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Thread Statistics | Show CCP posts - 1 post(s) |
Ejit
Amarr Hairy Beavers
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Posted - 2010.05.28 09:52:00 -
[1]
Well after a couple of days now and running missions I gotta say this has to be the biggest fail expansion to date.
I've always made an effort to avoid mission hubs, so stuck to the quieter systems and lesser known agents. Unfortunately most of these systems are pretty close or border lo sec. I currently have two Marauder pilots. one in Amarr space, the other in Caldari. Both in quiet 0.5 border systems. Both getting similar results.
Now prior to the patch there was still always the chance of agents offering a lo sec mission, but this was rare. Now virtually every mission offered is in lo sec. Couple that with the now nerfed mission loot and earning potential has taken a massive hit. Not only that, but I feel the time invested in skilling a Marauder pilot is now wasted. As it's no longer worth looting, and in most cases salvaging as well givin current salvage prices. And you must be kidding if you think i'm gonna jump a 2 bill isk fit Marauder into lo sec.
Anyway the agents I used also attracted a lot of isk selling farmers. You know, the usual 2 month old char mashed keyboard name flying a CNR 23/7. Now usually in their own 1 man corp with 0% corp tax.
So I've come to the conclusion that these nerfs to missioning are nothing more than a poor attempt on CCP's behalf at combating isk sellers at the expense of legitimate mission runners like myself, and the larger mission running community as whole who just want to fund a PVP alt and buy the occasional plex every so often.Whilst still avoiding the mission hubs. If this trend continues I'll have to look at other means to generate income. But currently I'm just considering letting accounts expire.
SO what do you think?
Ejit
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Azure Moonlight
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Posted - 2010.05.28 09:59:00 -
[2]
Random missions offered in high sec should lead to high sec mission sites. Random missions offered in low sec should lead to low sec mission sites.
As long as that is not the case, I consider it messed up.
Worse if high sec agents send you to low sec more often since Tyrannis.
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Dr Fighter
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Posted - 2010.05.28 10:11:00 -
[3]
Edited by: Dr Fighter on 28/05/2010 10:12:11 as discribed in the patch notes, mission agents will perfer to send pilots to less populared areas for their missions, this is to reduce the lag in busy mission areas.
Agents actually do send you to low sec (and always have in my experience), if you were on the edge of low sec and your agent one system away never sent you there till today, you had simply been lucky in the past.
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Femina Somnium
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Posted - 2010.05.28 10:13:00 -
[4]
Originally by: Azure Moonlight Random missions offered in high sec should lead to high sec mission sites. Random missions offered in low sec should lead to low sec mission sites.
As long as that is not the case, I consider it messed up.
Worse if high sec agents send you to low sec more often since Tyrannis.
Just pick an agent in deep highsec, if you are that afraid of lowsec. Combat missions with a decent agent are always in close systems, so a few seconds spend on the map beforehand will tell you where all the missions will likely be located. The sec rating of the system won't be the best for ISK/h, but you can stop worrying about lowsec.
The highsec only missions from highsec agents could work, if you make highsec mission selection specific for highsec. Since we are seperating the system based on highsec/lowsec/0.0 it only makes sense to separate the mission selection on the same principle. Remove all the good misions against pirates and rogue drones and leave just the missions where you combat another empire factions and maybe a few smaller missions against other factions.
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Amerilia
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Posted - 2010.05.28 10:17:00 -
[5]
The short version: CCP made agents give missions in systems which have less people in it (This was done in order to reduce lag in mission hubs I guess) agents close to low sec now give always missions to low sec -> less people there People move deeper into hi sec, towards the mission hubs (to avoid low sec missions) Mission Hubs are now more crowded than before -> more lag
CCP reached the exact opposite of their goal, I think.
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Azure Moonlight
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Posted - 2010.05.28 10:18:00 -
[6]
Originally by: Femina Somnium Just pick an agent in deep highsec, if you are that afraid of lowsec. Combat missions with a decent agent are always in close systems, so a few seconds spend on the map beforehand will tell you where all the missions will likely be located. The sec rating of the system won't be the best for ISK/h, but you can stop worrying about lowsec.
I well know that, but it's not the point. Anyways, a professional mission runner might have several chars handy to accept or decline the missions of his liking for the char that actually runs the mission anyway.
