Pages: [1] :: one page |
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

AtlantisX
|
Posted - 2010.05.27 09:31:00 -
[1]
Planetology - The understanding of planet evolution and the fundamentals of resource extraction.
Advanced Planetology - Advanced understanding of planet evolution and the fundamentals of resource extraction.
So, has there been any official word as to the purpose of these two skills? I haven't seen anything, but I assume they must be important for PI.
Any ideas or sources?
|

Qual
Gallente Cornexant Research
|
Posted - 2010.05.27 10:19:00 -
[2]
Supprice, supprice!
Its actaully in the Patch notes, but who bothers to read them anyways, I mean, its not like the obvious place to look for vital information after a patch.

# Three new skills have been added for planet scanning:
* ôRemote Sensingö allows a player to scan planets remotely, each skill level increases the distance at which itÆs possible to scan. * ôPlanetologyö increases the accuracy when scanning planets for resources. This is visible in the number of gradient bands displayed on the planet surface when scanning for a resource. * ôAdvanced Planetologyö further increases the accuracy when scanning planets for resources.
"The short version: Qual is right." -Papa Smurf |

AtlantisX
|
Posted - 2010.05.27 12:17:00 -
[3]
... Opps.
Thanks. Ignore me.
|

Takseen
|
Posted - 2010.05.27 14:49:00 -
[4]
Doesn't excuse the fact that the skill info from the patch notes might have been more useful if it was written in the actual skill description in-game.
|

Steve Thomas
Minmatar
|
Posted - 2010.05.27 18:40:00 -
[5]
Agreed
That and there is some debate as to just how usefull the skill actualy is. after all a hot spot is a hot spot, and you end up building a patern of extractors on and around a shown hotspot anyway.
*.* *.* *.* *.* *.* *.* *.* *.* a (Long) Guide to Pi
|

Bimjo
Caldari SKULLDOGS
|
Posted - 2010.05.27 19:04:00 -
[6]
Originally by: Takseen Doesn't excuse the fact that the skill info from the patch notes might have been more useful if it was written in the actual skill description in-game.
qft
|

Larn Conner
|
Posted - 2010.05.27 21:38:00 -
[7]
Originally by: AtlantisX ... Opps.
Thanks. Ignore me.
Don't be sorry, you are right, as well as the other posters, except for the 2nd poster.
The descriptions of how skills work should be with the skills themselves, not hidden in some massive patch notes. A lot of skills are poorly describes, a person has to look around the internet for help on what the heck those skills are suppose to do.
|

Boltorano
Fourth Circle Total Comfort
|
Posted - 2010.05.28 10:13:00 -
[8]
Originally by: Qual Supprice, supprice!
What? 
|

Qual
Gallente Cornexant Research
|
Posted - 2010.05.28 10:22:00 -
[9]
Originally by: Boltorano
Originally by: Qual Supprice, supprice!
What? 
We could all just agree to write in our native tounge, thus avoiding all these spelling issues, but somehow I dont think that will really solve anything. And no, I am not going to spellcheck all my serious internet spaceship posts...
Sorry.
"The short version: Qual is right." -Papa Smurf |

Tueffel Hunde
|
Posted - 2010.05.28 12:00:00 -
[10]
From what I see Planetology and advanced are nice but not that necessary. Remote Sensing to IV is important but if you're looking for the most you can get (the best command centers and the most number of planets you can harvest, 6) out of PI then command center upgrades to V and Interplanetary Consolidation to V is more important.
|

Badmin
|
Posted - 2010.05.28 16:03:00 -
[11]
DEV BLOG:
# Three new skills have been added for planet scanning:
* ôRemote Sensingö allows a player to scan planets remotely, each skill level increases the distance at which itÆs possible to scan. * ôPlanetologyö increases the accuracy when scanning planets for resources. This is visible in the number of gradient bands displayed on the planet surface when scanning for a resource. * ôAdvanced Planetologyö further increases the accuracy when scanning planets for resources.
ACTUALLY PUT INTO THE GAME:
Planetology - The understanding of planet evolution and the fundamentals of resource extraction.
Advanced Planetology - Advanced understanding of planet evolution and the fundamentals of resource extraction.
------------------
Does something seem wrong here? 
Between the date the devblog was released and the date that they released it, somehow they forgot to train "Clarity" to level 1.
Go CCP!
|

Rich Ryobi
Minmatar Seti Corp
|
Posted - 2010.05.29 03:16:00 -
[12]
Thanks for the info, off to get my Planetolgy skill right now 
|

