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Amanda Lumley
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Posted - 2004.12.09 19:21:00 -
[61]
Nice thread.
It is clear that a mining laser will waste time, or rather that micromanagement of the lasers will increase your ore output. Though this thread is more to do with how to use your mining barge as efficently as possible when piloting it, I think it is at least as important to discuss when you would want to use it at all vs. a mining cruiser/battleship.
That is to say, if a popped roid is guarenteed to waste mining laser output, and if the roid scanners are not long ranged enough, then it stands to reason that the best solution would be to only mine using your barge when in 'virgin' fields such as you get in those stationless empire systems.
If an initial survey of the field suggests that most roids will give you multiple pulls per laser, then overall you'll end up with fewer 'roid pop events' (RPE? hehe) and gain a naturally higher output per hour than mining the same amount of ore in a highly mining system where, on average, many of the roids have only just recently respawned.
If this sounds like common sense it's because it is ;) But I've seen people out in the barges mining in systems with newly spawned roids whereas Miner 2s would perform better.
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Amanda Lumley
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Posted - 2004.12.09 19:21:00 -
[62]
Nice thread.
It is clear that a mining laser will waste time, or rather that micromanagement of the lasers will increase your ore output. Though this thread is more to do with how to use your mining barge as efficently as possible when piloting it, I think it is at least as important to discuss when you would want to use it at all vs. a mining cruiser/battleship.
That is to say, if a popped roid is guarenteed to waste mining laser output, and if the roid scanners are not long ranged enough, then it stands to reason that the best solution would be to only mine using your barge when in 'virgin' fields such as you get in those stationless empire systems.
If an initial survey of the field suggests that most roids will give you multiple pulls per laser, then overall you'll end up with fewer 'roid pop events' (RPE? hehe) and gain a naturally higher output per hour than mining the same amount of ore in a highly mining system where, on average, many of the roids have only just recently respawned.
If this sounds like common sense it's because it is ;) But I've seen people out in the barges mining in systems with newly spawned roids whereas Miner 2s would perform better.
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CCP Hammer
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Posted - 2004.12.09 19:31:00 -
[63]
Hi there,
I just increased the range on all the ore scanners by 3x. Now you can scan all the roids within range of your strip miners. There ranges look like:
15.00km Survey Scanner I 15.75km Rock-Scanning Sensor Array I 16.50km Residual Survey Scanner I 17.25km ML-3 Amphilotite Mining Probe 18.00km Dactyl' Type-E Asteroid Analyzer 22.50km Survey Scanner II
This isn't on SISI yet for testing but it will be the next time they update and it will be in the next TQ patch as well. I hope this helps.
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CCP Hammer
|
Posted - 2004.12.09 19:31:00 -
[64]
Hi there,
I just increased the range on all the ore scanners by 3x. Now you can scan all the roids within range of your strip miners. There ranges look like:
15.00km Survey Scanner I 15.75km Rock-Scanning Sensor Array I 16.50km Residual Survey Scanner I 17.25km ML-3 Amphilotite Mining Probe 18.00km Dactyl' Type-E Asteroid Analyzer 22.50km Survey Scanner II
This isn't on SISI yet for testing but it will be the next time they update and it will be in the next TQ patch as well. I hope this helps.
|

Avon
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Posted - 2004.12.09 19:34:00 -
[65]
Originally by: CCP Hammer Hi there,
I just increased the range on all the ore scanners by 3x. Now you can scan all the roids within range of your strip miners. There ranges look like:
15.00km Survey Scanner I 15.75km Rock-Scanning Sensor Array I 16.50km Residual Survey Scanner I 17.25km ML-3 Amphilotite Mining Probe 18.00km Dactyl' Type-E Asteroid Analyzer 22.50km Survey Scanner II
This isn't on SISI yet for testing but it will be the next time they update and it will be in the next TQ patch as well. I hope this helps.
I can't warp scramble people from my max gun range, can you just increase the range of scramblers 5x so I can be lazy and not have to move either?
Oh, same for webs, but that will have to be 10x
Thanks. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.09 19:34:00 -
[66]
Originally by: CCP Hammer Hi there,
I just increased the range on all the ore scanners by 3x. Now you can scan all the roids within range of your strip miners. There ranges look like:
15.00km Survey Scanner I 15.75km Rock-Scanning Sensor Array I 16.50km Residual Survey Scanner I 17.25km ML-3 Amphilotite Mining Probe 18.00km Dactyl' Type-E Asteroid Analyzer 22.50km Survey Scanner II
This isn't on SISI yet for testing but it will be the next time they update and it will be in the next TQ patch as well. I hope this helps.
I can't warp scramble people from my max gun range, can you just increase the range of scramblers 5x so I can be lazy and not have to move either?
