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Geoff W
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Posted - 2004.12.02 20:07:00 -
[1]
EVE is big big broken with this patch, at the moment when I click a module, i.e MWD, it never shuts off or cycles, meaninig i keep moving at MWD for 0 cap use, this is nice :) unfortauntly this is effecting Guns and Tanking equipment, making the game completly unplayable.
:[
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Geoff W
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Posted - 2004.12.02 20:07:00 -
[2]
EVE is big big broken with this patch, at the moment when I click a module, i.e MWD, it never shuts off or cycles, meaninig i keep moving at MWD for 0 cap use, this is nice :) unfortauntly this is effecting Guns and Tanking equipment, making the game completly unplayable.
:[
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Hanse Davion
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Posted - 2004.12.02 20:11:00 -
[3]
Originally by: Geoff W EVE is big big broken with this patch, at the moment when I click a module, i.e MWD, it never shuts off or cycles, meaninig i keep moving at MWD for 0 cap use, this is nice :) unfortauntly this is effecting Guns and Tanking equipment, making the game completly unplayable.
:[
Getting the same problem myself. It's grid/system specific. Jump to the next system and it will stop in most cases.
2005.01.21 05:09:06combatYour Tachyon Beam Laser I perfectly strikes Blood Priest, wrecking for 533.1 damage. |

Hanse Davion
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Posted - 2004.12.02 20:11:00 -
[4]
Originally by: Geoff W EVE is big big broken with this patch, at the moment when I click a module, i.e MWD, it never shuts off or cycles, meaninig i keep moving at MWD for 0 cap use, this is nice :) unfortauntly this is effecting Guns and Tanking equipment, making the game completly unplayable.
:[
Getting the same problem myself. It's grid/system specific. Jump to the next system and it will stop in most cases.
2005.01.21 05:09:06combatYour Tachyon Beam Laser I perfectly strikes Blood Priest, wrecking for 533.1 damage. |

Geoff W
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Posted - 2004.12.02 20:12:00 -
[5]
Originally by: Hanse Davion
Originally by: Geoff W EVE is big big broken with this patch, at the moment when I click a module, i.e MWD, it never shuts off or cycles, meaninig i keep moving at MWD for 0 cap use, this is nice :) unfortauntly this is effecting Guns and Tanking equipment, making the game completly unplayable.
:[
Getting the same problem myself. It's grid/system specific. Jump to the next system and it will stop in most cases.
i would, but trying to agent mission in this system ;[
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Geoff W
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Posted - 2004.12.02 20:12:00 -
[6]
Originally by: Hanse Davion
Originally by: Geoff W EVE is big big broken with this patch, at the moment when I click a module, i.e MWD, it never shuts off or cycles, meaninig i keep moving at MWD for 0 cap use, this is nice :) unfortauntly this is effecting Guns and Tanking equipment, making the game completly unplayable.
:[
Getting the same problem myself. It's grid/system specific. Jump to the next system and it will stop in most cases.
i would, but trying to agent mission in this system ;[
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Acladeus
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Posted - 2004.12.02 22:25:00 -
[7]
Edited by: Acladeus on 02/12/2004 22:28:44
Originally by: Geoff W EVE is big big broken with this patch, at the moment when I click a module, i.e MWD, it never shuts off or cycles, meaninig i keep moving at MWD for 0 cap use, this is nice :) unfortauntly this is effecting Guns and Tanking equipment, making the game completly unplayable.
:[
I've had the same problem in one of the systems that I was doing missions in.
I found that if one switches all equipment to manual operation, one can fire all one's guns, then hit F1-Fn to switch off guns again. Repeat till rats are dead 
Not ideal, but a workable solution. __________________________________ It's life Jim, but not as we know it
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Acladeus
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Posted - 2004.12.02 22:25:00 -
[8]
Edited by: Acladeus on 02/12/2004 22:28:44
Originally by: Geoff W EVE is big big broken with this patch, at the moment when I click a module, i.e MWD, it never shuts off or cycles, meaninig i keep moving at MWD for 0 cap use, this is nice :) unfortauntly this is effecting Guns and Tanking equipment, making the game completly unplayable.
:[
I've had the same problem in one of the systems that I was doing missions in.
I found that if one switches all equipment to manual operation, one can fire all one's guns, then hit F1-Fn to switch off guns again. Repeat till rats are dead 
Not ideal, but a workable solution. __________________________________ It's life Jim, but not as we know it
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Allon
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Posted - 2004.12.02 22:31:00 -
[9]
I had the same problem in Sirppala. Gave me mwd for no ongoing cap use, but crippled my launchers.
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Allon
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Posted - 2004.12.02 22:31:00 -
[10]
I had the same problem in Sirppala. Gave me mwd for no ongoing cap use, but crippled my launchers.
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Cissy
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Posted - 2004.12.02 22:32:00 -
[11]
lost me bs a week ago o soo..took some days of to lick my wounds....stated mining this sunday, now im mining hapely...no im not i cant mine cuz above named bug...so whata heck i buy the neded minerals, no i cant cuz market is borked so now i hog the forums instead :( ____________________________________________ your logic is flawed, therfor you are flawd |

Cissy
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Posted - 2004.12.02 22:32:00 -
[12]
lost me bs a week ago o soo..took some days of to lick my wounds....stated mining this sunday, now im mining hapely...no im not i cant mine cuz above named bug...so whata heck i buy the neded minerals, no i cant cuz market is borked so now i hog the forums instead :( ____________________________________________ your logic is flawed, therfor you are flawd |

Darkwolf
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Posted - 2004.12.02 22:36:00 -
[13]
What I want to know is, how on earth CCP can break something so badly???
I warped into a L4 mission with a stack of interceptors, three battleships, and guess what? I can only fire my launchers once! Yayyyy....
I guess you can all imagine what happened next.
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Darkwolf
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Posted - 2004.12.02 22:36:00 -
[14]
What I want to know is, how on earth CCP can break something so badly???
I warped into a L4 mission with a stack of interceptors, three battleships, and guess what? I can only fire my launchers once! Yayyyy....
I guess you can all imagine what happened next.
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McRoot
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Posted - 2004.12.02 22:38:00 -
[15]
Yeah and after few mins there will be some fanboy stating that you should be happy with this issue as you have got a free expansion.
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McRoot
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Posted - 2004.12.02 22:38:00 -
[16]
Yeah and after few mins there will be some fanboy stating that you should be happy with this issue as you have got a free expansion.
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Dsanta
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Posted - 2004.12.02 22:44:00 -
[17]
ill do the honor....but u got the expansion for free....lol ----------------------------------------------- Linkage |

Dsanta
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Posted - 2004.12.02 22:44:00 -
[18]
ill do the honor....but u got the expansion for free....lol ----------------------------------------------- Linkage |

Solant
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Posted - 2004.12.02 22:54:00 -
[19]
Im curious... did CCP just lose a crapload of really skilled programmers, or are they just feelin lazier than they used to?
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Solant
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Posted - 2004.12.02 22:54:00 -
[20]
Im curious... did CCP just lose a crapload of really skilled programmers, or are they just feelin lazier than they used to?
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McRoot
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Posted - 2004.12.02 23:02:00 -
[21]
I think they have reached a point where they have enough 12month subscriptions and they can keep putting ****ty expansions and patches available for a year.
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McRoot
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Posted - 2004.12.02 23:02:00 -
[22]
I think they have reached a point where they have enough 12month subscriptions and they can keep putting ****ty expansions and patches available for a year.
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Rocky
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Posted - 2004.12.02 23:29:00 -
[23]
I'm seeing a similar problem with mining. Lazers run endlessly without cycling, so ore doesn't move from the lazer to the cargo bay. Mined for a couple of hours today and just about wore out my function keys manually cycling the mining lazers off and on to get the ore out of them.
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Rocky
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Posted - 2004.12.02 23:29:00 -
[24]
I'm seeing a similar problem with mining. Lazers run endlessly without cycling, so ore doesn't move from the lazer to the cargo bay. Mined for a couple of hours today and just about wore out my function keys manually cycling the mining lazers off and on to get the ore out of them.
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McRoot
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Posted - 2004.12.02 23:47:00 -
[25]
Rocky, Only problem is that it wonŠt let it go off by pressing function keys.
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McRoot
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Posted - 2004.12.02 23:47:00 -
[26]
Rocky, Only problem is that it wonŠt let it go off by pressing function keys.
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