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Radical
Radical

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Posted - 2003.06.26 11:33:00 - [1]

I find it funny that most people are complaining about leaving after a few weeks of play, I dont know how long this game has been out in states but I doubt its been more than 1-2 months.

Everyone complains that all they do is mine and not make enough money and they want there battleships now.

Someone mentioned that if you trained all skills to lvl 5 it would take 17 years of real life training to do it. yet after 1 month people are saying i have it all im leaving or I dont have it all im leaving.


online games are not about power playing for 1 month and having it all, its about finding a game settling down with it and its players and playing over a 1-2 year period building up. You cannot expect to play this game for 1 month and have a cruiser or battleship, I have been playing for 11 days now and still only have a 2 frigates mainly caus i keep restarting now that I know what i am doing 1 do have 1 mil cash but still along way off a cruiser.

I am aware that mining is boring thats why i started 2 characters - 1 pure skilled miner with astrogeology - and 1 pure fighting charcter with lvl 4 frigate all the cash I get I give to my fighter and go around killing NPC pirates I made 200k in about 2-3 hours of killing 0.5 -0.3 system pirates and selling there loot.

if I need more cash I load up my miner and mine kernite is a system no one comes to and sell it.

in 2 days of doing this - as my 2 new charcters are only 2 days old i made up all the cash I lost on my other charcters I started with 200k on these 2 alts i know have 2 frigates / skill s/ equipment and 1 mil cash.

I intend to join a corp when the fighting of npc pirates were off in a few days or a week.

this is my first real chance to go hunt since day 1.

I am also aware that there are people out ther ein battleships and heaps of cash etc but come on these people have friends that work together to earn great cash and were probably in beta and know what there doing.

Content will come its still month 1 for me so I am conent to still play and pay and hold out to see what comes - I read that there are 25 or so new ships going to be added soon, that alone would be worth seeing.


The one and only thing i feel they need to focus on above all others things are the factory & science slots - something needs to be nerfed there. no unlimited renting. other than that I think its coming along nicely, I even heard MOO got bicthed slapped back to the stone age. but true enough we need them in game / or else who would we fight. I heard that there members are down from 39 to 19 and they still are not recruiting on the HQ section, they should open up recruiting to let all the would be pirates join up to form 1 big pirate corp.

right now there are so many 1-2 man pirate corps they should all merge. if you merged all would be pirates into moo and it rose from 19 to 100 - that would be a true enemy we could all strive for to fight against.


This game WILL get boring if there are no enemies to defeat - MOO is essential they just need to STOP being so ******* arogant and let people join them and help.

anyway I hope you people stop whinning about lack of cash after 1 day of play this is a long term game.
Radical
Radical

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Posted - 2003.06.26 11:33:00 - [2]

I find it funny that most people are complaining about leaving after a few weeks of play, I dont know how long this game has been out in states but I doubt its been more than 1-2 months.

Everyone complains that all they do is mine and not make enough money and they want there battleships now.

Someone mentioned that if you trained all skills to lvl 5 it would take 17 years of real life training to do it. yet after 1 month people are saying i have it all im leaving or I dont have it all im leaving.


online games are not about power playing for 1 month and having it all, its about finding a game settling down with it and its players and playing over a 1-2 year period building up. You cannot expect to play this game for 1 month and have a cruiser or battleship, I have been playing for 11 days now and still only have a 2 frigates mainly caus i keep restarting now that I know what i am doing 1 do have 1 mil cash but still along way off a cruiser.

I am aware that mining is boring thats why i started 2 characters - 1 pure skilled miner with astrogeology - and 1 pure fighting charcter with lvl 4 frigate all the cash I get I give to my fighter and go around killing NPC pirates I made 200k in about 2-3 hours of killing 0.5 -0.3 system pirates and selling there loot.

if I need more cash I load up my miner and mine kernite is a system no one comes to and sell it.

in 2 days of doing this - as my 2 new charcters are only 2 days old i made up all the cash I lost on my other charcters I started with 200k on these 2 alts i know have 2 frigates / skill s/ equipment and 1 mil cash.

I intend to join a corp when the fighting of npc pirates were off in a few days or a week.

this is my first real chance to go hunt since day 1.

I am also aware that there are people out ther ein battleships and heaps of cash etc but come on these people have friends that work together to earn great cash and were probably in beta and know what there doing.

Content will come its still month 1 for me so I am conent to still play and pay and hold out to see what comes - I read that there are 25 or so new ships going to be added soon, that alone would be worth seeing.


The one and only thing i feel they need to focus on above all others things are the factory & science slots - something needs to be nerfed there. no unlimited renting. other than that I think its coming along nicely, I even heard MOO got bicthed slapped back to the stone age. but true enough we need them in game / or else who would we fight. I heard that there members are down from 39 to 19 and they still are not recruiting on the HQ section, they should open up recruiting to let all the would be pirates join up to form 1 big pirate corp.

right now there are so many 1-2 man pirate corps they should all merge. if you merged all would be pirates into moo and it rose from 19 to 100 - that would be a true enemy we could all strive for to fight against.


This game WILL get boring if there are no enemies to defeat - MOO is essential they just need to STOP being so ******* arogant and let people join them and help.

anyway I hope you people stop whinning about lack of cash after 1 day of play this is a long term game.
Ironbuck
Ironbuck

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Posted - 2003.06.26 12:16:00 - [3]

mOo also need to stop using some rather cheesy exploits :)
yes yes im fully aware that you are all good pirates with great combat experience but thats why i find your use of cheesy exploits even more annoying there is no need to do it !!
You could kick the ass off of most people anyway so why lower yourselves to feeble noob exploits ??
Ironbuck
Ironbuck

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Posted - 2003.06.26 12:16:00 - [4]

mOo also need to stop using some rather cheesy exploits :)
yes yes im fully aware that you are all good pirates with great combat experience but thats why i find your use of cheesy exploits even more annoying there is no need to do it !!
You could kick the ass off of most people anyway so why lower yourselves to feeble noob exploits ??
Tyrellius
Tyrellius

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Posted - 2003.06.26 13:01:00 - [5]

he he yet another pointless thread:)

You can get a cruiser in 1 week, actually let me repeat you cna get a cruiser withing 24 hours of starting game, but you still have to train for it and maybe sleep and stuff, so let's say 2, 3 days max.

If you have been playing for 11 days and you don't actually have 10 million isk... must be wrong mate, need to rethink your ways.

m0o didn't get slapped to stone age, even thought I wish they did. And yes they do use anything they can to have an unfair advantage. If anyone puts just a bit of a fight they run away.

Mate, trust me... check out something called Market, and trade runs, you can do it... there are players that have billion isk, no I... but they are out there, and they done it all legit.


"Nothing is worth doing except that which the world says it's impossible..."
Tyrellius
Tyrellius
Deep Core Mining Inc.

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Posted - 2003.06.26 13:01:00 - [6]

he he yet another pointless thread:)

You can get a cruiser in 1 week, actually let me repeat you cna get a cruiser withing 24 hours of starting game, but you still have to train for it and maybe sleep and stuff, so let's say 2, 3 days max.

If you have been playing for 11 days and you don't actually have 10 million isk... must be wrong mate, need to rethink your ways.

m0o didn't get slapped to stone age, even thought I wish they did. And yes they do use anything they can to have an unfair advantage. If anyone puts just a bit of a fight they run away.

Mate, trust me... check out something called Market, and trade runs, you can do it... there are players that have billion isk, no I... but they are out there, and they done it all legit.


"Nothing is worth doing except that which the world says it's impossible..."
Wil Rufus
Wil Rufus

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Posted - 2003.06.27 01:41:00 - [7]

Part of the problem is with the players themselves not the game.

This is also one area where I will point the finger of guilt at the younger more impatient players who try Eve.

Because I have yet to find a Corps that I feel comfortable with I have spent most of my time since the game went retail in my starting Corp.

I've lost count of the number of times that I have seen messages along the lines of

"Hi. I'm new to the game. What do I have to do to get a battleship?"

Eve isn't a FPS, it actually more akin to a stratagy game, just my feeling that is. Too many people come into the game thinking that they will be zooming around in huge death spawning ships, and don't realize that you have to be willing to put a lot of effort and time into getting those huge death spawning ships.

Perhaps CCP should make this more clear on the labling. Or players should use a little commen sense and actually research what Eve is before they buy it.
Wil Rufus
Wil Rufus
Amarr
Doomheim

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Posted - 2003.06.27 01:41:00 - [8]

Part of the problem is with the players themselves not the game.

This is also one area where I will point the finger of guilt at the younger more impatient players who try Eve.

Because I have yet to find a Corps that I feel comfortable with I have spent most of my time since the game went retail in my starting Corp.

