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Henry Montclaire
42nd Devils and Dragons
0
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Posted - 2012.07.09 04:15:00 -
[1] - Quote
Hello everyone! I come from WoW, which while a fantastic game with a special place in my heart, is one where the players have a much more limited impact on the game world. Roleplay in WoW is necessarily regulated to a cast of supporting characters since no role-player or roleplaying organization could ever be recognized in the game's cannon.
However, EVE seems like it has the potential to be much more player driven since the entire population exists on the same server. So, do players in EVE have an impact on the game's lore? Additionally, do events like the Caldari's reclamation of Caldari Prime or the election of President Roden of the Gallente Federation happen in game? Are they influenced by the players?
When CCP decides what happens in the story, do they take the actions and story lines of large, well-organized player organizations into account? Is there any chance that a player's achievements could be canonized?
For example, if player X led a RP-PvP corporation to triumph over another empire in a big way in Faction Warfare, might CCP recognize player X as a legitimate officer or war hero of his empire?
Thanks for answering! |
Kahega Amielden
Rifterlings Ushra'Khan
429
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Posted - 2012.07.09 04:41:00 -
[2] - Quote
There's a whole section of the ISD (CCP-sponsored player volunteers) who write up the ingame news which you see every time you login (right panel on the character select screen, or viewable at a CONCORD billboard at any gate).
As far as actually affecting the world - EVE is designed (including its lore) for capsuleers to primarily be interacting with other capsuleers. With the exception of shooting at them occasionally, there's limited interaction with the NPCs of the world. The example you gave of players affecting the NPC world - in faction warfare - is one of the only such examples in the game that I can really think of.
At one point, the Caldari militia took over all of the contested FW systems (though this was awhile ago) and I think there's a monument in space somewhere because of that. However, FW is a core game mechanic, so it seems unlikely that the war is likely to be resolved in any sort of canonical sense any time soon.
EVE is great at creating personal or group stories, of course, but they're not all that often put in roleplay terms |
Breezly Brewin
Vril Metaphysics Society
30
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Posted - 2012.07.09 04:43:00 -
[3] - Quote
People especially despise the WoW community here. I think it's undeserved bias seeing as the stereotype often plays to the fact that WoW is a PVE game where actually there is a very large PvP community within WoW. Plus the game catered to casuals more and more and is now so watered down, it's just not the same.
Never being much of a lore nerd in either games - no offense - i would say there is more of a story driven element in WoW. However,the player driven drama in eve is far different. The player alliances drive the state of the eve universe through sovereignty and there isn't so much a horde versus alliance so much as a north alliance vs south alliance. there are many "factions" in eve and all are player driven. i understand there are epic arc mission which i am told have much lore and story within - but agin, not being much a fan of reading the "quest logs/mission logs" myself didn't do them myself.
basically this isn't we rolled horde and so we hate alliance but is a i joined this alliance and we fight that alliance for sovereignty of space. racial background has little to do with this, unlike as in WoW.
as for your final war hero question? no you won't get a special "achievement or title" but if you have a major role in a sovereignty change by leading a corporation to say (only an example - good luck with this rofl) take the goonswarm federation space you would surely earn recognition through the player community. mainly alliances have earned there place in the community but the only way the game really validifies this is by your alliance showing sovereignty of the system, constellation or region. |
Kahega Amielden
Rifterlings Ushra'Khan
429
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Posted - 2012.07.09 04:50:00 -
[4] - Quote
Quote:People especially despise the WoW community here. I think it's undeserved bias seeing as the stereotype often plays to the fact that WoW is a PVE game where actually there is a very large PvP community within WoW.
People despise WoW because it's really, really simple. The "PVP" is very structured and gamey, whereas in EVE you are able to and encouraged to use whatever sorts of bullshit you can think up to get an upper hand on your opponents. Pretty much everyone can do fine in WoW no matter how bad or unwilling to learn.
That doesn't make it a bad game, but it's pretty much the polar opposite of EVE and is why most players here pretty much hate it.
Quote:Never being much of a lore nerd in either games - no offense - i would say there is more of a story driven element in WoW. However,the player driven drama in eve is far different. The player alliances drive the state of the eve universe through sovereignty and there isn't so much a horde versus alliance so much as a north alliance vs south alliance. there are many "factions" in eve and all are player driven. i understand there are epic arc mission which i am told have much lore and story within - but agin, not being much a fan of reading the "quest logs/mission logs" myself didn't do them myself.
The lore in EVE is actually pretty damn great. As I mentioned in my above post, the game world is designed such that capsuleers primarily interact with other capsuleers, so everything that happens ingame (well, most things) is pretty believable in lore terms. On the other hand, in LoL, you have a progressing "story"...but it's the same story that everyone else has gone through. It's much more obvious of an effect on the world, but it feels hollow because despite what the quest text says you didn't actually do anything. Millions of characters have done the exact same thing a billion times before. |
Lost Greybeard
Fenrir's Dogs of War Union 0f Revolution
110
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Posted - 2012.07.09 05:44:00 -
[5] - Quote
Kahega Amielden wrote: EVE is great at creating personal or group stories, of course, but they're not all that often put in roleplay terms
To put it another way, your character is essentially a dude with the power to control a ship by the equivalent of clicking/typing who views space through a complicated simulation, whose loyalties change dramatically at little more than a whim and whose primary concerns are loot and self-amusement. RPing and just being a player aren't really very distinct as such. This is more or less entirely intentional.
