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Babs Johnson
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Posted - 2004.12.05 05:36:00 -
[1]
Edited by: Babs Johnson on 05/12/2004 05:38:49 Well I am on my way to busting my fourth damsel of the day from prison, watching my Raven putt-putt along the 91 km distance from the entrance to the mission, where I killed all the rats, to the prison where I have to get the damsel.
And as my Raven is putt-putting along at 195 m/s, the fastest it will go with a named afterburner, I am sitting here strumming my fingers on the desk, and scratching my nose, and watching the dog sleep on the floor, and I'm thinking, gee, I can hear the television on down the hall, and what's on in there sounds like so much more fun than what I'm doing right now, watching my Raven putt-putt at 195 m/s.
Is this what CCP intends with this deadspace business? That we sit here and scratch our butts while our ships creep along for 91 km?
Deadspace is a bad idea. The response here on these forums is overwhelmingly negative. Let's do something else with the combat missions, shall we?
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Babs Johnson
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Posted - 2004.12.05 05:36:00 -
[2]
Edited by: Babs Johnson on 05/12/2004 05:38:49 Well I am on my way to busting my fourth damsel of the day from prison, watching my Raven putt-putt along the 91 km distance from the entrance to the mission, where I killed all the rats, to the prison where I have to get the damsel.
And as my Raven is putt-putting along at 195 m/s, the fastest it will go with a named afterburner, I am sitting here strumming my fingers on the desk, and scratching my nose, and watching the dog sleep on the floor, and I'm thinking, gee, I can hear the television on down the hall, and what's on in there sounds like so much more fun than what I'm doing right now, watching my Raven putt-putt at 195 m/s.
Is this what CCP intends with this deadspace business? That we sit here and scratch our butts while our ships creep along for 91 km?
Deadspace is a bad idea. The response here on these forums is overwhelmingly negative. Let's do something else with the combat missions, shall we?
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Nicholas Marshal
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Posted - 2004.12.05 09:50:00 -
[3]
I agree.
As far as I can see, CCP's intention must have been to make the missions as boring as possible. Perhaps so that people stop doing them out of sheer boredom ?
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Nicholas Marshal
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Posted - 2004.12.05 09:50:00 -
[4]
I agree.
As far as I can see, CCP's intention must have been to make the missions as boring as possible. Perhaps so that people stop doing them out of sheer boredom ?
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Uggster
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Posted - 2004.12.05 12:02:00 -
[5]
Nicholas 'il chap, if you spent more time on missions and less time stealing ore you might see a fun side to things, but as you want everything for nothing I doubt any mission (cept "Cruise about Torrinos and steal things") would butter your muffin.
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Uggster
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Posted - 2004.12.05 12:02:00 -
[6]
Nicholas 'il chap, if you spent more time on missions and less time stealing ore you might see a fun side to things, but as you want everything for nothing I doubt any mission (cept "Cruise about Torrinos and steal things") would butter your muffin.
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Barth3zzzNL
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Posted - 2004.12.05 12:05:00 -
[7]
Only 91 Km? Damn...all my prisions are 125 to 150km from warp in...  ---------------------------
[Coreli Corporation Mainframe] |

Barth3zzzNL
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Posted - 2004.12.05 12:05:00 -
[8]
Only 91 Km? Damn...all my prisions are 125 to 150km from warp in...  ---------------------------
[Coreli Corporation Mainframe] |

