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Thread Statistics | Show CCP posts - 1 post(s) |

Metalcali
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Posted - 2010.05.20 15:02:00 -
[31]
Originally by: Whitehound
Originally by: Marquis Zenas I'd also ask what this individual is doing to garner such attention.
Mining among others without knowing them, for example. Ice miners get ganked on a daily basis. The 10 minute cycle times of the ice harvesters makes them look very suspicious of being not at their keyboards. 
Any proper miner who understands the risks of being in a mining ship while not wanting to lose it will take the necessary actions to avoid the gank before it happens. At least, its always worked that way for me  ---
Originally by: CCP Mitnal Locked.
OP does not contain an idea.
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Gil Warden
Gallente Priory of Empire Wayfarer Stellar Initiative
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Posted - 2010.05.21 10:52:00 -
[32]
Originally by: Whitehound Basically, what it has got to do with are the macro miners, who get ganked by other players on trips of self-justice.
Macro miners is a completely different problem, and one I'd love to see addressed by CCP. Harshly I might add.
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Gil Warden
Gallente Priory of Empire Wayfarer Stellar Initiative
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Posted - 2010.05.21 11:01:00 -
[33]
Originally by: Metalcali Any proper miner who understands the risks of being in a mining ship while not wanting to lose it will take the necessary actions to avoid the gank before it happens. At least, its always worked that way for me 
Most of the time you take the right precautions, and it works. But as I stated earlier, the attacks that prompted my OP had nothing to do with being proper miners, as the attackers used a third party to bump the miners closer together and keep the Mackinaw's in question out of alignment, before attacking. They had no possibility of getting away, despite being spaced apart as best as they could.
I do believe the new Insurance scheme may help reduce these pointless attacks. I can only hope.
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N0N
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Posted - 2010.05.21 13:15:00 -
[34]
Originally by: Gil Warden I do believe the new Insurance scheme may help reduce these pointless attacks. I can only hope.
Hope all you want, it won't. 
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.21 13:25:00 -
[35]
Just passing through...
Originally by: Ranka Mei high-sec suicide ganking has got nothing to do with PvP -- however much the would-be pirates decry the fact
So, if CCP's real reason for paying insurance, under all circumstances, is to be able to compensate braindead, trigger-happy noobs, then it's gotta be the lamest excuse I heard so far.
In the final analysis, I think the only really effective suicide ganking nerf is to make ship- and cargo scanning an aggressive act.
1. You do not define what counts as PvP and what doesn't.
2. I have personally witnessed someone lose a ship to CONCORD due to a screwup when setting up a consensual fight in highsec.
3. Your 'effective suicide ganking nerf' either removes it, or makes it necessary to shoot every hauler/freighter that passes by to find the good ones, depending on how the numbers are balaned. Not very good.
Originally by: Whitehound It is a problem. 0.0 and low-sec PvPers, who enter high-sec in order to play pi±ata with miners, because they are the easiest targets to hit, simply do not belong into the sandbox.
You do not decide who belongs in the sandbox. And if any group is excluded, it's not much of a sandbox.
Originally by: Gil Warden but unlike suicide ganks on easy and defenceless ships in highsec, they are an intended part of the game
CCP could remove attacks on defenceless ships tomorrow if they wanted to. You do not decide what is intended and what is not.
Originally by: Whitehound No, it does not matter for what reasons something is done. Someone might gank another player again and again out of love, and it would still count as griefing.
And if a player gets ganked by always different players then that is griefing, too. What matters is really just the frequency. Too much of it, and the complaints and comments on the forums get more and more.
The reasons are all that matter. In a game where harmful actions are the norm, griefing is in the intention, not in the action. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Skex Relbore
Gallente Red Federation
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Posted - 2010.05.21 15:30:00 -
[36]
Originally by: 0n 1
Originally by: Ranka Mei Waffle...
Your carebear tears are delicious. 
Amidoinitrite?
Gankbears accusing someone else of being a carebear is rather ironic.
Gankbears posting from an anonymous alt is even more so.
I got no problem with suicide ganking but by god everyone is always talking about risk and WTF is the risk to the suicide ganker? Short out right stupidity they are going to succeed.
