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Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2010.03.23 16:04:00 -
[1]
People are complaining about this and that making the Eve unbalanced and what needs to be done. We have to stop looking at one select area and start to to look at the game as a whole. To this end I've a few suggestions and your help in fleshing it out will be appreciated.
The real problem is CCP tries to cater to and make things easy for different groups of player and thus is watering down the game:
1)To hard to make BM's so warp to zero initiated.
2)Low sec pirates complained you can't gank mission runners while in mission so mission scanning implemented
3)Super mission running ships aka Marauders, designed and introduced and people complain lvl 4's earn too much.
4)Dominion industrial system upgrades now in place and high end mineral prices drop.
I can remember select groups thinking each thing I listed were wonderful ideas without looking at the repercussions. Mission scanning led to missioners leaving low sec in droves and now the pirates cry they don't have much to do.
Marauders led to posts from Kerfira complaining lvl 4's now pay out too much. Dominion industrial systems caused a big crash in min prices (as did the drone regions prior to Dominion). CCP has to start making things more difficult instead of easy. It is way to easy to gank freighters in high sec with insurance. Instead of making things easy, perhaps CCP should look at fixing somethings to make the game more interesting.
Fix lag to start with. Fixing lag will encourage more large fleet fights which will create demand for more ship building which will increase mineral prices. I personally don't care if mission loot drops didn't refine at all. Let the miners produce the mins. Again min prices would increase.
Make a level 5 mission variant available in all low sec stations...after you make missions unscannable. Pirates may cry foul but with the increase flow of traffic they will soon realize the opportunities available elsewhere.
Make a level four mission variant in high sec that is harder and more random in what causes aggro. Boost bounties only but nowhere near what the level 5's in low sec would be.
Let the lower grade roids only be found in high sec. just as high grade ores are only in null sec. Now you would have to haul trit and pyerite into null sec just as you would have to haul zyd and megacyte into high sec. With no refining of mission loot, now you will see a rise in min prices and make the mining profession worth while. In short, make things harder...not easier.
Comments.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.03.23 16:12:00 -
[2]
Pull up a chair and grab some popcorn as this one is going to be really fun to watch kids. I'll start: Unscannable missions? lulz.. 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
CCP Shadow's Troll List. |

Richard Christy
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Posted - 2010.03.23 16:13:00 -
[3]
My left leg is itchy.
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knifee
Caldari Euphoria Released
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Posted - 2010.03.23 16:14:00 -
[4]
Originally by: Zeba Pull up a chair and grab some popcorn as this one is going to be really fun to watch kids. I'll start: Unscannable missions? lulz.. 
Unscannable missions to make things harder though!
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Leslie e'Evob
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Posted - 2010.03.23 16:14:00 -
[5]
Originally by: Lrrp 1)To hard to make BM's so warp to zero initiated.
Wrong. Warp to zero was initiated because the billion bookmarks everyone had was causing almost as much lag as Dominion.
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Orion GUardian
Caldari
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Posted - 2010.03.23 16:17:00 -
[6]
Originally by: Leslie e'Evob
Originally by: Lrrp 1)To hard to make BM's so warp to zero initiated.
Wrong. Warp to zero was initiated because the billion bookmarks everyone had was causing almost as much lag as Dominion.
Damn, the login "security" prevented me form posting that first ^^
Anyway you know that Lowering insurance will drop mineral prices as well? I see more whining coming up
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Ai Mei
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Posted - 2010.03.23 16:29:00 -
[7]
While we are at it, boost RSD's
Remove MWD abilities from faction warfare sites
Remove local
Nerf ninja salvaging
Stop all suicide ganking
*adds more fuel to the incoming firestorm in 3.... 2.... 1..*
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Gieron
Middleton and Mercer LLP Consortium.
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Posted - 2010.03.23 16:38:00 -
[8]
Originally by: Lrrp 2)Low sec pirates complained you can't gank mission runners while in mission so mission scanning implemented
Are you actually saying that the ability to scan out missions and gank mission runners is watering down the game?
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Sprilk
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Posted - 2010.03.23 16:46:00 -
[9]
OP is a moron..
His first point, was introduced in order to remove server load due to massive amounts of bookmarks. Had nothing to do with "to hard to make bookmarks" everyone allready had warp to 0 and it caused massive server and database issues.
So in this post you ask ccp to fix lag, while at the same time critizing one of the major game changes made in order to address this problem. Well done!
And i loled at the marauders comment really... marauders are better but only marjinaly over other battleships. (for example still a massive debate on if the cnr is better then the golem).
5/10 for getting me to actually post.
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Benri Konpaku
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Posted - 2010.03.23 16:46:00 -
[10]
This thread looks photoshoped. |

Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2010.03.23 16:51:00 -
[11]
Originally by: Gieron
Originally by: Lrrp 2)Low sec pirates complained you can't gank mission runners while in mission so mission scanning implemented
Are you actually saying that the ability to scan out missions and gank mission runners is watering down the game?
Certainly water downed low sec.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2010.03.23 17:11:00 -
[12]
Originally by: Lrrp
Originally by: Gieron
Originally by: Lrrp 2)Low sec pirates complained you can't gank mission runners while in mission so mission scanning implemented
Are you actually saying that the ability to scan out missions and gank mission runners is watering down the game?
Certainly water downed low sec.
Wait wat? Low sec is watered down compaired to what it was like before mission runner scanning was made easier? Have you even been to low sec since then or are you complaining about it being harder for level 5 runners to use their carriers? If the latter then I really hope your ceo isn't a forum whoor.. 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
CCP Shadow's Troll List. |

Lrrp
Minmatar The Graduates Morsus Mihi
|
Posted - 2010.03.23 17:14:00 -
[13]
Originally by: Sprilk OP is a moron..
His first point, was introduced in order to remove server load due to massive amounts of bookmarks. Had nothing to do with "to hard to make bookmarks" everyone allready had warp to 0 and it caused massive server and database issues.
So in this post you ask ccp to fix lag, while at the same time critizing one of the major game changes made in order to address this problem. Well done!
Well miss non-moron you must be one of those high sec carbears who has no use for BM's. If you were to look in most low sec or null sec people and places file, I suspect you will find literally 100's of bm's for everything from insta undocks to warp in spots around gates, from bm's to JB's to multiple safe spots in any one systems. I guess I'm a moron as I don't see where lag from BM's would be eliminated by warp to zero.
Originally by: Sprilk And i loled at the marauders comment really... marauders are better but only marjinaly over other battleships. (for example still a massive debate on if the cnr is better then the golem).
5/10 for getting me to actually post.
So saving 40 minutes on a mission like Mordus Headhunters is marginal? Maybe you should open your mouth a little wider so you can insert more of your foot.
|

Lrrp
Minmatar The Graduates Morsus Mihi
|
Posted - 2010.03.23 17:20:00 -
[14]
Originally by: Zeba
Originally by: Lrrp
Originally by: Gieron
Originally by: Lrrp 2)Low sec pirates complained you can't gank mission runners while in mission so mission scanning implemented
Are you actually saying that the ability to scan out missions and gank mission runners is watering down the game?
Certainly water downed low sec.
Wait wat? Low sec is watered down compaired to what it was like before mission runner scanning was made easier? Have you even been to low sec since then or are you complaining about it being harder for level 5 runners to use their carriers? If the latter then I really hope your ceo isn't a forum whoor.. 
When I was doing low sec missions prior to the ability to mission scan, we had a vibrant community with 4-5 corps all friendly and actively battled pirates and gankers. The 4 quality 20 agents were the anchor. The low sec systems I travel thru nowadays don't look to be real active. To be fair I would have to run back through my old system which I haven't been in for a couple of years to see how things are doing. Last time I was there it was pretty empty.
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Sidus Isaacs
Gallente
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Posted - 2010.03.23 17:23:00 -
[15]
Originally by: Lrrp People are complaining about this and that making the Eve unbalanced and what needs to be done. We have to stop looking at one select area and start to to look at the game as a whole. To this end I've a few suggestions and your help in fleshing it out will be appreciated.
The real problem is CCP tries to cater to and make things easy for different groups of player and thus is watering down the game:
1)To hard to make BM's so warp to zero initiated.
2)Low sec pirates complained you can't gank mission runners while in mission so mission scanning implemented
3)Super mission running ships aka Marauders, designed and introduced and people complain lvl 4's earn too much.
4)Dominion industrial system upgrades now in place and high end mineral prices drop.
I can remember select groups thinking each thing I listed were wonderful ideas without looking at the repercussions. Mission scanning led to missioners leaving low sec in droves and now the pirates cry they don't have much to do.
Marauders led to posts from Kerfira complaining lvl 4's now pay out too much. Dominion industrial systems caused a big crash in min prices (as did the drone regions prior to Dominion). CCP has to start making things more difficult instead of easy. It is way to easy to gank freighters in high sec with insurance. Instead of making things easy, perhaps CCP should look at fixing somethings to make the game more interesting.
Fix lag to start with. Fixing lag will encourage more large fleet fights which will create demand for more ship building which will increase mineral prices. I personally don't care if mission loot drops didn't refine at all. Let the miners produce the mins. Again min prices would increase.
Make a level 5 mission variant available in all low sec stations...after you make missions unscannable. Pirates may cry foul but with the increase flow of traffic they will soon realize the opportunities available elsewhere.
Make a level four mission variant in high sec that is harder and more random in what causes aggro. Boost bounties only but nowhere near what the level 5's in low sec would be.
Let the lower grade roids only be found in high sec. just as high grade ores are only in null sec. Now you would have to haul trit and pyerite into null sec just as you would have to haul zyd and megacyte into high sec. With no refining of mission loot, now you will see a rise in min prices and make the mining profession worth while. In short, make things harder...not easier.
Comments.
How about you actually read up on things, because your post is just one massive failure. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Pajama Sam
The Tuskers
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Posted - 2010.03.23 17:24:00 -
[16]
Pathetic.
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Jovialmadness
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Posted - 2010.03.23 17:30:00 -
[17]
Hi. |

Gladys Pank
Amarr Trillionaire High-Rollers Suicidal Bassoon Orkesta
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Posted - 2010.03.23 18:21:00 -
[18]
Originally by: Pajama Sam Pathetic.
Signature removed, ♥ Parrots, but they aren't EVE Online sigs. Zymurgist |

Kalmanaka
Caldari Cockpit Commandos
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Posted - 2010.03.23 18:39:00 -
[19]
Originally by: Lrrp Well miss non-moron you must be one of those high sec carbears who has no use for BM's. If you were to look in most low sec or null sec people and places file, I suspect you will find literally 100's of bm's for everything from insta undocks to warp in spots around gates, from bm's to JB's to multiple safe spots in any one systems. I guess I'm a moron as I don't see where lag from BM's would be eliminated by warp to zero.
Hi there. How's TGRAD'S? This post made Manas roll in his grave....
Before WTZ a number of people made thousands of bookmarks for every gate from every direction, then did a mass copy of those thousands of bm's and sold them on contracts. It was a great business and many ones of millions of isk were made, but when someone started the copy process it caused the database to seriously lag out.
Since CCP couldn't speed up the copy process or prevent the lag it caused they did the next best thing. They made those bm's worthless so there would be no point in copying and selling them.
That will be 1 isk for my time. Thank you. --------------------------------------- Estimate != Reality What you want != What you get You whine != Someone cares Learn to deal with it. -Abrazzar |

Lrrp
Minmatar The Graduates Morsus Mihi
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Posted - 2010.03.23 18:53:00 -
[20]
So it was the copying process and not the BM's themselves that caused the lag. Never knew that. Thanks
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Kalmanaka
Caldari Cockpit Commandos
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Posted - 2010.03.23 19:11:00 -
[21]
It's a pretty safe bet to say that if CCP changed something it was for a pretty good reason. The problem is that not many people bother knowing, understanding, or remembering the reasons and they get lost in all the tears that follow.
There really was no other way to fix bm copy lag. It ****ed a lot of people off since it became really hard to catch people in hi-sec but it made a huge difference in lag. If I remember right it took like 20 or 30 minutes to finish the copy. I believe bm copying shut Jita down a few times too. Hard to remember that far back though. --------------------------------------- Estimate != Reality What you want != What you get You whine != Someone cares Learn to deal with it. -Abrazzar |

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2010.03.23 19:17:00 -
[22]
Originally by: Lrrp So it was the copying process and not the BM's themselves that caused the lag. Never knew that. Thanks
BM's also cause database lag as they have to be loaded on each session change for whatever set is relevant to the system you are in. But yeah the copying was by far the worst offender especially if you did it at a pos timed with an incoming hostile fleet jumping into your system. That little exploit caused much lulz on the forums. 
Originally by: CCP Zymurgist Get off the forums and go kill someone!
CCP Shadow's Troll List. |