Humera
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Posted - 2004.12.05 19:05:00 -
[9]
Is it a lvl 3 or 4 agent mission?
Lvl 3's can be done in a Crow with a 10MN Afterburner. No problems at all with speed or distance. Lvl 4's I don't know so much about yet. Still wondering about setups for those. Took on a lvl 4 mission with a couple of buddies and met a Domi + support. I was in my Crow webbing and making myself a target while my buddies bombed the crap ut of the Domi.
Humera
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
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Humera
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Posted - 2004.12.05 19:05:00 -
[10]
Is it a lvl 3 or 4 agent mission?
Lvl 3's can be done in a Crow with a 10MN Afterburner. No problems at all with speed or distance. Lvl 4's I don't know so much about yet. Still wondering about setups for those. Took on a lvl 4 mission with a couple of buddies and met a Domi + support. I was in my Crow webbing and making myself a target while my buddies bombed the crap ut of the Domi.
Humera
(\_/) (O.o) (> <) This is Bunny. Copy Bunny into your signature to help him on his way to world domination.
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Sorja
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Posted - 2004.12.06 00:54:00 -
[11]
Agreed. Deadspace ruined the fun of the missions, and that's a kick in the bottom especially to new and half-experienced players who wonder what snail game they are paying for.
More, Eve pretty muck looks like Horizons now, no loot in missions = half the fun gone. I haven't found any worth using mod in two days, and stopped doing missions till I can fly a BS and join corp in 0.0
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Sorja
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Posted - 2004.12.06 00:54:00 -
[12]
Agreed. Deadspace ruined the fun of the missions, and that's a kick in the bottom especially to new and half-experienced players who wonder what snail game they are paying for.
More, Eve pretty muck looks like Horizons now, no loot in missions = half the fun gone. I haven't found any worth using mod in two days, and stopped doing missions till I can fly a BS and join corp in 0.0
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Nirat
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Posted - 2004.12.06 01:04:00 -
[13]
Question, my raven goes around 600 m/s with my setup. why only 195?
you dont need a great deal of tanking or anything really other than 4x active hardeners, 6 seige launchers and then just use the rest of the space for speed boosting stuff and/or sensor boosters.
i got all my lo slots as injecters, i got med slots as a named sensor booster and a 100mn II and the hardeners...
no prob whatso ever 'putt putting my way to the damsel' -Nirat
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Nirat
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Posted - 2004.12.06 01:04:00 -
[14]
Question, my raven goes around 600 m/s with my setup. why only 195?
you dont need a great deal of tanking or anything really other than 4x active hardeners, 6 seige launchers and then just use the rest of the space for speed boosting stuff and/or sensor boosters.
i got all my lo slots as injecters, i got med slots as a named sensor booster and a 100mn II and the hardeners...
no prob whatso ever 'putt putting my way to the damsel' -Nirat
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Mirelath
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Posted - 2004.12.06 01:14:00 -
[15]
From what I've read, CCP's reasoning for "slowing down" deadspace was to stop players moving away from the NPCs and firing at them from a distance while remaining in relative safety.
It's a shame it had to come to this and that there wasn't another way to handle this outcome rather than slow the entire thing down, especially when nothing is going on at all.
I am hoping that the improvements to afterburners help this situation and can cause the ship to move a little faster.
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Mirelath
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Posted - 2004.12.06 01:14:00 -
[16]
From what I've read, CCP's reasoning for "slowing down" deadspace was to stop players moving away from the NPCs and firing at them from a distance while remaining in relative safety.
It's a shame it had to come to this and that there wasn't another way to handle this outcome rather than slow the entire thing down, especially when nothing is going on at all.
I am hoping that the improvements to afterburners help this situation and can cause the ship to move a little faster.
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RL Malcontent
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Posted - 2004.12.06 06:21:00 -
[17]
Thanks to all the moaning over the last couple months by some of the ganker whiners about how it's not fair to the 0.0 players that mission runners can now kill BSs in empire the changes like deadspace and infrequent can drops have been put into place to "balance" the mission runners and the 0.0 players.
In all reality the only thing CCP has done is slow down a game that's already painfully slow and taken a lot of the fun out of things for those of us that don't PVP for a living in Eve. Many of the current changes are just poor choices by CCP made to pacify one faction of the customer base that seems to cry the loudest at every conceived "non-advantage" they can come up with.
Just one question CCP: Why is it thought fair by you that in non-mission related combat you can use any module including MWD and any style of combat to kill NPCs including kiting, yet mission runners are now restricted to these new arbitrary conditions of deadspace?
