
Wasdisdoogh
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Posted - 2010.07.10 14:27:00 -
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Edited by: Wasdisdoogh on 10/07/2010 14:29:56 This is a really long thread and I'm late to the party, and will admit that I have not read all posts front to back. I'm a very new player with a thought on how to make the Learning block a bit less onerous for new players, but still require the same degree of commitment vets had to invest...and it kinda mirrors RL learning. I know that RL comparisons are either well-received or despised in gaming environments, but one of the things that strikes me as GOOD about EVE is how well balanced the ecosystem seems to be. There are good guys and bad guys, and everything in between...and a booming free market economy, yadayadayada.
So - to the point: The leap from III to IV in just about every skill is where the new player really needs to decide to make a commitment for the long haul, or forever be a mediocre generalist PVE player. I'm sure the trial account process churns better than 90% of trial players at this juncture, and it needn't be so.
What if...instead of having to throw a 1D 8H 32M 8S investment at leveling one skill just to bring the time it takes to train all the rest of them down a significant bit, you could accrue a fractional part of the benefit of levelling for every minute you spend training the Learning path?
Think about the RL learning continuum - if you're taking series of say...natural sciences in university, you don't need to wait til end of term to put what you studied in chapter 3 of sociology to beneficial use, and apply it to what you're taking on in psych and economics - inter-relationships support and enhance the learning process - CCP's model treats each learning as an event where the benefit does not accrue until you've spent days or weeks training the Learning tree.
So how much development effort would it take to change the system as-is to one that starts shaving seconds off of TTC every skill as you invest another minute, hour, or quarter hour [whatever the appropriate interval is...CCPs devs can figure out] in the Learning branch?
What's good about this? It accelerates the pace of skill development in direct proportion to fractional investment in Learning skills.
What's bad about it? Unless they apply some sort of a dashboard widget accelerometer, you'll never SEE the difference - there will no longer be the satisfying CLUNK of minutes falling of the skill TTCs as you uprev Analytical Mind from III to IV, or IV to V, etc.
Or am I so noob they're already doing something like this and it's an undocumented or poorly publicized feature?
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