Suicide Ganking with platinum insurance is essentially a risk free activity with no real downside and no real counter.
With platinum insurance even the argument about keeping your cargo cheap fails a single BS can easily pop an industrial and if the ganker shopped smart for their ship they'll break even or make a little profit from the insurance. And there is nothing you can do about. Oh you get kill rights? On a non-PVP speced character yeah that's real useful.
At minimum kill rights should go to an entire corp. That way if you gank someone's freighter his corpies can hunt you down and blow up your ship in return maybe catch you in a mission in a real ship or sitting on the gate waiting for the next juicy hauler to come along.
Hmm now there's an idea. Make being in a PC corporation worth something to a frieghter pilot. Make scanning an aggressive act towards the corporation as well while your at it then an escort becomes worth something. Someone scans your freighter and they go blinky for the escort to pop them.
Suicide BS scans your industrial and you can take him out with your PVP fit escort ship. Then the gankers face some risk. Scan someone with an escort around and you might get a little real PVP action, The gankbear would have to decide whether it was worthwhile to cut into his profit margins by mounting a tank on his suicide ship after all you won't hold up long against a fully fit Combat craft with just guns and weapons mods.
It becomes a gamble. Is that juicy freighter solo or bait? If you suicide that industrial or mining ship are you going to spend the next month dodging his corp mates who are now gleefully hunting down a valid target in high sec.
Mercenaries could hire on as bounty hunters for industrial corporations with active kill right lists.
Then even the single purpose suicide alts are at some risk of being hunted down if they suicide more than one ship a month.
TL:DR Make kill rights go to the corporation so vengeance can be extracted, make ship scanning an aggressive act so the scouts face some risk and proactive measures can be taken to protect haulers.
Hell do that and I wouldn't even care if they still got suicide payouts for concordorken.
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0n 1
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Posted - 2010.05.21 16:59:00 -
[37]
Edited by: 0n 1 on 21/05/2010 16:59:24
Originally by: Skex Relbore
Originally by: 0n 1
Originally by: Ranka Mei Waffle...
Your carebear tears are delicious. 
Amidoinitrite?
Crying and butt hurt over my troll.
My main actually, has never suicide ganked. 
Yet someone from the red v blue nubs, found the time to post tears and make me laugh.... top banana. 
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RatKnight1
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Posted - 2010.05.21 17:15:00 -
[38]
This is why they made the Viator.
Rat
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Optical Illusion
Minmatar Rionnag Alba Against ALL Authorities
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Posted - 2010.05.21 21:59:00 -
[39]
What is it you guys dont get? No where is safe in any of the Eve empire, otherthan the inside of a station. Risk Vrs. Reward. If you dont wanna get ganked, dont fly with 1bil of loot in a autopiloting badger, dont all mine in the same belt when the system has 20, Dont fit your mission raven with deadspace and faction items when the mission doesnt need you to.
If you guys didnt provide us with easy kills, we wouldnt be doing this!
Not only that, CCp always claim to make this a Sandbox game, and one that is as true to real life as a spaceship flying can be. A Old lady walks through a known mugging area of a city, with ú1000 pounds hanging out of her handbag and she expects to not get mugged?
This is an example of a form of suicide gank. Flying through Uedama with a cargo worth a bil.
TL:DR Quit making yourselves targets, the system will never change.
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Gil Warden
Gallente Priory of Empire Wayfarer Stellar Initiative
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Posted - 2010.05.23 11:19:00 -
[40]
Originally by: Optical Illusion What is it you guys dont get? No where is safe in any of the Eve empire, otherthan the inside of a station. Risk Vrs. Reward. If you dont wanna get ganked, dont fly with 1bil of loot in a autopiloting badger, dont all mine in the same belt when the system has 20, Dont fit your mission raven with deadspace and faction items when the mission doesnt need you to.
I wasn't talking about the multi billion isk badger kills. Anyone "brave" enough to fly that solo must count on getting caught once in a while. I'm only asking for some form of mechanism to balance the risk and rewards of high sec ganking miners, who are in fact incapable of defending them selves, as CCP opted not to give then adequate armour or even turret hard points.
