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Aynen
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Posted - 2010.05.18 06:35:00 -
[1]
I'm looking for any information on how exactly sensor dampeners work. Would anyone have information on this topic?
Thank you, -Aynen
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Teinyhr
Minmatar Nor'akho Matar
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Posted - 2010.05.18 10:21:00 -
[2]
Edited by: Teinyhr on 18/05/2010 10:21:22 I would wager that, despite their name they are actually targeting computer scramblers. For we have equipment to disrupt different sensors - LADAR, Radar, Magneto- and Gravimetric ones. What sensor dampeners do are increase the locking time and decrease targeting range, and I can only think that there is a very specialized piece of equipment installed on a ship, then directed at a desired opponent and then the ships will engage in a sort of "electronic arm-wrestle" where the dampener penetrates the targeting systems of the enemy ship and starts to alter/scramble data, thus making accurate targeting nigh-impossible without assistance from linking systems with a friendly ship.
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Aynen
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Posted - 2010.05.18 10:31:00 -
[3]
Do you know what signal type the dampener uses to communicate with the target ship?
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Teinyhr
Minmatar Nor'akho Matar
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Posted - 2010.05.18 10:37:00 -
[4]
Originally by: Aynen Do you know what signal type the dampener uses to communicate with the target ship?
That, I have no idea of. My earlier post was pure conjecture in the first place... I would imagine it is just bombarding some random datastream common to most other technology in the EVE Universe, what that then is, I really don't know.
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Otto vonTueftelstein
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Posted - 2010.05.18 13:21:00 -
[5]
I would assume they add electronic "fuzz" around the enemy ship, similar to a cloud of fog around a ship that reduces overall visibility and makes finding another ship more difficult. Something the targeted ships sensors have to break through in order to do their work. Unlike ECM it's never going to be strong enough to completely block out a signal, this is just making things harder.
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Handown
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Posted - 2010.05.18 15:42:00 -
[6]
Sensor dampeners are part of a range of electronic warfare available to pilots. There are four such types: a) sensor dampeners, b) ECM, c) tracking disruptors, d) target painters.
Sensor dampeners are of Gallentean origin and therefore Gallente ships give bonuses for this. With this you decrease the scan resolution and the targeting range of your opponent, (The higher the value for scan resolution, the faster the locking time) so it either takes for ever for your opponent to lock you or else cannot lock because his/her targeting range is very short.
ECM is original of the Caldari and these work on the sensor strength. Ships have either one of four types of sensors (ladar, gravimetric, magnetometric and radar). With this the target ship cannot lock anything.
Tracking disruptors are native to the Amarr, and these decrease the tracking on turrets, thus make you harder to hit. Obviously not effective against missiles or drones.
Target painters are of the Minmatar race, and these increase your signature radius, thus make you a bigger target. Thus you are locked faster and receive more damage.
Hope it helps.
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Teinyhr
Minmatar Nor'akho Matar
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Posted - 2010.05.18 16:59:00 -
[7]
Originally by: Handown Hope it helps.
Very informative, but I believe he was asking how they work from in-universe perspective, what kind of technology is involved, not what they do in-game.
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Aynen
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Posted - 2010.05.18 17:12:00 -
[8]
All information is welcome, though I was looking for the 'in-character' version of how they work. This 'cloud' that fogs the target's sensors, what kind of particles would it consist of?
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Sir Fourhead
Republic Military School
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Posted - 2010.05.18 17:47:00 -
[9]
Does this involve (RP) fighting the Sansha? Please pardon the prissy overtones that will be found throughout this letter, but the reservoir from which CCP draws its lickspittles is primarily the masses of revolting enemies of the people. |
Aynen
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Posted - 2010.05.18 17:49:00 -
[10]
If I can think of a way that would make logical sense that we can use sensor dampening against them then yes.
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Handown
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Posted - 2010.05.18 17:49:00 -
[11]
Lol, sorry, I missed that. Here's a better explanation:
Anybody looking at the sensor dampener module will see a dome-shaped bulky gadget being installed somewhere just beneath the armour plating of the ship. You will also notice a significant number of square hollow pipes going into this dome gadget.
These are all indications that we are dealing with electromagnetic radiation. The square hollow pipes are called waveguides and these are the ôcablesö for the radio signals.