As a side note, if you haven't figured it out yet capsuleers aren't exactly the good guys in the Eve setting. There's a reason most of the short stories aren't about us. |
Lyric Lahnder
Noir. Noir. Mercenary Group
71
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Posted - 2012.07.09 15:25:00 -
[6] - Quote
RP = Curitores Veritas Alliance
That is all.
Dont know it look it up. Noir. and Noir Academy are recruiting apply at www.noirmercs.comI Noir Academy: 60 days old must be able to fly at least one tech II frigate. I Noir. Recruits: 4:1 k/d ratio and can fly tech II cruisers. |
gfldex
565
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Posted - 2012.07.09 15:43:00 -
[7] - Quote
The last Gallente president was elected by the player base.
There where events in the past where individual pilots got rewarded (see Jita 4-4 monument), mostly by giving out unique ships. If you want to call that role playing you could count those actions under RP.
As a capsuleer you play a role by default. Most players never make a name of themselves -- some do. In those cases CCP had little dealing with those individuals.
When someone burns down your sandcastle, bring sausages. |
Celeste Taylor
Ruby Dynasty
48
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Posted - 2012.07.10 01:53:00 -
[8] - Quote
I was waiting for someone older to mention this, but isn't the remains of the first destroyed Titan class ship still there? EON magazine has a bunch of good historical archives detailing who built the first few Titan ships and what became of them. They also have archives about the various large scale wars that have occurred in this game. There are a number of legendary characters that have gone down in history. All as you pointed out was possible since we all share one universe, |
Quinc4623
Borg Mining Collective Unimatrix 01 D E M O N S Alliance
10
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Posted - 2012.07.10 05:46:00 -
[9] - Quote
While it is an interesting idea, I don't think there have been many events that permenantly influence the lore AND are driven primarily by players. I can imagine several reasons why such a thing would be hell.
Imagine in WOW, the alliance fully conquered the horde, forcing horde players into remote rebel camps. At first it might sound awesome, but really it could kill the balance for years on a particular server because the horde had one terrible month. Not to mention all of the non-PVP horde players who are now having trouble. The developers could find clever ways to push events along in the right direction, but the EVE player base would find a way to derail that anyway. So there's a certain need to prevent the players from ruining things. Of course this principle is only really applied to Empire space in EVE. Out in null-sec things become horrifically lopsided all the time. You either have to be friends with a major player driven faction, or you have to be relatively stealthy to survive null-sec.
There are certain story driven missions, but like most other MMORPG, everybody who takes the same quest is repeating the same story. They're still worthwhile, but it's the same idea as a million people buying the COD7 and playing through the single player. Of course in COD the real focus is the multi-player. However it is hard to make a player driven story arc when there are 10,000 characters and they can think for themselves.
But yes, you can absolutely hear about it years afterward when the player base manages to surprise the devs. |
malaire
455
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Posted - 2012.07.10 09:03:00 -
[10] - Quote
Sometimes CCP can acknowledge player actions ingame, see e.g. http://massively.joystiq.com/2011/11/16/eve-online-monument-commemorates-the-summer-riots/ from last year.
Certain ingame monument and its description text was changed to commemorate large player riot over CCP plans which players didn't like.
"This was once a memorial to the winners of a riddle contest sponsored by late entrepreneur Ruevo Aram. After standing proud for half a decade, it was destroyed in late YC113 by capsuleers who were staging a mass uprising against an intolerable status quo of intergalactic affairs. Today, the ruins of this once-great work of art stand as a testament to the fact that change is the universe's only constant."
New to EVE? Don't forget to read: The Manual * The Wiki * The Career Options * and everything else |
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Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1611
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Posted - 2012.07.10 10:48:00 -
[11] - Quote
Not to mention the Arek'Jalan Project. Day 0 advice for new players: Day 0 Advice for New Players |
Henry Montclaire
42nd Devils and Dragons
1
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Posted - 2012.07.16 19:54:00 -
[12] - Quote
Very neat, thanks for the responses! Is there a way I can get into some more formal RP without leaving my corp? I was lucky enough to find a fantastic group of very supportive players only a couple of days into EVE, but RP is a pretty foreign concept to them. Is there some sort of RP channel?
Edit: Where can I find out more about these Live Events, when they're happening, how to get involved, etc. ? |
Morwen Lagann
Tyrathlion Interstellar
325
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Posted - 2012.07.16 20:39:00 -
[13] - Quote
Henry Montclaire wrote:Very neat, thanks for the responses! Is there a way I can get into some more formal RP without leaving my corp? I was lucky enough to find a fantastic group of very supportive players only a couple of days into EVE, but RP is a pretty foreign concept to them. Is there some sort of RP channel?
Edit: Where can I find out more about these Live Events, when they're happening, how to get involved, etc. ?
The RP community has a couple forums, Backstage@EVE-Inspiracy and Chatsubo. The latter's not as active as it used to be, but it's got a lot of good stuff lying around if you bring a shovel and pickaxe.
There's a list of channels on Backstage that'll give you an idea of places you can go, but the list is probably out of date and needs cleaning up, so if you find some empty channels, don't be too alarmed.
I'd suggest poking your head into OOC (an aptly-named channel for general out-of-character chatter) to introduce yourself; people will be able to help you find places to look from there, and they'll be able to help answer questions too.
I've got stuff to do tonight so I probably won't be around until late, but if you're there when I get back I'll make sure to say hi.
Regarding live events, there haven't been any for a while but the CCP devs responsible for them are working on some plans in their spare time, as I hear it... |
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