Some systems have 20 or more asteroid belts, which is nice enough. Ice is sadly a bit more rare, and the ones that are found in high sec are usually pretty crowded. Though a few are far less busy, but still not quite safe as it was in one of those that a Mining op lost 23 Mackinaws in a single strike (THEY were idiots though, all ships were in a very tight blob).
It's on YouTube.
I know there are no easy solution to this, but I'd like to see CCP at least remove the 100% risk free, guaranteed profit aspect that seem to draw in so many cowards who seem to just want to bolster their KB with a lot of kills, regardless if it's honour-less fish shot in a barrel.
Another solution that doesn't touch the pirates, could be to triple the armour or structure HP of the mining barges and Exhumers, and boost belt rats DPS to compensate, they are a pathetic joke already. Of course the nerf should then be that the Miners cargo hold only can hold charges(crystals), ore and minerals, so they won't be used as "hard" haulers
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Gil Warden
Gallente Priory of Empire Wayfarer Stellar Initiative
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Posted - 2010.05.23 11:25:00 -
[41]
Originally by: Skex Relbore Snip...
You have a lot of really good suggestions to balance the game. I like it.
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Whitehound
The Whitehound Corporation
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Posted - 2010.05.23 17:16:00 -
[42]
Originally by: Crumplecorn You do not decide who belongs in the sandbox. And if any group is excluded, it's not much of a sandbox. ... The reasons are all that matter. In a game where harmful actions are the norm, griefing is in the intention, not in the action.
You are a troll. --
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.23 17:30:00 -
[43]
Originally by: Whitehound You are a troll.
I accept your concession of the argument. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |
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CCP Adida

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Posted - 2010.05.23 19:33:00 -
[44]
Cleared up trolling comments/
Adida Community Rep CCP Hf, EVE Online
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Whitehound
The Whitehound Corporation
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Posted - 2010.05.23 19:43:00 -
[45]
Originally by: Crumplecorn You do not decide who belongs in the sandbox. And if any group is excluded, it's not much of a sandbox.
No, I do not decide. I say they shall get kicked out. CCP then decides and they do kick players out.
Quote: The reasons are all that matter. In a game where harmful actions are the norm, griefing is in the intention, not in the action.
No. --
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.23 19:53:00 -
[46]
Originally by: Whitehound No, I do not decide.
We're making progress...
Originally by: Whitehound I say they shall get kicked out. CCP then decides and they do kick players out.
...but not quite there yet. I don't see CCP kicking anyone out.
Originally by: Whitehound No.
Yes. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Whitehound
The Whitehound Corporation
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Posted - 2010.05.23 21:24:00 -
[47]
Originally by: Crumplecorn
Originally by: Whitehound No, I do not decide.
We're making progress...
No. You are trolling again.
Quote: ...but not quite there yet. I don't see CCP kicking anyone out.
Again, trolling. CCP has banned players in the past and will continue to do so. I can only guess why you pretend to be blind, but perhaps you are desperate for a ban for trolling.
Quote: Yes.
No, reasons do not matter. CCP decides and they have rules. You break the rules, you get kicked out. --
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.23 21:31:00 -
[48]
Originally by: Whitehound CCP has banned players in the past and will continue to do so. I can only guess why you pretend to be blind.
Point out someone who got banned for killing miners, please.
Originally by: Whitehound No, reasons do not matter. CCP decides and they have rules. You break the rules, you get kicked out.
CCP attempt to determine, they do not decide. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Whitehound
The Whitehound Corporation
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Posted - 2010.05.23 21:45:00 -
[49]
Originally by: Crumplecorn Point out someone who got banned for killing miners, please.
That is not what we are discussing here. We are discussing repeated griefing of a player.
Quote: CCP attempt to determine, they do not decide.
No. They investigate and then decide if an action is needed, and as well as what action is best. --
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RatKnight1
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Posted - 2010.05.23 21:58:00 -
[50]
Ok...
I being a miner see what you are saying... I think it goes back to needing a mining Capital Ship... but that is another thread....
Basically there is a risk and reward system in place. If you don't want to get ganked while mining in hi sec, use a shield tanked Hulk. Makes it hard for anything worth the cash to nail you.
In low sec and null sec you should never be without an escort anyhow. When I mine in 0.0 I have at least 2 battleships covering me (as well as a group of people I am mining with). Doesn't stop everyone, but a vigilant eye on directional, and a good safe point to jump to will almost always save you.
I think that it is mainly balanced at the moment. Miners, being the "prey" have to keep their eyes open. Directional Scan usually gives me a good 10 - 15 second warning, plenty of time to align and warp (which is why I usually stay aligned.) and get the hell out of dodge.
Worst case scenario, you lose a mining barge. If in nullsec, your an idiot for using a Hulk without a group covering you in the first place. If in hi sec, tank the sucker, and watch directional, if someone takes shots at you, set their standings to -10 so that if they come into local again you see them.
If you are in Whiskey space, don't use a hulk, it is guaranteed to die, even when you are vigilant. I have went through about 4 covetors in WH space, and that was while we were being cautious, no local chat to give you a heads up :).
Basically, I think that you just need to tank your ship to be able to take at least 2 volleys from a tech 1 cruiser or lower. That is about all they are going to get off before concord wipes up the floor with them.
Either that, or use an ECM burst to get you out. Which is what our mining barges do, ECM burst, and run.
Rat
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.23 22:00:00 -
[51]
Originally by: Whitehound That is not what we are discussing here. We are discussing repeated griefing of a player.
Originally by: Whitehound 0.0 and low-sec PvPers, who enter high-sec in order to play pi±ata with miners, because they are the easiest targets to hit, simply do not belong into the sandbox.
Quote: No. They investigate and then decide if an action is needed, and as well as what action is best.
They decide what action is needed, they neither can nor do decide if it was actually griefing. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Whitehound
The Whitehound Corporation
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Posted - 2010.05.23 22:11:00 -
[52]
Originally by: Crumplecorn They decide what action is needed, they neither can nor do decide if it was actually griefing.
It is irrelevant what it is called. --
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.23 22:34:00 -
[53]
Originally by: Whitehound It is irrelevant what it is called.
It seemed quite relevant a few posts back. -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |

Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.05.24 17:02:00 -
[54]
I am actually starting to wonder if suicide ganking should be buffed. No I am not a ôsuicide gankerö. I am a part time trader. No I'm not trolling. People who say suicide ganking is so great fail to post any sort of statistical analysis of how much isk per hour you make doing it.
I mean you have to set up the Battleships or whatever your going to use. Then sit there scanning ships. So sure you may get a big catch every now and then. But you will also have times when you don't kill anything but your sec status. Eventually your sec status drops and you need to go rat to build it again. What is the long term isk/hour you can really expect to make at this when you include periodically ratting your sec status up?
I haven't done suicide ganking myself but I have done high sec trading. If it weren't for suicide ganking I really wouldn't find trading fun at all.
What makes trading in eve even somewhat fun? The risk! ItÆs great when you actually dock in station with that huge haul that you hope will make you filthy rich. There have been times when I have seen what appear to be groups of people following my industrial. I have docked it for a time if it had more than say 30 mill of goods. Maybe I was just paranoid. But that feeling of trying to sneak the goods to the destination was what made it fun.
The problem is its starting to appear this is really just paranoia. I have had less than five suicide gank attempts out of hundreds of hauls! It seems to me that after the announced insurance changes take effect suicide gankers may go from rare to practically extinct. If there is no risk then trading will become a tedious task. IÆm afraid that the changes may indeed do this to trading.
Right now I am thinking that I would prefer a bit more suicide ganking. It would make the margins at hubs larger for traders so traders would likely still make as much money. It would just increase ups and downs. But the risk and excitement of trading could only go up if we have more suicide ganking.
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Skex Relbore
Gallente Red Federation
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Posted - 2010.05.24 17:04:00 -
[55]
Yet someone from the red v blue nubs, found the time to post tears and make me laugh.... top banana. 
Originally by: 0n 1 Edited by: 0n 1 on 21/05/2010 16:59:24
Originally by: Skex Relbore
Originally by: 0n 1
Originally by: Ranka Mei Waffle...
Your carebear tears are delicious. 
Amidoinitrite?
Crying and butt hurt over my troll.
My main actually, has never suicide ganked. 