Oh, same for webs, but that will have to be 10x
Thanks. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Nyphur
|
Posted - 2004.12.09 19:36:00 -
[67]
Originally by: CCP Hammer Hi there, 15.00km Survey Scanner I 15.75km Rock-Scanning Sensor Array I 16.50km Residual Survey Scanner I 17.25km ML-3 Amphilotite Mining Probe 18.00km Dactyl' Type-E Asteroid Analyzer 22.50km Survey Scanner II
This isn't on SISI yet for testing but it will be the next time they update and it will be in the next TQ patch as well. I hope this helps.
Hammer, you are the ULTIMATE KING OF EVERYTHING. Now if I could get my ship back that was destroyed on the 28th *HINT HINT*. I was supposed to get it back but I didn't :/.
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Nyphur
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Posted - 2004.12.09 19:36:00 -
[68]
Originally by: CCP Hammer Hi there, 15.00km Survey Scanner I 15.75km Rock-Scanning Sensor Array I 16.50km Residual Survey Scanner I 17.25km ML-3 Amphilotite Mining Probe 18.00km Dactyl' Type-E Asteroid Analyzer 22.50km Survey Scanner II
This isn't on SISI yet for testing but it will be the next time they update and it will be in the next TQ patch as well. I hope this helps.
Hammer, you are the ULTIMATE KING OF EVERYTHING. Now if I could get my ship back that was destroyed on the 28th *HINT HINT*. I was supposed to get it back but I didn't :/.
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StinkFinger
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Posted - 2004.12.09 19:41:00 -
[69]
Originally by: Avon
I can't warp scramble people from my max gun range, can you just increase the range of scramblers 5x so I can be lazy and not have to move either?
Oh, same for webs, but that will have to be 10x
Thanks.
Not to be rude or anything, but you're an idiot. --
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StinkFinger
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Posted - 2004.12.09 19:41:00 -
[70]
Originally by: Avon
I can't warp scramble people from my max gun range, can you just increase the range of scramblers 5x so I can be lazy and not have to move either?
Oh, same for webs, but that will have to be 10x
Thanks.
Not to be rude or anything, but you're an idiot. --
|

Def Antares
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Posted - 2004.12.10 00:17:00 -
[71]
if you wait to activate the 2nd and the 3rd laser your time is wasted too
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Def Antares
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Posted - 2004.12.10 00:17:00 -
[72]
if you wait to activate the 2nd and the 3rd laser your time is wasted too
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Lil' Bit
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Posted - 2004.12.10 04:57:00 -
[73]
Originally by: Avon
I can't warp scramble people from my max gun range, can you just increase the range of scramblers 5x so I can be lazy and not have to move either?
Oh, same for webs, but that will have to be 10x
Thanks.
lol, you lost a lot of credibility with this one.
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Lil' Bit
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Posted - 2004.12.10 04:57:00 -
[74]
Originally by: Avon
I can't warp scramble people from my max gun range, can you just increase the range of scramblers 5x so I can be lazy and not have to move either?
Oh, same for webs, but that will have to be 10x
Thanks.
lol, you lost a lot of credibility with this one.
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Kurtz
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Posted - 2004.12.10 06:38:00 -
[75]
Hammer thank you. Thank so much. The lack of range on the survey scanner has been an issue since inception.
However, it is too much, with your changes. I know Nerf bat must come. Let me suggest that the range be tied to the survey skill. Level 5 survey skill would allow the survey scanner to reach to your purposed ranges.
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Kurtz
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Posted - 2004.12.10 06:38:00 -
[76]
Hammer thank you. Thank so much. The lack of range on the survey scanner has been an issue since inception.
However, it is too much, with your changes. I know Nerf bat must come. Let me suggest that the range be tied to the survey skill. Level 5 survey skill would allow the survey scanner to reach to your purposed ranges.
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Etoile Chercheur
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Posted - 2004.12.10 09:34:00 -
[77]
Originally by: CCP Hammer Hi there,
I just increased the range on all the ore scanners by 3x. Now you can scan all the roids within range of your strip miners. There ranges look like:
15.00km Survey Scanner I 15.75km Rock-Scanning Sensor Array I 16.50km Residual Survey Scanner I 17.25km ML-3 Amphilotite Mining Probe 18.00km Dactyl' Type-E Asteroid Analyzer 22.50km Survey Scanner II
This isn't on SISI yet for testing but it will be the next time they update and it will be in the next TQ patch as well. I hope this helps.
