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Thread Statistics | Show CCP posts - 0 post(s) |

Ahz
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Posted - 2010.06.11 14:36:00 -
[61]
Allow AFs to use the Black Ops covert jump portal (along with stealth bombers, e-war frigates, etc...).
Seriously, I think the covert jump portal should allow all frigate-class hulls. Would instantly give the AF a new role in small, fast moving gangs. If being able to move a dozen AFs quickly across several jumps in 0.0 doesn't make people use them then nothing will.
My two cents...
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Urn Keller
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Posted - 2010.06.11 15:03:00 -
[62]
How about 600 calibration and 3 rig slots if we're going to be all wishful thinking overpowered?
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Dirlewanger
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Posted - 2010.06.11 16:47:00 -
[63]
AFs are a joke as they are.
1 - Change name from assault ships to assault FRIGATES goddamit!!
2 - Fix them individually. I agree - blanket bonus does NOT work. Mid and high slots, the bonii. All suggestions tend towards the same items, and they are GOOD.
3 - among the changes: make them faster like frigates.
4 - fix rockets already! They're a sad joke.
Give them roles. Choose:
1 - 4th bonus 16% decrease of energy NOSFed - neuted. Thats 80% at V people. They can neut your ass, but takes longer and their cap pays.
2 - Ability to jump with covops gangs.
3 - Immunity to web
4 - AB bonus 15% per level
5 - Immunity to area-effect bubbles.
6 - Can ignore 1 single point of warp disruption.
What does this give?
The jump with covops is plain fun without in any way unbalancing combat.
Nosf-neut bonus and web bonus allows them to get in close. But actually you need them BOTH or you're in trouble anyway.
AB bonus is meh.
Immunity to area-effect AND 1 point makes them into very nasty hit and run platforms. Thus, "assault ships". You need either 2 tacklers or a knife-fighter with a scrambler.
If you want to get cute, make them immune to disruptors but NOT scramblers; make them unable to fit a disruptor (their immunity messes up the point) forcing them to go for scramblers as well.
What would this result in? Small groups of AFs could successfully raid larger fleets, dart in, shoot, **** off, targetting support vessels or going wolf-pack at a target.
Yeah, I know, kinda mad :)
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Cpt Branko
Retired Pirate Club
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Posted - 2010.06.11 19:41:00 -
[64]
Lulz.
Just make them as fast as frigates, fix inter-class issues and add appropriate 4th bonus*, fix fittings all the way so they can fit T2 and stuff, and no role bonus is required, and both lol AB and MWD fits are fine.
Look at the Jag, the damn thing is practically worth flying even though it's still a bit on the expensive side for a frigate. With a bit more speed/agility (mass closer to Rifter hull), and tracking bonus, it would be bloody awesome.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Zarnak Wulf
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Posted - 2010.06.12 00:35:00 -
[65]
Originally by: Cpt Branko Lulz.
Just make them as fast as frigates, fix inter-class issues and add appropriate 4th bonus*, fix fittings all the way so they can fit T2 and stuff, and no role bonus is required, and both lol AB and MWD fits are fine.
Look at the Jag, the damn thing is practically worth flying even though it's still a bit on the expensive side for a frigate. With a bit more speed/agility (mass closer to Rifter hull), and tracking bonus, it would be bloody awesome.
My wolf can beat up your Jaguar. 
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Pr1ncess Alia
Caldari Perkone
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Posted - 2010.06.12 00:45:00 -
[66]
Things we will have LONG before CCP fixes AFs
-walking in stations + twitter enabled storefronts
-Tech 5 Cruisers
-playable Jove characters/missions
"A game that is significantly nonlinear is sometimes described as being open-ended or a sandbox, and is characterized by there being no "right way" of playing the game." |

Azbuga
Amarr ZLY-DOTYK
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Posted - 2010.06.12 08:53:00 -
[67]
yyyymm...
I fly assault frigates all the time and dont have idea why people complain about them :) almost all bonus things you asking make them capable to solo kill cruisers... Not too much? then we should ask for buff cruisers to kill bc's alone:)
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VanNostrum
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Posted - 2010.06.12 08:57:00 -
[68]
Make them 30-40% of their current prices Fix rockets
there
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Proxyyyy
Caldari The Tuskers The Tusker Bastards
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Posted - 2010.06.12 10:12:00 -
[69]
No! Also vengeance!!!! Also neuts dont kill frigs, drones do \0/ (Nerf drone hp and drone bays).
I would like to change the subject and focus on some real issues. Are'nt Eaf underpowered a bit? Also lazors use so much cap cauz theyz pretty...
Discuss...
Worst thread ever!
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Eri'kana Motugi
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Posted - 2010.06.13 05:27:00 -
[70]
Originally by: Azbuga yyyymm...
I fly assault frigates all the time and dont have idea why people complain about them :) almost all bonus things you asking make them capable to solo kill cruisers... Not too much? then we should ask for buff cruisers to kill bc's alone:)
Tech 2 cruisers do this easily, and then some. Which is exactly the point, we want a tech 2 frigate that can handle a tech 1 cruiser.
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Omara Otawan
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Posted - 2010.06.13 05:39:00 -
[71]
Originally by: Eri'kana Motugi
Originally by: Azbuga yyyymm...
I fly assault frigates all the time and dont have idea why people complain about them :) almost all bonus things you asking make them capable to solo kill cruisers... Not too much? then we should ask for buff cruisers to kill bc's alone:)
Tech 2 cruisers do this easily if the BC pilot is a complete and utter moron. Assault frigates do that to cruisers as well given the same conditions.
FYP.
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Cpt Branko
Retired Pirate Club
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Posted - 2010.06.13 09:48:00 -
[72]
Edited by: Cpt Branko on 13/06/2010 09:49:23
Originally by: Omara Otawan
Originally by: Eri'kana Motugi
Originally by: Azbuga yyyymm...
I fly assault frigates all the time and dont have idea why people complain about them :) almost all bonus things you asking make them capable to solo kill cruisers... Not too much? then we should ask for buff cruisers to kill bc's alone:)
Tech 2 cruisers do this easily if the BC pilot is a complete and utter moron. Assault frigates do that to cruisers as well given the same conditions.
FYP.
This, AFs actually do follow the typical T1/T2 progression.
A AF which could kill a Rupture reliably with a good pilot would also kill most HACs, BCs, CS and BS.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Noisrevbus
Caldari Breams Gone Wild
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Posted - 2010.06.13 10:21:00 -
[73]
I used to be a strong protagonist of the AB bonus.
The past year though i've begun to be more and more in favour of just bumping them one size up the size ladder.
Frigates have Interceptors and EAS as Tech II options.
Destroyers would have Interdictors and "AF" (AD).
The concept just make much more sense on those hulls. They are still reasonably fast, with more grid and slots to effectively utilize the tank and damage bonuses. A double slotted rack of bonused small guns could be pretty nice. It would also adress outside balance issues in the game. Such as how AF have problems competing with Tech I Cruisers, or how the Vagabond and certain Faction Cruisers have an array of targets with no intermediates inbetween.
You will essentially give all races some sort of "Mini vaga", and given the popularity of the Vaga, SFI and Cynabal it could be quite interesting. Those ships would still rip the new Destroyers apart, but they would not pop as easily as frigates while sporting intercepting speed and they would likewise open up options to both fly anti-frigate roles and fill potential spots in prospective nano gangs.
2-3km/s MWD speed, 8 high slots (6-8 weapon slots) small modules, 250-500 MWD sig, HAC resists, a couple of additional slots over tech I Destroyers and the fitting options to size up a medium module buffer.
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Dodgy Past
Amarr Debitum Naturae BricK sQuAD.
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Posted - 2010.06.13 12:35:00 -
[74]
Originally by: Ghaylenty the same reason there is no t2 drake.
t2 resists and resist bonuses do not a balanced ship make.
But the vengeance and sac do. ---------------------------------------------------------------------------- you seem determined to turn it into ******* Hollyoaks for neckbeards. |

Zarnak Wulf
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Posted - 2010.06.13 13:38:00 -
[75]
If rockets were fixed and the AF got their missing frigate bonuses that ship class would be good to go, sans retribution. They would in that case completely obsolete destroyers. I could fly a artillery thrasher with 3.3k EHP that does a 1740 alpha and has a 75m signature radius. Or I could fly a artillery jaguar that has 6.8k EHP, a 34m signature radius, that does over a 1k alpha. The tracking on both ships would be equal. I would gladly go with the jaguar.
