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Ardornisoria
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Posted - 2010.04.15 14:09:00 -
[1]
I Have just been Looking around on SISI, and i have found i cant scan the planets for resources as i dint have Remote sensing skill at level 1 which is not yet seeded on the market. I just wondered if anyone else found any new skills and what you need them to do?
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Ardornisoria
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Posted - 2010.04.15 15:03:00 -
[2]
also found exoplantology and advanced exoplanetology which it sounds will make your extractors work more efficently.
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Iche He'Tvo
Minmatar Sonic Industries
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Posted - 2010.04.15 17:52:00 -
[3]
Ok, we have some new skills listed on the market but not yet seeded to train and play with. I have no idea if this is any kind of final draft or if these are placeholders.
Remote Sensing - The ability to gather and analyze remote sensing data from satellites in orbit around a planet and to produce proper calibrated surveys.
Prereq - Science lvl 3
Exoplanetology - The understanding of planet evolution and the fundamentals of resource extraction.
Prereq - Remote Sensing lvl 3
Advanced Exoplanetology - Advanced understanding of planet evolution and the fundamentals of resource extraction.
Prereq - Exoplanetology lvl 4
Just a quick question to the team ... why not use existing skills and maybe alter them to be broader or fit into the existing skill trees?
Remote Sensing could have been grafted into the exploration or mining system - Astrogeology, Survey, Astrometrics. These skills would enhance accuracy and distance of scans as well as add to extraction once those PINs were put down.
Exoplanetology should be added to industry along with ice mining as mineral extraction and processing are industry skills.
While we are at it why not use the PI system for moons everywhere as well, less clutter in orbits for the system to track maybe and more for the Dust guys to go after.
So far I like what I see in PI as the possibilities are many with what you could do later, keep up the good work.
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Catari Taga
Centre Of Attention Rough Necks
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Posted - 2010.04.15 18:48:00 -
[4]
Originally by: Iche He'Tvo While we are at it why not use the PI system for moons everywhere as well, less clutter in orbits for the system to track maybe and more for the Dust guys to go after.
There are already 67253 planets in EVE, more than plenty enough for both PI and DUST.
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Trimutius III
Legio Octae Rebellion Alliance
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Posted - 2010.04.15 18:54:00 -
[5]
Originally by: Iche He'Tvo
Just a quick question to the team ... why not use existing skills and maybe alter them to be broader or fit into the existing skill trees?
It is easy to answer. CCP never uses old skills for new stuff. They just add more and more skills so that nobody will ever learn them all... ------------------------------------------------- I am envoy from nowhere in nowhere. Nobody and nothing have sent me. And though it is impossible I exist ¬ Trimutius |
Iche He'Tvo
Minmatar Sonic Industries
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Posted - 2010.04.15 21:19:00 -
[6]
Originally by: Catari Taga There are already 67253 planets in EVE, more than plenty enough for both PI and DUST.
Let's say + of those are in Empire space [16813+/-]and a + of those have anything to fight over [4203 +/-]. CCP and many pirate corps want people to move to low sec [some would say to be killmails and meatshields]. Limits are placed on the mineral amounts on Empire Space planets, while making the PI system available for starting players and driving up competition there to do so.
4203 planets is still a good bit, but enough for the casual gamer to mess with fighting over? I think not when the lower sec systems offer more for the service.
Originally by: Trimutius III It is easy to answer. CCP never uses old skills for new stuff. They just add more and more skills so that nobody will ever learn them all...
And rebalance ships, mods, and implants to enhance game play and force skill learning to other areas à I see what your saying.
Lets hope CCP is never infected with the SOE business plan of copying another game that did well, killing the customer base and being a poor copy at that, after a total overhaul of the game.
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dtyk
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Posted - 2010.04.15 21:59:00 -
[7]
Originally by: Iche He'Tvo
Just a quick question to the team ... why not use existing skills and maybe alter them to be broader or fit into the existing skill trees?
I kinda like it. This way, everyone has to train the skills, so there's no advantage (in SP. In isk and having poked around Sisi of course is different...) for older players. They did say that they wanted PI to be accessible early, so adding new skills for it makes sense, and also this way they can change (balance) the skills easier.
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Just Ducky
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Posted - 2010.04.15 22:03:00 -
[8]
Why do people think that "casual gamers" should be spoon fed stuff that people who put real time into this game have to work for? If you want a casual game go play farmville. |
I SoStoned
Caldari
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Posted - 2010.04.15 23:08:00 -
[9]
Please seed the required skills in all markets... or seed them via the redemption system.
Having to truck all the way to crowded FD- and then having to deal with the buggy overused Planets there is more of a problem than it is a remedy.
--- [i]It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning. It is by caffeine alone I set |
Nova Fox
Gallente Novafox Shipyards
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Posted - 2010.04.16 02:56:00 -
[10]
Well i got the remote sensing trained still cant scan a planet down yeah. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 24FEB10
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Amida Ta
German Mining and Manufacture Corp.