Oh look at the coward hiding behind the alt.
I've never suicide ganked and I've never been suicide ganked so no tears here you craven twit.
Suicide ganking is too low risk it's all upside with no downside to the perpetrators.
The poor miners have to go out with a couple hundred million isk uninsurable ship that has no guns no defense worth mentioning that's slow as a turd on top of all that. All this to make a piddling couple million per trip.
Meanwhile the suicide ganker goes and picks up a fully insurable hull sticks some cheap T1 guns and a couple rounds of faction ammo loads it's lows with weapon upgrades and if they shop around and are smart can profit on the destruction of their own ship making any modules left behind by the miner pure gravy.
The hulk has the PG of a frigate so you aren't getting much tank on it no matter what and spending more to beef the tank up with faction Deadspace or officer gear only increases the profit for the ganker.
What I don't understand is why the peanut gallery that's always whining and crying about Risk vs Reward are always the same people who defend the most riskless activities in the game.
Next will of course come the empty threat about how he's going to hunt me down and kill me with his main. Well since I'm one of those "red v blue nubs" you don't even have to use a locator agent to find me just come on over to Tourier join up with Blue and lets see if you got any skills to back up your smack talk.
Or are you just another of the forum "badasses" who are only willing to engage when guaranteed victory?
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0n 1
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Posted - 2010.05.24 17:40:00 -
[56]
Originally by: Skex Relbore
Originally by: 0n 1
Originally by: Skex Relbore My main actually, has never suicide ganked. 
Yet someone from the red v blue nubs, found the time to post tears and make me laugh.... top banana. 
Double wammy and I can't believe I did it.....
Damn it chap, you're far too easy to troll.  
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.05.24 17:50:00 -
[57]
Originally by: Skex Relbore Edited by: Skex Relbore on 24/05/2010 17:14:20 Edited by: Skex Relbore on 24/05/2010 17:08:06Suicide ganking is too low risk it's all upside with no downside to the perpetrators.
Well they lose sec status and have to go grind it up again. What are the rewards of suicide ganking? Do they make as much as high sec mission running in a raven?
*No one has ever posted what the rewards to suicide ganking are in any statistically significant way.*
So you keep saying that there is no risk when there is certain risk of losing sec status and your ship. But in the end if the rewards are not greater than other low risk activities then suicide ganking does not need a nerf.
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Skex Relbore
Gallente Red Federation
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Posted - 2010.05.24 18:37:00 -
[58]
Originally by: Cearain
Originally by: Skex Relbore Edited by: Skex Relbore on 24/05/2010 17:14:20 Edited by: Skex Relbore on 24/05/2010 17:08:06Suicide ganking is too low risk it's all upside with no downside to the perpetrators.
Well they lose sec status and have to go grind it up again. What are the rewards of suicide ganking? Do they make as much as high sec mission running in a raven?
*No one has ever posted what the rewards to suicide ganking are in any statistically significant way.*
So you keep saying that there is no risk when there is certain risk of losing sec status and your ship. But in the end if the rewards are not greater than other low risk activities then suicide ganking does not need a nerf.
There was a nice write up a while back I don't recall if it was in the C&P or W&T but it broke down how to rapidly restore security status while earning isk and bounties utilizing L4 missions so a smart suicider can maintain their security status while making all those sweet mission iskies you seem so jealous of.
As far as rewards go people aren't gathering 30 man gank blobs to take out a freighter for a couple hundred million. They're going for the multi-billion isk cargoes.
What I've found on these threads is that the defenders of these activities like to exaggerate the costs and ignore the benefits.
How much effort does it really take to gank a industrial with a few million in cargo? Set one alt a gate off to scan incoming targets (hell you could even set that alt on the gate at 14 to catch auto-piloters, hell use an industrial for the scan alt so you only need two accounts to pop the target and scoop the loot.
Set a gank BS 5k off gate and as soon as you see a decent target position to catch them at optimal and POP. Send in transport to pick up the pieces salvage both boats and profit head back to station to pick up another ship rinse/repeat.
Since the majority of the cost of the gank ship is covered by insurance it's a pure profit operation limited only by ones patience and luck of the draw.
As long as you don't pod the industrials pilot the security hit is minimal and easily offset by a short amount of Sec status grinding.
And unlike the mission running Raven pilot you envy so much they don't even have worry about being suicide ganked in return since there is no value to the ship they're flying beyond the insurance payout.
If they aren't making as much as a hisec mission runner then they should take up hisec mission running. Then again if they aren't making more than a hisec mission runner it's probably because they suck.
All that said I like the fact that suicide ganking is possible. it adds spice to the game. I just want the mechanics adjusted so that the victims have a potential recourse for revenge
Making kill rights apply to a corporation would encourage more participation in PC Corporations and give another avenue for PVP in high sec as bounty hunters could now join up and work for industrialists hunting down suicide gankers.
Then there would be a real consequence to suicide ganking rather than the trivial ones that exist under the current system.
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Goose99
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Posted - 2010.05.24 20:25:00 -
[59]
Suicide ganking is completely OP at the moment, and HUGELY profitably like no other profession in eve, for zero risk. You just have to be organized (scanner/gankers plus haulers standing by at the gate) and pick target wisely. Countless billions of isk in a timeframe of mere seconds.
I do it on occasions, at peak hours in busy systems, if competent gankers are online. The sec status hit is nothing. Just pick the worthwhile targets and not hit everything (obviously).
Suicide ganking needs a gimp, in the form of limit on frequency. Like, say, ganking more than once during x hours and you get concorded every time you undock, for no reason. Otherwise gankers get far too rich compared to other professions. It needs balancing badly.
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Cearain
Caldari The IMPERIUM of LaZy NATION
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Posted - 2010.05.24 20:50:00 -
[60]
Originally by: Skex Relbore
Originally by: Cearain
Originally by: Skex Relbore Edited by: Skex Relbore on 24/05/2010 17:14:20 Edited by: Skex Relbore on 24/05/2010 17:08:06Suicide ganking is too low risk it's all upside with no downside to the perpetrators.
Well they lose sec status and have to go grind it up again. What are the rewards of suicide ganking? Do they make as much as high sec mission running in a raven?
*No one has ever posted what the rewards to suicide ganking are in any statistically significant way.*
So you keep saying that there is no risk when there is certain risk of losing sec status and your ship. But in the end if the rewards are not greater than other low risk activities then suicide ganking does not need a nerf.
There was a nice write up a while back I don't recall if it was in the C&P or W&T but it broke down how to rapidly restore security status while earning isk and bounties utilizing L4 missions so a smart suicider can maintain their security status while making all those sweet mission iskies you seem so jealous of.
As far as rewards go people aren't gathering 30 man gank blobs to take out a freighter for a couple hundred million. They're going for the multi-billion isk cargoes.
What I've found on these threads is that the defenders of these activities like to exaggerate the costs and ignore the benefits.
How much effort does it really take to gank a industrial with a few million in cargo? Set one alt a gate off to scan incoming targets (hell you could even set that alt on the gate at 14 to catch auto-piloters, hell use an industrial for the scan alt so you only need two accounts to pop the target and scoop the loot.
Set a gank BS 5k off gate and as soon as you see a decent target position to catch them at optimal and POP. Send in transport to pick up the pieces salvage both boats and profit head back to station to pick up another ship rinse/repeat.
Since the majority of the cost of the gank ship is covered by insurance it's a pure profit operation limited only by ones patience and luck of the draw.
As long as you don't pod the industrials pilot the security hit is minimal and easily offset by a short amount of Sec status grinding.
And unlike the mission running Raven pilot you envy so much they don't even have worry about being suicide ganked in return since there is no value to the ship they're flying beyond the insurance payout.
If they aren't making as much as a hisec mission runner then they should take up hisec mission running. Then again if they aren't making more than a hisec mission runner it's probably because they suck.
All that said I like the fact that suicide ganking is possible. it adds spice to the game. I just want the mechanics adjusted so that the victims have a potential recourse for revenge
Making kill rights apply to a corporation would encourage more participation in PC Corporations and give another avenue for PVP in high sec as bounty hunters could now join up and work for industrialists hunting down suicide gankers.
Then there would be a real consequence to suicide ganking rather than the trivial ones that exist under the current system.
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