Pages: 1 [2] 3 4 5 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Poo Ka'hontas
Red Eye Brigade Elysium Alliance
|
Posted - 2010.05.01 20:28:00 -
[31]
Vote for Cat O'ninetails ______________________________________________ My sig is on strike due to lack of attention! |
tomd741
Death Revolution
|
Posted - 2010.05.01 21:45:00 -
[32]
I have to say, very impressive and outstanding ideas. Mazz. good job and it's obvious you have been thinking about this a while. Of all the ideas of fixing low sec you have the best ones I have heard so far. I know who I am voting for!
|
Mynxee
Noir. Noir. Mercenary Group
|
Posted - 2010.05.01 22:30:00 -
[33]
Originally by: mazzilliu wtf nooooo. there is no way i want to decrease the risk in lowsec at all ever. i want people to die, dammit! There is a lot of room for increasing the income in lowsec before we even come close to 0.0 levels of income. I dont think it's reasonable to say it'll never work when we have never tried.
I was playing devil's advocate because there are two sides to the risk-reward equation related to low sec mining. If the reward is only a bit better than average, the risk-averse high sec mindset won't be tempted. If the reward is a bit better than average AND the risk can mitigated even a tiny amount, people might calculate their odds of success a bit more optimistically and be willing to take the chance. Note I did NOT say risk should be removed; that would be stupid. I'm just trying to look at both sides of the coin as it relates to mining in low sec. I suspect the only way to get the high sec mindset to overlook the risk factor is to make the reward significant.
Originally by: mazzilliu ...personally i am really averse to putting the resources in an exploration site when a perfectly good asteroid belt will do. I want to boost carebearing in lowsec, but I don't want to give those bastards a free ride! :P It isnt hard for a carebear to find an exploration site at their own pace, but when a pirate enters local and is on a tight schedule, forcing them to search exploration sites is not conducive to killing people. This is mostly just personal preference in how i like to hunt, but i think that many people will agree with me.
LOL seriously? It takes like a couple minutes to find an exploration site in low sec. What you're saying is you don't want to have to work too hard for your targets or sacrifice a high slot to fit a core probe launcher.
You know who could provide accurate feedback about what WOULD be make low sec mining more attractive? People who mine--the very ones you hope your changes will lure to low sec. Have you asked them what they think? Discussing it here with us piratey-minded types is fun but probably not the best way to identify solutions that will work for an audience we're all pretty much out to kill. Maybe you should go to whatever forum the high sec carebears hang out in and point 'em this way so we can hear what they have to say. I'm kinda curious.
Life In Low Sec |
Kushan
Taggart Transdimensional Virtue of Selfishness
|
Posted - 2010.05.01 22:59:00 -
[34]
FREE LARKONISS
*they're not going to free him, so I'll prolly vote for maz... because she is a real girl, and despite what lark told me I don't think lark is really a girl
|
De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.05.01 23:14:00 -
[35]
Frankly, I'd vote for them to shut eve down first. --Vel
Originally by: Jiseinoku
Mining is the path to enlightement.
|
mazzilliu
Caldari Sniggerdly Pandemic Legion
|
Posted - 2010.05.01 23:18:00 -
[36]
Edited by: mazzilliu on 01/05/2010 23:22:55
Originally by: Mynxee the post above me
I think that the risk is just fine for lowsec. It's the reward that's borked in this situation. Risk can be mitigated with organization, and with local and the scanner if you die it's honestly your fault. but the reward needs to be high enough to offset the threat of piracy, but also less than 0.0 because it's so close to empire that logistics is really easy for small outfits. Currently it isn't enough reward for anybody except newbies and people at specific sites like mission hubs.
If, like a previous poster suggested, the final issue results in something like moving the majority of nocxium sources into lowsec, then the price will stabilize to the point where the reward DOES make up for the risk.
re: exploration sites, spending a couple of minutes looking for someone usually makes the difference between them warping off and not. It isn't about inconvenience fitting a probe launcher. If there weren't any local I'd have a completely different opinion- but exploration sites are generally very safe and very low risk if you aren't AFK. you have a lot of time to see them in local and see the probes on the scanner.