CCP needs to stop playing favorites and even things back out so that combat is combat no matter where it takes place and rats not only drop cans but drop appropriate loot for the ship type destroyed. Between the rats not dropping cans regularly, the silly added difficulty of deadspace, and greatly reduced rewards for missions across the board, it's just not really profitable or fun anymore. The way things are now Eve will become a game of PVP and major alliances only because there will be no other way to succeed in the game. If that's the goal, then CCP should just say so now and let everyone decide if they want to continue on with the game or not.
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RL Malcontent
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Posted - 2004.12.06 06:21:00 -
[18]
Thanks to all the moaning over the last couple months by some of the ganker whiners about how it's not fair to the 0.0 players that mission runners can now kill BSs in empire the changes like deadspace and infrequent can drops have been put into place to "balance" the mission runners and the 0.0 players.
In all reality the only thing CCP has done is slow down a game that's already painfully slow and taken a lot of the fun out of things for those of us that don't PVP for a living in Eve. Many of the current changes are just poor choices by CCP made to pacify one faction of the customer base that seems to cry the loudest at every conceived "non-advantage" they can come up with.
Just one question CCP: Why is it thought fair by you that in non-mission related combat you can use any module including MWD and any style of combat to kill NPCs including kiting, yet mission runners are now restricted to these new arbitrary conditions of deadspace?
CCP needs to stop playing favorites and even things back out so that combat is combat no matter where it takes place and rats not only drop cans but drop appropriate loot for the ship type destroyed. Between the rats not dropping cans regularly, the silly added difficulty of deadspace, and greatly reduced rewards for missions across the board, it's just not really profitable or fun anymore. The way things are now Eve will become a game of PVP and major alliances only because there will be no other way to succeed in the game. If that's the goal, then CCP should just say so now and let everyone decide if they want to continue on with the game or not.
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Clythe
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Posted - 2004.12.06 07:38:00 -
[19]
Deadspace missions absolutely suck.
Stop kiting?
Well now I come in with a sniper Apoc, with sensor boosters and tracking enhancers, tachs with radios, and kill every sh*t over 100km, then warp back to station, get any frig with oversized boosters, blow the prison and pick the damsel.
This is a lot worst than the old DD.
Bring the old DD back and dump this mission design in the trashheap.
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Clythe
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Posted - 2004.12.06 07:38:00 -
[20]
Deadspace missions absolutely suck.
Stop kiting?
Well now I come in with a sniper Apoc, with sensor boosters and tracking enhancers, tachs with radios, and kill every sh*t over 100km, then warp back to station, get any frig with oversized boosters, blow the prison and pick the damsel.
This is a lot worst than the old DD.
Bring the old DD back and dump this mission design in the trashheap.
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AbraKadaver
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Posted - 2004.12.06 10:47:00 -
[21]
Buy yourself a tv card and you can do both tedious moving and catch up on the latest news  ..:: Electro-shock therapy ::..
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AbraKadaver
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Posted - 2004.12.06 10:47:00 -
[22]
Buy yourself a tv card and you can do both tedious moving and catch up on the latest news  ..:: Electro-shock therapy ::..
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lythos miralbar
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Posted - 2004.12.06 14:02:00 -
[23]
Ohhh for god sake.. ANYONE would be bored doing lvl3 missions in a battleship.........
Get yourself a cruiser... or even a frig (and yes you can do lvl 3 missions in a frigate, I've done a couple in the last week.), then strap on an oversized afterburner and your off...
If your such a carebear to not want to get out of your nice safe battleship then to be honest, its your own fault.
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lythos miralbar
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Posted - 2004.12.06 14:02:00 -
[24]
Ohhh for god sake.. ANYONE would be bored doing lvl3 missions in a battleship.........
Get yourself a cruiser... or even a frig (and yes you can do lvl 3 missions in a frigate, I've done a couple in the last week.), then strap on an oversized afterburner and your off...
If your such a carebear to not want to get out of your nice safe battleship then to be honest, its your own fault.
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Harisdrop
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Posted - 2004.12.06 14:24:00 -
[25]
What CCP should do is if you warp in 40k or more they should make all the enemy attack you. They should place more drones in missions. They should respawn drones faster. The main problem is not speed but the area of aggro is too small. They should respawn more rats if you dock. More rats than if you just did the entire job without docking.
Letting missions be done at range is wrong. The rats have beacons to sense danger. If I had a complex in my controll I would want someone to come in at 60km and then move to 100km soo I could gather my forces. Level 3 should have more frigates and drones not more cruisers and BS. The small targets are the hard things. They should also place shields around the brothel and prisons. --------------------------
Garsh ma it soo cool killing people in there space thingies |

