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Kretin Arnon
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Posted - 2004.11.30 18:30:00 -
[31]
I'm fine with a sec hit for destroying CONCORD ships though -2.0% seems a bit high as it's the same decrease you get when blowing up another players ship (attacking only give -0.5%). I can understand you need to be punished for blowing up other players, but NPC ships to the same degree?
The sentry gun response is the same old bug from before Exodus. All sentry guns in the Blood Raider constellation reacts to crimminally flaggin (even the raiders) because the systems have been rated 0.1-0.3 in security. Also many of the sentry guns at the gates belong to CONCORD (not the raiders) which will make them agressive just because you've blown up a ship belonging to the same corp. We have been praying for this to be fixed for months.
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Kretin Arnon
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Posted - 2004.11.30 18:30:00 -
[32]
I'm fine with a sec hit for destroying CONCORD ships though -2.0% seems a bit high as it's the same decrease you get when blowing up another players ship (attacking only give -0.5%). I can understand you need to be punished for blowing up other players, but NPC ships to the same degree?
The sentry gun response is the same old bug from before Exodus. All sentry guns in the Blood Raider constellation reacts to crimminally flaggin (even the raiders) because the systems have been rated 0.1-0.3 in security. Also many of the sentry guns at the gates belong to CONCORD (not the raiders) which will make them agressive just because you've blown up a ship belonging to the same corp. We have been praying for this to be fixed for months.
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Peppermint Patty
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Posted - 2004.11.30 18:46:00 -
[33]
FYI, a corpmate had "Unauthorized military presence" on saturday and I've had it just half an hour ago, both from the same level 3 Interbus agent. Both times no marines dropped (still waiting for a response on my petition to get the mission done).
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Peppermint Patty
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Posted - 2004.11.30 18:46:00 -
[34]
FYI, a corpmate had "Unauthorized military presence" on saturday and I've had it just half an hour ago, both from the same level 3 Interbus agent. Both times no marines dropped (still waiting for a response on my petition to get the mission done).
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Zrakor
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Posted - 2004.11.30 18:47:00 -
[35]
Originally by: Kretin Arnon I'm fine with a sec hit for destroying CONCORD ships though -2.0% seems a bit high as it's the same decrease you get when blowing up another players ship (attacking only give -0.5%). I can understand you need to be punished for blowing up other players, but NPC ships to the same degree?
The sentry gun response is the same old bug from before Exodus. All sentry guns in the Blood Raider constellation reacts to crimminally flaggin (even the raiders) because the systems have been rated 0.1-0.3 in security. Also many of the sentry guns at the gates belong to CONCORD (not the raiders) which will make them agressive just because you've blown up a ship belonging to the same corp. We have been praying for this to be fixed for months.
I'll have someone take a look at that.
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Zrakor
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Posted - 2004.11.30 18:47:00 -
[36]
Originally by: Kretin Arnon I'm fine with a sec hit for destroying CONCORD ships though -2.0% seems a bit high as it's the same decrease you get when blowing up another players ship (attacking only give -0.5%). I can understand you need to be punished for blowing up other players, but NPC ships to the same degree?
The sentry gun response is the same old bug from before Exodus. All sentry guns in the Blood Raider constellation reacts to crimminally flaggin (even the raiders) because the systems have been rated 0.1-0.3 in security. Also many of the sentry guns at the gates belong to CONCORD (not the raiders) which will make them agressive just because you've blown up a ship belonging to the same corp. We have been praying for this to be fixed for months.
I'll have someone take a look at that.
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Ravelin Eb
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Posted - 2004.11.30 20:05:00 -
[37]
Edited by: Ravelin Eb on 30/11/2004 20:07:49
Originally by: Peppermint Patty FYI, a corpmate had "Unauthorized military presence" on saturday and I've had it just half an hour ago, both from the same level 3 Interbus agent. Both times no marines dropped (still waiting for a response on my petition to get the mission done).
I see a pattern here. I've had the mission twice now from an Interbus agent an neither time did the Marines drop. I submitted a bug report after it happened the second time.
Ravelin Eb
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Ravelin Eb
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Posted - 2004.11.30 20:05:00 -
[38]
Edited by: Ravelin Eb on 30/11/2004 20:07:49
Originally by: Peppermint Patty FYI, a corpmate had "Unauthorized military presence" on saturday and I've had it just half an hour ago, both from the same level 3 Interbus agent. Both times no marines dropped (still waiting for a response on my petition to get the mission done).