I've lost count of the number of times that I have seen messages along the lines of

"Hi. I'm new to the game. What do I have to do to get a battleship?"

Eve isn't a FPS, it actually more akin to a stratagy game, just my feeling that is. Too many people come into the game thinking that they will be zooming around in huge death spawning ships, and don't realize that you have to be willing to put a lot of effort and time into getting those huge death spawning ships.

Perhaps CCP should make this more clear on the labling. Or players should use a little commen sense and actually research what Eve is before they buy it.
Jash Illian
Jash Illian

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Posted - 2003.06.27 01:51:00 - [9]

<< This game WILL get boring if there are no enemies to defeat - MOO is essential they just need to STOP being so ******* arogant and let people join them and help. >>

Arrogance comes with the territory when one is a pirate. A humble pirate will be a dead pirate quite shortly (even Setec flies with a bit of a swagger).

m0o has played their role to the hilt: 30 people have the entire universe terrified of them. They are currently the undisputed "Bad Guys" that Caldari tell stories about to scare the little Caldari children into being good... "If you don't play nice with your sister, j0rt will sneak into your bedroom and steal you away!".

As for the canisters thing, i'm starting to go with what others are saying: the canisters ain't the real source of the lag.

I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann

Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante
Jash Illian
Jash Illian
Minmatar
Light Brigade Industries L.L.C.

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Posted - 2003.06.27 01:51:00 - [10]

<< This game WILL get boring if there are no enemies to defeat - MOO is essential they just need to STOP being so ******* arogant and let people join them and help. >>

Arrogance comes with the territory when one is a pirate. A humble pirate will be a dead pirate quite shortly (even Setec flies with a bit of a swagger).

m0o has played their role to the hilt: 30 people have the entire universe terrified of them. They are currently the undisputed "Bad Guys" that Caldari tell stories about to scare the little Caldari children into being good... "If you don't play nice with your sister, j0rt will sneak into your bedroom and steal you away!".

As for the canisters thing, i'm starting to go with what others are saying: the canisters ain't the real source of the lag.

I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann

Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante
Setec
Setec

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Posted - 2003.06.27 04:24:00 - [11]

I would have read your post more thoroughly if you'd used some lower-case letters in your title. :) What I read sounded alright though.
___________________________________________

Space Invaders website: http://www.si-corp.net
Setec
Setec
Caldari
The Silent Rage

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Posted - 2003.06.27 04:24:00 - [12]

I would have read your post more thoroughly if you'd used some lower-case letters in your title. :) What I read sounded alright though.
___________________________________________

Space Invaders website: http://www.si-corp.net
Shinana
Shinana

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Posted - 2003.06.27 04:32:00 - [13]

The canisters are the source of lag, they have been since the beta, they continue to be. Using such a tactic is not 'meta-gaming', nor is it 'camoflage', it's 'exploiting', as it is beyond the bounds of the rules set forth by the designers (note, that some of the other scams, while scams, are clearly within the "rules" of the game, and have to be allowed).
Shinana
Shinana
Caldari

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Posted - 2003.06.27 04:32:00 - [14]

The canisters are the source of lag, they have been since the beta, they continue to be. Using such a tactic is not 'meta-gaming', nor is it 'camoflage', it's 'exploiting', as it is beyond the bounds of the rules set forth by the designers (note, that some of the other scams, while scams, are clearly within the "rules" of the game, and have to be allowed).
Jash Illian
Jash Illian

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Posted - 2003.06.27 05:09:00 - [15]

<< The canisters are the source of lag, they have been since the beta, they continue to be. Using such a tactic is not 'meta-gaming', nor is it 'camoflage', it's 'exploiting', as it is beyond the bounds of the rules set forth by the designers (note, that some of the other scams, while scams, are clearly within the "rules" of the game, and have to be allowed). >>

Shinana, I've been in areas with a lot of cans and I've been in areas with a lot of ships. Been in areas with a lot of cans and ships. It doesn't add up completely. Especially in view of that interview with a norwegian (I think) site, where the dev said it was UI related.

I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann

Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante
Jash Illian
Jash Illian
Minmatar
Light Brigade Industries L.L.C.

