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triafrenum
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Posted - 2010.05.17 02:39:00 -
[1]
Which anomaly (specifically guristas) escalates to the 6/10 plex (Troop reinvigoration thing)? (Faction) Burrow (Faction) Hideaway (Faction) Refuge (Faction) Den (Faction) Yard (Faction) Rally Point (Faction) Port (Faction) Hub (Faction) Haven (Faction) Sanctum
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Caleidascope
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Posted - 2010.05.17 02:43:00 -
[2]
If you mean expedition, then I am not sure it is set that way.
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triafrenum
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Posted - 2010.05.17 02:46:00 -
[3]
I do not mean expedition several anomalies escalate to plex's. For example Guristas sanctum escalates to the maze.
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Caleidascope
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Posted - 2010.05.17 02:53:00 -
[4]
Edited by: Caleidascope on 17/05/2010 02:52:57 Ok. Either we use different terminology or you should tell me more 
Lets say I open my on board scanner and find a hidden complex. I go to that hidden complex, kill all the rats, kill all the waves of rats. After I kill all the waves, I might (or may not) get a pop up that says there is another hidden complex in another system. Is this what you are talking about?
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triafrenum
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Posted - 2010.05.17 03:00:00 -
[5]
Yes but the "hidden complex" in this case in a rated ded complex and is the one and only part of the escalation.
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Caleidascope
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Posted - 2010.05.17 03:30:00 -
[6]
Originally by: triafrenum Yes but the "hidden complex" in this case in a rated ded complex and is the one and only part of the escalation.
That is called: Expedition. What you are proposing is called farming, to avoid this exact result, CCP made expeditions irregular. There is not supposed to be an action that will automatically result in creation of ded complex. At least that is what I know.
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triafrenum
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Posted - 2010.05.17 03:40:00 -
[7]
Originally by: Caleidascope
Originally by: triafrenum Yes but the "hidden complex" in this case in a rated ded complex and is the one and only part of the escalation.
That is called: Expedition. What you are proposing is called farming, to avoid this exact result, CCP made expeditions irregular. There is not supposed to be an action that will automatically result in creation of ded complex. At least that is what I know.
Expeditions are from unrated unknown signatures not from cosmic anomalies. Anomalies do give expeditions but they are just 1 entry and it is a ded complex. They are however much much much rarer then the expeditions from signatures. http://wiki.eveonline.com/en/wiki/Guristas_Sanctum
The last line says it may escalate to the maze which is the guristas 10/10 plex.
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Czeris
Battlestars Wildly Inappropriate.
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Posted - 2010.05.17 08:58:00 -
[8]
I've heard it's the Hub that escalates to the 6/10 but I can't verify that with personal experience. Gurista Sanctum and Havens as well certainly escalate to The Maze.
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triafrenum
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Posted - 2010.05.17 19:35:00 -
[9]
Originally by: Czeris I've heard it's the Hub that escalates to the 6/10 but I can't verify that with personal experience. Gurista Sanctum and Havens as well certainly escalate to The Maze.
Can anyone confirm this?
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Lord Haur
Amarr Reaction Theory
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Posted - 2010.05.17 22:55:00 -
[10]
Cannot confirm this, but I'd say that the 6/10 is more likely to come from the bottom end of 0.0 anomalies.
[random musing] There appear to be 10 anomalies, so each anomaly should ideally escalate to the equivalent x/10 complex (e.g. Burrow -> 1/10, Sanctum -> 10/10). It's what happens if the faction doesn't have that level of complex that's tricky. Does it escalate to harder or easier DED complexes?[/random musing]
Since an above poster has said that the Gurista haven escalates to the 10/10, then i'm assuming that for the 6/10 you want the Yard/Rally Point, and the Port/Hub should escalate to the 8/10 (Pith's Penal Complex)
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Chomondeley
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Posted - 2010.05.18 22:34:00 -
[11]
Just to throw my 2 isk in....from experience...
The Anomalies (especially in an uprgraded system) are usually 100% insta-hits scanned from a planet etc and comprise of the list the OP posted (Guristas) They do not escalate however they do have the chance of dropping a Dread Gurista Rat.
Im assuming that CCP will give the same name (EG Haven/Sanctum) to SIGNATURES that require a little more work to scan down and that "may" have the chance to escalate in which case Seeing as the Sanctum is the highest rated plex, its more likely that this could escalate in "The Maze".
In some systems, I have been able to probe down a weak signature that was actually "The Maze" or "Pith's Penal Complex". Etc.
and if you get those, be sure to bring some friends!  |

Boltorano
Fourth Circle Total Comfort
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Posted - 2010.05.18 22:38:00 -
[12]
Originally by: Chomondeley Just to throw my 2 isk in....from experience...
The Anomalies (especially in an uprgraded system) are usually 100% insta-hits scanned from a planet etc and comprise of the list the OP posted (Guristas) They do not escalate however they do have the chance of dropping a Dread Gurista Rat.
Im assuming that CCP will give the same name (EG Haven/Sanctum) to SIGNATURES that require a little more work to scan down and that "may" have the chance to escalate in which case Seeing as the Sanctum is the highest rated plex, its more likely that this could escalate in "The Maze".
You are not correct in this case. The escalations they are referring to do indeed come from Cosmic Anomaly, not Signature.
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Torpedo catcher
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Posted - 2010.05.19 05:01:00 -
[13]
Originally by: Chomondeley Just to throw my 2 isk in....from experience...
The Anomalies (especially in an uprgraded system) are usually 100% insta-hits scanned from a planet etc and comprise of the list the OP posted (Guristas) They do not escalate however they do have the chance of dropping a Dread Gurista Rat.
Im assuming that CCP will give the same name (EG Haven/Sanctum) to SIGNATURES that require a little more work to scan down and that "may" have the chance to escalate in which case Seeing as the Sanctum is the highest rated plex, its more likely that this could escalate in "The Maze".
In some systems, I have been able to probe down a weak signature that was actually "The Maze" or "Pith's Penal Complex". Etc.
and if you get those, be sure to bring some friends! 
The normal anomalies can escalate to DED ranked complexes. There (can be lying now) are also "normal" escalations to anomalies, but they always end up in a DED ranked complex if escalates long enough.
So a normal anomaly can escalate to a "normal" escalation and from there to DED ranked complex. One corpmate of mine did 57 angel anomalies before got his first escalation. Otherone got 2/5 to escalate. It's really only up to luck.
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Czeris
Battlestars Wildly Inappropriate.
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Posted - 2010.05.19 05:38:00 -
[14]
Oh there is so much misinformation in this thread. I have done hundreds of these. It works like this:
Cosmic Anomalies: Can be found with Onboard Scanner or Probes, and depend on the Security status of the system (i.e. no Sanctums in hisec). The OP posted a list of these. These have a *very* small chance of escalating to a DED complex, with no in between steps. This will create an entry in your Journal that tells you the system which it is located in. It is reserved just for you like other escalations, and cannot be scanned down by other people (though you, in your shiny lolRaven can be). It is less than 5% chance, and in my experience is more like 1%. Havens and Sanctums (which I run primarily) escalate to 10/10 The Maze (verified, personally). I do not know which Anomaly escalates to the 6/10 (Gurista Troop Reinvigoration Camp), as I don't run the lower ones much at all. I have been told it is the Hub, with no way to verify this.
Cosmic Signatures (combat sites, specifically): These require scan probes to find, and will show up as "Unknown" until your signal strength is high enough to display their name (wormholes also show up as "Unknown"). There are two main types of these, as they were added at different times in Eve's evolution and tweaked over the years.
First are the DED rated complexes, such as the 6/10 Gurista Troop Reinvigoration Camp, the 8/10 Pith's Penal Complex and the 10/10 The Maze. These are all one stage (multiple rooms)long, and have an objective at the end, either an Overseer npc or a structure that drops loot (sometimes) and Overseer's Personal Effects (19th Tier, 21st Tier, and 23rd Tier respectively) every time. These never escalate.
The other type are not DED rated. Examples are Gurista Base, Gurista Fortress, Dread Guristas Fleet Staging Point, Guristas Military Complex, etc. These have a chance to spawn Dread Guristas ships at various points and a chance (which varies depending on the site) to escalate into an Expedition chain. Each new point on the chain is several jumps away (random) and has a chance to escalate further or not at all. If you make it to the end of the chain, you will have a chance at some deadspace loot, or (often) nothing at all other than a Dread Gurista Tag and some faction ammo.
I used Guristas examples, but it works the same for all factions.
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triafrenum
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Posted - 2010.05.19 15:24:00 -
[15]
Originally by: Czeris Oh there is so much misinformation in this thread. I have done hundreds of these. It works like this:
Cosmic Anomalies: Can be found with Onboard Scanner or Probes, and depend on the Security status of the system (i.e. no Sanctums in hisec). The OP posted a list of these. These have a *very* small chance of escalating to a DED complex, with no in between steps. This will create an entry in your Journal that tells you the system which it is located in. It is reserved just for you like other escalations, and cannot be scanned down by other people (though you, in your shiny lolRaven can be). It is less than 5% chance, and in my experience is more like 1%. Havens and Sanctums (which I run primarily) escalate to 10/10 The Maze (verified, personally). I do not know which Anomaly escalates to the 6/10 (Gurista Troop Reinvigoration Camp), as I don't run the lower ones much at all. I have been told it is the Hub, with no way to verify this.