I see a pattern here. I've had the mission twice now from an Interbus agent an neither time did the Marines drop. I submitted a bug report after it happened the second time.
Ravelin Eb
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Sternburg Export
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Posted - 2004.11.30 20:37:00 -
[39]
Originally by: Ravelin Eb Edited by: Ravelin Eb on 30/11/2004 20:07:49
Originally by: Peppermint Patty FYI, a corpmate had "Unauthorized military presence" on saturday and I've had it just half an hour ago, both from the same level 3 Interbus agent. Both times no marines dropped (still waiting for a response on my petition to get the mission done).
I see a pattern here. I've had the mission twice now from an Interbus agent an neither time did the Marines drop. I submitted a bug report after it happened the second time.
Last time iŠve had this mission all was fine...
The marines were in 6 cans... Evrytime 10 marines in 1 can...
But the final spawn needs a little bit tuning... I mean 4 Khanid high officers and cruisers  Not that great Problem.. but the loot...  ____________________________ [ 2005.03.31 20:53:50 ] (mining) Your Basic Miner perfectly strikes Veldspar Roid, wrecking for 20 Ore units.
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Sternburg Export
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Posted - 2004.11.30 20:37:00 -
[40]
Originally by: Ravelin Eb Edited by: Ravelin Eb on 30/11/2004 20:07:49
Originally by: Peppermint Patty FYI, a corpmate had "Unauthorized military presence" on saturday and I've had it just half an hour ago, both from the same level 3 Interbus agent. Both times no marines dropped (still waiting for a response on my petition to get the mission done).
I see a pattern here. I've had the mission twice now from an Interbus agent an neither time did the Marines drop. I submitted a bug report after it happened the second time.
Last time iŠve had this mission all was fine...
The marines were in 6 cans... Evrytime 10 marines in 1 can...
But the final spawn needs a little bit tuning... I mean 4 Khanid high officers and cruisers  Not that great Problem.. but the loot...  ____________________________ [ 2005.03.31 20:53:50 ] (mining) Your Basic Miner perfectly strikes Veldspar Roid, wrecking for 20 Ore units.
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RL Malcontent
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Posted - 2004.11.30 20:41:00 -
[41]
Zrakor, two times in a row now I've been given the U.M.P. mission from my lvl 3 InterBus agent and neither time have the rats dropped the marines. So there is an issue with some of the rats not dropping the cargo. Hopefully tomorrow will resolve this. In the meantime, I wait for yet another petition to be answered. 
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RL Malcontent
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Posted - 2004.11.30 20:41:00 -
[42]
Zrakor, two times in a row now I've been given the U.M.P. mission from my lvl 3 InterBus agent and neither time have the rats dropped the marines. So there is an issue with some of the rats not dropping the cargo. Hopefully tomorrow will resolve this. In the meantime, I wait for yet another petition to be answered. 
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Confuciouz
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Posted - 2004.11.30 22:38:00 -
[43]
Im playing Amarr, and completed the Face to Face misson (lvl 2) set yesterday. When I returned to Hedion system to speak to my agent, she was gone....only to reappear today, to tell me by email that I was wanted at her office (Hedion). I went, and she started me off on the same mission again, chapter 7 of Face to Face. I decided to finish again, to see if I had hit a fluke yesterday, but the same thing happened today. After finishing the last mission, which is an Important mission, I return to her, and find she is gone. Atm, Im expecting to get another email from her again, where she will want to send me off on the same mission set yet again. Please advise!
Confuciouz Proud Amarri member of Imperial Academy.
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Confuciouz
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Posted - 2004.11.30 22:38:00 -
[44]
Im playing Amarr, and completed the Face to Face misson (lvl 2) set yesterday. When I returned to Hedion system to speak to my agent, she was gone....only to reappear today, to tell me by email that I was wanted at her office (Hedion). I went, and she started me off on the same mission again, chapter 7 of Face to Face. I decided to finish again, to see if I had hit a fluke yesterday, but the same thing happened today. After finishing the last mission, which is an Important mission, I return to her, and find she is gone. Atm, Im expecting to get another email from her again, where she will want to send me off on the same mission set yet again. Please advise!
Confuciouz Proud Amarri member of Imperial Academy.
