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Andrea Griffin
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Posted - 2010.04.12 17:17:00 -
[1]
Hello everyone,
In an effort to turn my lame Navy Comet into something useful, I came up with this for solo, low-sec PvP work:
[Federation Navy Comet, Kiting Fit] Damage Control II Small Armor Repairer II Magnetic Field Stabilizer II Nanofiber Internal Structure II
Catalyzed Cold-Gas I Arcjet Thrusters Warp Disruptor II Small Capacitor Booster II, Cap Booster 150
150mm Prototype I Gauss Gun, Caldari Navy Uranium Charge S 150mm Prototype I Gauss Gun, Caldari Navy Uranium Charge S [empty high slot]
Small Hybrid Locus Coordinator I Small Hybrid Locus Coordinator I Small Hybrid Locus Coordinator I
Hobgoblin II x3
Moves at 3.7km and the agility, while not awesome, seems acceptable. Only does 140 damage or so, but it should be able to handle most other frigs (except the FOTY Dramiel) and blaster-fit cruisers. Wouldn't be bad tackle for a small frigate gang too, I guess.
I have the meta-4 guns on there because of grid issues. It barely fits with AWU5 as is, and I have a thing against requiring specific implants in order to fit a ship. Besides, not much of a damage increase and T2 rail ammo is pathetic. I considered dropping down to 125 rails for less damage and range but better tracking / easier fit, but bad rail tracking is still bad, would rather have the range.
Comments?
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.04.12 18:16:00 -
[2]
If you really want nano then the repairer is a wasted slot, speed/agility or damage/tracking is better. It is low-sec so you can rep in station when required. Rails have notoriously crappy tracking so that 140dps will be a lot less once things start moving around (including you). Use some metastasis rigs instead of all locus to get some more tracking.
Might work if you stay clear of all other faction frigates fitted with MWD. If any one of them with a scram gets hold of you it will be a very short fight.
If it is for FW fighting then a close range rep/buffer is probably better as you cannot always get away from a warp-in/gate before being caught .. especially not in faction hulls as they tend to be auto-bumped to top of primary lists 
If you really want to go kiting with Gallente then save some isk, spend some time training and use the Taranis. Rails can be quite nasty combined with the full flight of drones and it has far more speed plus better signature.
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Shadowy Assistant
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Posted - 2010.04.12 18:18:00 -
[3]
Originally by: Hirana Yoshida If you really want to go kiting with Gallente then save some isk, spend some time training and use the Taranis. Rails can be quite nasty combined with the full flight of drones and it has far more speed plus better signature.
Wut?
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Andrea Griffin
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Posted - 2010.04.12 18:24:00 -
[4]
Yeah, might drop the armor repper for another nanofiber.
Thing is, I already have this awful pile of scrap metal (I even have large rigs on it, which shows how long I have had the thing), and want to do something with it that isn't totally embarrassing. 
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Lugalzagezi666
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Posted - 2010.04.12 18:30:00 -
[5]
3,7k is ofc enough for killing ab frigs, but anything dualprop or mwd+web fit will own you. Why not just use blaster fit or ab+web+scram and rails?
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Hirana Yoshida
Behavioral Affront
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Posted - 2010.04.12 18:41:00 -
[6]
Originally by: Shadowy Assistant Wut?
The Rail Ranis, love it .. fear it. It is pure condensed evil 
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Andrea Griffin
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Posted - 2010.04.12 19:05:00 -
[7]
Edited by: Andrea Griffin on 12/04/2010 19:05:48
Originally by: Lugalzagezi666 3,7k is ofc enough for killing ab frigs, but anything dualprop or mwd+web fit will own you.
Dropping the armor rep for another nanofiber brings it up to 4km/s. Still not going to win any speed contests, but not bad.
One of the many things this will stay away from is interceptors. These days I pick my fights - I haven't had an unwanted fight forced on me (aside from the occasional gate camp) in a long, long, long time.
Overall, it isn't a great ship (compared to other faction frigates, and for the price), but... I have one, and it needs to die. 
I don't really want to do a blaster boat. Sure, the damage is higher, but they're slow. I have spent enough time in a Blarpy to have watched a lot of ships simply... leave. The Comet has more speed, but in my experience with AB blaster boats, if you don't land right on top of the target and get that scram in right away, you have either lost a target or you get to die as you're kited to death.
Of course... The Comet does have the benefit of being able to carry 3x EC-300s as well as the Hobbies, so maybe it is worth a shot anyway.
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Captain Nares
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Posted - 2010.04.12 19:44:00 -
[8]
Originally by: Andrea Griffin
Comments?
It isn't "able to handle most other frigs". Only AB-***s. And bigger targets like... very newbish torax/brutix without drones.
