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Jack Icegaard
The Omega Project
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Posted - 2010.04.06 16:38:00 -
[31]
Originally by: CCP Shadow Off-topic post(s) removed.
ok, but please refrain from posting off-topic in the future. Thank you
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Lubomir Penev
Dark Nexxus
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Posted - 2010.04.06 16:50:00 -
[32]
Originally by: Asuka Smith
Hyperion: EXTREMELY limited use, only time better than a Mega is in a 1v1.
You can forget about the rep bonus and plate it outside of 1vs1 (only one plate, single plated Hyperion and dual plated Mega have very close ehps). You then have a more agile mega with less CPU issues. The extra mid can be used for a tracking comp if you think you'll miss the mega tracking bonus... -- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |

Naomi Knight
Amarr Imperial Academy
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Posted - 2010.04.06 16:50:00 -
[33]
Originally by: Ogogov
Originally by: Exploding Tukey Edited by: Exploding Tukey on 06/04/2010 16:31:01 You don't like blasters and rail guns? it takes 30 days to train medium t2 guns and tech2 cruisers to respec to another race. you still have all your support skills.
Great so it's broken, go train something else. That doesn't fix them because they're still broken. 
This is the usuall line fotm players bring up ,if somebody ask for a nerf or boost for balance's sake. Instead of supporting such efforts they try to bring false/ignorant arguments to lenghten out their OP/better ships time before eventual balancing. For these ppl everything is fine until it means their ships come out on top.
It is clear that gallente hybrid ships are weak and need a boost ,both for the hybrids and ships. Btw arguing that drones are good so gallente is balance is stupid,first drones are not only gall weapons ,2nd only drones dont make any ships useable,3rd drones arent that awesome.
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Wacktopia
Dark Side Of The Womb
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Posted - 2010.04.06 21:06:00 -
[34]
Some good points here.
Hype - terrible ship, active armour tank with 4 mids is nutty. Dropping active bonus for resists bonus would be a welcome change.
Myrm - I don't hate the myrm and fly it a fair bit but it would do well with a 100 bwidth.
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Onin Ra
Core Impulse
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Posted - 2010.04.06 23:45:00 -
[35]
Originally by: MarieFrance Tessier
Except that the entire ****ing ship needs to travel to the target to do damage with blasters, not always a trivial proposition.
Yeah, and drones are INSTANT DMG, Ogres II speed is what? 1050m/s, and the blaster boat is the only one that needs aproaching, hello geddon/abaddon/tempest etc.
Quote:
Spoken like someone that's not got any experience with logistics domis. Protip: Logistics domis are AMAZING at logistics, still put out very respectable damage, AND still have pretty solid damage projection.
Meh, the only BS i fly IS the Logistic Domi. It is great, but we are talking about ALL gallente ships, not just Domis here aren't we?
Quote:
And it gets better. You see, the crazy thing about having a huge drone bay is that you don't have to permanently sacrifice 158 DPS because you'd like to bring along a set of OH**** drones.
Sure, that makes sense, you can carry them around, but thats about it. Just carry them around. Thanks god for that huge bay eh ?
Quote: The funny thing here is that you're STILL doing more than anyone else in this position. Jam a Zealot (no drones) and what can he do? Bump you?
Oh no, poor Zealot gonna get jammed sitting at 100km away pre-aligned, whatever will he do!!1!11 I am not saying that drones boats get the short stick vs ECM, im saying its kinda silly people think its such a huge advantage. Its not, in most situations you are just screwed as everyone else. --- First pvp expirience in eve is alot like having first sex, you have absolutely no idea what you are doing, but it is exciting and one way or another its over way too fast.
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Psychotic Maniac
Caldari Head Shrinkers
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Posted - 2010.04.07 02:25:00 -
[36]
I think they must take too many drugs or soemthing? 
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Semaj Notlimah
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Posted - 2010.04.07 04:49:00 -
[37]
Gallente has nothing wrong. We have good and bad ships like the rest of the world.
What we are good at: Drones, good hac's, good battleships, and good recons. What is there to hate?