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Zrakor
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Posted - 2004.12.01 09:30:00 -
[45]
Originally by: Confuciouz Im playing Amarr, and completed the Face to Face misson (lvl 2) set yesterday. When I returned to Hedion system to speak to my agent, she was gone....only to reappear today, to tell me by email that I was wanted at her office (Hedion). I went, and she started me off on the same mission again, chapter 7 of Face to Face. I decided to finish again, to see if I had hit a fluke yesterday, but the same thing happened today. After finishing the last mission, which is an Important mission, I return to her, and find she is gone. Atm, Im expecting to get another email from her again, where she will want to send me off on the same mission set yet again. Please advise!
Confuciouz Proud Amarri member of Imperial Academy.
Submit a bug report.
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Zrakor
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Posted - 2004.12.01 09:30:00 -
[46]
Originally by: Confuciouz Im playing Amarr, and completed the Face to Face misson (lvl 2) set yesterday. When I returned to Hedion system to speak to my agent, she was gone....only to reappear today, to tell me by email that I was wanted at her office (Hedion). I went, and she started me off on the same mission again, chapter 7 of Face to Face. I decided to finish again, to see if I had hit a fluke yesterday, but the same thing happened today. After finishing the last mission, which is an Important mission, I return to her, and find she is gone. Atm, Im expecting to get another email from her again, where she will want to send me off on the same mission set yet again. Please advise!
Confuciouz Proud Amarri member of Imperial Academy.
Submit a bug report.
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Zidock
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Posted - 2004.12.01 11:16:00 -
[47]
On the unwanted military presence mission is it normal for every ship to go agro and fire all at once one one person even when you are in a gang of 2 or 3?
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Zidock
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Posted - 2004.12.01 11:16:00 -
[48]
On the unwanted military presence mission is it normal for every ship to go agro and fire all at once one one person even when you are in a gang of 2 or 3?
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Kalfu
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Posted - 2004.12.01 11:19:00 -
[49]
Originally by: Zrakor It's not on my desk so I'm not sure what the status of it is at the moment.
Originally by: Zrakor This is a known issue as well, but not on my desk. I have no eta on the fix yet.
Now I know how important your desk is, I just need to figure out a way to get my bug reports on it. :-)
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Kalfu
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Posted - 2004.12.01 11:19:00 -
[50]
Originally by: Zrakor It's not on my desk so I'm not sure what the status of it is at the moment.
Originally by: Zrakor This is a known issue as well, but not on my desk. I have no eta on the fix yet.
Now I know how important your desk is, I just need to figure out a way to get my bug reports on it. :-)
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Estios
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Posted - 2004.12.01 11:24:00 -
[51]
Zrakor could you possibly give an indication of when a bounty system (ie trading in dog tags) is going to come in for those of us unlucky enough to have spent months working for the Thukker Mix Tribe etc.
Right now its rather sickening to see people killing 6mil isk commanders and 1.5 mil Sansha Tyrants when Im killing Amarr Navy Apocs and Arma's for **** all ...
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Estios
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Posted - 2004.12.01 11:24:00 -
[52]
Zrakor could you possibly give an indication of when a bounty system (ie trading in dog tags) is going to come in for those of us unlucky enough to have spent months working for the Thukker Mix Tribe etc.
Right now its rather sickening to see people killing 6mil isk commanders and 1.5 mil Sansha Tyrants when Im killing Amarr Navy Apocs and Arma's for **** all ...
So HMV consider Andy Williams and Dean Martin to be "easy listening" do they? Tell that to my mate Dave, he's been deaf for 20 years.
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Zrakor
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Posted - 2004.12.01 12:11:00 -
[53]
Originally by: Estios Zrakor could you possibly give an indication of when a bounty system (ie trading in dog tags) is going to come in for those of us unlucky enough to have spent months working for the Thukker Mix Tribe etc.
Right now its rather sickening to see people killing 6mil isk commanders and 1.5 mil Sansha Tyrants when Im killing Amarr Navy Apocs and Arma's for **** all ...
Thukker Mix agents give you offers for Ammatar Navy tags I believe.
Also the mission which rarely dishes out the 5 mil isk mordus commanders is available for any faction other than mordus, although it is not available for all divisions. So Thukker Mix agents will dish out the mission, unless they are part of the wrong division.