Destroyers aren't used in fleets or even PvP the way they were originally envisioned. Toss them out. Or remake them. Arguing that "buffing AF" hurts lol destroyers is just a really weak argument though.
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Laur Khal
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Posted - 2010.07.04 00:59:00 -
[76]
Originally by: Eri'kana Motugi
Originally by: Azbuga yyyymm...
I fly assault frigates all the time and dont have idea why people complain about them :) almost all bonus things you asking make them capable to solo kill cruisers... Not too much? then we should ask for buff cruisers to kill bc's alone:)
Tech 2 cruisers do this easily, and then some. Which is exactly the point, we want a tech 2 frigate that can handle a tech 1 cruiser.
Not to mention AFs cost around 5 times the cost of t1 cruisers -- by that measure alone AFs should be able to kill cruisers at least 50% of the time.
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Laur Khal
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Posted - 2010.07.04 01:05:00 -
[77]
Edited by: Laur Khal on 04/07/2010 01:05:46
Originally by: Noisrevbus I used to be a strong protagonist of the AB bonus.
The past year though i've begun to be more and more in favour of just bumping them one size up the size ladder.
Frigates have Interceptors and EAS as Tech II options.
Destroyers would have Interdictors and "AF" (AD).
The concept just make much more sense on those hulls. They are still reasonably fast, with more grid and slots to effectively utilize the tank and damage bonuses. A double slotted rack of bonused small guns could be pretty nice. It would also adress outside balance issues in the game. Such as how AF have problems competing with Tech I Cruisers, or how the Vagabond and certain Faction Cruisers have an array of targets with no intermediates inbetween.
You will essentially give all races some sort of "Mini vaga", and given the popularity of the Vaga, SFI and Cynabal it could be quite interesting. Those ships would still rip the new Destroyers apart, but they would not pop as easily as frigates while sporting intercepting speed and they would likewise open up options to both fly anti-frigate roles and fill potential spots in prospective nano gangs.
2-3km/s MWD speed, 8 high slots (6-8 weapon slots) small modules, 250-500 MWD sig, HAC resists, a couple of additional slots over tech I Destroyers and the fitting options to size up a medium module buffer.
For my 0.02ISK, I'd suggest the same -- beef AFs up to destroyer hull stats, adding an extra 1-2 module slots per ship, add a 4th bonus per ship, and leaving the price where it is. Frigate hull never seemed quite right for an "assault ship". The (partial) resistance bonus against cap warfare is a good one also.
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Madner Kami
Gallente Durendal Ascending Gentlemen's Interstellar Nightclub
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Posted - 2010.07.04 09:08:00 -
[78]
Originally by: Laur Khal [...] beef AFs up to destroyer hull stats [...]
Wait, did you want to improve AFs or make them worse?
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knickersoffalot
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Posted - 2010.07.04 10:53:00 -
[79]
Originally by: 1600 RT main problem with AF is people keep failfit them with AB
narrow minded fool
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Andreya
Red Federation
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Posted - 2010.07.08 17:01:00 -
[80]
4th bonus 20% increase to FIGHTERs damage assigned to the AF per level.
doesnt break the game. gives them a DAMN COOL role in the game. or at least give it to 1 of each race, obviously not the ishkur cause it uses its own drones, and not the harpy cause the harpy can snipe as a role.
This would be awesome in a massive fleet, seeing AFs on the battlefield, swarmed with fighter escorts, with the fleet trying to keep them alive etc.
nothing but fun to be had. _________________________________________________________ Only once you've lost everything, are you free to do anything. Your signature exceeds the maximum allowed filesize of 24000 bytes -Navigator ([email protected]) |
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baltec1
Antares Shipyards Circle-Of-Two
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Posted - 2010.07.08 17:18:00 -
[81]
Fix rockets and you fix the vengence.
Add a mid to the retribution and I will forever be flying it.
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