woohoo! \o/
i doubt these changes will stick, and i do agree on a range increase with skill, but it's a step in the right direction. and thank you, Nyphur, for defending the thread while i was asleep! :D
Midshipman Etoile Chercheur - Logistics Division (M&T) | Hadean Drive Yards
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Etoile Chercheur
|
Posted - 2004.12.10 09:34:00 -
[78]
Originally by: CCP Hammer Hi there,
I just increased the range on all the ore scanners by 3x. Now you can scan all the roids within range of your strip miners. There ranges look like:
15.00km Survey Scanner I 15.75km Rock-Scanning Sensor Array I 16.50km Residual Survey Scanner I 17.25km ML-3 Amphilotite Mining Probe 18.00km Dactyl' Type-E Asteroid Analyzer 22.50km Survey Scanner II
This isn't on SISI yet for testing but it will be the next time they update and it will be in the next TQ patch as well. I hope this helps.
woohoo! \o/
i doubt these changes will stick, and i do agree on a range increase with skill, but it's a step in the right direction. and thank you, Nyphur, for defending the thread while i was asleep! :D
Midshipman Etoile Chercheur - Logistics Division (M&T) | Hadean Drive Yards
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Etoile Chercheur
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Posted - 2004.12.10 09:39:00 -
[79]
Edited by: Etoile Chercheur on 10/12/2004 09:54:15
Originally by: Def Antares if you wait to activate the 2nd and the 3rd laser your time is wasted too
thought of that already. if you look again, you'll see all three are activated at once, and the 2nd and 3rd lasers are merely REstarted at the one minute and two minute markers of the first cycle. they run for the whole time. the only wasted minutes are at the end. by cutting them off so neither runs a full cycle and the one that does gets 2/3+ of a load of ore, you save laser time and can move on to the next quicker than you would otherwise.
Midshipman Etoile Chercheur - Logistics Division (M&T) | Hadean Drive Yards
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Etoile Chercheur
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Posted - 2004.12.10 09:39:00 -
[80]
Edited by: Etoile Chercheur on 10/12/2004 09:54:15
Originally by: Def Antares if you wait to activate the 2nd and the 3rd laser your time is wasted too
thought of that already. if you look again, you'll see all three are activated at once, and the 2nd and 3rd lasers are merely REstarted at the one minute and two minute markers of the first cycle. they run for the whole time. the only wasted minutes are at the end. by cutting them off so neither runs a full cycle and the one that does gets 2/3+ of a load of ore, you save laser time and can move on to the next quicker than you would otherwise.
Midshipman Etoile Chercheur - Logistics Division (M&T) | Hadean Drive Yards
|

Avon
|
Posted - 2004.12.10 09:58:00 -
[81]
Originally by: Lil' Bit
Originally by: Avon
I can't warp scramble people from my max gun range, can you just increase the range of scramblers 5x so I can be lazy and not have to move either?
Oh, same for webs, but that will have to be 10x
Thanks.
lol, you lost a lot of credibility with this one.
Sorry, sometimes my posting style misses the mark with people who are not used to it.
The point I am making is that EVE is a MMOG. If I could have a pvp ship that could do everything itself, I wouldn't need tackling ships to help out. The limitations of the game force interaction (in a good way).
The miners in this thread have all the tools they need at their disposal, but consider them inconvenient.
As a sarcastic rebuttal, I pointed out that use of some of the tools of my job were inconvenient.
Asking for my tools to be improved in the same way as the miners tools was meant to show the basic flaw in the adjustment.
I don't seriously expect (or really want.... well....) scramblers and webs to be changed, simply because as they are they make people work together.
There is nothing stopping miners having someone flying up and down a belt is a small fast ship, scanning the roids they are mining. But, instead of working as a team, they ask for the game to be changed so they don't have to think or work.
Honestly, I find it a sad reflection on Eve when the devs start to pander to this. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.10 09:58:00 -
[82]
Originally by: Lil' Bit
Originally by: Avon
I can't warp scramble people from my max gun range, can you just increase the range of scramblers 5x so I can be lazy and not have to move either?
Oh, same for webs, but that will have to be 10x
Thanks.
lol, you lost a lot of credibility with this one.
Sorry, sometimes my posting style misses the mark with people who are not used to it.
The point I am making is that EVE is a MMOG. If I could have a pvp ship that could do everything itself, I wouldn't need tackling ships to help out. The limitations of the game force interaction (in a good way).
The miners in this thread have all the tools they need at their disposal, but consider them inconvenient.
As a sarcastic rebuttal, I pointed out that use of some of the tools of my job were inconvenient.
Asking for my tools to be improved in the same way as the miners tools was meant to show the basic flaw in the adjustment.
I don't seriously expect (or really want.... well....) scramblers and webs to be changed, simply because as they are they make people work together.
There is nothing stopping miners having someone flying up and down a belt is a small fast ship, scanning the roids they are mining. But, instead of working as a team, they ask for the game to be changed so they don't have to think or work.