Cosmic Signatures (combat sites, specifically): These require scan probes to find, and will show up as "Unknown" until your signal strength is high enough to display their name (wormholes also show up as "Unknown"). There are two main types of these, as they were added at different times in Eve's evolution and tweaked over the years.
First are the DED rated complexes, such as the 6/10 Gurista Troop Reinvigoration Camp, the 8/10 Pith's Penal Complex and the 10/10 The Maze. These are all one stage (multiple rooms)long, and have an objective at the end, either an Overseer npc or a structure that drops loot (sometimes) and Overseer's Personal Effects (19th Tier, 21st Tier, and 23rd Tier respectively) every time. These never escalate.
The other type are not DED rated. Examples are Gurista Base, Gurista Fortress, Dread Guristas Fleet Staging Point, Guristas Military Complex, etc. These have a chance to spawn Dread Guristas ships at various points and a chance (which varies depending on the site) to escalate into an Expedition chain. Each new point on the chain is several jumps away (random) and has a chance to escalate further or not at all. If you make it to the end of the chain, you will have a chance at some deadspace loot, or (often) nothing at all other than a Dread Gurista Tag and some faction ammo.
I used Guristas examples, but it works the same for all factions.
Thank you for clearing that up for everyone. I guess that no one bothers running the lower end anomalies enough to know which one escalates to the 6/10.
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Kanatta Jing
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Posted - 2010.05.20 06:07:00 -
[16]
Edited by: Kanatta Jing on 20/05/2010 06:08:02 I spent a while doing Anoms in a BC in upgraded space so I focused on Ports and Hubs.
I've gotten 2 6/10 escalations from Ports.
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nStedt
1st Furtive Green Alliance
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Posted - 2010.05.20 12:14:00 -
[17]
We have had lots of escalations from the Havens and Santums in our systems. It seem to be random to what they escalate. Most to 8/10, 9/10 and 10/10, however if I remember correctly.
1st Furtive is recruiting ** 0.0 access ** no mandatory ops ** no corp fees ** 1st Furtive Recruitment |

triafrenum
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Posted - 2010.05.20 14:42:00 -
[18]
Originally by: Kanatta Jing Edited by: Kanatta Jing on 20/05/2010 06:08:02 I spent a while doing Anoms in a BC in upgraded space so I focused on Ports and Hubs.
I've gotten 2 6/10 escalations from Ports.
Thank you very much.
Originally by: nStedt We have had lots of escalations from the Havens and Santums in our systems. It seem to be random to what they escalate. Most to 8/10, 9/10 and 10/10, however if I remember correctly.
They do not randomly escalate Sanctums escalate to 10/10's and havens escalate to 8/10's.
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Dmoney3788
THE DISC
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Posted - 2010.05.20 20:34:00 -
[19]
Originally by: triafrenum
Originally by: Kanatta Jing
They do not randomly escalate Sanctums escalate to 10/10's and havens escalate to 8/10's.
It is not a random escalation, but both havens and sanctums escalate into 10/10 from my experience.
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Amir Baki
Amarr
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Posted - 2010.05.20 20:59:00 -
[20]
both havens and sanctums escalate to 10/10, ive seen them with my own eyes, havens do not escalate to 8/10, at least not in sansha space ---------------------- |
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Czeris
Battlestars Wildly Inappropriate.
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Posted - 2010.05.21 09:18:00 -
[21]
Originally by: Amir Baki both havens and sanctums escalate to 10/10, ive seen them with my own eyes, havens do not escalate to 8/10, at least not in sansha space
Also in Guristas space.
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Rashmika Clavain
Gallente
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Posted - 2010.05.21 11:27:00 -
[22]
I've run a seprentis anomoly in 0.0 which escalated to the 4/10 Serpentis Phi DED complex.
It does happen.
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Xearal
Minmatar SOL Industries Kamikaze Project
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Posted - 2010.05.21 13:36:00 -
[23]
I've scanned down dozens of non-rated ded plexes, and done them.. they're fun to do expeiditions from, and occasionally you can get some really nice stuff. ( that's how I got my first dramiel )
---------------------------------------- I want hollowpoint ammunition for my projectile turrets!
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triafrenum
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Posted - 2010.05.21 15:30:00 -
[24]
Originally by: Xearal I've scanned down dozens of non-rated ded plexes, and done them.. they're fun to do expeiditions from, and occasionally you can get some really nice stuff. ( that's how I got my first dramiel )
This thread is about anomalies not unrated combat sites
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Marcias Rex
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Posted - 2010.05.21 16:42:00 -
[25]
I've had angel havens escalte to BOTH 8/10s and 10/10s.
I've thus far had 2 escalations from Angel Sanctums, both times leading to 10/10s.
The escalations from the non-ded sig plexs are just better all around. Military complex and Fleet Staging point seems to escalate often in my experiance. Same with Provincial HQ.
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