Lialem
|
Posted - 2010.05.29 03:17:00 -
[13]
Edited by: Lialem on 29/05/2010 03:17:28
Originally by: Steve Thomas Agreed
That and there is some debate as to just how usefull the skill actualy is. after all a hot spot is a hot spot, and you end up building a patern of extractors on and around a shown hotspot anyway.
This....
I dont get this skill, i mean, im trying to find some way that this skill might be useful,... but i cant... No matter how you see it, if somewhere on the planet there is more juice, then it always be hown as more, be it yellow spot or white...
Is it possible that without this skill you see a hot spot thats not really a hot spot after all??????
|

Co'chese
Hedion University
|
Posted - 2010.05.29 03:30:00 -
[14]
it still seems useless to me, correct me if i'm wrong, but you can adjust the sliders to see exactly where the hot spots are on the planet right?
on another unrelated note how do you scan lightyears away, i can only seem to scan the system i'm currently in?
|

TheMercenaryKing
|
Posted - 2010.05.29 03:33:00 -
[15]
yes the skills are useful i have been messing around on sisi and it helps you mine more per extractor because you scan more resources, basically. these resources can then be used to make POS fuel, like robotic parts, or construction materials like construction blocks. i believe they will add nanite repair paste.
with the extractors it goes into more detail but the higher the concentration you mine, the more you make in less time.
i must say i am impressed with the whole system, and if you have POSs, save your money, get planets to fuel them.
|

Baneken
Gallente Aseveljet
|
Posted - 2010.05.29 05:47:00 -
[16]
Edited by: Baneken on 29/05/2010 05:48:04
Originally by: Badmin DEV BLOG:
# Three new skills have been added for planet scanning:
* ôRemote Sensingö allows a player to scan planets remotely, each skill level increases the distance at which itÆs possible to scan. * ôPlanetologyö increases the accuracy when scanning planets for resources. This is visible in the number of gradient bands displayed on the planet surface when scanning for a resource. * ôAdvanced Planetologyö further increases the accuracy when scanning planets for resources.
ACTUALLY PUT INTO THE GAME:
Planetology - The understanding of planet evolution and the fundamentals of resource extraction.
Advanced Planetology - Advanced understanding of planet evolution and the fundamentals of resource extraction.
------------------
Does something seem wrong here? 
Between the date the devblog was released and the date that they released it, somehow they forgot to train "Clarity" to level 1.
Go CCP!
Yes, you forgot to check the science section for a bunch of new skills ...  
http://desusig.crumplecorn.com/sigs.html |

Tas Nok
|
Posted - 2010.05.29 06:21:00 -
[17]
I still question the usefulness of these skills after I started a simple test on sisi today, the results so far... an untrained toon (Remote Sensing 1 only) is getting slightly better results than one with Planetology to 4.
Will know more when I change the test from the most abundant resource to the scarcest.
Other factors: I started the cycle on the un-trained toon first, it is the hot-spot on a 0.0 planet, the two areas are near each other but not overlapping. The cycles are also for 96 hours on both.
Untrained
Trained to Planetology IV
Psychotherapy is expensive, Bubble wrap is cheap. |

Haldan Shepherd
|
Posted - 2010.05.29 11:25:00 -
[18]
My sugestion :
Change the Description according to Device into :
* Planetology : This is a Skill. It does Stuff. At higher Level even better.
** Advanced Planetology : This is another Skill. It does Stuff even better. At higher Levels its better than better.
|

Boltorano
Fourth Circle Total Comfort
|
Posted - 2010.05.29 12:27:00 -
[19]
Edited by: Boltorano on 29/05/2010 12:30:06
Originally by: Qual
Originally by: Boltorano
Originally by: Qual Supprice, supprice!
What? 
We could all just agree to write in our native tounge, thus avoiding all these spelling issues, but somehow I dont think that will really solve anything. And no, I am not going to spellcheck all my serious internet spaceship posts...
Sorry.
No, I'm the one who should apologize. It just seemed like one of those misspellings that is so bad that you automatically think that the person is doing it just to be annoying.
We're still cool right? 
Edit:
And yes, Planetology skills do matter. Without them, you will see MUCH larger hotspots than actually exist, and in places where they aren't. http://www.eve-ivy.com/wiki/images/b/b3/Planetology_L0vsL3_ZoomIn.jpg
|

