out?
"I may be a craven little coward, but I'm a greedy craven little coward." Daffy Duck |

Tredegar
|
Posted - 2004.12.25 01:26:00 -
[62]
I'm confused. I looked at the yields that Feyd put down and looked at the eve item database and they don't match up. The yields for certain ices are different. Which is correct? The one from the item database or the one that Feyd put out?
"I may be a craven little coward, but I'm a greedy craven little coward." Daffy Duck |

Therian
|
Posted - 2004.12.25 03:13:00 -
[63]
Originally by: Tredegar I'm confused. I looked at the yields that Feyd put down and looked at the eve item database and they don't match up. The yields for certain ices are different. Which is correct? The one from the item database or the one that Feyd put out?
In the recent patch, the yield numbers were altered. His numbers are no longer correct, the item database is. ________________________________ Therian Dreamscape Chief Financial Officer Director of Manufacturing and Sales |

Therian
|
Posted - 2004.12.25 03:13:00 -
[64]
Originally by: Tredegar I'm confused. I looked at the yields that Feyd put down and looked at the eve item database and they don't match up. The yields for certain ices are different. Which is correct? The one from the item database or the one that Feyd put out?
In the recent patch, the yield numbers were altered. His numbers are no longer correct, the item database is. ________________________________ Therian Dreamscape Chief Financial Officer Director of Manufacturing and Sales |
| |
|
| Pages: 1 2 3 :: [one page] |