Pages: 1 2 3 4 [5] 6 7 8 9 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Wet Ferret
|
Posted - 2010.06.03 06:19:00 -
[121]
Originally by: Agent Unknown As a final note, a lot of 0.0 is very sparsely populated. You'd be surprised how many systems (even claimed ones) are empty/have very few people in them
You're right, of course. It's mostly going to be border systems and chokepoints where you find a bubble. But those are all over the place.
As for your advice, it's good but you're preaching to the choir. I've done very little dying at gatecamps... but lots and lots of killing. There's a few things that can get past a good camp, A) a skilled cloaker B) an interceptor or C) an overwhelming force, and A and B are still at a high risk of dying if they don't go straight back to the gate. Then of course you have the 600 mil option of a interdiction nullifier T3 (though this lacks the agility needed to escape if it lands next to an object and can't cloak immediately).
So in summary, "guaranteed death" is an exaggeration but it's also an eventuality. Too much effort is needed to ensure safety (multiple accounts and clients to send a scout through every gate? no thanks). Or the ships needed to get through a camp are useless for anything else and still at significant risk.
But yeah, I guess if you just wanted to travel around and see the sights you could (and maybe get killed occasionally in a cheap cov ops or something). Running around in haulers and combat mission fits? Not so much.
But for the record, I only changed my sig because I was annoying myself with the last one.
|
Viral Effect
Caldari BRAINDEAD Corp
|
Posted - 2010.06.03 06:49:00 -
[122]
L4 missions dont pay enough isk. Missions in high sec can give you couriers in low sec. Why? Does CCP actualy expect High sec mission runners to get in a hauler and travel to low sec for 185K isk? I will tell you now absolutely not!
|
Afrodite Draconis
|
Posted - 2010.06.03 07:27:00 -
[123]
Originally by: Viral Effect L4 missions dont pay enough isk. Missions in high sec can give you couriers in low sec. Why? Does CCP actualy expect High sec mission runners to get in a hauler and travel to low sec for 185K isk? I will tell you now absolutely not!
You don't have to do all the missions that are offered to you.
|
Afrodite Draconis
|
Posted - 2010.06.03 07:33:00 -
[124]
Originally by: Wet Ferret
Originally by: Agent Unknown As a final note, a lot of 0.0 is very sparsely populated. You'd be surprised how many systems (even claimed ones) are empty/have very few people in them
You're right, of course. It's mostly going to be border systems and chokepoints where you find a bubble. But those are all over the place.
As for your advice, it's good but you're preaching to the choir. I've done very little dying at gatecamps... but lots and lots of killing. There's a few things that can get past a good camp, A) a skilled cloaker B) an interceptor or C) an overwhelming force, and A and B are still at a high risk of dying if they don't go straight back to the gate. Then of course you have the 600 mil option of a interdiction nullifier T3 (though this lacks the agility needed to escape if it lands next to an object and can't cloak immediately).
So in summary, "guaranteed death" is an exaggeration but it's also an eventuality. Too much effort is needed to ensure safety (multiple accounts and clients to send a scout through every gate? no thanks). Or the ships needed to get through a camp are useless for anything else and still at significant risk.
But yeah, I guess if you just wanted to travel around and see the sights you could (and maybe get killed occasionally in a cheap cov ops or something). Running around in haulers and combat mission fits? Not so much.
There you go again, you say that L4 missions shouldn't be nerfed because you will die if you go alone into 0.0 space...
Join or form corporation, move there together with others.
Most of 0.0 regions are practically empty, only upgraded systems with outposts are really populated. That's huge problem for the game.
|
Liqsquid
|
Posted - 2010.06.03 09:40:00 -
[125]
I think a lot of people are missing what the real point of patches and expansions are about, Eve is a game to us but it is a BUSINESS to CCP. This is about creating more revenue for an old game that many of us love, think about it.
It is in the best interests of CCP to keep its subscribers happy but if they can do that and make a little more money they will. I'm sure somewhere in there very large company they have a man crunching numbers and working out how many players they will lose against how much extra profit they will make.
Do they care what we think? A little but only in as far as what will maximise profits for them.
Less income for mission runners will force more people to buy Plex, and I dont mean just mission runners Eve is designed so that what hits one group in the game will have a knock on effect to others. This patch will make CCP more money in the real world. (<---- Here is the bottom line.)
|
Darkfriend
|
Posted - 2010.06.03 09:43:00 -
[126]
Originally by: Afrodite Draconis There you go again, you say that L4 missions shouldn't be nerfed because you will die if you go alone into 0.0 space...
Join or form corporation, move there together with others.