I don't think the carebears will like my ideas very much at all :P Moving some resource from relatively safe 0.0 to the den of lions that is lowsec is will probably not be endorsed by anybody. But maybe I'll start a thread about it sometime just for the sake of the flamewars.
MAZZILLIU FOR CSM 2010 |
Mynxee
Noir. Noir. Mercenary Group
|
Posted - 2010.05.02 00:34:00 -
[37]
Originally by: mazzilliu I don't think the carebears will like my ideas very much at all :P Moving some resource from relatively safe 0.0 to the den of lions that is lowsec is will probably not be endorsed by anybody. But maybe I'll start a thread about it sometime just for the sake of the flamewars.
Life In Low Sec |
Deja Thoris
Invicta. Cry Havoc.
|
Posted - 2010.05.02 05:17:00 -
[38]
Originally by: Deja Thoris
That would be awesome! Then every ship that comes into lowsec can get tackled by 10 sentry tanking interceptors! This would indeed be a huge buff for lowsec. With carefully thought out balance suggestions like this you should run for CSM yourself; but I fear the type of people that would vote for you would lack the nouce to form the "x" symbol on the ballot paper.
Why is that any different then being attacked by a gang of 10 HICs/BS/BCS?
The ability of small ships to tackle quickly, engage big stuff at low risk and to diengage at will? Just off the top of my head.
|
mazzilliu
Caldari Sniggerdly Pandemic Legion
|
Posted - 2010.05.02 05:39:00 -
[39]
honestly, i like sentry guns the way they are... sorry if you disagree with me, but in order for carebears to populate the area they need to feel like they can freely travel. If you're more organized, you can remote rep smaller tacklers with a better lock time and get more kills by locking more stuff as they warp off. you can also employ tactics like smartbombing against small ships. Or snipe from 151KM. I like how strategies other than "drop bubble, wait" are rewarded in lowsec- and allowing frigate tacklers on the gate would reduce everything to "use ceptors, wait".
The guns are inconvenient and they **** me off too, but I think that this is one of the things that makes lowsec unique- it's(supposed to be) higher income, with risk but easier logistics to highsec than 0.0. Gate guns don't really stop serious pirates from getting kills and culling the herd in popular areas.
Keep them coming, i rather enjoy discussion about lowsec and piracy :]
MAZZILLIU FOR CSM 2010 |
Frug
Omega Wing
|
Posted - 2010.05.02 05:51:00 -
[40]
Edited by: Frug on 02/05/2010 05:52:51 I'd vote for mazz cause I heard she's a girl.
I dunno anyone who'd disagree with nicer bounties on BS spawns in lowsec, except maybe 0.0 people who feel it should also be boosted as a result. Also, ores are the same thing. More entrances is cool, don't see why not. Maybe people would spread out the blob camps more. I predict you get some serious resistance from the 0.0 entities that like having only one entrance to their space, but what the **** do C&P people know about 0.0 anyway?
Sentry guns are fine. People who know what they're doing use cloaky haulers your inties won't catch anyway. Really the best way to improve the odds of getting someone is just to increase the volume of traffic. More people will inevitably bring more idiots who will get caught. - - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |
|
Siigari Kitawa
Gallente The 8th Order
|
Posted - 2010.05.02 05:56:00 -
[41]
Edited by: Siigari Kitawa on 02/05/2010 05:57:47 From everything I have read in this thread, it comes to my mind that none of the candidates in this thread knows ENOUGH about lowsec IN GENERAL to represent backing it.
There is one statement I want to make which should hopefully open your minds to how lowsec works (this also applies to real life):
For every choice you make you are giving up other choices.
Let's talk about sentries. They're fine. If you have a problem tanking them get a bigger ship or a better tank. I have a frigate that is capable of taking out another frigate while tanking sentries, scooping loot and getting away in one piece. If you choose to PVP in a frigate you are actively choosing to not engage targets on a station or a gate. That is not something that should change, in my opinion.
Miners from highsec will NEVER choose to mine in lowsec. The stigma that revolves around the conception of lowsec to highsec carebears is one of death, destruction and general unhappiness. People living in highsec are allergic to lowsec (Ankh) and will avoid it even if their lives depended on it. Any way to keep away from it is a good reason to steer clear. If they want "good ores" they can find them in missions and exploration, and trust me, they know this. Adding better ore to lowsec belts will only benefit the people who are already living there and then the highsec carebears are just going to whine harder and louder.