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Posted - 2003.06.27 05:09:00 - [16]

<< The canisters are the source of lag, they have been since the beta, they continue to be. Using such a tactic is not 'meta-gaming', nor is it 'camoflage', it's 'exploiting', as it is beyond the bounds of the rules set forth by the designers (note, that some of the other scams, while scams, are clearly within the "rules" of the game, and have to be allowed). >>

Shinana, I've been in areas with a lot of cans and I've been in areas with a lot of ships. Been in areas with a lot of cans and ships. It doesn't add up completely. Especially in view of that interview with a norwegian (I think) site, where the dev said it was UI related.

I mean its like you want corporations to oblige each other like its sex or something. Pffft I would rather **** my enemy.- Rohann

Be careful out there. That other guy waiting in the queue for the gate MIGHT be a baby-munching frock-burner, YOU JUST DON'T KNOW!- Lallante
Lijah Reaper
Lijah Reaper

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Posted - 2003.06.27 06:09:00 - [17]

Hmm... I just saw another post where I discovered what people meant by "a lot" of canisters:

Stealing a link, here is one from Tyrellius.

http://www.terrajen-foundation.com/eve/combat.jpg

Go there and be amazed.

Edited by: Lijah Reaper on 27/06/2003 06:09:45

Edited by: Lijah Reaper on 27/06/2003 06:10:02

Lijah Reaper
Lijah Reaper
Caldari

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Posted - 2003.06.27 06:09:00 - [18]

Hmm... I just saw another post where I discovered what people meant by "a lot" of canisters:

Stealing a link, here is one from Tyrellius.

http://www.terrajen-foundation.com/eve/combat.jpg

Go there and be amazed.

Edited by: Lijah Reaper on 27/06/2003 06:09:45

Edited by: Lijah Reaper on 27/06/2003 06:10:02

Axelay
Axelay

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Posted - 2003.06.27 06:20:00 - [19]

I have been telling people for weeks that the canisters are not where the lag is coming from.

Though mobs never listen to reason.

That's OK though, the devs listened to reason, and understood.

It comes from other ships ESPECIALLY other players.

Try warping in to a belt without pirates
then a belt with pirates
then a belt full of your corp mates mining.

Tell me which one lags more.

Each asteroid is an object that is more complex than a cargo container, but if you still don't believe me, make a bookmark somewhere out in the middle of space and warp there, then dump 20,0000 cans and warp away and warp back. You will probably rubber-band, but it will only be a seconds.
Then try it again with 5 of your friends sitting there waiting for you.

People who don't know what they are talking about are the only ones still accusing us of using cargo pods to cause lag. We simply don't use cargo cans.

Tyrellius posted a screenshot of the one time that containers were purposefully placed, but that was done for camo/cover (make it harder to target us) and it was only done once. So many people *****ed about it and accused us of causing lag with it (notice that there were 12 people in that gang which probably lagged that attack fleet a bit) that we stopped doing it.


You guys that keep on harping on this issue really need to be podded more often.
_____
m0o

Axelay
Axelay
Minmatar
Brutor tribe

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Posted - 2003.06.27 06:20:00 - [20]

I have been telling people for weeks that the canisters are not where the lag is coming from.

Though mobs never listen to reason.

That's OK though, the devs listened to reason, and understood.

It comes from other ships ESPECIALLY other players.

Try warping in to a belt without pirates
then a belt with pirates
then a belt full of your corp mates mining.

Tell me which one lags more.

Each asteroid is an object that is more complex than a cargo container, but if you still don't believe me, make a bookmark somewhere out in the middle of space and warp there, then dump 20,0000 cans and warp away and warp back. You will probably rubber-band, but it will only be a seconds.
Then try it again with 5 of your friends sitting there waiting for you.

People who don't know what they are talking about are the only ones still accusing us of using cargo pods to cause lag. We simply don't use cargo cans.

Tyrellius posted a screenshot of the one time that containers were purposefully placed, but that was done for camo/cover (make it harder to target us) and it was only done once. So many people *****ed about it and accused us of causing lag with it (notice that there were 12 people in that gang which probably lagged that attack fleet a bit) that we stopped doing it.