Most of 0.0 regions are practically empty, only upgraded systems with outposts are really populated. That's huge problem for the game.
There you go again telling others how to play a game they pay for.
I am a high-sec mission runner. Tell me why some random null system being empty is bad for the game I play. You can't.
Keep cherry picking posts to argue against and ignore the completely irrefutable fact that you don't get to tell me how I play the game or dictate what activities I should find entertaining.
Tool. Not a very thought-out reply but I can't help that I'm an idiot. |
Capita List
|
Posted - 2010.06.03 17:27:00 -
[127]
Originally by: Afrodite Draconis
Join or form corporation, move there together with others.
Most of 0.0 regions are practically empty, only upgraded systems with outposts are really populated. That's huge problem for the game.
We've been over both those arguemnts. Why don't you take some time to read before you spout off another bone-head idea?
Null sec isn't for everyone. It's not for small gangs, it's not for small corps, it's not for players who don't have billions in reserve to cover ship losses, and it's certainly not for small time mission runners doing lvl 4's.
You sound like you run a dictor at a gateway system or somthing. Need more padding on the KB? I've lived in low sec as a pirate for years. I've visited null often for kicks and to try and hunt some of the 0.0 bears. It's far from empty. You are not going to slip in and slink away to some sleepy section of space un-detected and go about your day. You'll be hunted to extinction unless you've wound up in a less than blood-thirsty (non-Russian) area of null and even then, you'll probably be asked to pay a hefty fee for the right to come and go as THEY please.
Long story shot: null is like the country-club. It's big, it's biggoted, it's arrogant, it's elite, and yet most members still have the gall to suggest that everyone should join.
|
Nick Bete
|
Posted - 2010.06.03 18:10:00 -
[128]
Originally by: Capita List
Originally by: Afrodite Draconis
Join or form corporation, move there together with others.
Most of 0.0 regions are practically empty, only upgraded systems with outposts are really populated. That's huge problem for the game.
We've been over both those arguemnts. Why don't you take some time to read before you spout off another bone-head idea?
Null sec isn't for everyone. It's not for small gangs, it's not for small corps, it's not for players who don't have billions in reserve to cover ship losses, and it's certainly not for small time mission runners doing lvl 4's.
You sound like you run a dictor at a gateway system or somthing. Need more padding on the KB? I've lived in low sec as a pirate for years. I've visited null often for kicks and to try and hunt some of the 0.0 bears. It's far from empty. You are not going to slip in and slink away to some sleepy section of space un-detected and go about your day. You'll be hunted to extinction unless you've wound up in a less than blood-thirsty (non-Russian) area of null and even then, you'll probably be asked to pay a hefty fee for the right to come and go as THEY please.
Long story shot: null is like the country-club. It's big, it's biggoted, it's arrogant, it's elite, and yet most members still have the gall to suggest that everyone should join.
Emphasis added by me. This sums up the argument perfectly. The next time someone posts yet another of these nerf high sec threads I'm going to refer them to this post. Thank you Capita! |
Ka choop
|
Posted - 2010.06.03 20:51:00 -
[129]
Hmmmm, I just brought my navy raven into 0.0.
nahhh, I didn't encounter any bubbles. 2-3 days/week high-sec is just 2-3 jumps away. He? Ohw we use wormholes for a lot of our logistics, jump-freighters or rorquals for the rest.
Only noobs and pros run the pipe. I'm no pro yet, probably a noob but I can get my stuff in.
|
Goose99
|
Posted - 2010.06.03 21:02:00 -
[130]
Originally by: Ka choop Hmmmm, I just brought my navy raven into 0.0.
nahhh, I didn't encounter any bubbles. 2-3 days/week high-sec is just 2-3 jumps away. He? Ohw we use wormholes for a lot of our logistics, jump-freighters or rorquals for the rest.
Only noobs and pros run the pipe. I'm no pro yet, probably a noob but I can get my stuff in.
Which system? Do tell.
|
|
DrBmN
|
Posted - 2010.06.03 21:53:00 -
[131]
Noone inteligent would bring a faction fitted marauder in to low sec for just a mission, forget it guys. Find other ways to lure players in to low sec, the aproach youre presenting here is wrong imho.
Quote: 3) Drop bounties by 20-35%
lol
|
Viral Effect
Caldari BRAINDEAD Corp
|
Posted - 2010.06.03 22:21:00 -
[132]
I once had the opinion that low sec needed a boost and would have welcomed any boost that low sec needed. Getting me to risk my hauler and my implanted pod for 185K isk is pointless. CCP canĈt seriously think I would even consider going to low sec in a hauler for that amount of isk. You are damn right IĈm going to decline that mission.
