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Kalda Centauri
Gallente G String University
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Posted - 2010.03.14 06:20:00 -
[1]
Purpose: To get people to move out of High Sec and into 0.0 or Low Sec, and to get people in High Sec to frequent Low Sec more often.
Method: Make it so that High Sec NPC refineries can not refine anything into Megacyte and Zydrine. It should not effect High Sec mining, and should theoretically only impact mission loot refine and refining unneeded items.
Outcomes: I see 3 possible outcomes: Outcome 1: People begin stockpiling loot, then run the stockpiles to low sec for refining to maximize isk and mineral production.
Outcome 2: People accept the mineral loss.
Outcome 3: People join a corp with a High Sec POS for full refine purposes.
Outcome 1 directly increases the number of pilots moving around (albeit shortly) in Low Sec, and thus the potential to loose ships and modules. Outcome 2 decrease supply of Megacyte and Zydrine, while Outcome 3 increases the cost of procuring the high end minerals. All 3 outcomes would potentially increase the cost and sale value of the Low Sec/0.0 minerals. Not only would the case of Outcome 1 result in more Low Sec traffic, but for all three outcomes the increase in mineral price might be enough to encourage some of the on the fence industrial characters and corporations to move to 0.0/Low Sec.
Originally by: Eidolon Ra Insanity is the gift of immortality without morality.
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Jerid Verges
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Posted - 2010.03.14 06:36:00 -
[2]
Increasing profits in Low sec will brig very very little people to low sec unless it is absolutely NESSISARY. (And this proposal goes against eve dynamics because it's placating to the pirates).
The only way you will get people from high sec into low sec is making it so pilots can better manage the risks of low sec, that means making lowsec SAFER.
Harder Gatecamps. Etc.
Your suggestion simply panders to the stupid pirate mentality that kills should be handed to them by CCP through tactics exactly like this, which forces players who are already content with highsec into low sec.
Your suggestion, does NOT make lowsec a place people will move to. It just adds a nessesity to go to lowsec.
And if you want to talk about making Zyn or Mega better just nerf drone regions already.
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.03.14 07:36:00 -
[3]
Consider what happened to Zydrine prices when the drone regions came online .. even with stupidly hazardous and long route to market the drone-carts still managed to knock roughly 66% of the price in Empire .. unless the looting mission running population has increased immensely in the last few years I don't see it making a lick of difference except for the casual player blowing off steam after work.
Originally by: Kalda Centauri Outcomes: I see 3 possible outcomes: Outcome 1: People begin stockpiling loot, then run the stockpiles to low sec for refining to maximize isk and mineral production.
Outcome 2: People accept the mineral loss.
Outcome 3: People join a corp with a High Sec POS for full refine purposes.
You are working under the assumption that all the people actually running missions in high-sec do it for loot/minerals, which is obviously false or 'blitzing' wouldn't exist in Eve terminology. Outcome 1 will never happen so might as well scratch that. Outcome 2 will make up 95% of all incidents where looting mission runners are involved. Majority loot only named modules to begin with so that is 95% of a fraction of the people involved. Outcome 3 will be the remaining 5% and will be industrial corporations who probably already have one or more POS up and running.
Sure prices would go up but it wouldn't be a huge hit, a few percentage points overall.
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ChrisIsherwood
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Posted - 2010.03.14 08:28:00 -
[4]
There is a 4th outcome: people quit playing that account; whether it is an industrial alt or a main leaving in search of a sandbox with fewer sandstorms. CCP spending resources to make changes to lower their sales may not be in their best interest.
Mittens had a more interesting fix: Lowsec sucks. It's full of pirates but they're only ganking people passing through to 0.0 or Empire; the space has no purpose. There's no reason at all to go to lowsec for its own merits. |
Som Pir
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Posted - 2010.03.14 08:42:00 -
[5]
I don't think the OP is coming from it at the right angle. We want people to populate low- and null-sec, not just visit with shiploads of stuff for brief stints.
What would drive someone to move into and stay in low- or null-sec?
- More ISK-earning potential than possible in high-sec - More unique and exciting stuff that can't be gotten in high-sec - Something for solo-players to do without the risk out-weighing the fun or ISK-potential.
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CrickCrack
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Posted - 2010.03.14 11:29:00 -
[6]
You want more pilots in Low-Sec.
Here are two Questions for you all:
1. Why would you want more pilots / competition in Low-Sec. (To shoot at them I guess, sins there is no better reason for it)
2. Why would any smart pilot go into Low-Sec. (To do mission, mining, trading or shooting rats. Dude you nuts that to dangerous man)
The game is played in High-Sec and there is noting in Low-Sec. The only thing that is in Low-Sec is corporations and alliances that own a piece of empty space thatĘs all man.
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Laechyd Eldgorn
Caldari Toy Factory Exalted.
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Posted - 2010.03.14 12:09:00 -
[7]
Originally by: Jerid Verges umad stuff
Low sec is actually pretty safe, it's just risk does not scale with rewards compared to hi sec well at all. Also when there is actually "not-so-friendly" people in local risk vs reward ratio is pretty awful.
Also "stupid pirate mentality" is actually something which is least worth of isk. You obviously have no idea how badly you earn with (low sec) piracy, or how difficult it is to catch anything worth of looting, good sir. Suicide ganking in hi sec is much better isk, even if there was no insurances.
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Jerid Verges
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Posted - 2010.03.14 18:27:00 -
[8]
Originally by: Laechyd Eldgorn
Originally by: Jerid Verges umad stuff
Low sec is actually pretty safe, it's just risk does not scale with rewards compared to hi sec well at all. Also when there is actually "not-so-friendly" people in local risk vs reward ratio is pretty awful.
No. Lowsec is not safe. Oh sure, if you know what to do you can get through gatecamps, you can also escape pirates trying to scram you. However, in order to be in lowsec you have to accept that you need to dock up or hide whenever another person shows up on local, you need to accept that whatever you're doing must be dropped to ensure security, otherwise someone will warp in on you and scram you.
Mission runners and Miners can't go into lowsec period because their activities don't tolerate interruption very well. That is why you only find pirates and haulers in lowsec.
Quote: Also "stupid pirate mentality" is actually something which is least worth of isk. You obviously have no idea how badly you earn with (low sec) piracy, or how difficult it is to catch anything worth of looting, good sir. Suicide ganking in hi sec is much better isk, even if there was no insurances.
Then why are they still in lowsec? Hmm? *******s to that, I posed a thread in Crime & Punishment and there are plenty of pirates who know how to make a good living and don't want to see lowsec changed at all.
It is the pirates that are barely getting by that beg CCP for kills. If they wanted to get more isk they'd do something about it.
CCP should not be forcing its player base into lowsec to accommodate the pirates.
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