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Zrakor
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Posted - 2004.12.01 12:11:00 -
[54]
Originally by: Estios Zrakor could you possibly give an indication of when a bounty system (ie trading in dog tags) is going to come in for those of us unlucky enough to have spent months working for the Thukker Mix Tribe etc.
Right now its rather sickening to see people killing 6mil isk commanders and 1.5 mil Sansha Tyrants when Im killing Amarr Navy Apocs and Arma's for **** all ...
Thukker Mix agents give you offers for Ammatar Navy tags I believe.
Also the mission which rarely dishes out the 5 mil isk mordus commanders is available for any faction other than mordus, although it is not available for all divisions. So Thukker Mix agents will dish out the mission, unless they are part of the wrong division.
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Mitchman
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Posted - 2004.12.01 12:46:00 -
[55]
Originally by: Zidock On the unwanted military presence mission is it normal for every ship to go agro and fire all at once one one person even when you are in a gang of 2 or 3?
That's normal for all missions, which means that for any coop to work, you need to shield/armor transfer the agent runner as the NPC will all argo him.
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Mitchman
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Posted - 2004.12.01 12:46:00 -
[56]
Originally by: Zidock On the unwanted military presence mission is it normal for every ship to go agro and fire all at once one one person even when you are in a gang of 2 or 3?
That's normal for all missions, which means that for any coop to work, you need to shield/armor transfer the agent runner as the NPC will all argo him.
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Kretin Arnon
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Posted - 2004.12.01 19:49:00 -
[57]
Zrakor I'm sorry, I forgot to add about the Surprise mission that even though the CONCORD ships drops some cool emblems that's all they drop! Shouldn't there been some kind of ordinary loot involved?
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Kretin Arnon
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Posted - 2004.12.01 19:49:00 -
[58]
Zrakor I'm sorry, I forgot to add about the Surprise mission that even though the CONCORD ships drops some cool emblems that's all they drop! Shouldn't there been some kind of ordinary loot involved?
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Lucre
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Posted - 2004.12.01 22:47:00 -
[59]
Originally by: Zrakor
FYI: The original question was, are agents safe to use. The glitches below are valid, but do not mean agents are not safe to use. The bug I was referring to actually broke the mission, or so people said.
True, but what you said was "Personally I'm only aware of 1 bug other than the deadspace issue". Which given the general tone of - well, most of the threads on this particular forum - felt a bit like if TomB had said "I'm not aware of any problems with large projectile turret balance"... :-)
But thank you for the answers - if you tell me a problem is being addressed (or even that it's being ignored for more pressing problems!) then I'll be happy. Silence however does get vexing.
<quote> How about the bug (?) with all missions for a given agent giving the same (lower than Castor) standing increase, irrespective of mission difficulty/duration?
I believe this is because all of the missions were given the same estimated duration time. Once the system has been on TQ for a few days then the system should rectify the situation by calculating their average duration time. The person responsible for this isn't here today, so I can't confirm if this is actually the case or not. </quote> Please do, when you can. Looking at my agent now, I see he's still giving a steady 0.1646% for each and every mission. And it's definitely been so for more than "a few days" now.
Thanks again for answering. :-)
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Lucre
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Posted - 2004.12.01 22:47:00 -
[60]
Originally by: Zrakor
FYI: The original question was, are agents safe to use. The glitches below are valid, but do not mean agents are not safe to use. The bug I was referring to actually broke the mission, or so people said.
True, but what you said was "Personally I'm only aware of 1 bug other than the deadspace issue". Which given the general tone of - well, most of the threads on this particular forum - felt a bit like if TomB had said "I'm not aware of any problems with large projectile turret balance"... :-)
But thank you for the answers - if you tell me a problem is being addressed (or even that it's being ignored for more pressing problems!) then I'll be happy. Silence however does get vexing.
<quote> How about the bug (?) with all missions for a given agent giving the same (lower than Castor) standing increase, irrespective of mission difficulty/duration?
I believe this is because all of the missions were given the same estimated duration time. Once the system has been on TQ for a few days then the system should rectify the situation by calculating their average duration time. The person responsible for this isn't here today, so I can't confirm if this is actually the case or not. </quote> Please do, when you can. Looking at my agent now, I see he's still giving a steady 0.1646% for each and every mission. And it's definitely been so for more than "a few days" now.
Thanks again for answering. :-)
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