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L0CUTUS
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Posted - 2010.05.28 10:20:00 -
[7]
It's about time ccp boosted low sec
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Serpents smile
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Posted - 2010.05.28 10:22:00 -
[8]
Originally by: Ejit I currently have two Marauder pilots. one in Amarr space, the other in Caldari. Both in quiet 0.5 border systems.
SO what do you think?
Ejit
If you don't want to fly into low sec, move. Simple as that. Plenty other agents around. I fail to see your problem, it's not like someone is forcing you to stay there where you are missioning now.
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Natalie Caladan
Royal Amarr Institute
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Posted - 2010.05.28 10:25:00 -
[9]
Edited by: Natalie Caladan on 28/05/2010 10:25:06 I'm afraid you don't have a choice but to move to denser populated space without nearby lowsec systems. Either take it or leave it, refusing all those missions isn't an option either.
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Cat o'Ninetails
Caldari Rancer Defence League Elysium Alliance
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Posted - 2010.05.28 10:32:00 -
[10]
I think people have failed to spot the obvious conspiracy here. With agents now pushing more pilots towards low security areas, scout alts become more important, if they would like to avoid pirates. This is an inconvenient option to manage with one account.
This is actually CCP wanting more subscription monies, so they are making having only one account less and less viable.
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Chaos Incarnate
Faceless Logistics
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Posted - 2010.05.28 10:34:00 -
[11]
Originally by: Cat o'Ninetails I think people have failed to spot the obvious conspiracy here. With agents now pushing more pilots towards low security areas, scout alts become more important, if they would like to avoid pirates. This is an inconvenient option to manage with one account.
This is actually CCP wanting more subscription monies, so they are making having only one account less and less viable.
who are you, and what have you done with Cat lol _____________________ Horrors! Demons in the deep! |
Fox McFox
Hellhounds. HellFleet
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Posted - 2010.05.28 10:36:00 -
[12]
Dont want to go into OMHELLDEATH (lol? most low sec systems are practically empty, common sense and some precautions remove 90% of the risk) lowsec then go to the laggy and well populated hubs.
Seems like a nice "risk/reward" balence to me.
STOP moaning because you cant farm missions in near complete saftey and expect to be in a low populated area.
Single player games are that way >
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soren tores
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Posted - 2010.05.28 11:06:00 -
[13]
Edited by: soren tores on 28/05/2010 11:11:37
Originally by: Fox McFox Dont want to go into OMHELLDEATH (lol? most low sec systems are practically empty, common sense and some precautions remove 90% of the risk) lowsec then go to the laggy and well populated hubs.
Seems like a nice "risk/reward" balence to me.
STOP moaning because you cant farm missions in near complete saftey and expect to be in a low populated area.
Single player games are that way >
how dare you pretend to tell anyone how they should play there game. when you pay there subs you can dictate how they play . knuckle dragger be gone.
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Asuri Kinnes
Agony Unleashed Agony Empire
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Posted - 2010.05.28 11:17:00 -
[14]
Originally by: Fox McFox Dont want to go into OMHELLDEATH (lol? most low sec systems are practically empty, common sense and some precautions remove 90% of the risk) lowsec then go to the laggy and well populated hubs.
Seems like a nice "risk/reward" balence to me.
STOP moaning because you cant farm missions in near complete saftey and expect to be in a low populated area.
Single player games are that way >
Yeah, lets see, a BS can be scanned down in under 3 mins in Low-Sec, so a quick look at the map (and available agents) and a pirate doesn't have to camp a gate... if there is even *one* reasonably competent pirate/pvp'r in a system every 30 mins (just sticking his/her nose in and checking local...) there is *no* chance a mission runner can complete his mission in anything remotely close to *good* time...
Please re-size your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
saftre5
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Posted - 2010.05.28 11:24:00 -
[15]
Originally by: L0CUTUS It's about time ccp boosted low sec
And how exactly does this change boost low sec? The folks that have little problem with going to lowsec were doing so already, the folks that do have a problem will simply move to different agents further from lowsec.
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Julius Rigel
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Posted - 2010.05.28 11:25:00 -
[16]
Cool story, bro!
In fact, here, have ten fun units!
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Omal Oma
Shadowed Command Fatal Ascension
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Posted - 2010.05.28 11:27:00 -
[17]
Originally by: Cat o'Ninetails I think people have failed to spot the obvious conspiracy here. With agents now pushing more pilots towards low security areas, scout alts become more important, if they would like to avoid pirates. This is an inconvenient option to manage with one account.
This is actually CCP wanting more subscription monies, so they are making having only one account less and less viable.
Are you feeling alright?
no lol... no face... wtf? ________________________________________________ <--- My in-game me. |
Guru'Kha
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Posted - 2010.05.28 11:29:00 -
[18]
Originally by: Cat o'Ninetails I think people have failed to spot the obvious conspiracy here. With agents now pushing more pilots towards low security areas, scout alts become more important, if they would like to avoid pirates. This is an inconvenient option to manage with one account.
This is actually CCP wanting more subscription monies, so they are making having only one account less and less viable.
I think she is sore from not even making it onto the CSM results.........
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Nedefeg
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Posted - 2010.05.28 11:31:00 -
[19]
or this may be the best patch in the last 2 years if this is intentional on ccp`s part?
maybe they realized finaly that highsec max earning s from pve should be in the realm of 10-15m/hour at most?
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Ejit
Amarr Hairy Beavers
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Posted - 2010.05.28 11:31:00 -
[20]
There are just too many variables involved in lo sec missioning. For instance system could be empty 1 minute and then spike all of a sudden. Whilst your busy killing off warp scramblers you've been scanned down and ganked. Not an option I like, especially when I'm trying to support other accounts. And a big loss would be an upset to say the least.
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Noran Ferah
Red Sky Morning
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Posted - 2010.05.28 11:33:00 -
[21]
Originally by: Asuri Kinnes
Originally by: Fox McFox Dont want to go into OMHELLDEATH (lol? most low sec systems are practically empty, common sense and some precautions remove 90% of the risk) lowsec then go to the laggy and well populated hubs.
Seems like a nice "risk/reward" balence to me.
STOP moaning because you cant farm missions in near complete saftey and expect to be in a low populated area.
Single player games are that way >
Yeah, lets see, a BS can be scanned down in under 3 mins in Low-Sec, so a quick look at the map (and available agents) and a pirate doesn't have to camp a gate... if there is even *one* reasonably competent pirate/pvp'r in a system every 30 mins (just sticking his/her nose in and checking local...) there is *no* chance a mission runner can complete his mission in anything remotely close to *good* time...
3 minutes? You're doing it wrong. Can be done in 15 seconds, and that is slow by some standards. Directional + distance restrictions on directional + hella probe skills = dead BS.
Even missioning in lowsec sucks. Every mission I tried to pull from my lowsec agents has me jumping through multiple gates. while I could easily mission in one of my T3 pvp ships, I wont unless I am baiting someone. I typically mission in an unbrobeable t2-fit tengu in lowsec, and I enjoy the mind-numbing LP earningness of it. Now the mission is l4 gatecamp avoidance. My bet is that many lowsec l4 mission runners will be driven to the inner high sec mission hubs because of this.
Scouting with an alt is possible but problematic, as that is never 100%.
There is a customer base out there, keeping the segments happy should be a priority. Making them angry and dissatisfied will only end in, well, we know how that ends....
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Ran Khanon
Amarr Swords Horses and Heavy Metal
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Posted - 2010.05.28 11:34:00 -
[22]
I missioned a lot in a 0.5 system bordering on lowsec in Amarr space as well. The LP rewards from even average agents were much, much higher than those from high quality agents in 0.7-1.0 for essentially the same risk (concord response time and numbers don't matter so much when you don't get attacked anyway).
There was a lack of balance there. This balance has been restored. Adapt or quit. Help us to make parrots game related today! |
tiviirulez
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Posted - 2010.05.28 11:41:00 -
[23]
Originally by: Cat o'Ninetails I think people have failed to spot the obvious conspiracy here. With agents now pushing more pilots towards low security areas, scout alts become more important, if they would like to avoid pirates. This is an inconvenient option to manage with one account.
This is actually CCP wanting more subscription monies, so they are making having only one account less and less viable.
This goes for passing gates and checking station exits. But if there is some people in system spamming the scan-button while in mission does not require an alt, neither would having one make it more fun.
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Nedefeg
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Posted - 2010.05.28 11:53:00 -
[24]
ok...why all this selfentitlement to these useless highsec only players? face it , you`re affecting 0.0/lowsec player`s game a lot while imune from them affecting yours .
was about time that changed
many of you may not realize this at first , but NPC corp mission runners are in direct conflict with most of the so called pvp crowd that earns money otherwise
this is at the moment the worst of the problems in eve , so much isk can be earned 100\5 safe that it makes obsolete soo many other ways of making isk. This is the sort of PvP the NPC corp mission runers bring to the table
A sarcassm filled fix would be for ccp to let them do there thing but restrict them from selling anything , trading anything or using any sort of contracts other then WTB . This way my time spend makin isk in 0.0 will reflect the risk of 0.0...as it is now i`m just a masochist who refuses to spend 2 months on a mission alt
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Assaj Ventress
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Posted - 2010.05.28 11:53:00 -
[25]
Originally by: saftre5
Originally by: L0CUTUS It's about time ccp boosted low sec
And how exactly does this change boost low sec? The folks that have little problem with going to lowsec were doing so already, the folks that do have a problem will simply move to different agents further from lowsec.
^^ This And when mission runners move to deeper highsec, the lag in populated systems will actually increase. gj CCP
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Khanaris Asgarth
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Posted - 2010.05.28 11:57:00 -
[26]
Originally by: Dr Fighter Edited by: Dr Fighter on 28/05/2010 10:12:11 as discribed in the patch notes, mission agents will perfer to send pilots to less populared areas for their missions, this is to reduce the lag in busy mission areas.
Agents actually do send you to low sec (and always have in my experience), if you were on the edge of low sec and your agent one system away never sent you there till today, you had simply been lucky in the past.
One exception is when the next door low sec system belongs to another constellation. They never send outside of their constellation.
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Marko Riva
Adamant Inc.
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Posted - 2010.05.28 12:41:00 -
[27]
Originally by: Amerilia The short version: CCP made agents give missions in systems which have less people in it (This was done in order to reduce lag in mission hubs I guess) agents close to low sec now give always missions to low sec -> less people there People move deeper into hi sec, towards the mission hubs (to avoid low sec missions) Mission Hubs are now more crowded than before -> more lag
CCP reached the exact opposite of their goal, I think.
Smartest post in the whole thread.
----------- I think, therefore I'm single. Want to learn combat/PVP? Alliance creation service |
Vaerah Vahrokha
Minmatar Vahrokh Consulting
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Posted - 2010.05.28 12:48:00 -
[28]
Quote:
One exception is when the next door low sec system belongs to another constellation. They never send outside of their constellation
You can eve-search for my post on the mission forum with the screenshot of being sent in low sec (weeks ago) from Emolgranlan. - Auditing & consulting
When looking for investors, please read http://tinyurl.com/n5ys4h + http://tinyurl.com/lrg4oz
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Bal'Ayle
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Posted - 2010.05.28 12:58:00 -
[29]
i think this actualy a nice change, put it in this light for instance.
ninja salvager's wont bother you any more as you can liquefy them without intervention. just avoid those gate guns!
you will actualy have to play with players. instead of turning eve into an antisocial mission running toy. face it how often do you "play" with others missioning, and not just chatting? i mean flying witha fleet?
you will understand what align to means, an why its drasticaly important for pilots in slow ships.
you will know what bouncing off a planet means relatively quickly.
MORE MISSION RUNNING SHIPS WILL DIE! meaning prices will change and they will become a comodity that is actualy cheaper in lower sec as more of them will be made.
miners will actualy have a use outside of corp ISK funding. as you will HAVE to protect them now if you want to bulk up your mineral stocks no isntead of getting like 100 modules a mission.
there is so much promise in this expansion, the fact pvp gets a boost by these stupidly fit mission ships. i HATE the fact that they are flown differently. there is no realy thinking challenge from NPC's and they are far to easy to kill. a player would not lose a fight against my typhoon with 6 BS 2 tackle frigs and a shed load of cruisers. why should NPC's fall under my guns in similar situations?
i support CCP in the entirely, its eve not a garden. stop looking at the pretty effects and start cowering under them!
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Rose Waters
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Posted - 2010.05.28 13:17:00 -
[30]
Originally by: Fox McFox Dont want to go into OMHELLDEATH (lol? most low sec systems are practically empty, common sense and some precautions remove 90% of the risk) lowsec then go to the laggy and well populated hubs.
Seems like a nice "risk/reward" balence to me.
STOP moaning because you cant farm missions in near complete saftey and expect to be in a low populated area.
Single player games are that way >
What he said. EVE's an MMO; here's a hint, the second M stands for multiplayer. If you don't like the new missioning system, move away from where you are now to a bit of space away from low sec. If you don't want to give up the reward, you'll find low sec is very sparsely populated, and that it's not so bad to actually have to pay attention to your missions rather than AFK through them.
Anyway, if it's not FUN to you, why are you doing it? This is a game, right?
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