Actually I really no longer give a **** about low sec. It can die. Or should I say it can stay dead.
|
DrBmN
|
Posted - 2010.06.03 22:26:00 -
[133]
Maybe 0.0 and low sec space should be made smaller, turn half of this systems in to hi sec, lol, then nobody would say its allways empty ;)
|
Ka choop
|
Posted - 2010.06.03 22:29:00 -
[134]
Originally by: DrBmN Noone inteligent would bring a faction fitted marauder in to low sec for just a mission, forget it guys. Find other ways to lure players in to low sec, the aproach youre presenting here is wrong imho.
Quote: 3) Drop bounties by 20-35%
lol
I agree with this guy. Instead of getting people to low-sec by trying to push them there. (make high-sec a worse place then it is) Ideas should be made to lure players in instead.(make low-sec a better place then it is) Trying to push people often gives a reaction of resentment and may get the opposite effect you want.
I know you want low-sec to be a more fun place for yourself. (more players aka more targets) But that's the wrong way of thinking. You got to get into the heads of players currently not in low-sec and what should be done to make low-sec an attractive place to a portion of those players. Low-sec doesn't have to be for everyone but more people then there are currently would be nice. So, solve the problem of getting people in to low-sec and if you solve that it will be a better place for you also.
The biggest hurdle here is that a lot of people need a change of mindset before they can enjoy PVP. And you need to enjoy PVP to be able to enjoy low-sec. It really is a turn around. It happened to me when I was dragged quite literally as inexperienced player in 0.0. I hadn't really done PVP in EVE and a lot of my assumptions about PVP were wrong. For instance that you need millions of skillpoints and the best ships there are. My corpmates really opened my eyes for that. In a few days time my view of Eve turned around and my goals changed. From getting that imba marauder as ultimate goal to getting in as much fights as I could with some farming rats to supply me with new ships because I tend to lose them. I really don't care about shiploss anymore, I want fights.
So, for all them players that really want low-sec to be better (more targets): here's a job, start up them newbie-low-sec academies. Make an effort, teach some of the carebears that PVP is fun and that PVP is what Eve is about.
|
DrBmN
|
Posted - 2010.06.03 22:36:00 -
[135]
Originally by: Ka choop I agree with this guy.
Thank you very much :D
Like someone said before... low sec and 0.0 is constant pressure, hi-sec is FREEDOM!!!
CCP, change this, make us feel free also in 0.0, low sec or the WH and you have solved the problem, simple.
|
Goose99
|
Posted - 2010.06.03 22:42:00 -
[136]
Originally by: DrBmN
Originally by: Ka choop I agree with this guy.
Thank you very much :D
Like someone said before... low sec and 0.0 is constant pressure, hi-sec is FREEDOM!!!
CCP, change this, make us feel free also in 0.0, low sec or the WH and you have solved the problem, simple.
Let's bring concord to lowsec.
|
Latitude
Amarr Avib VOV
|
Posted - 2010.06.03 23:07:00 -
[137]
Lol , did read 2 pages off this blog, but isnt Ratting in 0.0 the same as doing lvl4's ? (lived a long time in 0.0 , doing lvl4's now (sh.. whats with the metal scraps on large wrecks since the last patch), as you sad its "empty" when in a big alliance. was in Outer passage short while agoo (where i dropped the first outpost in the drone regions (Rampage) , and yes its totaly empty. why?
|
Latitude
Amarr Avib VOV
|
Posted - 2010.06.03 23:26:00 -
[138]
Let me give you the clou , every 0.0 player has an Alt in highsec to make money , thats why empire is crowded and 0.0 isnt, beside that CCP made the mistake off letting Alliances grow upto 5000 people, 5000 people making money in empire, ruling 0.0 If you want to stop this, scratch Alliances, go back to Corporations off max 100 chars.
|
AlastorTheLost
|
Posted - 2010.06.04 01:30:00 -
[139]
Hi ,
I am reading this post and i am going insane ^^ this hole attitude from Afrodite's part is at least unaceptable.....
You should respect there opinions of people that are enjoying the game as it is and not force them by any mean to do your dirty marketing...promotion of new patchs and expantions so you can all make them apear as a job well done.....because the process to be a job well done is to ensure that you will keep all your pilots huppy and in game playing paying....
Also if you chk previus mmopg's history you will realize that pushing ppl to do what you want has terrible conciquencies for the end company that desides to do so......
There are millions things that i can tell you to understand that this is a vbad choice for the game.