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Posted - 2010.04.16 09:39:00 -
[11]
I think that's a bug currently where it doesn't pick up newly trained skill levels. Just relog and it should work (did for me). _________________________ EveAI.Live - The EVE-Online API/class library for .Net, C# and VB.Net |
Jack Paladin
Solar Storm Sev3rance
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Posted - 2010.04.16 10:07:00 -
[12]
There are not enough skills in EVE so we need moar!
Thinking about it logically. We train skills to use different technologies in EVE. It makes sense we would have to train new skills to use the PI system.
No brainer imo
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2010.04.16 11:13:00 -
[13]
Originally by: Amida Ta I think that's a bug currently where it doesn't pick up newly trained skill levels. Just relog and it should work (did for me).
didnt work at all going to wait for the server reset before trying again. Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 24FEB10
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Terra Mikael
Private Nuisance
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Posted - 2010.04.16 11:21:00 -
[14]
Edited by: Terra Mikael on 16/04/2010 11:26:34
Originally by: Just Ducky Why do people think that "casual gamers" should be spoon fed stuff that people who put real time into this game have to work for? If you want a casual game go play farmville.
I'll go ahead and take the bait.
people who use the phrase "casual gamers" in a game like eve obviously have been playing WoW too long and don't understand the entire underlying concept of eve.
Training the entire planetary interaction skills to 4 will take about a week. So if i get you right, the difference between a "casual gamer" and a hardcore zero sec endgamer (lol?) is...7days?
Seriously, just gtfo. ___________ Proof that Daniel Jackson is a ret@rded furry |
ZiYauRen
Gallente RedShift Limited Sang Do Oligarchic Democracy
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Posted - 2010.04.16 12:19:00 -
[15]
Edited by: ZiYauRen on 16/04/2010 12:20:11 STFW... this is how it has always worked... my only concern is if these new skills, added at this point, might cause probs for getting the saturday pi test done right. I mean, what if people can't get the skills in before the test is over.
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Gecko O'Bac
Achmed-Terrorist IUS PRIMAE N0CTIS
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Posted - 2010.04.16 13:04:00 -
[16]
Originally by: ZiYauRen Edited by: ZiYauRen on 16/04/2010 12:20:11 STFW... this is how it has always worked... my only concern is if these new skills, added at this point, might cause probs for getting the saturday pi test done right. I mean, what if people can't get the skills in before the test is over.
QFT. New skills are the way to go for 2 reasons: one, like it has been said, to continuosly "raise the cap" and avoid stagnation for older players. Two, to give newer players an opportunity to start almost on par with older players on the new ventures of the game.
They specifically said that they want the entry level for PI to be quite low. Using pre existent skills would give new players who weren't interested in that kind of skills a buffer time where they can't do anything, while all the other players start right away. The new skills instead allow everybody to jump in the PI train about at the same time, while the older players still have the advantage in terms of money, skill training speed (learning skills at 5, implants...) and possibly even with the choice of planets, since most older players will have potentially a higher mobility of assets.
That said, the notion of casual players, especially in a game like eve, is laughable at best. It's not like isk flow into your pocket without doing anything, even industrial characters with an enormous wallet to manage who "just" have to profit from it, need a lot of management to keep staying afloat. If you don't like "casual" play (which anyway in most games is the higher % of subscribtions), go play an FPS or an RTS online. You will find the amount of e-peen and asshattery you want, whenever you want. And it's for free as well!
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Horchan
Gallente
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Posted - 2010.04.16 14:59:00 -
[17]
By logging on after this latest patch/mirror, you're automatically gifted the three new skills to 5. ---
DesuSigs |
Viggen
Caldari The Lunatic Asylum Notorious Organization of Brothers
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Posted - 2010.04.16 18:48:00 -
[18]
Originally by: Trimutius III CCP never uses old skills for new stuff. They just add more and more skills so that nobody will ever learn them all...
Wrong, people will learn them all, just like I have already. I look forward to learning all new skills too
Eveboard Viggen |
Kyra Felann
Gallente Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2010.04.17 02:12:00 -
[19]
Originally by: Iche He'Tvo While we are at it why not use the PI system for moons everywhere as well, less clutter in orbits for the system to track maybe and more for the Dust guys to go after.
Considering that PI as it is now is basically just instanced moon mining with a new interface and that moons are really just small planets, I don't see why they couldn't do this. I doubt they will, but it would make sense to have one method of exploiting planet/moon resources.
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JimboDeath
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Posted - 2010.04.22 05:51:00 -
[20]
Quote: It is easy to answer. CCP never uses old skills for new stuff. They just add more and more skills so that nobody will ever learn them all...
He's gay, she's gay, but this concept, if true, and is actually CCP's mentality, is certainly gay...right up there with all the furries.
Oh yea, please dont introduce walking around in the stations. This game is already slow enuff. (Unless of course, I'm the only one in eve with a shotgun to blow character's head off.)
Thank you. |
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