Harisdrop
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Posted - 2004.12.06 14:24:00 -
[26]
What CCP should do is if you warp in 40k or more they should make all the enemy attack you. They should place more drones in missions. They should respawn drones faster. The main problem is not speed but the area of aggro is too small. They should respawn more rats if you dock. More rats than if you just did the entire job without docking.
Letting missions be done at range is wrong. The rats have beacons to sense danger. If I had a complex in my controll I would want someone to come in at 60km and then move to 100km soo I could gather my forces. Level 3 should have more frigates and drones not more cruisers and BS. The small targets are the hard things. They should also place shields around the brothel and prisons. --------------------------
Garsh ma it soo cool killing people in there space thingies |

Toran Mehtar
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Posted - 2004.12.06 15:08:00 -
[27]
Guide to lvl 3 dead space missions :
1. Warp in with geddon equipped with megapulse lasers and radio crystals.
2. Sit still shooting everything.
3. Warp out to go pick up a ship that has an oversized ab.
4. Come back and pick up the loot/damsel.
I like the idea of deadspace missions, but atm they are just big spread out spawns where you can't use mwd. If all missions become deadspace, the deadspace missions are like they are now, and the time/reward ratio for them remaisn the same, I will most likely quit mission running. As a dedicated agent runner, that would hurt me a lot.
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Toran Mehtar
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Posted - 2004.12.06 15:08:00 -
[28]
Guide to lvl 3 dead space missions :
1. Warp in with geddon equipped with megapulse lasers and radio crystals.
2. Sit still shooting everything.
3. Warp out to go pick up a ship that has an oversized ab.
4. Come back and pick up the loot/damsel.
I like the idea of deadspace missions, but atm they are just big spread out spawns where you can't use mwd. If all missions become deadspace, the deadspace missions are like they are now, and the time/reward ratio for them remaisn the same, I will most likely quit mission running. As a dedicated agent runner, that would hurt me a lot.
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Renbo
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Posted - 2004.12.06 15:44:00 -
[29]
To fix the kiting problem.. just make every NCP in a deadspace mission be able to web you from 100km. That way, after you finish them off, you can actually fly fast to the prison and finish the mission without the long wait...
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Renbo
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Posted - 2004.12.06 15:44:00 -
[30]
To fix the kiting problem.. just make every NCP in a deadspace mission be able to web you from 100km. That way, after you finish them off, you can actually fly fast to the prison and finish the mission without the long wait...
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Jarril
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Posted - 2004.12.06 16:03:00 -
[31]
Edited by: Jarril on 06/12/2004 16:12:44 Edited by: Jarril on 06/12/2004 16:08:44 Spot on about Deadspace..... it's a good idea in theory that adds something "different" to the Eve experience but ultimately I think just about everyone agrees it has changed for the worse, unless theres some hidden silver lining to these changes and this is just part of some grander plan.
I'm now being forced to use my Rax with *gasp* rails to do kill missions due to the MWD ban. Yeah I can cruise pretty fast with my oversized AB, but with the high requirements I can't tank for **** without my 1600mm plate.
Just hope the new AB changes will be sufficient to make a blaster/drone setup feasible again oh yeah, and prevent me from growing a beard while travelling in deadspace.
I realise it's hard for CCP to please everyone (and I don't think im being too generalised here) but i would have thought they would prefer to please the 75%-80% of Gallante users that prefer to use a closer range setup, and I mean who DOES like travelling slower....anywhere.. To be honest im not that bothered about the MWD change as AB's are getting a boost, just the impact it has to Blasters...call me biased if you will but im not alone! :)
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Jarril
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Posted - 2004.12.06 16:03:00 -
[32]
Edited by: Jarril on 06/12/2004 16:12:44 Edited by: Jarril on 06/12/2004 16:08:44 Spot on about Deadspace..... it's a good idea in theory that adds something "different" to the Eve experience but ultimately I think just about everyone agrees it has changed for the worse, unless theres some hidden silver lining to these changes and this is just part of some grander plan.
I'm now being forced to use my Rax with *gasp* rails to do kill missions due to the MWD ban. Yeah I can cruise pretty fast with my oversized AB, but with the high requirements I can't tank for **** without my 1600mm plate.
Just hope the new AB changes will be sufficient to make a blaster/drone setup feasible again oh yeah, and prevent me from growing a beard while travelling in deadspace.
I realise it's hard for CCP to please everyone (and I don't think im being too generalised here) but i would have thought they would prefer to please the 75%-80% of Gallante users that prefer to use a closer range setup, and I mean who DOES like travelling slower....anywhere.. To be honest im not that bothered about the MWD change as AB's are getting a boost, just the impact it has to Blasters...call me biased if you will but im not alone! :)
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marioman
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Posted - 2004.12.06 16:25:00 -
[33]
And the poor thorax gets the shortest end of the stick when it comes to agent running now, geee the thorax is used mostly for short range, and has a MWD bonus, so lets can MWDs in agent missions hahaha to be perfectly honest I think the "no MWD" rule was a last minute idea that they didnt even think about
and sure its pretty easy to remove MWD when you can just frickin teleport yourself, unlike us, the players, who cannot and ACTUALLY HAVE TO DEAL WITH OUT THEM, if the devs played for ONE day w/o and uber 235mil sp character and teleportation, they would be like OMGWTFBBQ this is sloooowww...but i guess they dont take these things into consideration whatsoever, and then of course they would look at a ship like the thorax and be like wtf, did we do this? lol *shrugs*
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marioman
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Posted - 2004.12.06 16:25:00 -
[34]
And the poor thorax gets the shortest end of the stick when it comes to agent running now, geee the thorax is used mostly for short range, and has a MWD bonus, so lets can MWDs in agent missions hahaha to be perfectly honest I think the "no MWD" rule was a last minute idea that they didnt even think about
and sure its pretty easy to remove MWD when you can just frickin teleport yourself, unlike us, the players, who cannot and ACTUALLY HAVE TO DEAL WITH OUT THEM, if the devs played for ONE day w/o and uber 235mil sp character and teleportation, they would be like OMGWTFBBQ this is sloooowww...but i guess they dont take these things into consideration whatsoever, and then of course they would look at a ship like the thorax and be like wtf, did we do this? lol *shrugs*
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CmdoColin
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Posted - 2004.12.06 19:47:00 -
[35]
Totally agree. CCP haven't just nerfed mwd's they've nerfed mission running for a huge % of the community.
So we want to stop cruisers doing 6000m/s firing missiles. Yeah those guys who sit out of rat range are abusing the system too. Lets nerf mwd's!
So lets look at the ships they've nerf'ed. Caracol, the missile boat - that was the problem has been brought back into line. Long range sniping - if anything its more effective.
Close range knife fighters - we're busted. And with the oversized ab fix on its way - well you frigates are busted.
So guys, remember as bs's can't fit oversized ab's - you going to be mission running in a cruiser. Short range don't work, so forget your Gallente ships and minmatar autocannons. Minmatar artillary is busted, so can't use that. Speed as a defence will be broken, so it leaves you with ships with tanking bonuses.
Buy your Moa and shield tank at with long range guns. Or buy a Maller and armour tank using long range guns. Or use a Caracol with an oversized ab.
What are battlecruisers like? Guess my days running agent missions are over in frigates - and looks like PvP in a frig is over too.
Quote: (OMGNOITCANTBETRUECCPACTUALLYLIKECALDARI?). No, we don't. Amarr 4 teh win, but we figured we'd throw them a bone ;)
I'm starting to loose seeing humour in that.
Audita et altera pars |