Bounties in lowsec are great, and so are the missions offered. Lowsec residents have access to level 5 missions, better rats and higher LP rewards. Everything in lowsec is "better" than highsec, things just work differently there. A large portion of the Eve population chooses not to embrace this way of life so a lot of it goes seemingly unused. I assure you, it does not.
Lowsec gate camping and especially station camping are considerably different than highsec for a couple of important reasons. The first is anybody in lowsec can aggress you, not just your war targets. This adds a serious amount of flavor to a lowsec station camp and can cause excitement, euphoria, broken hearts and empty wallets. As for gates, anybody is a target. When I see people in local in lowsec I always call them targets, because that is precisely what they are. If you do not have this mentality you are not going to survive long. The second is that while bubbles are not used, people are still getting their haulers/transports ganked. Why? Because people who camp those gates have a clue and are able to use the system to their advantage.
It takes a while to get used to lowsec. There is no on/off switch to make somebody just drop what they're doing in highsec, put all their stuff in their hauler and plop down a flag in lowsec. It just doesn't happen, nor will it ever.
|
Frug
Omega Wing
|
Posted - 2010.05.02 06:00:00 -
[42]
Quote: Let's talk about sentries. They're fine. If you have a problem tanking them get a bigger ship or a better tank. I have a frigate that is capable of taking out another frigate while tanking sentries, scooping loot and getting away in one piece. If you choose to PVP in a frigate you are actively choosing to not engage targets on a station or a gate. That is not something that should change, in my opinion.
That's what she said. Someone else brought that up and I don't know why you're also bringing it up in reference to candidates.
Quote: Miners from highsec will NEVER choose to mine in lowsec.
So your argument is that you think adding the minerals to lowsec will block something else from being implemented because it's your opinion that nobody will try to mine them. Few will try to mine them, but dude I have seen people try to ninja mine in lowsec the way things are now. It's not really your position to tell people that their ventures are impossible or decide ahead of time if anyone will try. Put the minerals there, and see if people organize to grab them or not. You're just stagnating things and there's no harm in adding the minerals. - - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |
Frug
Omega Wing
|
Posted - 2010.05.02 06:05:00 -
[43]
I mean with what you're saying, there are two possible answers to the question "is it worth mining in lowsec?"
the first answer is "no because there's nothing there" and the second answer is "no because pirates will kill you"
the second answer is far more interesting. - - - - - - - - - Do not use dotted lines - - - - - - If you think I'm awesome say BOOO BOOO!! - Ductoris Neat look what I found - Kreul Whisper/PrismX 4 emperor |
mazzilliu
Caldari Sniggerdly Pandemic Legion
|
Posted - 2010.05.02 06:20:00 -
[44]
Originally by: Siigari Kitawa
It takes a while to get used to lowsec. There is no on/off switch to make somebody just drop what they're doing in highsec, put all their stuff in their hauler and plop down a flag in lowsec. It just doesn't happen, nor will it ever.
...except for every single player that has progressed from highsec to lowsec,or 0.0?
If the money's there, people will go and get it. If it's an exclusive resource, the market price will adjust to be worth the risk involved. The highsec carebear might not venture to lowsec for many reasons, but one of them is that they are a solo player and don't have the resources to make it in 0.0, and don't want to risk their big money ratting ships in lowsec. Lowsec ought to become the solo player's 0.0- Aside from low income, it has everything you need. lots of stations with full services, lots of office space, usually no more than half a dozen jumps to highsec.
there are definitely some crowded lowsec systems where resources are fully utilized. Usually they are missioning hubs- and since they are crowded, they are dangerous. Not all of lowsec is super dangerous, lots of it is pretty deserted because there's no reason to be there. I think the gatecamps in places like rancer give lowsec a bad name haha.
MAZZILLIU FOR CSM 2010 |
Elise Randolph
Habitual Euthanasia Dystopia Alliance
|
Posted - 2010.05.02 15:01:00 -
[45]
Edited by: Elise Randolph on 02/05/2010 15:03:12
Originally by: Siigari Kitawa
From everything I have read in this thread, it comes to my mind that none of the candidates in this thread knows ENOUGH about lowsec IN GENERAL to represent backing it.
You may hate me for being associated with ~Viper ****zIe~, but you may be surprised by my low-sec knowledge.
Quote:
Let's talk about sentries. They're fine. If you have a problem tanking them get a bigger ship or a better tank. I have a frigate that is capable of taking out another frigate while tanking sentries, scooping loot and getting away in one piece. If you choose to PVP in a frigate you are actively choosing to not engage targets on a station or a gate. That is not something that should change, in my opinion.
Sentries not shooting drones and having them affected by signature is a bad change, I agree with this.
Quote:
Miners from highsec will NEVER choose to mine in lowsec. The stigma that revolves around the conception of lowsec to highsec carebears is one of death, destruction and general unhappiness. People living in highsec are allergic to lowsec (Ankh) and will avoid it even if their lives depended on it. Any way to keep away from it is a good reason to steer clear. If they want "good ores" they can find them in missions and exploration, and trust me, they know this. Adding better ore to lowsec belts will only benefit the people who are already living there and then the highsec carebears are just going to whine harder and louder.
I disagree totally with this rationalization. I agree that there is currently little reason to mine in low-sec: wormholes do it so much better and roids in mission sites are huge and untouched (though you don't get anything better than Omber). Yet some people do venture into low-sec to mine, maybe because they have the resources in that area or because they've created defensive pacts with the surrounding players and only go out mining when the PVPers are undocked and patrolling the area. As lame as this sounds to some of the more hardened PvPers, this dynamic is very much alive and it's something that I think needs to be promoted. And let's face it, it's cute :3
There will always be the players that never want to venture into low-sec regardless of the riches they are promised, and that is fine. In fact, it's what makes Eve so great. However, there are a multitude of players that just want a reason to move to low-sec. Promise them riches, and they'll run there. It may take a short bit for them to organize, but organize they will and low-sec can be populated with fresh blood.
Quote:
Bounties in lowsec are great, and so are the missions offered. Lowsec residents have access to level 5 missions, better rats and higher LP rewards. Everything in lowsec is "better" than highsec, things just work differently there. A large portion of the Eve population chooses not to embrace this way of life so a lot of it goes seemingly unused. I assure you, it does not.
I think it's a stretch to say that bounties in low-sec are great. Handy for fixing sec status? Certainly, but not great. And yes low-sec residents have access to level 5 missions....but most of the time they run a shuttle into lowsec, pick up a mission that's offered in highsec and run them there because it's easy and there is no risk.
Quote:
There is no on/off switch to make somebody just drop what they're doing in highsec, put all their stuff in their hauler and plop down a flag in lowsec. It just doesn't happen, nor will it ever.
Except that it has happened, I did it when I first started. I moved all my things to Cumemare because once I got a Shadow Serp frig spawn there that made me 150mil. Anecdotes aside, individuals probably won't move on up to the low-sec, but they will form groups that will. I mean, groups do, I just want to promote a system where more groups have incentive to. --- Vote me for CSM. Low-sec? I got that. Delayed local? You know I got that. Industry love? Oh baby I'm gonna blow. http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1308223 |
Le Skunk
Low Sec Liberators
|
Posted - 2010.05.03 01:54:00 -
[46]
Originally by: mazzilliu Edited by: mazzilliu on 01/05/2010 07:00:44
-Add battleship spawns to belts in lowsec. Maybe not triple 1.7 mil bounty rats spawns, but one battleship once in a while would be a big boon to lowsec without essentially turning it into 0.0. It would mean that a newbie with incomplete skills would also be able to kill a spawn with a significant bounty, and it would be enough to draw them out of highsec and make it worthwhile to be there.
...
P.S. forgive my current sec status, I brought it up for suicide ganking.
So your pushing for the "low sec pirate" vote with a sec status with concord protection (-2.5) and such little knowledge over the changes in low sec over the years you didnt know battleship rats have been spawning there for at least a year.
FREE HOLIDAYS!!!