Enyo= Best Ratting AS =D Ishtar= best 0.0 plexing ship (non-faction) Dominix= Best tier 1 battleship Megathron= Best gank bs in my opinion Arazu/lachesis= Must haves in fleets Brutix= best tier 1 battlecruiser Thanatos= cool looking =D Nyx= Best super carrier by a long shot
The whole drone argument is flawed because if you had skill at organizing drones, you wouldnt be losing them. Also look up sentries, I hear they exist...
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Dengen Krastinov
Amarr Navy of Xoc Wildly Inappropriate.
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Posted - 2010.04.07 10:23:00 -
[38]
Edited by: Dengen Krastinov on 07/04/2010 10:24:21
Originally by: Semaj Notlimah Gallente has nothing wrong. We have good and bad ships like the rest of the world.
What we are good at: Drones, good hac's, good battleships, and good recons. What is there to hate?
Enyo= Best Ratting AS =D Ishtar= best 0.0 plexing ship (non-faction) Dominix= Best tier 1 battleship Megathron= Best gank bs in my opinion Arazu/lachesis= Must haves in fleets Brutix= best tier 1 battlecruiser Thanatos= cool looking =D Nyx= Best super carrier by a long shot
The whole drone argument is flawed because if you had skill at organizing drones, you wouldnt be losing them. Also look up sentries, I hear they exist...
Enyo- wrong Ishtar - correct Dominix - meh, its up there. wouldnt say the best though. Megathron - wrong. typhoon. Arazu/Lachesis - lol? only if you want to . by no means necessary. Brutix - cyclone is better 1v1. Fleets, meh sure. Thanatos - ugly Nyx - Aeon is pretty much just as good but both are better than the hel in every way.
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SuperNova221
Ragnarok Rising THE SPACE P0LICE
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Posted - 2010.04.07 10:37:00 -
[39]
Edited by: SuperNova221 on 07/04/2010 10:37:16
Originally by: Dengen Krastinov
Nyx - Aeon is pretty much just as good but both are better than the hel in every way.
Aeon is the ugliest ship in the game, and yes, I have seen the imicus.
It's a true "There were two downs syndrome designers who also happened to be monkeys who had never met each other, were both locked in seperate rooms for two weeks and were given crayons and some paper and told to draw half a spaceship then the two halves were put together" ship. I'm being serious, I know somebody how used to own an Aeon (alliance got it for him) but he always used him Archon purely because of looks.
To the point of the thread though, +15% hybrid damage... that works. Makes the weapons unique like laser/projectiles but still makes them viable.
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Arrador
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Posted - 2010.04.07 13:48:00 -
[40]
Originally by: Lubomir Penev
Originally by: Asuka Smith
Hyperion: EXTREMELY limited use, only time better than a Mega is in a 1v1.
You can forget about the rep bonus and plate it outside of 1vs1 (only one plate, single plated Hyperion and dual plated Mega have very close ehps). You then have a more agile mega with less CPU issues. The extra mid can be used for a tracking comp if you think you'll miss the mega tracking bonus...
Fix the Hyperion by giving it the ability to actually fit this: Its a Tier 3 battleship FFS, give it the abaddon's PG :P
[Hyperion, Blasters] Large Armor Repairer II Large Armor Repairer II Armor Explosive Hardener II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Damage Control II
Heavy Capacitor Booster II, Cap Booster 800 Heavy Capacitor Booster II, Cap Booster 800 Stasis Webifier II Warp Scrambler II 100MN MicroWarpdrive I
Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L Ion Blaster Cannon II, Caldari Navy Antimatter Charge L
Large Auxiliary Nano Pump I Large Nanobot Accelerator I Large Nanobot Accelerator I
Ogre II x4
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Mutant Caldari
Caldari Psykotic Meat Wildly Inappropriate.
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Posted - 2010.04.07 14:26:00 -
[41]
Give me my damage/tracking boost for my blasters pl0x. Also get rid of drone bandwidth. It is absolutely ******ed and there really was no point to adding it. Yeah I am a pirate. What are you gonna do about it? http://www.wi-alliance.com/killboard/?a=pilot_detail&plt_id=32678 http://roadkill.igs-corp.net/?a=pilot_detail&plt_id=32678 |

Hidden Snake
Caldari Inglorious-Basterds
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Posted - 2010.04.07 14:56:00 -
[42]
omg ... just crosstrain (not so hard with proper support skills) ... it is just in ur heads guys.
I can fly all races subcaps and can use most weapon systems and it is just situational ... for some types of actions you just need specific approach and some races are better in situations then others.
Gals are good in close quarter gate rumble (no matter that Amar are still better) or their AFs are also nice ganking ships. Federation Comet is really dangerous one.
If you cannot use blasters just check internet for tips before you scream how nerfed they are (actually when u get in scram web range, they are uber).
"There is no honor in war, s |

Omir Kajil
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Posted - 2010.04.08 18:19:00 -
[43]
Originally by: Asuka Smith Edited by: Asuka Smith on 05/04/2010 19:15:36
the Vagabond is better than the Ishtar. The Ishtar does about the same DPS but relies on it's big and slow drones. The Vagabond, in addition to being WAY faster, uses light drones which could kill a frigate and at the same time continue doing tremendous gun damage to a target. If an Ishtar wants to kill a frigate it has to pull the ogres in and go from 450 DPS to 80. I tend to see most Ishtars fitting sentry drones and hiding out at range these days, because they are simply not worth it at all compared to other better options with a heavy drone loadout
are you for real?
well let's take a look at this for a moment...
...
1. Ishtar has 125 m3 of drone space, yes, that by itself is 5 heavies or sentries 2. however: + 50 m3 drone capacity per heavy assault ship level 3. train to lvl 2. add one group of med drones and 2 groups of lights 4. ??? 5. Profit
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fin mac
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Posted - 2010.04.08 20:20:00 -
[44]
very interesting read, I'm a big fan of mega's, seems to do the trick in most pvp i've engaged in with one. what i really wanted to know was this, after all the hard work everybody has put into their post's on this subject do the Dev's actually read them, and does any good ever come of it?
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Seriously Bored
Minmatar
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Posted - 2010.04.08 20:41:00 -
[45]
Originally by: fin mac very interesting read, I'm a big fan of mega's, seems to do the trick in most pvp i've engaged in with one. what i really wanted to know was this, after all the hard work everybody has put into their post's on this subject do the Dev's actually read them, and does any good ever come of it?
It worked for Projectiles. It just took a very, very long time...
The CSM pushed the topic for several years in a row though, which is what I think got CCP to finally look into it. CSM applications are due soon, someone who cares about getting this fixed in short order better apply. 
Someone willing to tackle this issue would definitely get my vote.
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Liang Nuren
The Aduro Protocol Talon Alliance
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Posted - 2010.04.08 20:42:00 -
[46]
Originally by: fin mac what i really wanted to know was this, after all the hard work everybody has put into their post's on this subject do the Dev's actually read them, and does any good ever come of it?
Yes, I have seen tons of evidence that CCP does in fact read ships and modules, and that they do take our arguments to heart. Sometimes. :)
-Liang -- Liang Nuren - Eve Forum ***** Extraordinaire |

Trevor Warps
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Posted - 2010.04.08 20:45:00 -
[47]
Originally by: Wacktopia Hype - terrible ship, active armour tank is not possible with dual rep and injectors due to pg.
Edit: hype has 5 mids, the dual rep fitting issue comes from the low pg.
It only has pg issues when fitting dual rep thanks if you try to stick 425mm, neutron blaster or a doomsday.
Other than that it got plenty of PG to do this.
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DXYOC
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Posted - 2010.04.09 09:03:00 -
[48]
Originally by: Trevor Warps
Another nub who wants to have his cake and eat it. What other ship can dual rep dual inject with mid tiers full rack of guns ? None ? Sounds about right.
Not suggesting anything , but the baddon can.
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Soon Shin
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Posted - 2010.04.10 02:52:00 -
[49]
For a Race that Focuses on Blasting their enemies and using their drones for close combat killing, their ships are slow. Not to mention Armor Plates and Rig slow the ships down.
I think Gallente Ships need a speed boost and agility boost so that they can actually accomplish what they're supposed to do. They're not much faster than Caldari or Amarr ships to able to successfully reach them quickly enough.
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Trader20
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Posted - 2010.04.10 03:31:00 -
[50]
CCP give these whiners their tracking bonus if it shuts them up. It's not like blasters need good tracking when the target should be dual webbed/scramed going about 2 mph 
....but no more dps for hybrids, fit more magstabs and htfu
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Trader20
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Posted - 2010.04.10 03:42:00 -
[51]
Edited by: Trader20 on 10/04/2010 03:46:16
Originally by: Soon Shin For a Race that Focuses on Blasting their enemies and using their drones for close combat killing, their ships are slow. Not to mention Armor Plates and Rig slow the ships down.
I think Gallente Ships need a speed boost and agility boost so that they can actually accomplish what they're supposed to do. They're not much faster than Caldari or Amarr ships to able to successfully reach them quickly enough.
so why do u think ccp gave gal ships armor rep bonuses instead of res bonuses? hmmmm maybe because ur suppose to fit an active tank over a plated buffer tank that would slow u down. Yes I know active tanks are not preferred for pvp but if u want to be faster/more agile downsize the plates and fit an active tank or no tank. Can't have it all so stop whining.
Also u ppl need to learn how to burst ur mwd. Half u rtards keep ur mwd running when u have a target web/scramed in optimal then u ***** about cappin out 
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Shameless Avenger
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Posted - 2010.04.10 03:54:00 -
[52]
did somebody said thet the DieMost is a good HAC? cuz I can fly it with good skills but people say it's bad so I keep mine @ hangar. |

Baneken
Gallente Aseveljet Sev3rance
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Posted - 2010.04.10 07:37:00 -
[53]
Originally by: Shameless Avenger did somebody said thet the DieMost is a good HAC? cuz I can fly it with good skills but people say it's bad so I keep mine @ hangar.
Well it performs about the same a regular thorax only some more dps, not something you'd think from a 120mil cruiser that get primaried as soon as it's spotted. 
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Arrador
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Posted - 2010.04.10 16:06:00 -
[54]
Originally by: Trader20 Edited by: Trader20 on 10/04/2010 03:46:16
Originally by: Soon Shin For a Race that Focuses on Blasting their enemies and using their drones for close combat killing, their ships are slow. Not to mention Armor Plates and Rig slow the ships down.
I think Gallente Ships need a speed boost and agility boost so that they can actually accomplish what they're supposed to do. They're not much faster than Caldari or Amarr ships to able to successfully reach them quickly enough.
so why do u think ccp gave gal ships armor rep bonuses instead of res bonuses? hmmmm maybe because ur suppose to fit an active tank over a plated buffer tank that would slow u down. Yes I know active tanks are not preferred for pvp but if u want to be faster/more agile downsize the plates and fit an active tank or no tank. Can't have it all so stop whining.
Also u ppl need to learn how to burst ur mwd. Half u rtards keep ur mwd running when u have a target web/scramed in optimal then u ***** about cappin out 
I guess your not familiar with the penalty of armor rigs. Like the Nanobot acceleration, and nanobot pump...
Also, Cap hungry guns + cap hungry tank = pro. c/d ?
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Kurfin
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Posted - 2010.04.10 17:18:00 -
[55]
Drones are ok, would be great if they could behave themselves.
The problem for Blaster boats is speed, and that is reduced by fitting plates. And just to add insult to injury speed rigs reduce armor... Boosting non-plate based armor would also boost Amarr too, which would annoy a lot of people (not me obviously though ).
Maybe give Gallente ships a boost to their Cap, up to Amarr proportions and move some of their HP from hull to Armor. I know this would make them more Amarr like, but for speed they could go with dual rep and for more buffer, Energized Regenrative membrane, instead of the Amarr single rep (on most ships) and heavy plate approach, which could still be used for drone and railboats.
Rails just need more DPS.
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Marlona Sky
D00M. RED.OverLord
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Posted - 2010.04.10 17:30:00 -
[56]
Originally by: Kurfin And just to add insult to injury speed rigs reduce armor...
Don't forget to point out that armor rigs reduce speed too.
Can't get the speed you need to get close enough for blasters because of mods/rigs needed to have enough EHP to survive long enough, and you can't get the armor you need to survive long enough to get close enough because of the mods/rigs needed to get close.
Catch 22?
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