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Thread Statistics | Show CCP posts - 1 post(s) |

IntegerOverflow
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Posted - 2010.05.26 11:10:00 -
[1]
Is it OK to program a hook between AlienFX and the Eve client?
I can't think of anything malicious remotely possible with that.
But I reckon you could have also gone ahead and made a public interface to be used by coders. So I better ask before spoiling time.
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IntegerOverflow
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Posted - 2010.05.31 19:30:00 -
[2]
this guy writes a few tools, open source. http://forum.notebookreview.com/alienware/307050-alienfx-tools-applications.html
you can pretty much see how the communication works. usb-hid 64-byte reports contain all commands to set off led's.
since it's usb-hid I assume the alienfx sdk uses calls such as FindDevice() etc. using the vendor and product id (which you also find on the forums posted above).
the tricky part is not to create a hook, but actually simulating the dell/alienware keyboard usb-hid. there is a hal driver in the windows driver kit sdk which does just something like it, so that you can develop and more importantly test drivers without having the hardware. and I don't know enough about that so I could tell you: yes it works, yes it doesn't.
certainly it's not an everyday-mind-numbing-codemonkeyesque job to do..
maybe there is an easier way? share...
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IntegerOverflow
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Posted - 2010.06.08 10:50:00 -
[3]
yes, there are a few tools around. you can even still download old lightfx1.1.1 api from dell and take a look at the provided .dll. I didn't find the new ones.
As it seems, you can download the command center for 64-bit windows only - and no, I am not going to install 64-bit on my machine. So I won't find out if the command center is needed for the lightfx sdk to really work.
what I did so far is just take a look at what the old lightfx dll's are doing.. and probably they are really just calling another api - I didn't capture any usb traffic.
anyway, I won't go into disassembling the dll to find out.
someone with windows 64-bit: get this command center, install it, fire up eve and see if you can select lightfx settings in the ESC display&graphics menu. gogo!
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IntegerOverflow
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Posted - 2010.06.25 13:00:00 -
[4]
Originally by: EternalFaust I have started looking into it and have made some progress on this. Will have to see how it goes though, I don't have much time available to work on it.
I'd be interested in your approach?
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