(o)
|
Herzog Wolfhammer
Gallente Aliastra
|
Posted - 2010.05.03 02:13:00 -
[47]
First...
Maz, you keep your ^&^&%!@$*@# paws off my exploration rigs you blasted dirty rotten pirate!!
Ok now onto the message :)
Another thing to put some juice into low sec and kill another bird with the same stone would be to add escalated exploration content. As you likely know (arrgh! unless you are too busy ganking poor defenseless carebears you %&@#()%# griefer!!! Grrrr snap snap snap!) exploration sites have storylines that continue, like parts of a short story. When a site escalates, they are already said to take players into places they normally don't go. This is great content and there is great reward potential too. But sites don't escalate enough. It's actually rare to a lot of players who explore and don't get in every day.
More exploration content escalating into low and null sec would add to the population count in these regions. One of the more stable arguments against going into dangerous space has always been that the risk exceeds the rewards, and thus the population falls to basic market reality: it's not profitable and therefore does not draw the investment. It's human nature. Increasing exploration escalations across these regions would also bring out more tenacious pilots too. Maybe some rich ores will bring out that carebear who thinks they can mine it like they mine in high-sec, and once they get instaganked, they will never come back. Exploration ships and those they lead are expecting trouble and looking out for it, as well as having the equipment to facilitate this awareness - and are less likely to be AFK. Some great games of cat and mouse could be afoot here. Where it is said that the carebear wants success without risk, there is much to show that most people calling themselves pirates are "Griefbears" who just want to gank noobs and are no more inclined to take a hard way to earn a kill than the noob is to risk more for a better belt or higher mission reward. So harder targets in low sec also mean better (and real) pirates.
A good time will be had by all.
|
Hiclic
|
Posted - 2010.05.03 02:39:00 -
[48]
I'mma be crazy here--keep in mind I'm moving to nullsec shortly for the first time and am even not a miner. Make morphite and other primary reprocessed module ores harvestable in nullsec. With the Tyrannis update you'll see a more decentralized hold on reprocessed minerals, as well as with the intended CCP changes to mineral 'drop' rates. However, if you keep these new ores in 0.0 you not only remove a market's ability to wtfsleep harvest these in highsec, but give them an impetus to risk more in null-sec.
Is that salvageable or am I just drunk?
|
mazzilliu
Caldari Sniggerdly Pandemic Legion
|
Posted - 2010.05.03 02:46:00 -
[49]
Edited by: mazzilliu on 03/05/2010 02:53:13 Edited by: mazzilliu on 03/05/2010 02:50:05
Originally by: Le Skunk
So your pushing for the "low sec pirate" vote with a sec status with concord protection (-2.5) and such little knowledge over the changes in low sec over the years you didnt know battleship rats have been spawning there for at least a year.
FREE HOLIDAYS!!!
sorry i didn't know that, i don't rat in lowsec! (much like everyone else)
This sort of detail is why i ask for feedback. the means are much less important to me than the ends, and the end goal is to give people a reason to go to lowsec.
Originally by: Herzog Wolfhammer a post
OK, i have no issue with your exploration rigs :P
I'm a greif-bear too. i have to admit it. but I know that CCP won't accept my other CSM proposal to randomly teleport carebears from highsec to in front of my guns.
Yeah, if the income from the belts are increased then the income from other pve sources- missions, anomalies, escalations, etc, should be increased across the board too. It sounds reasonable. I'm thinking that, all details taken together, lowsec income should become something like 2/3rds or 3/4ths of the income you get from (non ****ty) 0.0. And with mining or industry, putting some exclusive resource in lowsec will also work(this is how wormholes are populated, they have the exclusive resource of t3 components). that seems like a reasonable compensation for living in an area that's riskier than highsec, but more convenient than 0.0, don't you think?
Originally by: Hiclic I'mma be crazy here--keep in mind I'm moving to nullsec shortly for the first time and am even not a miner. Make morphite and other primary reprocessed module ores harvestable in nullsec. With the Tyrannis update you'll see a more decentralized hold on reprocessed minerals, as well as with the intended CCP changes to mineral 'drop' rates. However, if you keep these new ores in 0.0 you not only remove a market's ability to wtfsleep harvest these in highsec, but give them an impetus to risk more in null-sec.
