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Tavin Aikisen
Caldari State War Academy
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Posted - 2010.05.27 14:11:00 -
[1]
I was watching a video of memories of a game known as Elite. There is not doubt that EVE is heavily inspired and influenced by this game. One particular phrase got me thinking. It was along the lines of:
"Elite doesn't really have classes like an RPG. You can pick a particular job such as bounty hunter or trader or you can infact do all of them depending on your mood".
So I was wondering, how many people take advantage of that in EVE. Don't be brief either. How much do you venture into this? Are you a pure combat pilot who doesn't even salvage after blasting an enemy ship. Perhaps you're a combat pilot who is also going to invest in planetary industrialisation. Maybe you have your skills well rounded so you can mine, explore, salvage, fight, trade, research or manufacture depending on how you feel when you log on? ôRemember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home in peace.ö
-Cold Wind |
T'san Manaan
Minmatar
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Posted - 2010.05.27 14:13:00 -
[2]
This is my favorite part of eve, I'm very jack of all trades and change careers as often as the wind changes.
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Super Whopper
I can Has Cheeseburger
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Posted - 2010.05.27 14:17:00 -
[3]
I have characters specialised in all the things you've mentioned.
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Blasphemour
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Posted - 2010.05.27 14:18:00 -
[4]
I've been venturing into all kinds of professions in Eve since I started. Mining (maxed out hulk, maxed out rca), missioning, lately skilling into PVP, while I have a mining/production alt skilling at the moment.
When I need to get rid of my anger I start shooting people, when I am tired I mine, when I'm OK I mission and mine in the background on my alt [;)]
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Cailais
Amarr British Armoured Division The G0dfathers
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Posted - 2010.05.27 15:06:00 -
[5]
My character has a pretty broad skill base so I can turn my hand to exploration, archeology, hacking, salvaging, manufacture, trade, booster production, invention, pirate and so forth as and when I feel like it.
Finding one ship that covers that 'jack of all trades' approach though is a little harder :)
C.
the hydrostatic capsule blog
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Crumplecorn
Gallente Eve Cluster Explorations
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Posted - 2010.05.27 15:08:00 -
[6]
As far as I'm concerned if you don't do this you are doing it wrong.
:p -
DesuSigs - Now with ThreadAssignÖ and SigSelectÖ |
Eva Wolfe
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Posted - 2010.05.27 15:38:00 -
[7]
Originally by: Crumplecorn As far as I'm concerned if you don't do this you are doing it wrong.
:p
My main is trained in combat skills only, although I did branch out and learn some other skills allowing me to fit and fly all t1 battleships. So just more combat and support skills to learn, still there's plenty of them.
As for mining, on my first main I used to mine roids and ice mine, used to find myself falling asleep.
Even played on the market for sometime, but made the mistake of going around collecting it instead of just selling it on.
If you want to stay awake combat is where its at.
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Tavin Aikisen
Caldari State War Academy
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Posted - 2010.05.29 00:30:00 -
[8]
Originally by: Super Whopper I have characters specialised in all the things you've mentioned.
In terms of each character though, do you find that you mixed professions before you decided to start creating specialist characters? What motivated you to create seperate characters? ôRemember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home in peace.ö
-Cold Wind |
Rolare
Amarr
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Posted - 2010.05.29 00:35:00 -
[9]
Well, so far it's mainly shooting-focused and well, gonna go on like that for a while yet.
However, I do plan on trying out industrialism and some (with no doubt useless) business ideas once I'm more financially... well-endowed (not to mention able to play).
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Tavin Aikisen
Caldari State War Academy
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Posted - 2010.05.29 00:41:00 -
[10]
Originally by: Eva Wolfe
Originally by: Crumplecorn ...although I did branch out and learn some other skills allowing me to fit and fly all t1 battleships. So just more combat and support skills to learn, still there's plenty of them.
Something I didn't consider. It's not just 'combat' is it? There are so many different racial ships, weapons and defence systems. ôRemember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home in peace.ö
-Cold Wind |
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Drew Jerac
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Posted - 2010.05.29 01:14:00 -
[11]
I decided that going for two accounts and then spreading out the 5 professions I wish to eventually carry out over the two
Drew Jerac: Trader, Combat (Gallente Spec) Explorer Ayea Poulain: Manufacturer, Researcher, Gas/Ice Miner, Planet Stuff (Maybe)
All bases covered in my eyes! ----------
Where can you end up with just 5,000isk and the Market Interface? I have no idea but I intend to find out: Drew Jerac's Log |
Nooma K'Larr
Minmatar
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Posted - 2010.05.29 01:16:00 -
[12]
Originally by: T'san Manaan This is my favorite part of eve, I'm very jack of all trades and change careers as often as I break wind.
