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Erastus Kaan
Lone Star Academy
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Posted - 2010.03.15 02:00:00 -
[31]
Edited by: Erastus Kaan on 15/03/2010 02:12:11 As a former WOW veteran I can see why it would seem discouraging. The best advice that I can give is to think of EVE as a completely different type of MMO, one that in my opinion is far better than anything on the market.
Griefing comes with the territory and while it sure seems like you have had a harder time at it than most, it is one of the things that sets this game apart. Its a huge sandbox, and believe it or not, your skill points or newness to the game are not as limiting of a factor as you think. There is a huge universe that is out there and ready to be explored and you can interact with it in any way you see fit.
Insofar as keeping the greifing down, Id suggest a few things. Join a more experienced corp. Managing a corp of your own can be a full time job if done right, and many corp CEOs do it exclusively. Being part of a more experienced team helps with the learning curve, and can in many cases discourage some of the people who want to exploit new players(but war decs are par for the course).
If you still want to go at it on your own, then be very careful with recruiting, ask for API keys and review it carefully, checking for more experienced alts. Keep your clones up to date, insure your ships, and dont fly anything you arent prepared to lose, because you will lose ships.
This game rewards cautious planning and careful execution. Just because you are in high sec is no reason to not stay alert. Stay aligned, keep you eye on local, be wary of anyone mining close to you, or anyone approaching as they might be there just to provide a warp to point.
I promise you this game is more rewarding than WOW ever was for me. The risk vs reward and real loss make this game stand out. Learn to love it, and learn from your mistakes.
Edit. I forgot to mention, FIGHT BACK. Train for, buy and fit cheap frigates. If you lose 10 cheap frigates but take out one of their 20mil BCs, thats a huge victory.
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Starnap
The Littlest Hobos
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Posted - 2010.03.16 13:10:00 -
[32]
Starting a new corp of noobs is a risky venture in Eve as in RL. It should be hard and the failure rate high.
If you work at it and succeed, that's pretty cool. If it fails, meh there are lots of other things you can do.
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Ard UnjiiGo
The Tuskers
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Posted - 2010.03.16 14:00:00 -
[33]
Originally by: Takseen victim blaming
This is a game.
So long as players are abiding by the EULA, there are no victims.
There are winners and losers.
The OP is being told what he did to contribute to his losing.
And enough with the "griefer" comments. That just confuses and misinforms new players. Nothing described so far supports that the OP was "griefed".
He was beaten.
It was very avoidable.
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Zartrader
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Posted - 2010.03.16 14:28:00 -
[34]
Originally by: Ard UnjiiGo
Originally by: Takseen victim blaming
This is a game.
So long as players are abiding by the EULA, there are no victims.
There are winners and losers.
The OP is being told what he did to contribute to his losing.
And enough with the "griefer" comments. That just confuses and misinforms new players. Nothing described so far supports that the OP was "griefed".
He was beaten.
It was very avoidable.
Yes. That fact is people are not told that sometimes they make mistakes and they should dust themselves down and learn from it rather than expect others to adjust to them (others who also have equal rights to play the game how they see fit within the rules) So we get a lot of posts, in other games too, where people automatically blame others for their failure and learn absolutely nothing from it. And many games are now designed around that principle which makes them very bland for the rest of us and why many of us like EVE.
It's almost impossible to get round this mentality as no matter what evidence you give someone they refuse to see it. Moaning is easy, working out how to deal with a problem is not. And some people are mentally very lazy as well as having an unrealistic level of self entitlement.
The victim culture is so strong now it's actually making more victims than ever existed before. I just hope EVE, which is one of the last games not to pander to these people, does no go all fluffy bunny on us.
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Ard UnjiiGo
The Tuskers
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Posted - 2010.03.16 18:50:00 -
[35]
Yup.
Too many people prefer to view themselves as a victim rather than a loser.
It's more palatable.
Bottomline for rookies: As someone in another thread here posted recently. To enjoy EVE means to be able to accept that sometimes you lose.
In fact, losing should lead to faster learning. It's why folks that grab the bull by the horns and head out to low-sec, 0.0 or wormholes are, generally, better all around players than the lemmings that can't leave high-sec for fear of losing some pixels.
It's also all about perspective. If someone takes a look at a successful PvPers BC stats it's easy to assume they win a lot. The truth is they lose far more times than they win. Every time a potential target manages to escape or evade them or call in reinforcements to chase them off, he/she has won and the PvPer has lost.
I've lost far more times than I have won. That's part of the joy of this game. It isn't easy so accomplishing something in a cut throat universe against other players actually means something more than whopping 50 more ogres in the head at a spawn point and making that next level.
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Meredith Midnight
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Posted - 2010.03.16 20:04:00 -
[36]
It's easy to exploit ("grief") the ignorant, which falls to two categories, new players and idiots. As such, knowledge is king; if you want to fly under someone else's banner, then join their corp. If you wanna just fly with your buddies, then stay in NPC and have a common chat channel and you can do almost everything there and you can learn without having to deal with a majority of things "griefers" can do to you.
Ignore the victim blamers, they're a more vocal part of the forum community sadly. Hope you find your next game more enjoyable though.
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Capt Leggo
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Posted - 2010.03.17 03:15:00 -
[37]
Originally by: Ard UnjiiGo
Originally by: Takseen victim blaming
This is a game.