Is that salvageable or am I just drunk?
yeah, CCP's mineral change is definitely going to affect this plan. If, say, all the nocxium is moved to lowsec it isn't really going to affect things much under the current system. Some numbers CCP released said that relatively very little nocx is actually mined. most of it is reprocessed. The final details of a lowsec income boost are going to have to take into account CCP's specific changes they have in mind. I'm really not sure how much of this information they will share with the CSM though, due to insider trading concerns.
MAZZILLIU FOR CSM 2010 |
Herzog Wolfhammer
Gallente Aliastra
|
Posted - 2010.05.03 04:12:00 -
[50]
I would also wonder if certain ores, or a new type, exclusively in hidden belts in low sec, would be another route. The thing is, while a PVE'er might have the possibility of a PVP encounter on the table, if so enticed, with miners you are dealing with people whose target is a rock that does not shoot back. To get miners to take the risk, the reward will have to be high. I would reckon, for example, that if there be T3 frigates someday, but requiring a special metal called "unobtanium" that only comes from low-sec hidden belts.... you get the idea.
And if a miner wants the ISK, but does not want to fit a cloak, ECM drones, and a probe launcher and stay aligned to a safe spot (this is possible), then finally, one can say without any consideration of being called unfair, "Tough Luck".
|
|
Dreed Roberts
|
Posted - 2010.05.03 04:14:00 -
[51]
Firstly, lets see what the changes of no meta 0 drops from missions and the boost to mid range ores bring with Tyranis (or have those changes been removed?). That change alone may drive miners into low sec on its own.
Secondly as an explorer I find low sec a breeze, yes I have to be alert and yes I cloak and safe when I don't like the odds, natives/locals. But then again I have just come back from Null sec as a largely solo explorer, so the absence of bubbles really means the pirates have to try really really hard to catch me (and a cov ops cloak). Actually they have to get smarter, a lot smarter.
Luckily most people don't know how safe you really are in low sec compared to null, let alone wormholes. The only problem with low sec is its only resource worth the time and effort is exploration as I see it.
having said that I am having a total blast in low sec the other day I amused my self by doing an escalation site in an unprobable tengu, I had much fun at a poor pirate alts expense as he spent 5 mins trying to get a fix on me while I sat their pretending to be oblivious of his probes.
I would suggest low sec needs richer exploration resources (but that would mostly/directly benefit me). Exploration has been made so easy that every man and his dog can find a site these days, well why not make the sites in low sec more profitable, they are still a mile behind null, but the risk is about a billion times less.
Oh and yeah good term there, Grief-bear 95% of "elite" PvPers imo.
|
mazzilliu
Caldari Sniggerdly Pandemic Legion
|
Posted - 2010.05.03 04:33:00 -
[52]
Originally by: Dreed Roberts Firstly, lets see what the changes of no meta 0 drops from missions and the boost to mid range ores bring with Tyranis (or have those changes been removed?). That change alone may drive miners into low sec on its own.
and other stuff
the min changes will have an effect on the changes we should make on lowsec, but I don't think that the changes will drive people to lowsec on their own. 0.0 overshadows lowsec in almost every way in terms of income, and 0.0 has better ores anyways for highends, and highsec covers the low ends. The middle-ends are also covered by high and lowsec available asteroids.
also if i were going to hunt people like you, I would have my high sec status covops alt probing your exploration site while my main waits in the next system :D
MAZZILLIU FOR CSM 2010 |
Dreed Roberts
|
Posted - 2010.05.03 07:09:00 -
[53]
Originally by: mazzilliu
also if i were going to hunt people like you, I would have my high sec status covops alt probing your exploration site while my main waits in the next system :D
That might work...if I trusted anyone
If I see scan probes I bug out regardless of sec status. But, you know I've lived in Null where sec staus means nothing so directional and all that is going fairly constantly. The best way that I can think of to catch explorers would be to BM the exploration sites prior to engagement leaving them untouched, and warp directly to them in an Arazu with a hi sec status alt when you see them enter the system and start scanning and hope you land close enough and/or not decloaked. Then point and bring in the guns. But that would require patience, and discipline and above all time. Time which would probably be better spent camping a gate.