------------------------------------------------ Urging CCP to work on current issues next expansion. |
Tavin Aikisen
Caldari State War Academy
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Posted - 2010.05.29 01:25:00 -
[13]
Originally by: Drew Jerac I decided that going for two accounts and then spreading out the 5 professions I wish to eventually carry out over the two
Drew Jerac: Trader, Combat (Gallente Spec) Explorer Ayea Poulain: Manufacturer, Researcher, Gas/Ice Miner, Planet Stuff (Maybe)
Starting to see a trend here. A lot of people I've spoken to have 2 accounts with setups almost identical to this. And it's not hard to see why either. A combat player can very easily get into trading. It's only a matter of training for a cargo oriented ship, increasing your cargo module bonuses and training some trade skills. Same goes for exploring.
This is something I've personally done too. This character is relatively new but I do have an alt that is a 1.5 year combat veteran and another that is pure industrial (remind me to get some plex for that one).
And this is a key part here, extra characters doesn't seems to point towards greater productivity rather than greater options. What i mean by that is it's very easy for characters to branch across professions at will. But having two characters allows you to do it both at the same time. ôRemember this. Trust your eyes, you will kill each other. Trust your veins, you can all go home in peace.ö
-Cold Wind |
Enzu777
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Posted - 2010.05.29 01:59:00 -
[14]
main account: pure combat pilot, can fly all t1 ships, t2 gallente ships.. he runs missions to make isk and does pvp.
second account: Hauler (t2 transport for amarr, and amarr freighter) Trader (skills all at 5) and working on maxxed out hulk pilot for roid and ice mining.
And i have plans to further their skills and possibly to get other characters
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Intense Thinker
Minmatar
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Posted - 2010.05.29 02:15:00 -
[15]
Main is combat pilot that can fly all sub caps, exceptions are logistics (manly reasons), Caldari T2 frigs, marauders, black ops, any Ore ships, transport ships.
Alt does trade, can do mining (max skilled Hulk/orca/jump freighter), perfect refining, production.
Originally by: a51 duke1406 The girls just dont understand that sunday is pvp night, not cuddle on the couch watching tv night.
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LordSwift
Caldari Amigo Innovations
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Posted - 2010.05.29 02:19:00 -
[16]
Edited by: LordSwift on 29/05/2010 02:23:19 oh i am very crosstrained. I can mine in a hulk with my alt orca pilot one day. Keep invention going when i want. fly all race BS and working on all t2. PI very soon. I just enjoy being able to do whatever i feel like one day to the next. Ok i am not highly skilled in one area. But it makes me very flexible. Probably why i tend to pick characters in other rpg's that can use spells and weapons and heavy armour. i.e Oblivion
edit:- use my alt for the extra manufacturing slots as well. might get her skilled in invention later. be real handy running her and my main on PI hopefully. Just imagine 12 planets being run at once. probably go crazy Oh my main has 276 skills trained for around 51mil sp.
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Kyra Felann
Gallente Neh'bu Kau Beh'Hude Ushra'Khan
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Posted - 2010.05.29 03:03:00 -
[17]
Edited by: Kyra Felann on 29/05/2010 03:04:41 My one character has at least dabbled in pretty much every profession in EVE. I've done trading, mining, mining support (orca), missions, ratting, exploration (wormhole and n-space), manufacturing, invention, moon-mining, courier contracts, mercenary work, corp leadership, militia member, etc. My skills are mostly combat-focused, though.
Keep in mind that the way EVE works, specialization is good until you get as good as you want to get in a certain area, after which you can branch out and specialize in another area. If you start out doing everything, you'll be good at nothing. --------------------------------------------------
Originally by: CCP Ginger Ships have crews, most pod controlled frigates do not, above that they have crews of varying sizes. Hope that helps.
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Taxesarebad
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Posted - 2010.05.29 03:10:00 -
[18]
ehh going for all would take a long time depending on what extent. i do manufacturing, combat, a lil mining, research agents running and exploration sites in highsec
-------------SIGZONE-------------- Remove Shadow.... ;) |
Culmen
Caldari Blood Phage Syndicate Dead Terrorists
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Posted - 2010.05.29 04:06:00 -
[19]
Let see... I specialize in Trading, hauling, manufacturing, ratting, mining, gas harvesting, exploration, hacking, archeology, small gang pvp, large fleet op pvp, POS warfare, dreadnought warfare, carrier hot drops, and im planning on getting back into piracy.
Yep, specialization is key. and further more why do i even need a sig? |
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