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Zephna
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Posted - 2010.04.06 03:28:00 -
[1]
Edited by: Zephna on 06/04/2010 03:32:59 ive just recently got the skills up for both to a point i like and i prefer to solo everything whether it be wh space, lvl 4s, or pvp just wanting to see some builds and opinions on which is better for what
ps i know its prob a bad idea to solo pvp in either being how costly they are ill prob stick to my cane
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Zephna
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Posted - 2010.04.06 04:56:00 -
[2]
Originally by: Seriously Bored Depending on how you cut it, the Mach is either 110% or 90% as good as the Vargur at PVE (depending on if you factor loot and salvage in the isk/hour equation)
i spose i should say that i do like to loot at least the bs wrecks
hows the mach hold up in w.h. space? |
Zephna
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Posted - 2010.04.07 15:57:00 -
[3]
Edited by: Zephna on 07/04/2010 16:02:19 Edited by: Zephna on 07/04/2010 15:59:29 What mid slot builds do you guys recommend for each ship? (I'll be going the route with TE.II's and gyro.II's for mach. not armor.)
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Zephna
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Posted - 2010.04.07 22:31:00 -
[4]
Edited by: Zephna on 07/04/2010 22:32:02 Thanks guys, you have been an amazing help! Im going to get the varg right now for pve and that should cut my mission times way down to save for a mach, which ill prob use for pvp. I really want to get both ships and this seams to be the most efficient route to do so.
feel free to post more build ideas if you want :)
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Zephna
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Posted - 2010.04.08 13:49:00 -
[5]
Nah fittings not a problem unless its ewar stuff. Only thing i dont really care for.
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Zephna
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Posted - 2010.04.19 17:36:00 -
[6]
Kinda looking at settling with this:
[Vargur, 1] RF Gyrostabilizer RF Gyrostabilizer Tracking Enhancer II RF Tracking Enhancer RF Tracking Enhancer
Invulnerability Field II Invulnerability Field II/mission specific II (not sure which is better) Pith X-Type Large Shield Booster Shield Boost Amplifier II Shield Boost Amplifier II RF 100mn Afterburner
800mm Repeating Artillery II, RF Fusion L 800mm Repeating Artillery II, RF Fusion L 800mm Repeating Artillery II, RF Fusion L 800mm Repeating Artillery II, RF Fusion L Salvager II Small Tractor Beam I Small Tractor Beam I
Large Core Defence Capacitor safeguard II/CCC II (cant decide which is better gunna test both on sisi. looking to be cap stable) Large Projectile Ambit Extension II
x5 Small drones II x5 Medium drones II
Didnt really see the need for a 3rd gyro cause i do plenty of dmg already, and the 3rd TE frees up a mid slot while still alowing me 37-38km doesnt matter much tho cause im still chewing through ships at 60km+! Tank may be little weaker than with 3hards, but im not getting hit all that much moving at close to 500ms.
Lemme know what you guys think :)
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Zephna
Minmatar Phyrexian Factory
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Posted - 2010.04.20 14:46:00 -
[7]
My current build is really close to your cheap fit cept SBA instead of TC and TE instead of Gyro. Just trying to find some ways to improve it. Also cap boosting is against my playstyle, I kinda like the glass cannon thing, thus the AB included in the build, i spose im not too worried about cap stability cause im good at burst shielding, and the extra damage would make it faster and make tank not matter as much. I just always look for the challenge of a functional, cap stable, ST. So lets try:
[Vargur, fix?] RF Gyrostabilizer RF Gyrostabilizer RF Gyrostabilizer RF Tracking Enhancer RF Tracking Enhancer
CN Invulnerability Field CN Invulnerability Field Gist C-Type X-Large Shield Booster Shield Boost Amplifier II Tracking Computer II RF 100mn Afterburner
800mm Repeating Artillery II, RF Fusion L 800mm Repeating Artillery II, RF Fusion L 800mm Repeating Artillery II, RF Fusion L 800mm Repeating Artillery II, RF Fusion L Salvager II Small Tractor Beam I Small Tractor Beam I
Large Capacitor Controle Circuit II Large Projectile Ambit Extension II
x5 Small drones II x5 Medium drones II
You can try and try you cant be me. |
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