Honestly, I find it a sad reflection on Eve when the devs start to pander to this. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Discorporation
|
Posted - 2004.12.10 10:03:00 -
[83]
Avon, the survey scanners' range was so useless that I haven't even trained the skill =|.
's kinda like having your webber and scrambler only work within 2.5 KM 0-o
[Heterocephalus glaber]
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Discorporation
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Posted - 2004.12.10 10:03:00 -
[84]
Avon, the survey scanners' range was so useless that I haven't even trained the skill =|.
's kinda like having your webber and scrambler only work within 2.5 KM 0-o
[Heterocephalus glaber]
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MaiLina KaTar
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Posted - 2004.12.10 10:06:00 -
[85]
Edited by: MaiLina KaTar on 10/12/2004 10:13:16
Originally by: "Avon" As a sarcastic rebuttal, I pointed out that use of some of the tools of my job were inconvenient.
Asking for my tools to be improved in the same way as the miners tools was meant to show the basic flaw in the adjustment.
I don't know about you, but to me it doesn't make sense to have a 5km range on survey scanners when every mining laser has a 12km minimum range. And that has nothing to do with combat.
You're making it sound as if they're asking for an insta-6000m¦-2sec cycle-supermininglaser. Get over it, it's just a survey scanner.
Btw I think in the latest devchat they mentioned that those scanners will have their range improved. Good move IMO. Survey scanners are meant to speed up your survey of belts and stuff but with a 5km range they end up being something you use out of boredom... not because it actually has any use.
Oh and to the miners complaining about wasted cycles: Stop acting as if every belt in the game has only 1 roid. Just lock one roid per laser, stay out of belts packed with babyroids and you'll minimize ore/time waste. No need to get all scientific over this.
Mai's Idealog |

MaiLina KaTar
|
Posted - 2004.12.10 10:06:00 -
[86]
Edited by: MaiLina KaTar on 10/12/2004 10:13:16
Originally by: "Avon" As a sarcastic rebuttal, I pointed out that use of some of the tools of my job were inconvenient.
Asking for my tools to be improved in the same way as the miners tools was meant to show the basic flaw in the adjustment.
I don't know about you, but to me it doesn't make sense to have a 5km range on survey scanners when every mining laser has a 12km minimum range. And that has nothing to do with combat.
You're making it sound as if they're asking for an insta-6000m¦-2sec cycle-supermininglaser. Get over it, it's just a survey scanner.
Btw I think in the latest devchat they mentioned that those scanners will have their range improved. Good move IMO. Survey scanners are meant to speed up your survey of belts and stuff but with a 5km range they end up being something you use out of boredom... not because it actually has any use.
Oh and to the miners complaining about wasted cycles: Stop acting as if every belt in the game has only 1 roid. Just lock one roid per laser, stay out of belts packed with babyroids and you'll minimize ore/time waste. No need to get all scientific over this.
Mai's Idealog |

Avon
|
Posted - 2004.12.10 10:21:00 -
[87]
Originally by: Discorporation Avon, the survey scanners' range was so useless that I haven't even trained the skill =|.
's kinda like having your webber and scrambler only work within 2.5 KM 0-o
Is it becomming obvious that mining isn't my thing?
Is my cover blown?
I would have gotten away with too, if it wasn't for those pesky kids and that damn dog. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Avon
|
Posted - 2004.12.10 10:21:00 -
[88]
Originally by: Discorporation Avon, the survey scanners' range was so useless that I haven't even trained the skill =|.
's kinda like having your webber and scrambler only work within 2.5 KM 0-o
Is it becomming obvious that mining isn't my thing?
Is my cover blown?
I would have gotten away with too, if it wasn't for those pesky kids and that damn dog. ______________________________________________
Never argue with idiots. They will just drag it down to their level, and then beat you through experience. |

Discorporation
|
Posted - 2004.12.10 10:26:00 -
[89]
Originally by: Avon
Is it becomming obvious that mining isn't my thing?
Is my cover blown?
I'm ashamed of my astrogeology 3 
Originally by: Avon I would have gotten away with too, if it wasn't for those pesky kids and that damn dog.
Rrrwoooby-rrrwoooby-rrwooo!
[Heterocephalus glaber]
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Discorporation
|
Posted - 2004.12.10 10:26:00 -
[90]
Originally by: Avon
Is it becomming obvious that mining isn't my thing?
Is my cover blown?
I'm ashamed of my astrogeology 3 
Originally by: Avon I would have gotten away with too, if it wasn't for those pesky kids and that damn dog.
Rrrwoooby-rrrwoooby-rrwooo!
[Heterocephalus glaber]
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