Tas Nok
|
Posted - 2010.05.29 15:46:00 -
[20]
I'm beginning to doubt the usefulness of Planetology as a skill, I have an untrained toon (remote sensing 1 only) and a trained toon Planetology 4 working on the same planet, same resources, same extraction rates... and I'm getting mixed results, Day 1 the untrained toon got more of the most abundant resource and produced 20 more units of refined material after 18 hours, Day 2 has just begun on the scarcest material and the trained toon is ahead (just barely)
The day 1 test both sites were near but not on-top of each other, Day 2 they both ended up in the same hotspot (planetology just allows marginal extra extraction?) and untrained toons can get lucky with abundant resources?
UNTRAINED Day 1_______________________________________________ TRAINED Planetology IV Day 1
UNTRAINED Day 2 _______________________________________________TRAINED Planetology IV Day 2 Psychotherapy is expensive, Bubble wrap is cheap. |

Badmin
|
Posted - 2010.05.30 01:06:00 -
[21]
Edited by: Badmin on 30/05/2010 01:07:38
Originally by: Tas Nok ...
The skill increases the ACCURACY of your scan. I'm betting the 3000's are bull (false scans) and that the second (more accurate) scans are the actual numbers.
You may get lucky and get some actual numbers, once in a while, but i would be willing to guess that CCP's random generator formula is not working as expected.
Try scanning again and again and see if the numbers very much with Level 4 or 5, then try again with a level 1 char and see how the varying is.
This is teh same case when doing cargo scans or ship scans if you remember how those work. You may get 30 "Cargo rig expanders" when only 3 are on the ship. Its chance based on how accurate the sacn is.
|

Tas Nok
|
Posted - 2010.05.30 05:48:00 -
[22]
The 3000 units are outgoing not an extraction, the other numbers although small are from the incoming extractors. I agree it could be chance based a bit but that seems an awful lot of chance to base on a 1mil isk skill backed by a 7.5mil isk skill (Planetology and Adv Planetology) I figured the way the dev blogs mention it, they'd get half the extraction at untrained, vs P5 and maybe 1/4 the rate with untrained vs advanced5. If it is just chance based, I could use 1 toon to scan all the planets and use all my alts to place structures where the proper hot-spots are and still get full extraction. Psychotherapy is expensive, Bubble wrap is cheap. |

Fuma Flautai
|
Posted - 2010.05.30 09:46:00 -
[23]
Originally by: Boltorano
And yes, Planetology skills do matter. Without them, you will see MUCH larger hotspots than actually exist, and in places where they aren't. http://www.eve-ivy.com/wiki/images/b/b3/Planetology_L0vsL3_ZoomIn.jpg
This image explains it perfectly.
|

Qual
Gallente Cornexant Research
|
Posted - 2010.05.30 19:04:00 -
[24]
Originally by: Boltorano
We're still cool right? 
Edit:
And yes, Planetology skills do matter. Without them, you will see MUCH larger hotspots than actually exist, and in places where they aren't. http://www.eve-ivy.com/wiki/images/b/b3/Planetology_L0vsL3_ZoomIn.jpg
We are still cool. (At least I am... )
Nice picture. Illustrates the point very well.
"The short version: Qual is right." -Papa Smurf |

Boltorano
Fourth Circle Total Comfort
|
Posted - 2010.05.30 20:08:00 -
[25]
Originally by: Qual
Nice picture. Illustrates the point very well.
All credit should go to EVE University for making the guide.
|

Tas Nok
|
Posted - 2010.05.31 00:21:00 -
[26]
The following images both support training Planetology (like the Eve-uni pics) but also under-cut them because it highlights that even an un-skilled toon gets it mostly right.
Untrained toon with little gradient defenition__________ __________ Trained toon with a better hot-spot but it is in the same area as the Untrained toon
Similar idea, this pic is Untrained toon ____________________ __________________ This Pic is Toon with P4 showing the true Hot-spot some distance away
This final image shows the only real reason to train Planetology, hotspots not revealed do occur with skills, notice the hot-spot near the bottom of the planet
Planetology is not affecting extraction directly, but simply refining where the resources are, thus 1 toon trained up to P5 AP5 could guide dozens of corpmates and they simply avoid the 8.5mil investment in isk and time in these skills. One toon is all it will take for most. Psychotherapy is expensive, Bubble wrap is cheap. |

Boltorano
Fourth Circle Total Comfort
|
Posted - 2010.05.31 01:18:00 -
[27]
Or I could just train Planetology 4 / Advanced Planetology 4 and not have to bother asking anyone to scan for me whenever I want it done?
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |