
Sagnius
Amarr Caldari Scouting and Intel Group
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Posted - 2010.06.28 03:11:00 -
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CCP wants a warm fuzzy high sec where people are safe. CCP wants to boast numbers like WoW but to do so they have to slowly boil out the complexity of the game to make it more appealing to the 12 year olds. I picked the age 12 since the majority of WoW users are kids. 12 isn't a relative number from any data ive read but the mindset of most are still 12.
StarWars Galaxies was a game, somewhat similar to eve: somewhat. don't flame they are not even close but the basic mechanics are similar. SWG keep changing it to make it easier and easier for new players to get the classes they wanted. Jedi's were very rare (as they should be) until the whining majority (kids) convinced SOE (sony online entertainment) to dumb it down again.
There should be 4 years old players tougher to take down than a 6 month old one. if you run into a battle harden solider and you are day 2 in the service the odds are against your survive in real life.
I loved being a noob and in a group where others were long time vets. you learn, you group you form bonds.
Originally by: Guttripper I have listened and read over the years various aspects to the game CCP would like to change, expand, or remove. While not knocking them, the track record is not the greatest in altering these aspects. Many past additions to the game came up short and were not fleshed out later. Other older aspects to the game have been slowly phased out, perhaps not to offend certain players. The niche of this game, being the cold, dark, unforgiving universe has been heavily changed into a friendly place, in my opinion. Whereas years ago CCP were quite content to have around 15,000 players during prime time (and had even fewer years before I first arrived), today they seem to want greater and greater numbers. This is understandable to gain higher revenues. But to appease the masses, CCP seems to be lowering the lowest common denominator. Anything and everything that was harsh and rough is being changed into smooth and soft. To an older "veteran" like me, the game is being alienated away from what I originally loved about it.
So yes, I know CCP wants to do something with the Learning skill tree. But to me, that is one lingering obstacle that separates the die hard, hardcore player from the "Eve is the (current) cool thing!" instant gratification player. CCP _will_ eventually do something with those skills to appease their newest players. And this slow cascade will continue until another game comes out that is similar to the old version of Eve and many of the old veterans depart, looking to indirectly "work" for something instead of having it all handed to them. Then the recently appeased crowd will vacate, since "Eve is not cool."
I wonder what CCP would do then...?
Hopefully I am wrong and CCP does nothing with the Learning skill tree. I'm still fond of the universe, even though it is a bit ~friendlier~.
/me goes off to watch the Revelations video.
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