You guys that keep on harping on this issue really need to be podded more often.
_____
m0o

Bas Rutten
Bas Rutten

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Posted - 2003.06.27 06:40:00 - [21]

Well ... all I can say to this is that a couple guys and I tried to break a blockade once done by Red Corsairs ... we had even numbers of ships but well ... at least I, didn¦t recall what the others said (it¦s been a while) lagged to hell and back, the whole time of the combat, and there weren¦t any containers floating. It was around 8-10 ships participating in that combat. It got worse when ships started to explode btw ... so go figure
____________________________________

Deny the Urge - brutal Death from Germoney

Bas Rutten
Bas Rutten
Pothead Corporation

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Posted - 2003.06.27 06:40:00 - [22]

Well ... all I can say to this is that a couple guys and I tried to break a blockade once done by Red Corsairs ... we had even numbers of ships but well ... at least I, didn¦t recall what the others said (it¦s been a while) lagged to hell and back, the whole time of the combat, and there weren¦t any containers floating. It was around 8-10 ships participating in that combat. It got worse when ships started to explode btw ... so go figure
____________________________________

Deny the Urge - brutal Death from Germoney

Axelay
Axelay

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Posted - 2003.06.27 06:44:00 - [23]

One of our members participated in a large scale battle with 30+ ships (since this game advertises battles in the 100s).

Before I make my comments, I must put in a disclaimer:
This was the TEST SERVER so it may not have the same resources available to it that the live server has...


Anyway, the lag was SOOO bad that ships would literally blow up, and then the server would rubber-band back to the beginning of the conflict and the ship would show back up.

The lag was horrendous, this alone should give testimony to the fact that the real source of lag in these combat situations does not come from cargo containers.
_____
m0o

Axelay
Axelay
Minmatar
Brutor tribe

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Posted - 2003.06.27 06:44:00 - [24]

One of our members participated in a large scale battle with 30+ ships (since this game advertises battles in the 100s).

Before I make my comments, I must put in a disclaimer:
This was the TEST SERVER so it may not have the same resources available to it that the live server has...


Anyway, the lag was SOOO bad that ships would literally blow up, and then the server would rubber-band back to the beginning of the conflict and the ship would show back up.

The lag was horrendous, this alone should give testimony to the fact that the real source of lag in these combat situations does not come from cargo containers.
_____
m0o

Bas Rutten
Bas Rutten

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Posted - 2003.06.27 06:48:00 - [25]

It already does that to me when warping to a belt sometimes ... I come out of warp and close in a roid at 20 kms just to find me at 25 km distance a second after ... so I actually don¦t see any point for me to fight atm, not because I¦m afraid to lose my ship but it¦s just annoying and no fun at all. I think I desperately need to go play a little BF 1942 every once in a while for decent PvP ;)
____________________________________

Deny the Urge - brutal Death from Germoney

Bas Rutten
Bas Rutten
Pothead Corporation

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Posted - 2003.06.27 06:48:00 - [26]

It already does that to me when warping to a belt sometimes ... I come out of warp and close in a roid at 20 kms just to find me at 25 km distance a second after ... so I actually don¦t see any point for me to fight atm, not because I¦m afraid to lose my ship but it¦s just annoying and no fun at all. I think I desperately need to go play a little BF 1942 every once in a while for decent PvP ;)
____________________________________

Deny the Urge - brutal Death from Germoney

Shivash
Shivash

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Posted - 2003.06.27 06:54:00 - [27]

"You can get a cruiser in 1 week, actually let me repeat you cna get a cruiser withing 24 hours of starting game, but you still have to train for it and maybe sleep and stuff, so let's say 2, 3 days max."

True... but why bother, that's like trying to hit the win button from day 1. I've been playing 2 weeks, have ( over 3 chars ) 3 frigates and a stower. I'm currently working on cruiser for the mining char but other than that I havn't needed a cruiser. There's just no point to rushing these things.
Shivash
Shivash
Amarr
Imperial Shipment

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Posted - 2003.06.27 06:54:00 - [28]

"You can get a cruiser in 1 week, actually let me repeat you cna get a cruiser withing 24 hours of starting game, but you still have to train for it and maybe sleep and stuff, so let's say 2, 3 days max."

True... but why bother, that's like trying to hit the win button from day 1. I've been playing 2 weeks, have ( over 3 chars ) 3 frigates and a stower. I'm currently working on cruiser for the mining char but other than that I havn't needed a cruiser. There's just no point to rushing these things.
Mr Kipper
Mr Kipper

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Posted - 2003.06.27 11:26:00 - [29]

Ok Axely what about the cheesmungous tactic of inviting victims into yout gang to kill them with modal windows amongst many other things like station hanging, you guys suck...full stop
Mr Kipper
Mr Kipper

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Posted - 2003.06.27 11:26:00 - [30]

Ok Axely what about the cheesmungous tactic of inviting victims into yout gang to kill them with modal windows amongst many other things like station hanging, you guys suck...full stop
   
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