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Cearain
Caldari 24th Imperial Crusade
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Posted - 2010.03.30 21:18:00 -
[1]
I'm not sure the meaninglessness should be fixed.
If they implemented your proposal who would want to join the losing side? Right now Amarr is losing pilots and systems. This would just accelerate that trend. Even I might leave the Amarr militia if I have to fight all the war targets with a hp handicap.
I think CCP first should fix the bugs of plexing before they tie any sort of significance to it. Then award more LP for capturing plexes. I also think they should remove npcs from plexes and just let the player militias know what plexes are being run. That way the players can decide if they want to fight for them or not. NPCs are unbalanced and having CCP trying to balance them is just a big pia IMO.
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Cearain
Caldari 24th Imperial Crusade
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Posted - 2010.04.01 15:29:00 -
[2]
There is no need for hard feelings that faction war doesn't do/mean more. I mean, lighten up, it's faction war. Its a great way to pvp in this game without taking sec status hits and also avoiding null sec anxiety issues. FW is even more laid back than wormholing, and I'm glad about that.
The issue of denying access to stations was brought up at the below link.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1289813
FW doesn't have allot big consequences. I think that is a good thing. If you start adding big advantages to the winning side no one will join the losing side.
I think CCP needs to fix some bugs and do a few other things that would improve fw. But on the whole I think it works pretty well. I also happen to think the changes CCP has made to fw have more often been good than bad.
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Cearain
Caldari 24th Imperial Crusade
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Posted - 2010.04.02 14:28:00 -
[3]
Originally by: Unctom Edited by: Unctom on 01/04/2010 19:00:59 This is proof CCP cares about FW: http://www.youtube.com/watch?v=IvvbbVlaJ44
Try not to notice how bored CCP Hammerhead looks while people are talking.
Yes there are certain bugs that everyone agrees need to be fixed in fw. But IMO they do not equate to fw being "broken." Players consistently reject ideas like the opÆs. I have nothing against the op and even though I disagree with his proposal IÆm glad he is at least offering a concrete idea.
The problem with the ops idea is many/most fw players are not interested in being faced with the bleak ultimatum of ôeither orbit a button for hours on end, or fight with a hp handicap.ö
There are only two types of posts that really get support in assembly hall: 1) vague "fix faction war" posts, where specifics are officially proposed. Or 2) fix specific bugs.
Sure the first one (ôfix fwö) gets lots of support but the thing is people often have drastically different ideas of what ôfix fwö might *mean*. Some want more npcs and more npc interaction (eg you must make gallente/amarr npcs tougher, they must all be killed in order to take a plex, or even use the sleeper ai) Then on the other hand you have people like me who want less npc involvement. I think Npcs should be done away with entirely in plexes. Then we have the Nerf missions! and Boost missions! crowds. I can go on and on. Yes everyone wants a ôfixö for fw but they often have drastically different ideas of what this means.
As for bug fixes and few things that I consider more or less minor tweaks(albeit not technically bugs) there is agreement. Yes the npcs should be balanced if they are going to play a role. Yes the timer bugs should be corrected. Yes if we are going to use npcs they should attack the opposing militia despite the standing of that militia member.
However, whenever we get specific idea that really makes occupancy important proposed it gets very little support. That is true for this topic and its true for the idea of not allowing docking. See the thread I posted.
Yes when it comes to the bugs I agree CCP needs to move on this. But since occupancy really doesnÆt effect anything I can see why bugs about occupancy take a back seat to fixing lag that is causing fleets of capital ships to be lost. Its not that I think the Null sec is more important û I almost never go into null sec. ItÆs just that I can understand that the bugs where players have a bigger stake should take priority û within reason. CCP does need to draw a line and say at some point they will get these fw bugs fixed.
But beyond this I donÆt think CCP is ignoring us. Its just that we are not in agreement on what exactly we want done in fw. If we want specific changes then specific changes should be proposed in the assembly hall. If any get significant support then csm should raise the issue. But donÆt be surprised if when we get down to *specific* proposals (other than bug fixes) for faction war we find very little agreement.
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