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Thread Statistics | Show CCP posts - 2 post(s) |

Heimer
Minmatar Republic University
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Posted - 2010.05.28 15:12:00 -
[1]
Originally by: Zwolf K'romg Say, I wondered - knowing that EVE is heavily 'pvp' are my planetary bases vulnerable to either destruction, or capture? or is it just that other players 'could' build a colony next to mine, and deplete the resources?
The resource stealing thing I can live with... investing tons of time and isk into building up a colony, only to have it captured or destroyed... no thanks.
I appreciate any response.
-out.
Here is my feedback: Stuff you deploy on planets is safe from other players attacking it. For now.
To deploy planetary stuff in 0.0 you need to belong to the entity that holds sovereignty.
Planetary stuff is 'instanced' -- any number of players can land on the same planet, and mine up things at the same plce. There is an option to hide other player's structures. There is some talk of 'depleting' resources, but I don't know if that is implmemented or to what degree it happens (think 40 players putting up 7 extractors on the exact same place....)
Eventually, DUST 514 will come --- a first person shooter title that CCP is working on, and supposedly at that time your planetary stuff can then be attacked -- via that side game. No indication about whether high sec stuff will be attackable.
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Heimer
Minmatar Republic University
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Posted - 2010.05.29 09:47:00 -
[2]
Originally by: Anonymous Lemming
No, We got:
His point was that the blog had excellent descriptions of Planetolgy and A. Planetology, whereas the descriptions in game... are not descriptions :\
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Heimer
Minmatar Republic University
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Posted - 2010.05.29 09:54:00 -
[3]
Originally by: Geldar Wroontik The planet interface is sexy. I had a blast just flying around scouting planets on....
Just a note that you don't have to be flying around to scout planets, many places have the 'View in planet mode' menu item. For example you can be sitting in a station, interacting with planets outside the current system (as long as the are in range of your Remote Sensing skill)
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Heimer
Minmatar Republic University
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Posted - 2010.05.29 10:01:00 -
[4]
Originally by: Mitchell Anderson i would like to know what the new blueprints are does anybody know?
Off the top of my head, the new blueprints are under the Starbase and Sovereignty blueprint category (BPOs for all things POS-related) and under Ship Equipment->Warp Disruption Fields (for anchorable bubbles) and..hmm... Nanite Repair paste under Ammunition.
Probably missing a few.
There are no BPOs for the non-final products during PI, those are built into the PI structures. (e.g., no BPO to make Oxygen)
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Heimer
Minmatar Republic University
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Posted - 2010.05.29 10:08:00 -
[5]
Originally by: Geldar Wroontik I have two questions regarding command centers:
2) Will it be possible to upgrade one's command center to a higher tier once it's down, or would we have to rip up the old one and put the new one in? (this sort of ties into my first question)
Hoping 1) has been fixed.
Regarding 2) -- they are (er, will be) separate items on the market, so my opinion is that you won't be able to upgrade CCs in place.
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Heimer
Minmatar Republic University
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Posted - 2010.05.30 14:59:00 -
[6]
Originally by: Jaz Coval -eve for native linux (not using wonky Cedega hacks)
Fixed it for you.
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Heimer
Minmatar Republic University
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Posted - 2010.06.01 05:56:00 -
[7]
Originally by: HeliosGal so PCC being seeded todya ?
Well, yeah, today is June 8th, right?
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