So long as players are abiding by the EULA, there are no victims.
There are winners and losers.
The OP is being told what he did to contribute to his losing.
And enough with the "griefer" comments. That just confuses and misinforms new players. Nothing described so far supports that the OP was "griefed".
He was beaten.
It was very avoidable.
THIS^^^
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Ancy Denaries
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Posted - 2010.03.17 07:55:00 -
[38]
Edited by: Ancy Denaries on 17/03/2010 07:55:12
Originally by: Mary Stardust My guess is if you were a shrink, you would have field day working on the minds of greifers. They are prob people who feel powerless in RL. Eve gives them an outlet to reverse this. this would be one reason. Another, would be folks can be just plain *******s. simple.
Wow. Do you really believe this? I bet you're the kind of person that explodes in a fit of rage when someone blows your ship up as well.
Quite frankly, the most sensible persons I've come across in EVE are so called "griefers" and pirates. They know it's a game, and they play it the way it can be played. EVE is a sandbox and there's a heavy practice of Darwin's Law and cause and effect.
There are simple ways to avoid getting griefed. Those that do not take these precautions are essentially walloping out in the freeway and then proceed to ask the truckdriver why the hell he and them over. ---- The Demigodess with a Conscience - An EVE IC Blog
Originally by: CCP Dropbear rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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Sannah Ur
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Posted - 2010.03.17 08:19:00 -
[39]
Originally by: Ancy Denaries Wow. Do you really believe this? I bet you're the kind of person that explodes in a fit of rage when someone blows your ship up as well.
Quite frankly, the most sensible persons I've come across in EVE are so called "griefers" and pirates. They know it's a game, and they play it the way it can be played. EVE is a sandbox and there's a heavy practice of Darwin's Law and cause and effect.
This "EVE is a sandbox" is all true and nice and stuff, but that doesn't make someone who targets newbies specifically to grief them any less of a jackass. So although I do agree that the OP should just deal with it, it doesn't make me have any respect for someone who only picks soft targets.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2010.03.17 08:24:00 -
[40]
Originally by: Sannah Ur
Originally by: Ancy Denaries Wow. Do you really believe this? I bet you're the kind of person that explodes in a fit of rage when someone blows your ship up as well.
Quite frankly, the most sensible persons I've come across in EVE are so called "griefers" and pirates. They know it's a game, and they play it the way it can be played. EVE is a sandbox and there's a heavy practice of Darwin's Law and cause and effect.
This "EVE is a sandbox" is all true and nice and stuff, but that doesn't make someone who targets newbies specifically to grief them any less of a jackass. So although I do agree that the OP should just deal with it, it doesn't make me have any respect for someone who only picks soft targets.
Of course they're jackasses. I've never seen anyone claim differently. The point about EVE is that playing Evil doesn't just mean that you get a fancy black suit of armour and access to Necromancy spells. It means you look like and get to use stuff exactly the same as everybody else, but actually do evil stuff.
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Zartrader
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Posted - 2010.03.17 09:20:00 -
[41]
Edited by: Zartrader on 17/03/2010 09:23:51
Originally by: Sannah Ur
Originally by: Ancy Denaries Wow. Do you really believe this? I bet you're the kind of person that explodes in a fit of rage when someone blows your ship up as well.
Quite frankly, the most sensible persons I've come across in EVE are so called "griefers" and pirates. They know it's a game, and they play it the way it can be played. EVE is a sandbox and there's a heavy practice of Darwin's Law and cause and effect.
This "EVE is a sandbox" is all true and nice and stuff, but that doesn't make someone who targets newbies specifically to grief them any less of a jackass. So although I do agree that the OP should just deal with it, it doesn't make me have any respect for someone who only picks soft targets.
Yes but that's a different matter anyway and not strictly relevant to the way the Op posted. If he had asked for help and advise he would have recived a lot of it. Instead he played the victim card, which often works in other games. Also you have to remember many new players are not new at all. Leaving the NPC corp is telling everyone you are ready for it and willing to take the consequences. To be nice to him he was incompetent and he owes an apology to his corp mates for not spending 5 minutes and researching the possible issues with corps and making contingency plans as well as introducing basic security systems. That would be ok, we all make mistakes, but I see no evidence he is even willing to learn from all this. He would rather moan which gets nowhere fast.
I have never been griefed once. That's because my mindset won't allow it. People that 'grief' others only succeed as the victims allow it.
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Ard UnjiiGo
The Tuskers
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Posted - 2010.03.17 13:37:00 -
[42]
Originally by: Malcanis
The point about EVE is that playing Evil doesn't just mean that you get a fancy black suit of armour and access to Necromancy spells.
I just want a parrot and an eyepatch.
Is that really so much to ask for CCP?
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Ancy Denaries
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Posted - 2010.03.17 14:53:00 -
[43]
Originally by: Malcanis Of course they're jackasses. I've never seen anyone claim differently. The point about EVE is that playing Evil doesn't just mean that you get a fancy black suit of armour and access to Necromancy spells. It means you look like and get to use stuff exactly the same as everybody else, but actually do evil stuff.
While not necessarily being evil IRL. Just saying. ---- The Demigodess with a Conscience - An EVE IC Blog
Originally by: CCP Dropbear rofl
edit: ah crap, dev account. Oh well, official rofl at you sir.
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