The issue is you will you even consider our way of thinking or you will tell that ppl are not that important .I hope this hole post as all the others that have been posted complains should be taken under serius thinking from your part.
A fun of the game !!
|
Dodgy Past
Amarr Debitum Naturae BricK sQuAD.
|
Posted - 2010.06.04 13:19:00 -
[140]
Edited by: Dodgy Past on 04/06/2010 13:22:40 Edited by: Dodgy Past on 04/06/2010 13:21:39
Originally by: Goose99 Only if you're their friend/alt. Take a look at the recruitment threads here in the forum. Not only that, many require good killboard. Those are all limiting factors. The fact is, if one of the big guys don't want you in their nullsec, you're locked out. They control game content, not CCP. No amount of highsec nerf by CCP will get highsec carebears into null because they can't get in if they want to.
Keep telling yourself this so you don't acknowledge yourself for the coward you are.
I got into a Brick Squad corp, infact the 2nd largest in the alliance with less than 20m SP. How did I manage to do it? Simple, Agony course, some time in FW getting some kills and a reasonably focused set of skills including the kind of stuff I'd seen put on the recruitment posts.
Of course I didn't join them with an attitude that I expected to get rich, I joined wanting to PvP and have fun. Being reasonably wealthy is very helpful for PvP, so I've found time for that as well and have made more isk than I ever could have in Empire, including paying for losses incurred whilst having fun defending our pocket and travelling around null killing people.
Maybe more of a problem is that people think they're entitled to the benefits of null without lifting a finger to fight for it. OTOH for many of us the getting wealthy bit is just a necessary grind required to fund the fun part, fortunately the process of finding ways to make that grind easier also tends to promote conflict which increases the opportunities for the fun. ---------------------------------------------------------------------------- you seem determined to turn it into ******* Hollyoaks for neckbeards. |
|
Mingjana
|
Posted - 2010.06.04 14:15:00 -
[141]
Originally by: Afrodite Draconis L4 missions are still way too good income in highsec compared to other ways of making ISK. Mining gives you around 10 M ISK/hour at maximum, and I think L4 missions should give around that too.
Task list for CCP
1) Raise LP store prices 2) Drop T0 from loot tables 3) Drop bounties by 20-35% 4) Increase distance for missions
CCP has stated that the original idea of L4 missions did fail horribly, and now they are starting to fix this issue. The idea wasn't to keep everyone farming same missions in empire. The idea was to move people out of highsec, to explore the outlaw space.
So this is not enough. Of course tax can be increased in NPC corporations too, perhaps it could be increased by multiplier, wich would be age of your character. So older mission farmers would get higher tax than the new guys.
Buff mining instead. U are not Buffing mining by nurfing Mission running, you better get used to that fact.
|
Scott Ryder
Amarr Sisters of Korhal Terran Commonwealth
|
Posted - 2010.06.04 14:22:00 -
[142]
Edited by: Scott Ryder on 04/06/2010 14:21:56 All I can read is: "give losec moar targets"
|
SupriseBootysex
|
Posted - 2010.06.04 15:35:00 -
[143]
Originally by: Afrodite Draconis L4 missions are still way too good income in highsec compared to other ways of making ISK. Mining gives you around 10 M ISK/hour at maximum, and I think L4 missions should give around that too.
Task list for CCP
1) Raise LP store prices 2) Drop T0 from loot tables 3) Drop bounties by 20-35% 4) Increase distance for missions
CCP has stated that the original idea of L4 missions did fail horribly, and now they are starting to fix this issue. The idea wasn't to keep everyone farming same missions in empire. The idea was to move people out of highsec, to explore the outlaw space.
So this is not enough. Of course tax can be increased in NPC corporations too, perhaps it could be increased by multiplier, wich would be age of your character. So older mission farmers would get higher tax than the new guys.
Havnt alot of mmo players learned yet? Dont nerf somthing to make another thing better .in this case dont nerf lvl 4's income ,Boost 0.0 and or wh make somthing there more attractive IMO
|
Taloth Kcovik
|
Posted - 2010.06.04 15:59:00 -
[144]
You know, I've read most of the pages of this thread and you know what I haven't seen? A problem with lvl 4 missions. The only problem the OP has and everyone else who has jumped on the bandwagon is that 'too many people are hanging out in highsec'. Seriously, is there anything else to your argument? Great, thanks for your opinion, moving on.
|
Wee Todd'Did
|
Posted - 2010.06.04 16:30:00 -
[145]
Originally by: Afrodite Draconis
EVE is pvp game, not pve game. EVE doesn't have PVE server.
[/quote
Strange thing is, I can't find that PVP server selection either?