CmdoColin
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Posted - 2004.12.06 19:47:00 -
[36]
Totally agree. CCP haven't just nerfed mwd's they've nerfed mission running for a huge % of the community.
So we want to stop cruisers doing 6000m/s firing missiles. Yeah those guys who sit out of rat range are abusing the system too. Lets nerf mwd's!
So lets look at the ships they've nerf'ed. Caracol, the missile boat - that was the problem has been brought back into line. Long range sniping - if anything its more effective.
Close range knife fighters - we're busted. And with the oversized ab fix on its way - well you frigates are busted.
So guys, remember as bs's can't fit oversized ab's - you going to be mission running in a cruiser. Short range don't work, so forget your Gallente ships and minmatar autocannons. Minmatar artillary is busted, so can't use that. Speed as a defence will be broken, so it leaves you with ships with tanking bonuses.
Buy your Moa and shield tank at with long range guns. Or buy a Maller and armour tank using long range guns. Or use a Caracol with an oversized ab.
What are battlecruisers like? Guess my days running agent missions are over in frigates - and looks like PvP in a frig is over too.
Quote: (OMGNOITCANTBETRUECCPACTUALLYLIKECALDARI?). No, we don't. Amarr 4 teh win, but we figured we'd throw them a bone ;)
I'm starting to loose seeing humour in that.
Audita et altera pars |

