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| Author | Thread Statistics | Show CCP posts - 3 post(s) |
![]() Quantum Matrix |
Posted - 2003.06.28 06:55:00 -
[1] Axelay, Your example about dropping 20,000 cans and returning works as you outline it, because the containers are cached. However, if your friend drops 20,000 cans in deep space and has you warp there, you will lag a good while before they are all loaded on your screen. Unfortunately, your friend won't lag at all, so you're a sitting duck for a few seconds while you load the canisters. Whether intentional or not, it will add a few seconds of lag to incoming players, and I think that's the root of their argument. -QM What do we want? Brains! When do we want them? Brains! |
Quantum Matrix Minmatar Brutor tribe |
Posted - 2003.06.28 06:55:00 -
[2] Axelay, Your example about dropping 20,000 cans and returning works as you outline it, because the containers are cached. However, if your friend drops 20,000 cans in deep space and has you warp there, you will lag a good while before they are all loaded on your screen. Unfortunately, your friend won't lag at all, so you're a sitting duck for a few seconds while you load the canisters. Whether intentional or not, it will add a few seconds of lag to incoming players, and I think that's the root of their argument. -QM What do we want? Brains! When do we want them? Brains! |
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