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voidvim
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Posted - 2004.12.08 13:29:00 -
[1]
Originally by: Morlocke
Miners are going to need both Industry L5 (which most won't have) and Astrogeology to L5
you need Astrogeology to L4 for teh small and meduim mining barge
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voidvim
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Posted - 2004.12.08 13:29:00 -
[2]
Originally by: Morlocke
Miners are going to need both Industry L5 (which most won't have) and Astrogeology to L5
you need Astrogeology to L4 for teh small and meduim mining barge
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voidvim
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Posted - 2004.12.30 18:31:00 -
[3]
Originally by: Malakai Edited by: Malakai on 30/12/2004 17:16:41 Yes my corp runs POS at a profit, all well defended and easily manageable, all those involved are paid well.
Not everything will be profitable like any in industry, so pick the ones that are, when there is a glut there will be a lack of different materials, then you switch.
even if you take say a tech II part thats 10k (most are between 6k to 10k) and say 40 million operating cost your still making a lost.
Pos are not easy to move around and the fast amount of people will not move their pos.
all the parts need to be made if players are to build tech II parts so the 'only do the profitable material does not hold up'. it would be if NO body mined Trit their would be no player made ships at all.
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voidvim
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Posted - 2004.12.30 18:31:00 -
[4]
Originally by: Malakai Edited by: Malakai on 30/12/2004 17:16:41 Yes my corp runs POS at a profit, all well defended and easily manageable, all those involved are paid well.
Not everything will be profitable like any in industry, so pick the ones that are, when there is a glut there will be a lack of different materials, then you switch.
even if you take say a tech II part thats 10k (most are between 6k to 10k) and say 40 million operating cost your still making a lost.
Pos are not easy to move around and the fast amount of people will not move their pos.
all the parts need to be made if players are to build tech II parts so the 'only do the profitable material does not hold up'. it would be if NO body mined Trit their would be no player made ships at all.
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voidvim
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Posted - 2005.01.02 03:12:00 -
[5]
Originally by: Hessi Edited by: Hessi on 30/12/2004 19:01:57 Well, it is a well known fact that Reactors are the critical element in T2 production at the moment, which explains their high prices and is also the reason that producing Fermionic Condestates is a very profitable way to run stations.
Once enough people are able to build reactors from moon minerals, reactors will no longer be the choke points of t2 production and prices for them drop down a good deal. Another t2 component will then be the new undersupplied component, which then in turn will get a lot more expensive and viable to produce via PoS.
Over time, a new balance will form, which should allow the profitable production of all t2 components, given the demand for t2 items is higher than what can be produced from agent runners t2 components.
over all I agree with you but..
eve is a game and thus..
Real world thorys do not translate 100% in to the world of eve. The problem is the agent runner have set the price for differnt tech II parts and people have a idea of what the price 'should' be for differnt parts. It will be very paid full for the pos industery to change the cost of componts. What needs to happen is a bit of min-max all the expence if stuff needs to drop and the isk transfer over to the cheapest stuff. CPP really needed to give the pos industery a form of training wheels, some way for every pos to just about break even. Also this same system should not allow any pos or group of pos to make more profit.
If you do the math like most of skeptic's have (we have the spread sheets to prouve it) on the cureent make prices of items and lot of tech II parts are not worth making and selling hence most of the pos industery trys make just reactors and thrusters. This creats a chiken and egg problem for CPP, they can't stop agent drops untill the pos industery makes all the items but the pos industery will not make all the items until agents runner stop geting items and get other stuff like say Implants .
The best thing cpp could have done is just stop the agent drops dead when they introduce pos it would have been 'very' messy but would have create a HUGE incentive to build a pos and peeople would be far more inclinde to make every part. In stead they flooding the market with the cheaper componds very much felt like a kick in the face to a lot of new pos owners.
One thing CPP could do is stop giving out the cheap items on the market first this would make a good incentive to make them. Then move on to the second cheapist and so on.
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voidvim
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Posted - 2005.02.12 11:51:00 -
[6]
Edited by: voidvim on 12/02/2005 11:52:39 Alas this thread is now obsolete
The amoun dof ice products in Ice cubes have been chnages.
The amount of advanced materials made by advanced reactions have gone up alot.
The storage space of silos and coupling arrays have been increased, so now linked coupling arrays can be use for silos.
thus all the math needs to be re-done if some body wants to re-do the math and start a need thread (and put A link here) I would be happy partisapate.
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