JoeSomebody
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Posted - 2004.12.06 23:47:00 -
[37]
CmdoColin i kinda lost ur point when u started talkin about caracal.... I see exactly opposite of what you saying about long/short ranges. Recently i was forced to dump my old sweet caracal and switch to MOA loaded with heavy blasters/small rails, and if oversized AB is gone I see no way one can do lvl3 deadspace mission in caracal. You saying what close range fighters can no longer approach their prey fast, but somehow failing to see that missle boats can not maintain range as before to. Sure caracal was just a newb ride on a lvl3 missions before, but deadspace nerfed it to the ground. I even think of gettin some skills to drive raxie or maller, since they can tank much better than MOA.
Quote: What are battlecruisers like? Guess my days running agent missions are over in frigates - and looks like PvP in a frig is over too.
yeah, damn right - no more 8 hour trained tacklers screwing char with few mil sp. Wanna be pvper? - work for it! Now i know u are tough CA dude, so dont tell me u know how to pvp - my point is that, ppl too often hide behind quick-made alt to do dirty things and there is no way to make them pay for that  ____ When flying by Concord Customs Commander's Dominix I distinctly heard him saying "... world domination..." |

JoeSomebody
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Posted - 2004.12.06 23:47:00 -
[38]
CmdoColin i kinda lost ur point when u started talkin about caracal.... I see exactly opposite of what you saying about long/short ranges. Recently i was forced to dump my old sweet caracal and switch to MOA loaded with heavy blasters/small rails, and if oversized AB is gone I see no way one can do lvl3 deadspace mission in caracal. You saying what close range fighters can no longer approach their prey fast, but somehow failing to see that missle boats can not maintain range as before to. Sure caracal was just a newb ride on a lvl3 missions before, but deadspace nerfed it to the ground. I even think of gettin some skills to drive raxie or maller, since they can tank much better than MOA.
Quote: What are battlecruisers like? Guess my days running agent missions are over in frigates - and looks like PvP in a frig is over too.
yeah, damn right - no more 8 hour trained tacklers screwing char with few mil sp. Wanna be pvper? - work for it! Now i know u are tough CA dude, so dont tell me u know how to pvp - my point is that, ppl too often hide behind quick-made alt to do dirty things and there is no way to make them pay for that  ____ When flying by Concord Customs Commander's Dominix I distinctly heard him saying "... world domination..." |

Hemloche
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Posted - 2004.12.07 01:20:00 -
[39]
My biggest beef with the deadspace missions it the fact that the rats CAN use MWDs and we CAN'T use them...ummm where is the logic in that? I warp in at 60KM and pound the snot out of a ship or two before the rats with the MWDs are right on top of me and my rails bounce off of them and this is on L2 deadspace missions. I refuse to do any more combat missions until something is done to give it a little more balance...it has nothing to due with tactics or ship setup, it has to do with some bad logic by the devs. Holder of The Trout, Director - Chaotic Rangers (\_/) This is Bunny with cement shoes. Copy (O.o) Bunny into your signature so we can (> <) help him on his way to sleep with the [XXX] fishes. |

