
DeODokktor
Caldari Dark Templars The Fonz Presidium
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Posted - 2010.04.18 20:37:00 -
[1]
Originally by: Kerfira Edited by: Kerfira on 18/04/2010 20:00:12
Originally by: Ranka Mei What exactly did you have in mind that CCP do with those T2 BPO's? Destroy them, and deprive legitimate owners of property worth possibly hundreds of billions? (think T2 Hulk BPO, for example).
There are a couple of ways CCP could restrict T2 BPO's apart from simply removing them:
- Make them into 1000-run BPC's for ships and more for modules/ammo. They'd still be good, but would die out eventually.
- Raise the standard ME for invention BPC's to 0. BPO's would still have the advantage as they could be researched, but the big advantage they have in production price would be reduced.
- Allow BPC's to be researched in some way (ME/PE). It shouldn't be very expensive, but should take time and require a research slot.
I'm not saying CCP should do any on this, just that they could.... I don't personally give very much of a damn since I don't think the BPO's make all that much difference except perhaps for command ships.
As for the last idea up there, I just had the thought that drones could be changed to drop materials enabling this research instead of minerals. You'd get a reduction in mineral production, and another complexity in the game. Complexities are good 
I think trying to compare the two is nothing that will yield any great results.. Even now, invention has some HUGE positives over bpo's. I have tech2 bpo's that are not profitable to produce with, and guess what, I cant ever sell any product because people invent and build. Invention has allowed a lot of people to get into production when they have little understanding of what the full cost is, sure they run agents, do mining, and have alliance members that sell them moon product at lower cost, but those players are not smart enough to know they could sell the minerals, coponets, datacores, and everything else for more profit than the tech2 product!... A good example is that you can have a Rhea for 40 mil!!!! over all of it's base cost.. 40 mil!!! for something that (on it's cheapest) takes about 4 weeks to build.
User numbers in eve are increasing, and seasond players quit the game. So as the userbase goes up, and some tech2 bpo's get put in storage (or, deleted/destroyed) then invention will see it's natural progression to be the only componet to building tech2. I own a lot of tech2 bpo's and understand the risk. I also know guys who make the same sort of income as me but by doing less overall production, and using invention!. Tech2 bpo's = unfair?... Nope...
Some markets cant cope with invention AND bpo's (those markets cant actually cope with EITHER invention or bpo's). Many people mix up dead markets with killed markets. Most dead markets are not through player-driven events, they are through the items just being crap. I miss the days where only "Elite" players had tech2 stuff, and only the hardened rich guys had faction gear. As ccp makes this game easier (like they have just done with scanning!) then people just keep asking for more and more handouts.
When invention yields 500 runs with the worst decryptor, and has stats of +100/+100 at worst, then people will still moan ;)...
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