Rawr Cristina
Caldari Omerta Syndicate
|
Posted - 2010.03.23 19:17:00 -
[23]
Edited by: Rawr Cristina on 23/03/2010 19:23:57
Originally by: Lrrp It is way to easy to gank freighters in high sec
I don't think it really matters how easy or hard it is. It's doable, so it must be easy... right?
I mean, I can scan down a mission-runner, but not if they use the scanner and see my probes. Even if they don't, I'll warp-in through an acceleration gate, to find they're too far away to scramble and they'll just warp out because I can't use my MWD and got force-decloaked by some gas cloud. Missioners have it sooooooooooo easy. Way too easy. They should just make it so your missions pop up on overview system-wide like in FW. That'l fix it 
- Malyutka (The Virus) - |

Kalmanaka
Caldari Cockpit Commandos
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Posted - 2010.03.23 19:30:00 -
[24]
I thought they changed it so BM's only loaded if you opened people and places. Whenever I open mine with my bajillion bm's it takes forever for the window to show. --------------------------------------- Estimate != Reality What you want != What you get You whine != Someone cares Learn to deal with it. -Abrazzar |

Zeba
Minmatar Honourable East India Trading Company
|
Posted - 2010.03.23 19:43:00 -
[25]
Originally by: Kalmanaka I thought they changed it so BM's only loaded if you opened people and places. Whenever I open mine with my bajillion bm's it takes forever for the window to show.
Yeah sorry. It used to be that way which is why it caused so much lag and exploits. Most of the session change lag bomb shennanigans have long been plugged like the old bio exploit where you filled your bio to the max with nonstandard characters then loaded them up as soon as the scout reported targets jumping in lagging them out and making for easy risk free kills. This is also why the bio is so short now.
Originally by: CCP Zymurgist Get off the forums and go kill someone!
CCP Shadow's Troll List. |

David Grogan
Gallente Final Conflict UK Warped Aggression
|
Posted - 2010.03.23 19:51:00 -
[26]
Edited by: David Grogan on 23/03/2010 19:52:45
Originally by: Lrrp
The real problem is CCP tries to cater to and make things easy for different groups of player and thus is watering down the game:
1)To hard to make BM's so warp to zero initiated. having to many bms causes insane lag when u jump through a gate 2)Low sec pirates complained you can't gank mission runners while in mission so mission scanning implemented who the hell missions in low sec in anything worth alot of money 3)Super mission running ships aka Marauders, designed and introduced and people complain lvl 4's earn too much. remove t1 loot drops from missions in high sec 4)Dominion industrial system upgrades now in place and high end mineral prices drop. but mid end mineral prices went up making t2 ship more expensive and even some have been made non profitable to build.
Comments.
SIG: if my message has spelling errors its cos i fail at typing properly :P |

illford baker
EVE RONIN R-I-P
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Posted - 2010.03.23 19:57:00 -
[27]
Originally by: Sprilk OP is a moron..
confirmed
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Kroma BaSyl
Amarr Snickers Inc
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Posted - 2010.03.23 20:28:00 -
[28]
Edited by: Kroma BaSyl on 23/03/2010 20:34:30
Originally by: Lrrp So it was the copying process and not the BM's themselves that caused the lag. Never knew that. Thanks
Partly, it was also the total amount of BMs that a character had and that needed to be read from server when they entered a system and right clicked, and the total size of that DB table. By removing the need of everyone having warp to 0 BMs the amount of BMs in game went down several orders of magnitude.
-------------------------
Kroma BaSyl CEO - Snickers Inc
Don't hate me because I am beautiful! |

Caelum Mortuos
Gallente Zero G Research and Development
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Posted - 2010.03.23 20:34:00 -
[29]
*checks seat position*
*grabs popcorn from microwave*
*sits back*
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Vaal Erit
Science and Trade Institute
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Posted - 2010.03.23 20:37:00 -
[30]
Massive 0.0 alliance whines about low sec mission running and bookmarks. Huge amounts of fail is predicted and achieved in short order. Military experts are calling this one of the biggest face palms this year. Go back to WoW.
Originally by: Jim Raynor EVE needs danger, EVE needs risks, EVE needs combat, even piracy, without these things, the game stagnates to a trivial game centering around bloating your wallet with no purpose.
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