Asrod
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Posted - 2010.05.18 23:49:00 -
[1]
I have now been playing for about a year now. While i have "visited" low sec it has mostly been becouse of my curiosety and wanting to see what the fuzz is all about. I have never done any missions in low sec nor have i done any plexes there.
The reason for me not running any missions there are for me atleast quite obvious. I like so many others, read the forums and see "horror " stories, people "enjoying tears " and ofc the whole pve fit vs pvp fit. Mynxee let me fist say i think its great that you actually take the time to post here and ask. To me personally its a big step forward. As so many CSM candidates seems to just want " more pew pew for low sec " - - "nerf lvl 4 missions"
The risk vs reward question atm is not realy a question. As it has been said earlier the mechanics dont allow me to get into a mission, tank " what ever " and then be jumped by a pirate. I enjoy pve alot, but i dont enjoy pve and pvp at the same time.
Mynxee i think you will find most carebears, abselutely not afraid to loose a ship, or for that matter get podded. But when one are fighting lets say sansha, one are fitting the ship vs EM/thermal. leaving ( and here i am revealing myself as not beeing experienced pvp player at all ) kinetic and explosive wide open.
So just becouse one fits for a mission, this alone does not makes up for the risk involved. No LP or ISK is going to make me say : " aha 20 million, well then, thats another story " The "reward " would have to be stupid high, before somone is going to take their mission ship inn to low sec. And that would also be wrong!
I have spendt far, far to littel time in low sec to comment if the risk in low sec over-stated. It might be.
On we go then with the ideas: A few things i think would make me go into low sec would be: If the "pirate" needed to "hack" my gate, to get into my mission place. Today when we highsec dwellers are beeing visited by ninja salvagers, its basecly the same. They find a mission runner----go through the gate----get proffit.
Ok fine, this is the mechanics for now, so we have to live with it. But what if the pirate would have to actually hack the gate so he could enter aswell?
Again this is from a carebear point of view
Pros : He would have to use a midslot = less ewar there,( or whatever one chose to use there ) leading to having to make some sort of similar choices as a mission runner.
I would also like to see the sec status beeing affected in some ways in low sec. I think most know what happens when one have low sec status. But some of use actually enjoy having 5+ sec status. ( especially since one can only do those missions once ) I have far to littel experience in low sec and 0,0 to comment on the mechanics down there. So i just leave it as an idea hanging in the air.
Sitting at a gate camp for hours iam sure many find good fun. But if a Pirate have a negative standing, i think mabe there should be some sort of timer " how long, one can just sit there "
To me the whole idea seems abit silly. " there is a pirate sitting by the gate Mike " " no worries, he is just waiting for a kill " " But Mike, should we not mabe shoot him ? After all he is a known pirate with even a bounty on his head " "no, go make muffins" " mike ? " " yes? " " he shot someone Mike ! " " good lord, how dare he? Shoot him! "
I think if one could hire some pirates, or even hire just some pvp people for protection. Most people would get what they want. The mission runner gets his mission done. The pvper and the pirate would get some action. Win, win and win.
Iam sorry for my english as its not my main language.
Good luck on the CSM run
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