Actually sitting on the warp in point of DED complexes could work as well but that would also require patience.
|
Mist3r Evil
Caldari the united Negative Ten.
|
Posted - 2010.05.03 07:31:00 -
[54]
Originally by: mazzilliu I think the gatecamps in places like rancer give lowsec a bad name haha.
What's wrong with Rancer, its beautifull
On topic, get CCP to fix the two things that should not be (also applies outside low sec, for added bonus): 1)get rid of the (russian) log-off, log-on, log-off, log-on and warp out trick, 2) the mwd/cloak/warp trick has to go. any BS getting past a 6k scan res AF with that trick is way off IMO.
been reading these threads for a few days now, and been trying to come up with ideas that are not too over-powered either way, for both the carebears and pirates alike. sofar i have failed to come up with anything.
GL on the campaign trail
|
Le Skunk
Low Sec Liberators
|
Posted - 2010.05.03 11:49:00 -
[55]
Edited by: Le Skunk on 03/05/2010 11:51:15 Edited by: Le Skunk on 03/05/2010 11:50:46
Originally by: Le Skunk
So your pushing for the "low sec pirate" vote with a sec status with concord protection (-2.5) and such little knowledge over the changes in low sec over the years you didnt know battleship rats have been spawning there for at least a year.
FREE HOLIDAYS!!!
Quote:
sorry i didn't know that, i don't rat in lowsec! (much like everyone else)
This sort of detail is why i ask for feedback. the means are much less important to me than the ends, and the end goal is to give people a reason to go to lowsec.
Well it also means you've not spent any time pirating in belts in low sec either. Or spent time with a corp in lowsec. Yet you seek the pirate vote.
Your attitude on the forums is totally changed from what it was once you got voted in last time as well. Whilst I appreciate the level of mischief that you brought and your contempt for the people who voted for you (its ironic innit)during your last run at csm, coming round C+P trying to be nice for a couple of weeks to snap up another free holiday is pushing your luck a bit
That said, perhaps you should be admired for your gall :)
SKUNK (o)
|
mazzilliu
Caldari Sniggerdly Pandemic Legion
|
Posted - 2010.05.03 14:14:00 -
[56]
Originally by: Le Skunk
That said, perhaps you should be admired for your gall :)
SKUNK
hey check out my csm campaign video. its pretty funny.
http://www.youtube.com/watch?v=Mu297_GUJJw
MAZZILLIU FOR CSM 2010 |
De'Veldrin
Minmatar Special Projects Executive The Obsidian Legion
|
Posted - 2010.05.03 14:53:00 -
[57]
We can only hope that with some of the other candidates on the list, individuals such as this will fall off the bottom.
And if not, there is always the voodoo doll option. --Vel
Originally by: Jiseinoku
Mining is the path to enlightement.
|
Paola DiLivio
|
Posted - 2010.05.03 16:23:00 -
[58]
Originally by: mazzilliu
Originally by: Johnny thorir Can you get ccp to make sentrys not shoot drones?
yeah, this was raised by larkonis in the CSM3 if i recall correctly, I'll try to remember to raise it again if i get elected since I want to re-raise all the old good issues. if i forget please point me to this post :P
It's not a good issue, drones are pretty usable under sentries now, and the fact that they are shot by sentries makes lots of people use them as decoy. It would be imbalanced to have some people have their dps source shot and not the others...
What sentries should not shoot are uncontrolled drones, so the winner of a fight against someone under gcc doesn't have his loot popped by the sentries.
|
Nomad Storm
The Wandering Path
|
Posted - 2010.05.03 17:15:00 -
[59]
Originally by: mazzilliu Add battleship spawns to belts in lowsec.
No vote for you
|
mazzilliu
Caldari Sniggerdly Pandemic Legion
|
Posted - 2010.05.03 17:41:00 -
[60]
Originally by: Nomad Storm
Originally by: mazzilliu Add battleship spawns to belts in lowsec.
No vote for you
ok, re-worded and refined the ideas in the OP
MAZZILLIU FOR CSM 2010 |
|
|
|
|
Pages: 1 [2] 3 4 5 :: one page |
First page | Previous page | Next page | Last page |