*looks around the "SANDBOX" for his bucket...*
|
Afrodite Draconis
|
Posted - 2010.06.04 17:27:00 -
[146]
Originally by: Latitude Let me give you the clou , every 0.0 player has an Alt in highsec to make money , thats why empire is crowded and 0.0 isnt, beside that CCP made the mistake off letting Alliances grow upto 5000 people, 5000 people making money in empire, ruling 0.0 If you want to stop this, scratch Alliances, go back to Corporations off max 100 chars.
False. Every 0.0 player has alt to farm COSMIC ANOMALIES on upgrade lvl 5 system.
0.0 players do have balls.
|
Afrodite Draconis
|
Posted - 2010.06.04 17:36:00 -
[147]
Originally by: Taloth Kcovik You know, I've read most of the pages of this thread and you know what I haven't seen? A problem with lvl 4 missions. The only problem the OP has and everyone else who has jumped on the bandwagon is that 'too many people are hanging out in highsec'. Seriously, is there anything else to your argument? Great, thanks for your opinion, moving on.
0.0 is too empty and it's bad for CCP's idea of New Eden. Sure there are large alliances, but if you look at their owned systems, it's ghost empires. Few outpost systems has pilots, others are empty and practically never used at all.
|
Kn1v3s 999
Gallente Gung-Ho Guns
|
Posted - 2010.06.04 17:38:00 -
[148]
tbh 0.0 is broken like if not more than lvl 4 mission I was in a 0.0 renter ally up north, and is ****in amazing the way you can farm better isk than in high sec with (and THIS is the problem) more security than high sec. high end Complex/Rats/mining with plenty Intal channels that tells you 3 regions ahead if there are some gangs or neuts around.
For a small corp 0.0 is very hard, In high sec for the most parts you see 10-15 men corps, which alone can't do a ****, that's why they usually join a renter ally corp. If they try to go by themselfs In Non-conquerable 0.0 (depends on region) they can always have roams around, especially if someone notice that they are newbies. Hold space is just an illusion, if you don't have the numbers and don't became a pet/renter of the ally overlord of the region And basically, if small corps go in 0.0 to make isks, they will maybe make some more in short term but they at 100% will lose some ships in long term.
So TL;DR Carebear and high secs noobs will lose isk instead of making them if they go alone by themslefs in 0.0.
Low sec for me is good, and is a good start for understand pvp mechanic, but i'ts not a good place to make isks, maybe only if you re in FW and you grinding missions with backup, which means you have already an organization behind your back. But there's always the security problem.
The fact is: -This lvl 4 mission nerf only make more harder isk making for newbies that can't go in 0.0 or in low sec because of skills/security.
-They have less isk so they will do less pvp because now on a loss will be much harder for them than for veterans that have Billions
-Less pvp less fun for all. And pvp will be more and more elytist and blobby, cause none wanna lose ships that he cannot afford to lose
|
Kn1v3s 999
Gallente Gung-Ho Guns
|
Posted - 2010.06.04 17:47:00 -
[149]
Edited by: Kn1v3s 999 on 04/06/2010 17:50:09
Originally by: Afrodite Draconis
Originally by: Latitude Let me give you the clou , every 0.0 player has an Alt in highsec to make money , thats why empire is crowded and 0.0 isnt, beside that CCP made the mistake off letting Alliances grow upto 5000 people, 5000 people making money in empire, ruling 0.0 If you want to stop this, scratch Alliances, go back to Corporations off max 100 chars.
False. Every 0.0 player has alt to farm COSMIC ANOMALIES on upgrade lvl 5 system.
0.0 players do have balls.
The only thing i see is that all 0.0 decent corps require that you' re isk wise, and most of the people there have trader alts or something like that to make isk for them, becasue the main reason for go to 0.0 is the pvp (fleet or roams doesnt' matter).
Or, you're a noob in a rent noob ally and you go there to basically be a carebear and this require no balls at all.
|
Sub Prime
|
Posted - 2010.06.04 18:15:00 -
[150]
I started by writing something to help the lvl 5 mission *****s, but tbh they should grow some balls and actually try to interact more in what is a multiplayer game. Get out of your NPC corps, band together and get a new experience of the game instead of whining.
Explore 0.0 in a T3 (with covops/int null - unless you're exceedling unlucky or stupid, you'll survive any gatecamps). Find a quiet area and do some exploration.
All this 'them and us' talk is utter claptrap and being used as an excuse for antisocial laziness.
|
|
|
|
|
Pages: 1 2 3 4 [5] 6 7 8 9 :: one page |
First page | Previous page | Next page | Last page |