Irrespective of the type of sensor you have on board, all locking technology is based on ôsniffingö the target. ItÆs not visual (IR, optical, etc) but works by detecting the disturbance your ship makes to the space-time continuum. Imagine this as an infinite 3D grid of perfect squares. Any object in space will bend some sides of these squares and make them bulge out, thus the linearity of the grid is no longer valid around the object. This is what the signature radius is all about. ItÆs the radius of the curvature your ship imposes on the space-time continuum.
At this point it is easy to understand that a particle travelling between 2 points will take longer travelling on a curved surface as compared to travelling in a straight line. From here on the theory is very similar to old sonar or radar, whereby you send out a particle and time its arrival.
Sensor dampeners emit electromagnetic radiation in the direction of your target (that is why you need to have a valid locked target) which modulate the space-time continuum for the particles emitted by that ship. In this way you are actually modelling the space around you to make your ship look smaller (for scan res dampening) or make space-time ôthickö such that the particles lose much of their range (target range dampening).
Hope this helps even more.
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Aynen
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Posted - 2010.05.18 17:58:00 -
[12]
Edited by: Aynen on 18/05/2010 17:58:19 If the particles emitted by the dampener adjust the curature of space-time, then a sub-atomic particle moving in this ajusted spacetime would move faster or slower than they normally would right? So would this modify the vibration of the entangled particles used in faster than light communication?
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Handown
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Posted - 2010.05.18 18:12:00 -
[13]
Edited by: Handown on 18/05/2010 18:14:03 This is directional, only the relatively thin space-time corridor between your ship and your target is modulated. I guess it is just a couple of steradian minutes that we are talking about. All the remaining space is uneffected.
And, the modules do not effect space-time - that is effected only by the ship and other objects. What is happening is modulation of the enemy signal to mimic modified space-time contours, not actually messing around space-time.
I heard my scientists talk about black ops doing that, but then that's classified info.
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Aynen
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Posted - 2010.05.18 18:14:00 -
[14]
Originally by: Handown This is directional, only the relatively thin space-time corridor between your ship and your target is modulated. I guess it is just a couple of steradian minutes that we are talking about. All the remaining space is uneffected.
So a ship being dampened at point blank would not see it's pod pilot's spacetime adjusted?
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Handown
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Posted - 2010.05.18 18:22:00 -
[15]
When we tried that, at point blank, we ended up with a radioactive target hull. We're talking about radiation in the 10^24Hz, absurdly complex to generate because of the breaking of 4 layers of sub atomic particles. At this level, anything is radioactive. In fact be careful where you place your camera drone when using this stuff, cause it will end up radioactive without your knowing, and the next time you service it, you end up contaminated too.
There are limitations, as always, but resolution dampening will always work at any range.
Though, as a side effect, if you do that to your enemy, he might as well pop you, though you will rest in piece knowing you've irradiated him/her with a lethal dose of radiation.
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Aynen
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Posted - 2010.05.18 18:28:00 -
[16]
The endeavor will be extremely dangerous, and will kill the subject, fast, depending on how much we radiate it. But for the time it is still allive, if we could sever the communication link brought about by particle entanglement, we could ask the subject a few questions, providing us with valuable intel. Theoretically that is. Does anybody see any flaws with this theory?
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Handown
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Posted - 2010.05.18 18:35:00 -
[17]
We have never worked in this domain before, so cannot help you.
I understand that the subject was exposed to dampening whilst in a pod. Then you should consider the effect that the implants (that provide the interface between the brain and the ship) have in the process. I think that subjecting the test case to modulated signals through these implants might prove positive. Also, since we're talking about radiation, playing with strong magnetic fields might also have an influence.
I'm sure you will be needing many test subject for this and I can procure you these through my Amarrian friends.
Also the Jovians might know something about this, though they still have not solved the problem of mind lock associated with the interfacing of the brain with the ship.
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Aynen
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Posted - 2010.05.18 18:47:00 -
[18]
Interfacing directly with the implants while on the field of battle if the subject is hostile will prove extremely difficult, ranging on outright ludacrous. The advantage of being a pod pilot is that means it's ok to try it anyway. I prefer to use only Nation subjects as I'm developing these techniques as a way to combat slavery, not make use of slavery. Another person is free to make up their own mind on how to use the Minmatar, but I'll have to respectfully decline your offer. I would love to have a discussion with a Jovian scientist about this, and am more than willing to trade for their knowlage. I will see about using modulated dampeners in the field against Nation at point blank. I'm sure it'll cost me a few ships, but that's the beauty of being a pod pilot, isn't it?
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