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Bluebeard
Minmatar LoneStar Industries Veritas Immortalis
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Posted - 2010.03.17 22:09:00 -
[1]
Originally by: LHA Tarawa Why is it your opinion that the game is better with T2 BPOs then it would be without them.
Listen to the Eve Economy presentation from last years fanfest. Dr Eyjog answers your question.
Skip forward to 54mins and listen carefully.
Eve Economy
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Bluebeard
Minmatar LoneStar Industries Veritas Immortalis
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Posted - 2010.03.17 22:37:00 -
[2]
Originally by: LHA Tarawa
Originally by: Bluebeard
Originally by: LHA Tarawa Why is it your opinion that the game is better with T2 BPOs then it would be without them.
Listen to the Eve Economy presentation from last years fanfest. Dr Eyjog answers your question.
Skip forward to 54mins and listen carefully.
Eve Economy
He answers the question with a question.
"If you aquire something something through legal game play, why should you give it up?"
Because it leads to a very few, very rich and powerful alliances that maintain their power through control of these supply constrained resources.
In my opinion, this is bad for the game.
His conclusion is that people have to compete to produce more and admits he has no f'n idea how. In my opinion, they will fail, and the few rich and powerful alliances will continue to grow in wealth and power.
And, as stated repeatedly, I think that is bad.
He was asked about T2 BPOs on at least 3 different occassions and his answer was always the same, to adapt to the fact they will remain and trade harder.
As you seem to reject all arguments that do not fall within your very narrow view, I suggest you go to the next fanfest and tackle the good Doctor directly.
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Bluebeard
Minmatar LoneStar Industries Veritas Immortalis
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Posted - 2010.04.01 19:23:00 -
[3]
Originally by: Luc deLobo Has there ever been a reply from CCP? (or is this topic/discussion not in their logs)
Dr Eyjog answered this question at least 3 times at Fanfest (I expect he'll have to answer it at every Fanfest). Most of the T2 BPOs have traded hands at least once for many billions of isk.
It would be unfair to take away these valuable assets that people have worked hard for, so CCP will not do so. Invention dramatically reduced the profit of the original T2 BPO holders and the blueprints are often on the market, so anybody can buy them (You may have to wait if you are looking for a specific blueprint).
If you want to ask Dr Eyjog for clarification on the above points, I suggest you book your place at Fanfest.
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Bluebeard
Minmatar LoneStar Industries Veritas Immortalis
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Posted - 2010.04.01 19:40:00 -
[4]
Originally by: LHA Tarawa T2 BPOs HAVE to be removed from the game.
My only concern at this point, is what level of compensation should the current holders be given!
I think 2 years worth of BPCs should be sufficient compensation.
Considering that most T2 BPOs are sold for a sum of isk that takes 3 to 5 years of production to breakeven *AND THEN* you start making a profit, how do you think 2 years of BPCs is a suitable recompense ?
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Bluebeard
Minmatar LoneStar Industries Veritas Immortalis
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Posted - 2010.04.01 20:04:00 -
[5]
Originally by: LHA Tarawa
Originally by: Bluebeard Considering that most T2 BPOs are sold for a sum of isk that takes 3 to 5 years of production to breakeven *AND THEN* you start making a profit, how do you think 2 years of BPCs is a suitable recompense ?
Balance the needs of the many with the needs of the few. The many need the T2 BPOs to go away now. The few would need 4 years of BPCs for full compensation. 2 seemed a reasonible compromise.
This is where you show your true colours. You don't want to work to compete, you just want CCP to take away the assets of the people that have played longer than you, so that you are on a percieved level playing field.
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Bluebeard
Minmatar LoneStar Industries Veritas Immortalis
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Posted - 2010.04.01 22:19:00 -
[6]
Edited by: Bluebeard on 01/04/2010 22:21:07
Originally by: LHA Tarawa T2 BPOs cost 10s of billions, if not 100s of billions of ISK. Despite that crazy high price, they pay back in, (going from what I've heard) something like 4 years, if you just use the profit above what you could otherwise make with that manufactruing slot. That means the profit on a 100 billion ISK BPO is something like 1 million ISK a day MORE than could be made by making anything else. That seems like a pretty insane extra profit per day to me.
I'll try one last time, but I'm starting to think you are a hopeless case.
Lets say you buy a Hulk BPO for 100bil (we'll assume you have that much spare isk and haven't got to borrow at 4% compound per week) You can make about 10 Hulks per week, for a profit of about 50mil each, so 500mil.
So, to clarify, you have invested 100bil in an asset to make 500mil a week, so you make about 26bil a year and the breakeven point is just under 4 years.
Your inventor invests about 50mil per ship and gets a profit of 10mil per ship.
Go and look at Opportunity_cost and you will see that the 100bil you invested in the blueprint is not earning anything. It might make a profit if you sell it in the future, but for the moment, for the amount invested to the weekly return, the T2 BPO holders are actually making a loss compared to the Inventors.
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