Hemloche
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Posted - 2004.12.07 01:20:00 -
[40]
My biggest beef with the deadspace missions it the fact that the rats CAN use MWDs and we CAN'T use them...ummm where is the logic in that? I warp in at 60KM and pound the snot out of a ship or two before the rats with the MWDs are right on top of me and my rails bounce off of them and this is on L2 deadspace missions. I refuse to do any more combat missions until something is done to give it a little more balance...it has nothing to due with tactics or ship setup, it has to do with some bad logic by the devs. Holder of The Trout, Director - Chaotic Rangers (\_/) This is Bunny with cement shoes. Copy (O.o) Bunny into your signature so we can (> <) help him on his way to sleep with the [XXX] fishes. |

CmdoColin
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Posted - 2004.12.07 02:49:00 -
[41]
JoeSomebody - re-read my post. I'm talking exactly that. Using an mwd to do missions with zero risk. You said yourself that: Originally by: JoeSomebody Sure caracal was just a newb ride on a lvl3 missions before
Thats the point I was making with the Caracal - deadspace stops is being able to maintain a range outside of the rats in such an uber fashion. Geddons out at 150km is more what I was implying.
What I'm also saying is that a rax is a bad choice now for mission running - sure armour tank it. But by the time you've got the the rats you'll have a white beard and lost the will to live. The mwd bonus is pretty pointless isn't it.
A Moa shield tanked (you are shield tanking it right - its better at that) or a Maller armour tanked will after the ab change be an almost a defacto choice for missions. They can fit an oversized ab with a slight sacrifice of a mid slot so have the speed, and can also shoot at a mid-range.
Originally by: JoeSomebody yeah, damn right - no more 8 hour trained tacklers screwing char with few mil sp. Wanna be pvper? - work for it!
I'm a 7 million point trained tackler that screws over a character with a few million skill points. Theres some flames for your trolling. Lets keep the fighting ingame and off the mission forum.
Hemloche, I'm running lvl3 missions in a frig/inty - with a 10mn ab I'm outrunning them - I'm guessing thats what they are using too from a logic perspective.
Audita et altera pars |

CmdoColin
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Posted - 2004.12.07 02:49:00 -
[42]
JoeSomebody - re-read my post. I'm talking exactly that. Using an mwd to do missions with zero risk. You said yourself that: Originally by: JoeSomebody Sure caracal was just a newb ride on a lvl3 missions before
Thats the point I was making with the Caracal - deadspace stops is being able to maintain a range outside of the rats in such an uber fashion. Geddons out at 150km is more what I was implying.
What I'm also saying is that a rax is a bad choice now for mission running - sure armour tank it. But by the time you've got the the rats you'll have a white beard and lost the will to live. The mwd bonus is pretty pointless isn't it.
A Moa shield tanked (you are shield tanking it right - its better at that) or a Maller armour tanked will after the ab change be an almost a defacto choice for missions. They can fit an oversized ab with a slight sacrifice of a mid slot so have the speed, and can also shoot at a mid-range.
Originally by: JoeSomebody yeah, damn right - no more 8 hour trained tacklers screwing char with few mil sp. Wanna be pvper? - work for it!
I'm a 7 million point trained tackler that screws over a character with a few million skill points. Theres some flames for your trolling. Lets keep the fighting ingame and off the mission forum.
Hemloche, I'm running lvl3 missions in a frig/inty - with a 10mn ab I'm outrunning them - I'm guessing thats what they are using too from a logic perspective.
Audita et altera pars |

Xtreem
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Posted - 2004.12.07 03:02:00 -
[43]
dead space has ruined missions for me.. all my setups, the ones iv grown very good at over the year iv been playing, have suddenly come to an end.. all my setups are mashed.
you get the same deadspace mission, over nad over again..
even with different ones they look the same anyway.
MWD nerf have killed ALL my mission ships setups.
and im not going to change setups everytime they throw in a dead space.
inportant missions are gone, replaced with a stupid story line mission, although the storys are not too bad..i am getting lvl 1 rewards and implants, less often! killed my incomings..
so in short ccp
you want me to do longer missions, for ALOT less overall money, at slower speeds and less fun?
hmm tough answer!
my char is setup 50% industry, 40% agents 10% other, so i cant do 0.0 stuff as im not jumping 30 jumps out, just to have to jump back to swap factorys, and agents are crap! Back to mining for me!
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Xtreem
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Posted - 2004.12.07 03:02:00 -
[44]
dead space has ruined missions for me.. all my setups, the ones iv grown very good at over the year iv been playing, have suddenly come to an end.. all my setups are mashed.
you get the same deadspace mission, over nad over again..
even with different ones they look the same anyway.
MWD nerf have killed ALL my mission ships setups.
and im not going to change setups everytime they throw in a dead space.
inportant missions are gone, replaced with a stupid story line mission, although the storys are not too bad..i am getting lvl 1 rewards and implants, less often! killed my incomings..
so in short ccp
you want me to do longer missions, for ALOT less overall money, at slower speeds and less fun?
hmm tough answer!
my char is setup 50% industry, 40% agents 10% other, so i cant do 0.0 stuff as im not jumping 30 jumps out, just to have to jump back to swap factorys, and agents are crap! Back to mining for me!
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Ranger 1
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Posted - 2004.12.07 03:52:00 -
[45]
Yep, lets nerf the deadspace missions... we all prefer no brainer missions we can milk for easy money.  Quit doing them in your BS first of all. Give it a week or two so that AB speeds can be increased. Figure out new tactics for deadspace missions, the old ones were boringly simple for most, and these can be very challangeing. Realize that balancing issues and cleaning up the loot drops are probably going to happen a little at a time as other more important bugs are fixed. And above all quit whining. Sheesh. First it was "we can't hack being warped in to close to the action", now its "we can't stand starting to far away from the action". Please. If you have to use your Raven to do these missions (LOL) then rig it for speed. I think you "might" be able to handle them.
Kill the enemy, and break their toys. |

Ranger 1
|
Posted - 2004.12.07 03:52:00 -
[46]
Yep, lets nerf the deadspace missions... we all prefer no brainer missions we can milk for easy money.  Quit doing them in your BS first of all. Give it a week or two so that AB speeds can be increased. Figure out new tactics for deadspace missions, the old ones were boringly simple for most, and these can be very challangeing. Realize that balancing issues and cleaning up the loot drops are probably going to happen a little at a time as other more important bugs are fixed. And above all quit whining. Sheesh. First it was "we can't hack being warped in to close to the action", now its "we can't stand starting to far away from the action". Please. If you have to use your Raven to do these missions (LOL) then rig it for speed. I think you "might" be able to handle them.
Kill the enemy, and break their toys. |

JoeSomebody
|
Posted - 2004.12.07 04:05:00 -
[47]
Originally by: CmdoColin A Moa shield tanked (you are shield tanking it right - its better at that)
well, i use MOA atm to run deadspace, so assuming my calculusis isnt that great let me recap: 2x active hardeners (yeah right, otherwise u r dead meat in 10 seconds) + shield booster + web (otherwise theres no way i can kill ceptor rats)... that comes to 4 slots, which is max for MOA.... so am i missing something? where does AB go? Besides med armor rep is like 4 times better than a med shield booster ____ When flying by Concord Customs Commander's Dominix I distinctly heard him saying "... world domination..." |

JoeSomebody
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Posted - 2004.12.07 04:05:00 -
[48]
Originally by: CmdoColin A Moa shield tanked (you are shield tanking it right - its better at that)
well, i use MOA atm to run deadspace, so assuming my calculusis isnt that great let me recap: 2x active hardeners (yeah right, otherwise u r dead meat in 10 seconds) + shield booster + web (otherwise theres no way i can kill ceptor rats)... that comes to 4 slots, which is max for MOA.... so am i missing something? where does AB go? Besides med armor rep is like 4 times better than a med shield booster ____ When flying by Concord Customs Commander's Dominix I distinctly heard him saying "... world domination..." |
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