I think that best Comet rail setup should be just a copy of rail taranis setup. With the same tactics. Something like this:
[Federation Navy Comet wanna be big railranis, theory, test at your own risk] Damage Control II Magnetic Field Stabilizer II Magnetic Field Stabilizer II Overdrive Injector System II
1MN MicroWarpdrive II Faint Epsilon Warp Scrambler I Fleeting Propulsion Inhibitor I
125mm Railgun II, Caldari Navy Antimatter Charge S 125mm Railgun II, Caldari Navy Antimatter Charge S [empty high slot]
Small Hybrid Burst Aerator II Small Algid Hybrid Administrations Unit I [empty rig slot]
Hobgoblin II x3 Hobgoblin II x3
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Lugalzagezi666
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Posted - 2010.04.12 19:46:00 -
[9]
Originally by: Andrea Griffin One of the many things this will stay away from is interceptors.
This fit have to stay away from most frigsized ships that fit mwd. Example - if mwd vigil gets scram and web on you you wont hit him with rails at all in close orbit. If you want to seriously fly this ship you have to do something with your tracking /drop, metastasis rigs/. Comet just isnt daredevil with 90% web...
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Proxyyyy
Caldari The Tuskers The Tusker Bastards
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Posted - 2010.04.12 19:59:00 -
[10]
Looks kool! but i would drop the cap booster for a web (Cause sh!t happens alot). the armor repair should stay. Maybe somthing with a fed navy web mixed in.
[Federation Navy Comet, kite?] Adaptive Nano Plating II Small Armor Repairer II Damage Control II Magnetic Field Stabilizer II
1MN MicroWarpdrive II Warp Disruptor II Federation Navy Stasis Webifier
125mm Railgun II, Caldari Navy Iridium Charge S 125mm Railgun II, Caldari Navy Iridium Charge S [empty high slot]
Small Hybrid Burst Aerator II [empty rig slot] [empty rig slot]
Warrior II x3
Which is very close to are corps general slicer fit currently. Some have had some crazy killz with the ship. Im sure the comet could mirror its preformance.
[Imperial Navy Slicer, Scorch] Nanofiber Internal Structure II Tracking Enhancer II Coreli C-Type Small Armor Repairer Damage Control II Tracking Enhancer II
Catalyzed Cold-Gas I Arcjet Thrusters Warp Disruptor II
Dual Light Pulse Laser II, Imperial Navy Multifrequency S Dual Light Pulse Laser II, Imperial Navy Multifrequency S [empty high slot]
Small Energy Burst Aerator II [empty rig slot] [empty rig slot]
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Lugalzagezi666
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Posted - 2010.04.12 20:19:00 -
[11]
That is awful slicer fit btw. Play little bit with eft and you will get better dps, same optimal, 0,01 less tracking - with 1 lowslot and some fitting to play with. And without 10mil t2 rig.
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Amarr Supremacist
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Posted - 2010.04.12 20:32:00 -
[12]
Originally by: Proxyyyy Looks kool! but i would drop the cap booster for a web (Cause sh!t happens alot). the armor repair should stay. Maybe somthing with a fed navy web mixed in.
[Federation Navy Comet, kite?] Adaptive Nano Plating II Small Armor Repairer II Damage Control II Magnetic Field Stabilizer II
1MN MicroWarpdrive II Warp Disruptor II Federation Navy Stasis Webifier
125mm Railgun II, Caldari Navy Iridium Charge S 125mm Railgun II, Caldari Navy Iridium Charge S [empty high slot]
Small Hybrid Burst Aerator II [empty rig slot] [empty rig slot]
Warrior II x3
Which is very close to are corps general slicer fit currently. Some have had some crazy killz with the ship. Im sure the comet could mirror its preformance.
[Imperial Navy Slicer, Scorch] Nanofiber Internal Structure II Tracking Enhancer II Coreli C-Type Small Armor Repairer Damage Control II Tracking Enhancer II
Catalyzed Cold-Gas I Arcjet Thrusters Warp Disruptor II
Dual Light Pulse Laser II, Imperial Navy Multifrequency S Dual Light Pulse Laser II, Imperial Navy Multifrequency S [empty high slot]
Small Energy Burst Aerator II [empty rig slot] [empty rig slot]
Do you ever post something that is not stupid and wrong?
Just curious. ____________ Intigo - go visit www.eve-arena.com for the best Battleclinic killboard replacement yet! |

Andrea Griffin
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Posted - 2010.04.12 20:34:00 -
[13]
Looks like the general consensus here is that the Comet won't work for kiting. I'll give it a try anyway - it'll probably blow up, but you never know. I will take the advice to boost the tracking though. If (when) something gets close I will definitely need it, rails are way, way worse than I had initially thought. Ugh.
Thanks for your input, everyone!
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Amarr Supremacist
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Posted - 2010.04.12 20:39:00 -
[14]
Originally by: Andrea Griffin Looks like the general consensus here is that the Comet won't work for kiting. I'll give it a try anyway - it'll probably blow up, but you never know. I will take the advice to boost the tracking though. If (when) something gets close I will definitely need it, rails are way, way worse than I had initially thought. Ugh.
Thanks for your input, everyone!
Use an AB scram web fit and kite at ~10k range with CN AM Rails. Ignore every other post in the thread.
If you want to fly a long range inty that does high damage, train for a Slicer. ____________ Intigo - go visit www.eve-arena.com for the best Battleclinic killboard replacement yet! |
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